Add ticker symbol voting (e.g. QPL3++, TMP2--)

Extend vote detection to recognize game ticker symbols alongside the
existing thisgame++/-- syntax. Each symbol maps to a specific game so
users can vote for any game by its stock-style ticker. The matched
ticker is sent to the API via a new optional `ticker` field in the
vote request.

Made-with: Cursor
This commit is contained in:
cottongin
2026-04-05 04:54:05 -04:00
parent 88cc140087
commit bec3615d2b
6 changed files with 235 additions and 24 deletions

View File

@@ -1,23 +1,42 @@
package jackbox
import "strings"
import (
"regexp"
"strings"
)
// tickerVoteRe matches a ticker symbol (2-4 uppercase alphanumeric chars)
// immediately followed by ++ or --.
var tickerVoteRe = regexp.MustCompile(`(?i)\b([A-Z0-9]{2,4})(\+\+|--)`)
// DetectVote checks if a message contains a vote and returns the vote type
// Returns (true, "up") for thisgame++
// Returns (true, "down") for thisgame--
// Returns (false, "") for non-vote messages
func DetectVote(text string) (isVote bool, voteType string) {
// and optional ticker symbol.
//
// For "thisgame++" / "thisgame--": returns (true, "up"/"down", "")
// For "QPL3++" / "tmp2--": returns (true, "up"/"down", "QPL3"/"TMP2")
// For non-vote messages: returns (false, "", "")
func DetectVote(text string) (isVote bool, voteType string, ticker string) {
lower := strings.ToLower(text)
if strings.Contains(lower, "thisgame++") {
return true, "up"
return true, "up", ""
}
if strings.Contains(lower, "thisgame--") {
return true, "down"
return true, "down", ""
}
return false, ""
if m := tickerVoteRe.FindStringSubmatch(text); m != nil {
sym := strings.ToUpper(m[1])
if _, ok := LookupTicker(sym); ok {
if m[2] == "++" {
return true, "up", sym
}
return true, "down", sym
}
}
return false, "", ""
}
// IsRelayedMessage checks if a message is relayed from another chat