Add room.connected, lobby.player-joined, lobby.updated, game.started, game.ended, room.disconnected events. Clarify player-count.updated as manual-override only. Update complete example with new event handlers. Made-with: Cursor
Add room.connected, lobby.player-joined, lobby.updated, game.started, game.ended, room.disconnected events. Clarify player-count.updated as manual-override only. Update complete example with new event handlers. Made-with: Cursor