feat: simplify History page to session list with notes preview and navigation
Made-with: Cursor
This commit is contained in:
@@ -1,21 +1,18 @@
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import React, { useState, useEffect, useCallback } from 'react';
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import { useNavigate } from 'react-router-dom';
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import { useAuth } from '../context/AuthContext';
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import { useToast } from '../components/Toast';
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import api from '../api/axios';
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import { formatLocalDateTime, formatLocalDate, formatLocalTime } from '../utils/dateUtils';
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import PopularityBadge from '../components/PopularityBadge';
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import { formatLocalDate } from '../utils/dateUtils';
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function History() {
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const { isAuthenticated } = useAuth();
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const { error, success } = useToast();
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const navigate = useNavigate();
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const [sessions, setSessions] = useState([]);
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const [selectedSession, setSelectedSession] = useState(null);
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const [sessionGames, setSessionGames] = useState([]);
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const [loading, setLoading] = useState(true);
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const [showChatImport, setShowChatImport] = useState(false);
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const [closingSession, setClosingSession] = useState(null);
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const [showAllSessions, setShowAllSessions] = useState(false);
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const [deletingSession, setDeletingSession] = useState(null);
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const loadSessions = useCallback(async () => {
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try {
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@@ -28,124 +25,28 @@ function History() {
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}
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}, []);
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const refreshSessionGames = useCallback(async (sessionId, silent = false) => {
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try {
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const response = await api.get(`/sessions/${sessionId}/games`);
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// Reverse chronological order (most recent first) - create new array to avoid mutation
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setSessionGames([...response.data].reverse());
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} catch (err) {
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if (!silent) {
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console.error('Failed to load session games', err);
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}
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}
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}, []);
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useEffect(() => {
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loadSessions();
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}, [loadSessions]);
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// Auto-select active session if navigating from picker
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useEffect(() => {
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if (sessions.length > 0 && !selectedSession) {
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const activeSession = sessions.find(s => s.is_active === 1);
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if (activeSession) {
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loadSessionGames(activeSession.id);
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}
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}
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}, [sessions, selectedSession]);
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// Poll for session list updates (to detect when sessions end/start)
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useEffect(() => {
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const interval = setInterval(() => {
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loadSessions();
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}, 3000);
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return () => clearInterval(interval);
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}, [loadSessions]);
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// Poll for updates on active session games
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useEffect(() => {
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if (!selectedSession) return;
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const currentSession = sessions.find(s => s.id === selectedSession);
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if (!currentSession || currentSession.is_active !== 1) return;
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// Refresh games every 3 seconds for active session
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const interval = setInterval(() => {
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refreshSessionGames(selectedSession, true); // silent refresh
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}, 3000);
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return () => clearInterval(interval);
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}, [selectedSession, sessions, refreshSessionGames]);
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const handleExport = async (sessionId, format) => {
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try {
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const response = await api.get(`/sessions/${sessionId}/export?format=${format}`, {
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responseType: 'blob'
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});
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// Create download link
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const url = window.URL.createObjectURL(new Blob([response.data]));
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const link = document.createElement('a');
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link.href = url;
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link.setAttribute('download', `session-${sessionId}.${format === 'json' ? 'json' : 'txt'}`);
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document.body.appendChild(link);
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link.click();
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link.parentNode.removeChild(link);
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window.URL.revokeObjectURL(url);
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success(`Session exported as ${format.toUpperCase()}`);
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} catch (err) {
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console.error('Failed to export session', err);
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error('Failed to export session');
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}
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};
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const loadSessionGames = async (sessionId, silent = false) => {
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try {
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const response = await api.get(`/sessions/${sessionId}/games`);
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// Reverse chronological order (most recent first) - create new array to avoid mutation
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setSessionGames([...response.data].reverse());
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if (!silent) {
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setSelectedSession(sessionId);
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}
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} catch (err) {
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if (!silent) {
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console.error('Failed to load session games', err);
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}
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}
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};
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const handleCloseSession = async (sessionId, notes) => {
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try {
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await api.post(`/sessions/${sessionId}/close`, { notes });
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await loadSessions();
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setClosingSession(null);
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if (selectedSession === sessionId) {
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// Reload the session details to show updated state
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loadSessionGames(sessionId);
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}
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success('Session ended successfully');
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} catch (err) {
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error('Failed to close session');
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}
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};
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const handleDeleteSession = async (sessionId) => {
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try {
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await api.delete(`/sessions/${sessionId}`);
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await loadSessions();
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setDeletingSession(null);
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if (selectedSession === sessionId) {
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setSelectedSession(null);
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setSessionGames([]);
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}
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success('Session deleted successfully');
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} catch (err) {
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error('Failed to delete session: ' + (err.response?.data?.error || err.message));
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}
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};
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if (loading) {
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return (
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<div className="flex justify-center items-center h-64">
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@@ -155,16 +56,13 @@ function History() {
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}
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return (
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<div className="max-w-7xl mx-auto">
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<div className="max-w-2xl mx-auto">
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<h1 className="text-4xl font-bold mb-8 text-gray-800 dark:text-gray-100">Session History</h1>
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<div className="grid md:grid-cols-3 gap-6">
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{/* Sessions List */}
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<div className="md:col-span-1">
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<div className="bg-white dark:bg-gray-800 rounded-lg shadow-lg p-6">
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<div className="flex justify-between items-center mb-4">
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<h2 className="text-2xl font-semibold text-gray-800 dark:text-gray-100">Sessions</h2>
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{sessions.length > 3 && (
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{sessions.length > 5 && (
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<button
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onClick={() => setShowAllSessions(!showAllSessions)}
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className="text-sm text-indigo-600 dark:text-indigo-400 hover:text-indigo-800 dark:hover:text-indigo-300 transition"
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@@ -177,46 +75,43 @@ function History() {
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{sessions.length === 0 ? (
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<p className="text-gray-500 dark:text-gray-400">No sessions found</p>
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) : (
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<div className="space-y-1 max-h-[600px] overflow-y-auto">
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{(showAllSessions ? sessions : sessions.slice(0, 3)).map(session => (
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<div className="space-y-2">
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{(showAllSessions ? sessions : sessions.slice(0, 5)).map(session => (
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<div
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key={session.id}
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className={`border rounded-lg transition ${
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selectedSession === session.id
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? 'border-indigo-500 bg-indigo-50 dark:bg-indigo-900/30'
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: 'border-gray-300 dark:border-gray-600 hover:border-indigo-300 dark:hover:border-indigo-600'
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}`}
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className="border border-gray-300 dark:border-gray-600 rounded-lg hover:border-indigo-400 dark:hover:border-indigo-500 transition cursor-pointer"
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>
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{/* Main session info - clickable */}
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<div
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onClick={() => loadSessionGames(session.id)}
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className="p-3 cursor-pointer"
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onClick={() => navigate(`/history/${session.id}`)}
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className="p-4"
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>
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<div className="flex flex-col sm:flex-row sm:justify-between sm:items-center gap-2">
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<div className="flex-1 min-w-0">
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<div className="flex items-center gap-2 mb-1">
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<span className="font-semibold text-sm text-gray-800 dark:text-gray-100">
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<div className="flex justify-between items-center mb-1">
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<div className="flex items-center gap-2">
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<span className="font-semibold text-gray-800 dark:text-gray-100">
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Session #{session.id}
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</span>
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{session.is_active === 1 && (
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<span className="bg-green-100 dark:bg-green-900 text-green-800 dark:text-green-200 text-xs px-2 py-0.5 rounded flex-shrink-0">
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<span className="bg-green-100 dark:bg-green-900 text-green-800 dark:text-green-200 text-xs px-2 py-0.5 rounded">
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Active
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</span>
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)}
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</div>
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<div className="flex flex-wrap gap-x-2 text-xs text-gray-500 dark:text-gray-400">
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<span>{formatLocalDate(session.created_at)}</span>
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<span>•</span>
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<span>{session.games_played} game{session.games_played !== 1 ? 's' : ''}</span>
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<span className="text-sm text-gray-500 dark:text-gray-400">
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{session.games_played} game{session.games_played !== 1 ? 's' : ''}
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</span>
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</div>
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<div className="text-sm text-gray-500 dark:text-gray-400">
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{formatLocalDate(session.created_at)}
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</div>
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{session.has_notes && session.notes_preview && (
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<div className="mt-2 text-sm text-indigo-400 dark:text-indigo-300 bg-indigo-50 dark:bg-indigo-900/20 px-3 py-2 rounded border-l-2 border-indigo-500">
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{session.notes_preview}
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</div>
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)}
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</div>
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{/* Action buttons for authenticated users */}
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{isAuthenticated && (
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<div className="px-3 pb-3 pt-0 flex gap-2">
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{session.is_active === 1 ? (
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{isAuthenticated && session.is_active === 1 && (
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<div className="px-4 pb-4 pt-0">
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<button
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onClick={(e) => {
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e.stopPropagation();
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@@ -226,17 +121,6 @@ function History() {
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>
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End Session
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</button>
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) : (
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<button
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onClick={(e) => {
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e.stopPropagation();
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setDeletingSession(session.id);
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}}
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className="w-full bg-red-600 dark:bg-red-700 text-white px-4 py-2 rounded text-sm hover:bg-red-700 dark:hover:bg-red-800 transition"
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>
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Delete Session
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</button>
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)}
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</div>
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)}
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</div>
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@@ -244,226 +128,25 @@ function History() {
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</div>
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)}
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</div>
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</div>
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{/* Session Details */}
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<div className="md:col-span-2">
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{selectedSession ? (
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<div className="bg-white dark:bg-gray-800 rounded-lg shadow-lg p-4 sm:p-6">
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<div className="flex flex-col gap-4 mb-6">
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<div className="flex-1">
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<div className="flex flex-col sm:flex-row sm:items-center gap-2 mb-2">
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<h2 className="text-xl sm:text-2xl font-semibold text-gray-800 dark:text-gray-100">
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Session #{selectedSession}
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</h2>
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{sessions.find(s => s.id === selectedSession)?.is_active === 1 && (
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<span className="bg-green-100 dark:bg-green-900 text-green-800 dark:text-green-200 text-xs sm:text-sm px-2 sm:px-3 py-1 rounded-full font-semibold animate-pulse inline-flex items-center gap-1 w-fit">
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🟢 Active
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</span>
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)}
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</div>
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<p className="text-sm sm:text-base text-gray-600 dark:text-gray-400">
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{sessions.find(s => s.id === selectedSession)?.created_at &&
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formatLocalDateTime(sessions.find(s => s.id === selectedSession).created_at)}
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</p>
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{sessions.find(s => s.id === selectedSession)?.is_active === 1 && (
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<p className="text-xs sm:text-sm text-gray-500 dark:text-gray-500 mt-1 italic">
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Games update automatically
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</p>
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)}
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</div>
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<div className="flex flex-col sm:flex-row gap-2">
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{isAuthenticated && sessions.find(s => s.id === selectedSession)?.is_active === 1 && (
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<button
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onClick={() => setShowChatImport(true)}
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className="bg-indigo-600 dark:bg-indigo-700 text-white px-4 py-2 rounded-lg hover:bg-indigo-700 dark:hover:bg-indigo-800 transition text-sm sm:text-base w-full sm:w-auto"
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>
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Import Chat Log
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</button>
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)}
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{isAuthenticated && (
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<>
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<button
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onClick={() => handleExport(selectedSession, 'txt')}
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className="bg-gray-600 dark:bg-gray-700 text-white px-4 py-2 rounded-lg hover:bg-gray-700 dark:hover:bg-gray-800 transition text-sm sm:text-base w-full sm:w-auto"
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>
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Export as Text
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</button>
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<button
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onClick={() => handleExport(selectedSession, 'json')}
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className="bg-gray-600 dark:bg-gray-700 text-white px-4 py-2 rounded-lg hover:bg-gray-700 dark:hover:bg-gray-800 transition text-sm sm:text-base w-full sm:w-auto"
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>
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Export as JSON
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</button>
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</>
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)}
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</div>
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</div>
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{showChatImport && (
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<ChatImportPanel
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sessionId={selectedSession}
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onClose={() => setShowChatImport(false)}
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onImportComplete={() => {
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loadSessionGames(selectedSession);
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setShowChatImport(false);
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}}
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/>
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)}
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{sessionGames.length === 0 ? (
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<p className="text-gray-500 dark:text-gray-400">No games played in this session</p>
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) : (
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<div>
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<h3 className="text-xl font-semibold mb-4 text-gray-700 dark:text-gray-200">
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Games Played ({sessionGames.length})
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</h3>
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<div className="space-y-3">
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{sessionGames.map((game, index) => (
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<div key={game.id} className="border border-gray-200 dark:border-gray-700 rounded-lg p-4 bg-gray-50 dark:bg-gray-700/50">
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<div className="flex justify-between items-start mb-2">
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<div>
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<div className="font-semibold text-lg text-gray-800 dark:text-gray-100">
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{sessionGames.length - index}. {game.title}
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</div>
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<div className="text-gray-600 dark:text-gray-400">{game.pack_name}</div>
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</div>
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<div className="text-right">
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<div className="text-sm text-gray-500 dark:text-gray-400">
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{formatLocalTime(game.played_at)}
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</div>
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{game.manually_added === 1 && (
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<span className="inline-block mt-1 text-xs bg-yellow-100 dark:bg-yellow-900 text-yellow-800 dark:text-yellow-200 px-2 py-1 rounded">
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Manual
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</span>
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)}
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</div>
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</div>
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<div className="grid grid-cols-2 md:grid-cols-4 gap-2 text-sm text-gray-600 dark:text-gray-400">
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<div>
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<span className="font-semibold">Players:</span> {game.min_players}-{game.max_players}
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</div>
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<div>
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<span className="font-semibold">Type:</span> {game.game_type || 'N/A'}
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</div>
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<div className="flex items-center gap-2">
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<span
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className="font-semibold"
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title="Popularity is cumulative across all sessions where this game was played"
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>
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Popularity:
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</span>
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<PopularityBadge
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upvotes={game.upvotes || 0}
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downvotes={game.downvotes || 0}
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popularityScore={game.popularity_score || 0}
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size="sm"
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showCounts={true}
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showNet={true}
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showRatio={true}
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/>
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</div>
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</div>
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</div>
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))}
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</div>
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</div>
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)}
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</div>
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) : (
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<div className="bg-white dark:bg-gray-800 rounded-lg shadow-lg p-6 flex items-center justify-center h-64">
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<p className="text-gray-500 dark:text-gray-400 text-lg">Select a session to view details</p>
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</div>
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)}
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</div>
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</div>
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{/* End Session Modal */}
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{closingSession && (
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<EndSessionModal
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sessionId={closingSession}
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sessionGames={closingSession === selectedSession ? sessionGames : []}
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onClose={() => setClosingSession(null)}
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onConfirm={handleCloseSession}
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onShowChatImport={() => {
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setShowChatImport(true);
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if (closingSession !== selectedSession) {
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loadSessionGames(closingSession);
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}
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}}
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/>
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)}
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{/* Delete Confirmation Modal */}
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{deletingSession && (
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<div className="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center z-50 p-4">
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<div className="bg-white dark:bg-gray-800 rounded-lg p-8 max-w-md w-full">
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<h2 className="text-2xl font-bold mb-4 text-red-600 dark:text-red-400">Delete Session?</h2>
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<p className="text-gray-700 dark:text-gray-300 mb-6">
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Are you sure you want to delete Session #{deletingSession}?
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This will permanently delete all games and chat logs associated with this session. This action cannot be undone.
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</p>
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<div className="flex gap-4">
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<button
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onClick={() => handleDeleteSession(deletingSession)}
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className="flex-1 bg-red-600 dark:bg-red-700 text-white py-3 rounded-lg hover:bg-red-700 dark:hover:bg-red-800 transition font-semibold"
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>
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Delete Permanently
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</button>
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<button
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onClick={() => setDeletingSession(null)}
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className="flex-1 bg-gray-600 dark:bg-gray-700 text-white py-3 rounded-lg hover:bg-gray-700 dark:hover:bg-gray-800 transition"
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>
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Cancel
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</button>
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</div>
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</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function EndSessionModal({ sessionId, sessionGames, onClose, onConfirm, onShowChatImport }) {
|
||||
function EndSessionModal({ sessionId, onClose, onConfirm }) {
|
||||
const [notes, setNotes] = useState('');
|
||||
|
||||
// Check if any games have been voted on (popularity != 0)
|
||||
const hasPopularityData = sessionGames.some(game => game.popularity_score !== 0);
|
||||
const showPopularityWarning = sessionGames.length > 0 && !hasPopularityData;
|
||||
|
||||
return (
|
||||
<div className="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center z-50 p-4">
|
||||
<div className="bg-white dark:bg-gray-800 rounded-lg p-8 max-w-md w-full">
|
||||
<h2 className="text-2xl font-bold mb-4 dark:text-gray-100">End Session #{sessionId}</h2>
|
||||
|
||||
{/* Popularity Warning */}
|
||||
{showPopularityWarning && (
|
||||
<div className="mb-4 p-4 bg-yellow-50 dark:bg-yellow-900/30 border border-yellow-300 dark:border-yellow-700 rounded-lg">
|
||||
<div className="flex items-start gap-2">
|
||||
<span className="text-yellow-600 dark:text-yellow-400 text-xl">⚠️</span>
|
||||
<div className="flex-1">
|
||||
<p className="font-semibold text-yellow-800 dark:text-yellow-200 mb-1">
|
||||
No Popularity Data
|
||||
</p>
|
||||
<p className="text-sm text-yellow-700 dark:text-yellow-300 mb-3">
|
||||
You haven't imported chat reactions yet. Import now to track which games your players loved!
|
||||
</p>
|
||||
<button
|
||||
onClick={() => {
|
||||
onClose();
|
||||
onShowChatImport();
|
||||
}}
|
||||
className="text-sm bg-yellow-600 dark:bg-yellow-700 text-white px-4 py-2 rounded hover:bg-yellow-700 dark:hover:bg-yellow-800 transition"
|
||||
>
|
||||
Import Chat Log
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="mb-4">
|
||||
<label className="block text-gray-700 dark:text-gray-300 font-semibold mb-2">
|
||||
Session Notes (optional)
|
||||
@@ -475,7 +158,6 @@ function EndSessionModal({ sessionId, sessionGames, onClose, onConfirm, onShowCh
|
||||
placeholder="Add any notes about this session..."
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="flex gap-4">
|
||||
<button
|
||||
onClick={() => onConfirm(sessionId, notes)}
|
||||
@@ -495,183 +177,4 @@ function EndSessionModal({ sessionId, sessionGames, onClose, onConfirm, onShowCh
|
||||
);
|
||||
}
|
||||
|
||||
function ChatImportPanel({ sessionId, onClose, onImportComplete }) {
|
||||
const [chatData, setChatData] = useState('');
|
||||
const [importing, setImporting] = useState(false);
|
||||
const [result, setResult] = useState(null);
|
||||
const { error, success } = useToast();
|
||||
|
||||
const handleFileUpload = async (event) => {
|
||||
const file = event.target.files[0];
|
||||
if (!file) return;
|
||||
|
||||
try {
|
||||
const text = await file.text();
|
||||
setChatData(text);
|
||||
success('File loaded successfully');
|
||||
} catch (err) {
|
||||
error('Failed to read file: ' + err.message);
|
||||
}
|
||||
};
|
||||
|
||||
const handleImport = async () => {
|
||||
if (!chatData.trim()) {
|
||||
error('Please enter chat data or upload a file');
|
||||
return;
|
||||
}
|
||||
|
||||
setImporting(true);
|
||||
setResult(null);
|
||||
|
||||
try {
|
||||
const parsedData = JSON.parse(chatData);
|
||||
const response = await api.post(`/sessions/${sessionId}/chat-import`, {
|
||||
chatData: parsedData
|
||||
});
|
||||
setResult(response.data);
|
||||
success('Chat log imported successfully');
|
||||
setTimeout(() => {
|
||||
onImportComplete();
|
||||
}, 2000);
|
||||
} catch (err) {
|
||||
error('Import failed: ' + (err.response?.data?.error || err.message));
|
||||
} finally {
|
||||
setImporting(false);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="bg-gray-50 dark:bg-gray-700/50 border border-gray-300 dark:border-gray-600 rounded-lg p-6 mb-6">
|
||||
<h3 className="text-xl font-semibold mb-4 dark:text-gray-100">Import Chat Log</h3>
|
||||
|
||||
<p className="text-sm text-gray-600 dark:text-gray-400 mb-4">
|
||||
Upload a JSON file or paste JSON array with format: [{"{"}"username": "...", "message": "...", "timestamp": "..."{"}"}]
|
||||
<br />
|
||||
The system will detect "thisgame++" and "thisgame--" patterns and update game popularity.
|
||||
<br />
|
||||
<span className="text-xs italic">
|
||||
Note: Popularity is cumulative - votes are added to each game's all-time totals.
|
||||
</span>
|
||||
</p>
|
||||
|
||||
{/* File Upload */}
|
||||
<div className="mb-4">
|
||||
<label className="block text-gray-700 dark:text-gray-300 font-semibold mb-2">Upload JSON File</label>
|
||||
<input
|
||||
type="file"
|
||||
accept=".json"
|
||||
onChange={handleFileUpload}
|
||||
disabled={importing}
|
||||
className="block w-full text-sm text-gray-900 dark:text-gray-100
|
||||
file:mr-4 file:py-2 file:px-4
|
||||
file:rounded-lg file:border-0
|
||||
file:text-sm file:font-semibold
|
||||
file:bg-indigo-50 file:text-indigo-700
|
||||
dark:file:bg-indigo-900/30 dark:file:text-indigo-300
|
||||
hover:file:bg-indigo-100 dark:hover:file:bg-indigo-900/50
|
||||
file:cursor-pointer cursor-pointer
|
||||
disabled:opacity-50 disabled:cursor-not-allowed"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="mb-4 text-center text-gray-500 dark:text-gray-400 text-sm">
|
||||
— or —
|
||||
</div>
|
||||
|
||||
<div className="mb-4">
|
||||
<label className="block text-gray-700 dark:text-gray-300 font-semibold mb-2">Paste Chat JSON Data</label>
|
||||
<textarea
|
||||
value={chatData}
|
||||
onChange={(e) => setChatData(e.target.value)}
|
||||
className="w-full px-4 py-2 border border-gray-300 dark:border-gray-600 rounded-lg h-48 font-mono text-sm bg-white dark:bg-gray-800 text-gray-900 dark:text-gray-100"
|
||||
placeholder='[{"username":"Alice","message":"thisgame++","timestamp":"2024-01-01T12:00:00Z"}]'
|
||||
disabled={importing}
|
||||
/>
|
||||
</div>
|
||||
|
||||
{result && (
|
||||
<div className="mb-4 p-4 bg-green-50 dark:bg-green-900/30 border border-green-300 dark:border-green-700 rounded-lg">
|
||||
<p className="font-semibold text-green-800 dark:text-green-200">Import Successful!</p>
|
||||
<p className="text-sm text-green-700 dark:text-green-300">
|
||||
Imported {result.messagesImported} messages, processed {result.votesProcessed} votes
|
||||
{result.duplicatesSkipped > 0 && (
|
||||
<span className="block mt-1 text-xs italic opacity-75">
|
||||
({result.duplicatesSkipped} duplicate{result.duplicatesSkipped !== 1 ? 's' : ''} skipped)
|
||||
</span>
|
||||
)}
|
||||
</p>
|
||||
{result.votesByGame && Object.keys(result.votesByGame).length > 0 && (
|
||||
<div className="mt-2 text-sm text-green-700 dark:text-green-300">
|
||||
<p className="font-semibold">Votes by game:</p>
|
||||
<ul className="list-disc list-inside">
|
||||
{Object.values(result.votesByGame).map((vote, i) => (
|
||||
<li key={i}>
|
||||
{vote.title}: +{vote.upvotes} / -{vote.downvotes}
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
<p className="text-xs mt-2 italic opacity-80">
|
||||
Note: Popularity is cumulative across all sessions. If a game is played multiple times, votes apply to the game itself.
|
||||
</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Debug Info */}
|
||||
{result.debug && (
|
||||
<details className="mt-4">
|
||||
<summary className="cursor-pointer font-semibold text-green-800 dark:text-green-200">
|
||||
Debug Info (click to expand)
|
||||
</summary>
|
||||
<div className="mt-2 text-xs text-green-700 dark:text-green-300 space-y-2">
|
||||
{/* Session Timeline */}
|
||||
<div>
|
||||
<p className="font-semibold">Session Timeline:</p>
|
||||
<ul className="list-disc list-inside ml-2">
|
||||
{result.debug.sessionGamesTimeline?.map((game, i) => (
|
||||
<li key={i}>
|
||||
{game.title} - {new Date(game.played_at).toLocaleString()}
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
{/* Vote Matches */}
|
||||
{result.debug.voteMatches && result.debug.voteMatches.length > 0 && (
|
||||
<div>
|
||||
<p className="font-semibold">Vote Matches ({result.debug.voteMatches.length}):</p>
|
||||
<ul className="list-disc list-inside ml-2 max-h-48 overflow-y-auto">
|
||||
{result.debug.voteMatches.map((match, i) => (
|
||||
<li key={i}>
|
||||
{match.username}: {match.vote} at {new Date(match.timestamp).toLocaleString()} → matched to "{match.matched_game}" (played at {new Date(match.game_played_at).toLocaleString()})
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</details>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="flex gap-4">
|
||||
<button
|
||||
onClick={handleImport}
|
||||
disabled={importing}
|
||||
className="bg-indigo-600 text-white px-6 py-2 rounded-lg hover:bg-indigo-700 transition disabled:bg-gray-400 dark:disabled:bg-gray-600"
|
||||
>
|
||||
{importing ? 'Importing...' : 'Import'}
|
||||
</button>
|
||||
<button
|
||||
onClick={onClose}
|
||||
className="bg-gray-600 dark:bg-gray-700 text-white px-6 py-2 rounded-lg hover:bg-gray-700 dark:hover:bg-gray-800 transition"
|
||||
>
|
||||
Close
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default History;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user