43 lines
1.2 KiB
JavaScript
43 lines
1.2 KiB
JavaScript
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const JACKBOX_API_BASE = 'https://ecast.jackboxgames.com/api/v2';
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const DEFAULT_HEADERS = {
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'User-Agent': 'Mozilla/5.0 (compatible; GamePicker/1.0)'
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};
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/**
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* Check room status via the Jackbox ecast REST API.
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* Shared by room-monitor (polling for lock) and player-count-checker (room existence).
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*/
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async function checkRoomStatus(roomCode) {
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try {
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const response = await fetch(`${JACKBOX_API_BASE}/rooms/${roomCode}`, {
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headers: DEFAULT_HEADERS
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});
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if (!response.ok) {
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console.log(`[Jackbox API] Room ${roomCode}: HTTP ${response.status}`);
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return { exists: false };
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}
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const data = await response.json();
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const roomData = data.body || data;
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if (process.env.DEBUG === 'true') {
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console.log('[Jackbox API] Room data:', JSON.stringify(roomData, null, 2));
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}
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return {
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exists: true,
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locked: roomData.locked || false,
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full: roomData.full || false,
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maxPlayers: roomData.maxPlayers || 8,
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minPlayers: roomData.minPlayers || 0
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};
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} catch (e) {
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console.error(`[Jackbox API] Error checking room ${roomCode}:`, e.message);
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return { exists: false };
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}
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}
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module.exports = { checkRoomStatus };
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