pretty much ready to 'ship'

This commit is contained in:
cottongin
2025-10-30 17:18:30 -04:00
parent 7bb3aabd72
commit 8f3a12ad76
10 changed files with 518 additions and 190 deletions

View File

@@ -4,6 +4,7 @@ import { useAuth } from '../context/AuthContext';
import api from '../api/axios';
import GamePoolModal from '../components/GamePoolModal';
import { formatLocalTime } from '../utils/dateUtils';
import PopularityBadge from '../components/PopularityBadge';
function Picker() {
const { isAuthenticated, loading: authLoading } = useAuth();
@@ -15,6 +16,7 @@ function Picker() {
const [loading, setLoading] = useState(true);
const [picking, setPicking] = useState(false);
const [error, setError] = useState('');
const [showPopularity, setShowPopularity] = useState(true);
// Filters
const [playerCount, setPlayerCount] = useState('');
@@ -542,12 +544,22 @@ function Picker() {
<span className="font-semibold text-gray-700 dark:text-gray-300">Play Count:</span>
<span className="ml-2 text-gray-600 dark:text-gray-400">{selectedGame.play_count}</span>
</div>
<div>
<span className="font-semibold text-gray-700 dark:text-gray-300">Popularity:</span>
<span className="ml-2 text-gray-600 dark:text-gray-400">
{selectedGame.popularity_score > 0 ? '+' : ''}
{selectedGame.popularity_score}
<div className="flex items-center gap-2">
<span
className="font-semibold text-gray-700 dark:text-gray-300"
title="Cumulative popularity across all sessions"
>
Popularity:
</span>
<PopularityBadge
upvotes={selectedGame.upvotes || 0}
downvotes={selectedGame.downvotes || 0}
popularityScore={selectedGame.popularity_score || 0}
size="md"
showCounts={true}
showNet={true}
showRatio={true}
/>
</div>
</div>
@@ -645,6 +657,7 @@ function SessionInfo({ sessionId, onGamesUpdate }) {
const [games, setGames] = useState([]);
const [loading, setLoading] = useState(true);
const [confirmingRemove, setConfirmingRemove] = useState(null);
const [showPopularity, setShowPopularity] = useState(true);
useEffect(() => {
loadGames();
@@ -714,9 +727,20 @@ function SessionInfo({ sessionId, onGamesUpdate }) {
return (
<div className="bg-white dark:bg-gray-800 rounded-lg shadow-lg p-4 sm:p-6">
<h3 className="text-lg sm:text-xl font-semibold mb-4 text-gray-800 dark:text-gray-100">
Games Played This Session ({games.length})
</h3>
<div className="flex justify-between items-center mb-4">
<h3 className="text-lg sm:text-xl font-semibold text-gray-800 dark:text-gray-100">
Games Played This Session ({games.length})
</h3>
<label className="flex items-center gap-2 text-sm text-gray-600 dark:text-gray-400 cursor-pointer">
<input
type="checkbox"
checked={showPopularity}
onChange={(e) => setShowPopularity(e.target.checked)}
className="w-4 h-4 rounded border-gray-300 dark:border-gray-600 text-indigo-600 focus:ring-indigo-500 dark:bg-gray-700 cursor-pointer"
/>
<span className="whitespace-nowrap">Show Popularity</span>
</label>
</div>
{loading ? (
<p className="text-gray-500 dark:text-gray-400">Loading...</p>
) : games.length === 0 ? (
@@ -752,6 +776,17 @@ function SessionInfo({ sessionId, onGamesUpdate }) {
Manual
</span>
)}
{showPopularity && (
<PopularityBadge
upvotes={game.upvotes || 0}
downvotes={game.downvotes || 0}
popularityScore={game.popularity_score || 0}
size="sm"
showCounts={true}
showNet={true}
showRatio={false}
/>
)}
</div>
<div className="text-xs sm:text-sm text-gray-500 dark:text-gray-400 mt-1">
{game.pack_name} {formatLocalTime(game.played_at)}