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2025-11-02 16:06:31 -05:00
const express = require('express');
const { authenticateToken } = require('../middleware/auth');
const db = require('../database');
const { getWebSocketManager } = require('../utils/websocket-manager');
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const router = express.Router();
// Get vote history with filtering and pagination
router.get('/', (req, res) => {
try {
let { session_id, game_id, username, vote_type, page, limit } = req.query;
page = parseInt(page) || 1;
limit = Math.min(parseInt(limit) || 50, 100);
if (page < 1) page = 1;
if (limit < 1) limit = 50;
const offset = (page - 1) * limit;
const where = [];
const params = [];
if (session_id !== undefined) {
const sid = parseInt(session_id);
if (isNaN(sid)) {
return res.status(400).json({ error: 'session_id must be an integer' });
}
where.push('lv.session_id = ?');
params.push(sid);
}
if (game_id !== undefined) {
const gid = parseInt(game_id);
if (isNaN(gid)) {
return res.status(400).json({ error: 'game_id must be an integer' });
}
where.push('lv.game_id = ?');
params.push(gid);
}
if (username) {
where.push('lv.username = ?');
params.push(username);
}
if (vote_type !== undefined) {
if (vote_type !== 'up' && vote_type !== 'down') {
return res.status(400).json({ error: 'vote_type must be "up" or "down"' });
}
where.push('lv.vote_type = ?');
params.push(vote_type === 'up' ? 1 : -1);
}
const whereClause = where.length > 0 ? 'WHERE ' + where.join(' AND ') : '';
const countResult = db.prepare(
`SELECT COUNT(*) as total FROM live_votes lv ${whereClause}`
).get(...params);
const total = countResult.total;
const total_pages = Math.ceil(total / limit) || 0;
const votes = db.prepare(`
SELECT
lv.id,
lv.session_id,
lv.game_id,
g.title AS game_title,
g.pack_name,
lv.username,
CASE WHEN lv.vote_type = 1 THEN 'up' ELSE 'down' END AS vote_type,
lv.timestamp,
lv.created_at
FROM live_votes lv
JOIN games g ON lv.game_id = g.id
${whereClause}
ORDER BY lv.timestamp DESC
LIMIT ? OFFSET ?
`).all(...params, limit, offset);
res.json({
votes,
pagination: { page, limit, total, total_pages },
});
} catch (error) {
res.status(500).json({ error: error.message });
}
});
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// Live vote endpoint - receives real-time votes from bot
router.post('/live', authenticateToken, (req, res) => {
try {
const { username, vote, timestamp } = req.body;
// Validate payload
if (!username || !vote || !timestamp) {
return res.status(400).json({
error: 'Missing required fields: username, vote, timestamp'
});
}
if (vote !== 'up' && vote !== 'down') {
return res.status(400).json({
error: 'vote must be either "up" or "down"'
});
}
// Validate timestamp format
const voteTimestamp = new Date(timestamp);
if (isNaN(voteTimestamp.getTime())) {
return res.status(400).json({
error: 'Invalid timestamp format. Use ISO 8601 format (e.g., 2025-11-01T20:30:00Z)'
});
}
// Check for active session
const activeSession = db.prepare(`
SELECT * FROM sessions WHERE is_active = 1 LIMIT 1
`).get();
if (!activeSession) {
return res.status(404).json({
error: 'No active session found'
});
}
// Get all games played in this session with timestamps
const sessionGames = db.prepare(`
SELECT sg.game_id, sg.played_at, g.title, g.pack_name, g.upvotes, g.downvotes, g.popularity_score
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FROM session_games sg
JOIN games g ON sg.game_id = g.id
WHERE sg.session_id = ?
ORDER BY sg.played_at ASC
`).all(activeSession.id);
if (sessionGames.length === 0) {
return res.status(404).json({
error: 'No games have been played in the active session yet'
});
}
// Match vote timestamp to the correct game using interval logic
const voteTime = voteTimestamp.getTime();
let matchedGame = null;
for (let i = 0; i < sessionGames.length; i++) {
const currentGame = sessionGames[i];
const nextGame = sessionGames[i + 1];
const currentGameTime = new Date(currentGame.played_at).getTime();
if (nextGame) {
const nextGameTime = new Date(nextGame.played_at).getTime();
if (voteTime >= currentGameTime && voteTime < nextGameTime) {
matchedGame = currentGame;
break;
}
} else {
// Last game in session - vote belongs here if timestamp is after this game started
if (voteTime >= currentGameTime) {
matchedGame = currentGame;
break;
}
}
}
if (!matchedGame) {
return res.status(404).json({
error: 'Vote timestamp does not match any game in the active session',
debug: {
voteTimestamp: timestamp,
sessionGames: sessionGames.map(g => ({
title: g.title,
played_at: g.played_at
}))
}
});
}
// Check for duplicate vote (within 1 second window)
// Get the most recent vote from this user
const lastVote = db.prepare(`
SELECT timestamp FROM live_votes
WHERE username = ?
ORDER BY created_at DESC
LIMIT 1
`).get(username);
if (lastVote) {
const lastVoteTime = new Date(lastVote.timestamp).getTime();
const currentVoteTime = new Date(timestamp).getTime();
const timeDiffSeconds = Math.abs(currentVoteTime - lastVoteTime) / 1000;
if (timeDiffSeconds <= 1) {
return res.status(409).json({
error: 'Duplicate vote detected (within 1 second of previous vote)',
message: 'Please wait at least 1 second between votes',
timeSinceLastVote: timeDiffSeconds
});
}
}
// Process the vote in a transaction
const voteType = vote === 'up' ? 1 : -1;
const insertVote = db.prepare(`
INSERT INTO live_votes (session_id, game_id, username, vote_type, timestamp)
VALUES (?, ?, ?, ?, ?)
`);
const updateUpvote = db.prepare(`
UPDATE games
SET upvotes = upvotes + 1, popularity_score = popularity_score + 1
WHERE id = ?
`);
const updateDownvote = db.prepare(`
UPDATE games
SET downvotes = downvotes + 1, popularity_score = popularity_score - 1
WHERE id = ?
`);
const processVote = db.transaction(() => {
insertVote.run(activeSession.id, matchedGame.game_id, username, voteType, timestamp);
if (voteType === 1) {
updateUpvote.run(matchedGame.game_id);
} else {
updateDownvote.run(matchedGame.game_id);
}
});
processVote();
// Verify the live_votes row was persisted (diagnostic for production debugging)
const voteCheck = db.prepare(
'SELECT id FROM live_votes WHERE session_id = ? AND game_id = ? AND username = ? AND timestamp = ?'
).get(activeSession.id, matchedGame.game_id, username, timestamp);
if (!voteCheck) {
console.error('[votes] CRITICAL: live_votes INSERT committed but row not found', {
session_id: activeSession.id, game_id: matchedGame.game_id, username, timestamp,
});
}
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// Get updated game stats
const updatedGame = db.prepare(`
SELECT id, title, upvotes, downvotes, popularity_score
FROM games
WHERE id = ?
`).get(matchedGame.game_id);
// Broadcast vote.received via WebSocket
try {
const wsManager = getWebSocketManager();
if (wsManager) {
wsManager.broadcastEvent('vote.received', {
sessionId: activeSession.id,
game: {
id: updatedGame.id,
title: updatedGame.title,
pack_name: matchedGame.pack_name,
},
vote: {
username: username,
type: vote,
timestamp: timestamp,
},
totals: {
upvotes: updatedGame.upvotes,
downvotes: updatedGame.downvotes,
popularity_score: updatedGame.popularity_score,
},
}, activeSession.id);
}
} catch (wsError) {
console.error('Error broadcasting vote.received event:', wsError);
}
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// Get session stats
const sessionStats = db.prepare(`
SELECT
s.*,
COUNT(sg.id) as games_played
FROM sessions s
LEFT JOIN session_games sg ON s.id = sg.session_id
WHERE s.id = ?
GROUP BY s.id
`).get(activeSession.id);
res.json({
success: true,
message: 'Vote recorded successfully',
session: {
id: sessionStats.id,
games_played: sessionStats.games_played
},
game: {
id: updatedGame.id,
title: updatedGame.title,
upvotes: updatedGame.upvotes,
downvotes: updatedGame.downvotes,
popularity_score: updatedGame.popularity_score
},
vote: {
username: username,
type: vote,
timestamp: timestamp
}
});
} catch (error) {
console.error('Error processing live vote:', error);
res.status(500).json({ error: error.message });
}
});
module.exports = router;