Kosmi WebSocket would silently die after hours/days with no reconnection.
Jackbox WebSocket failed to reconnect after API server restarts (stale JWT)
and leaked heartbeat goroutines on each reconnect cycle.
Kosmi changes:
- Add WebSocket ping/pong keepalive (30s ping, 90s read deadline)
- Send EventFailure on unexpected disconnect to trigger gateway reconnectBridge()
- Add intentionalDisconnect flag to prevent false failure events on clean shutdown
- Fix Disconnect() to be safe for reconnect cycles
Jackbox changes:
- Add read deadline (90s) to detect stale connections
- Fix heartbeat goroutine leak via per-connection listenDone channel
- Re-authenticate for fresh JWT before each reconnect attempt
- Add Manager.Reconnect() for on-demand teardown and rebuild
IRC commands:
- !kreconnect - reconnect Kosmi bridge
- !jreconnect - reconnect Jackbox WebSocket
- !reconnect - reconnect all services (Kosmi + Jackbox)
Made-with: Cursor
- Add !votes command (IRC + Kosmi) showing per-session and all-time vote
breakdowns for the current game via new Jackbox API endpoints
(GET sessions/{id}/games, sessions/{id}/votes, games/{id})
- Fix vote tally broadcasting: remove debounce timer, announce tallies
only at game transitions or session end instead of after every vote
- Add !kreconnect IRC command to manually trigger Kosmi reconnection
- Add WebSocket ping/pong keepalive and write mutex to Kosmi client
for connection stability
- Add watchConnection() auto-reconnect on unexpected Kosmi disconnects
- Remove old 2025-10-31 chat summaries; add votes command design doc
Made-with: Cursor