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crosspoint-reader-mod/src/activities/settings/CalibreSettingsActivity.cpp

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Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
#include "CalibreSettingsActivity.h"
#include <GfxRenderer.h>
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
#include <I18n.h>
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
#include <cstring>
#include "CrossPointSettings.h"
#include "MappedInputManager.h"
#include "activities/util/KeyboardEntryActivity.h"
feat: UI themes, Lyra (#528) ## Summary ### What is the goal of this PR? - Visual UI overhaul - UI theme selection ### What changes are included? - Added a setting "UI Theme": Classic, Lyra - The classic theme is the current Crosspoint theme - The Lyra theme implements these mockups: https://www.figma.com/design/UhxoV4DgUnfrDQgMPPTXog/Lyra-Theme?node-id=2003-7596&t=4CSOZqf0n9uQMxDt-0 by Discord users yagofarias, ruby and gan_shu - New functions in GFXRenderer to render rounded rectangles, greyscale fills (using dithering) and thick lines - Basic UI components are factored into BaseTheme methods which can be overridden by each additional theme. Methods that are not overridden will fallback to BaseTheme behavior. This means any new features/components in CrossPoint only need to be developed for the "Classic" BaseTheme. - Additional themes can easily be developed by the community using this foundation ![IMG_7649 Medium](https://github.com/user-attachments/assets/b516f5a9-2636-4565-acff-91a25b93b39b) ![IMG_7746 Medium](https://github.com/user-attachments/assets/def41810-ab6e-4952-b40f-b9ce7d62bea8) ![IMG_7651 Medium](https://github.com/user-attachments/assets/518a9a6d-107a-4be3-9533-43a2b64b944b) ## Additional Context - Only the Home, Library and main Settings screens have been implemented so far, this will be extended to the transfer screens and chapter selection screen later on, but we need to get the ball rolling somehow :) - Loading extra covers on the home screen in the Lyra theme takes a little more time (about 2 seconds), I added a loading bar popup (reusing the Indexing progress bar from the reader view, factored into a neat UI component) but the popup adds ~400ms to the loading time. - ~~Home screen thumbnails will need to be generated separately for each theme, because they are displayed in different sizes. Because we're using dithering, displaying a thumb with the wrong size causes the picture to look janky or dark as it does on the screenshots above. No worries this will be fixed in a future PR.~~ Thumbs are now generated with a size parameter - UI Icons will need to be implemented in a future PR. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? _**PARTIALLY**_ This is not a vibe coded PR. Copilot was used for autocompletion to save time but I reviewed, understood and edited all generated code. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 17:50:11 +07:00
#include "components/UITheme.h"
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
#include "fontIds.h"
namespace {
constexpr int MENU_ITEMS = 3;
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
const StrId menuNames[MENU_ITEMS] = {StrId::STR_CALIBRE_WEB_URL, StrId::STR_USERNAME, StrId::STR_PASSWORD};
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
} // namespace
void CalibreSettingsActivity::onEnter() {
ActivityWithSubactivity::onEnter();
selectedIndex = 0;
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
}
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
void CalibreSettingsActivity::onExit() { ActivityWithSubactivity::onExit(); }
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
void CalibreSettingsActivity::loop() {
if (subActivity) {
subActivity->loop();
return;
}
if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
onBack();
return;
}
if (mappedInput.wasPressed(MappedInputManager::Button::Confirm)) {
handleSelection();
return;
}
// Handle navigation
buttonNavigator.onNext([this] {
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
selectedIndex = (selectedIndex + 1) % MENU_ITEMS;
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
});
buttonNavigator.onPrevious([this] {
selectedIndex = (selectedIndex + MENU_ITEMS - 1) % MENU_ITEMS;
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
});
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
}
void CalibreSettingsActivity::handleSelection() {
if (selectedIndex == 0) {
// OPDS Server URL
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
exitActivity();
enterNewActivity(new KeyboardEntryActivity(
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
renderer, mappedInput, tr(STR_CALIBRE_WEB_URL), SETTINGS.opdsServerUrl, 10,
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
127, // maxLength
false, // not password
[this](const std::string& url) {
strncpy(SETTINGS.opdsServerUrl, url.c_str(), sizeof(SETTINGS.opdsServerUrl) - 1);
SETTINGS.opdsServerUrl[sizeof(SETTINGS.opdsServerUrl) - 1] = '\0';
SETTINGS.saveToFile();
exitActivity();
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
},
[this]() {
exitActivity();
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
}));
} else if (selectedIndex == 1) {
// Username
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
exitActivity();
enterNewActivity(new KeyboardEntryActivity(
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
renderer, mappedInput, tr(STR_USERNAME), SETTINGS.opdsUsername, 10,
63, // maxLength
false, // not password
[this](const std::string& username) {
strncpy(SETTINGS.opdsUsername, username.c_str(), sizeof(SETTINGS.opdsUsername) - 1);
SETTINGS.opdsUsername[sizeof(SETTINGS.opdsUsername) - 1] = '\0';
SETTINGS.saveToFile();
exitActivity();
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
},
[this]() {
exitActivity();
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
}));
} else if (selectedIndex == 2) {
// Password
exitActivity();
enterNewActivity(new KeyboardEntryActivity(
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
renderer, mappedInput, tr(STR_PASSWORD), SETTINGS.opdsPassword, 10,
63, // maxLength
false, // not password mode
[this](const std::string& password) {
strncpy(SETTINGS.opdsPassword, password.c_str(), sizeof(SETTINGS.opdsPassword) - 1);
SETTINGS.opdsPassword[sizeof(SETTINGS.opdsPassword) - 1] = '\0';
SETTINGS.saveToFile();
exitActivity();
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
},
[this]() {
exitActivity();
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
requestUpdate();
}));
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
}
}
refactor: move render() to Activity super class, use freeRTOS notification (#774) ## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
void CalibreSettingsActivity::render(Activity::RenderLock&&) {
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
renderer.clearScreen();
const auto pageWidth = renderer.getScreenWidth();
// Draw header
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
renderer.drawCenteredText(UI_12_FONT_ID, 15, tr(STR_OPDS_BROWSER), true, EpdFontFamily::BOLD);
// Draw info text about Calibre
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
renderer.drawCenteredText(UI_10_FONT_ID, 40, tr(STR_CALIBRE_URL_HINT));
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
// Draw selection highlight
renderer.fillRect(0, 70 + selectedIndex * 30 - 2, pageWidth - 1, 30);
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
// Draw menu items
for (int i = 0; i < MENU_ITEMS; i++) {
const int settingY = 70 + i * 30;
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
const bool isSelected = (i == selectedIndex);
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
renderer.drawText(UI_10_FONT_ID, 20, settingY, I18N.get(menuNames[i]), !isSelected);
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
// Draw status for each setting
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
std::string status = std::string("[") + tr(STR_NOT_SET) + "]";
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
if (i == 0) {
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
status = (strlen(SETTINGS.opdsServerUrl) > 0) ? std::string("[") + tr(STR_SET) + "]"
: std::string("[") + tr(STR_NOT_SET) + "]";
} else if (i == 1) {
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
status = (strlen(SETTINGS.opdsUsername) > 0) ? std::string("[") + tr(STR_SET) + "]"
: std::string("[") + tr(STR_NOT_SET) + "]";
} else if (i == 2) {
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
status = (strlen(SETTINGS.opdsPassword) > 0) ? std::string("[") + tr(STR_SET) + "]"
: std::string("[") + tr(STR_NOT_SET) + "]";
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
}
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
const auto width = renderer.getTextWidth(UI_10_FONT_ID, status.c_str());
renderer.drawText(UI_10_FONT_ID, pageWidth - 20 - width, settingY, status.c_str(), !isSelected);
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
}
// Draw button hints
feat: User-Interface I18n System (#728) ## Summary **What is the goal of this PR?** This PR introduces Internationalization (i18n) support, enabling users to switch the UI language dynamically. **What changes are included?** - Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage language state and string retrieval. - Data Structures: - `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported language. - `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access. - `lib/I18n/translations.csv`: single source of truth. - Documentation: Added `docs/i18n.md` detailing the workflow for developers and translators. - New Settings activity: `src/activities/settings/LanguageSelectActivity.h/cpp` ## Additional Context This implementation (building on concepts from #505) prioritizes performance and memory efficiency. The core approach is to store all localized strings for each language in dedicated arrays and access them via enums. This provides O(1) access with zero runtime overhead, and avoids the heap allocations, hashing, and collision handling required by `std::map` or `std::unordered_map`. The main trade-off is that enums and string arrays must remain perfectly synchronized—any mismatch would result in incorrect strings being displayed in the UI. To eliminate this risk, I added a Python script that automatically generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which will serve as the single source of truth for all translations. The full design and workflow are documented in `docs/i18n.md`. ### Next Steps - [x] Python script `generate_i18n.py` to auto-generate C++ files from CSV - [x] Populate translations.csv with initial translations. Currently available translations: English, Español, Français, Deutsch, Čeština, Português (Brasil), Русский, Svenska. Thanks, community! **Status:** EDIT: ready to be merged. As a proof of concept, the SPANISH strings currently mirror the English ones, but are fully uppercased. --- ### AI Usage Did you use AI tools to help write this code? _**< PARTIALLY >**_ I used AI for the black work of replacing strings with I18n references across the project, and for generating the documentation. EDIT: also some help with merging changes from master. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_SELECT), "", "");
feat: UI themes, Lyra (#528) ## Summary ### What is the goal of this PR? - Visual UI overhaul - UI theme selection ### What changes are included? - Added a setting "UI Theme": Classic, Lyra - The classic theme is the current Crosspoint theme - The Lyra theme implements these mockups: https://www.figma.com/design/UhxoV4DgUnfrDQgMPPTXog/Lyra-Theme?node-id=2003-7596&t=4CSOZqf0n9uQMxDt-0 by Discord users yagofarias, ruby and gan_shu - New functions in GFXRenderer to render rounded rectangles, greyscale fills (using dithering) and thick lines - Basic UI components are factored into BaseTheme methods which can be overridden by each additional theme. Methods that are not overridden will fallback to BaseTheme behavior. This means any new features/components in CrossPoint only need to be developed for the "Classic" BaseTheme. - Additional themes can easily be developed by the community using this foundation ![IMG_7649 Medium](https://github.com/user-attachments/assets/b516f5a9-2636-4565-acff-91a25b93b39b) ![IMG_7746 Medium](https://github.com/user-attachments/assets/def41810-ab6e-4952-b40f-b9ce7d62bea8) ![IMG_7651 Medium](https://github.com/user-attachments/assets/518a9a6d-107a-4be3-9533-43a2b64b944b) ## Additional Context - Only the Home, Library and main Settings screens have been implemented so far, this will be extended to the transfer screens and chapter selection screen later on, but we need to get the ball rolling somehow :) - Loading extra covers on the home screen in the Lyra theme takes a little more time (about 2 seconds), I added a loading bar popup (reusing the Indexing progress bar from the reader view, factored into a neat UI component) but the popup adds ~400ms to the loading time. - ~~Home screen thumbnails will need to be generated separately for each theme, because they are displayed in different sizes. Because we're using dithering, displaying a thumb with the wrong size causes the picture to look janky or dark as it does on the screenshots above. No worries this will be fixed in a future PR.~~ Thumbs are now generated with a size parameter - UI Icons will need to be implemented in a future PR. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? _**PARTIALLY**_ This is not a vibe coded PR. Copilot was used for autocompletion to save time but I reviewed, understood and edited all generated code. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 17:50:11 +07:00
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
Calibre Web Epub Downloading + Calibre Wireless Device Syncing (#219) ## Summary Adds support for browsing and downloading books from a Calibre-web server via OPDS. How it works 1. Configure server URL in Settings → Calibre Web URL (e.g., https://myserver.com:port I use Cloudflare tunnel to make my server accessible anywhere fwiw) 2. "Calibre Library" will now show on the the home screen 3. Browse the catalog - navigate through categories like "By Newest", "By Author", "By Series", etc. 4. Download books - select a book and press Confirm to download the EPUB to your device Navigation - Up/Down - Move through entries - Confirm - Open folder or download book - Back - Go to parent catalog, or exit to home if at root - Navigation entries show with > prefix, books show title and author - Button hints update dynamically ("Open" for folders, "Download" for books) Technical details - Fetches OPDS catalog from {server_url}/opds - Parses both navigation feeds (catalog links) and acquisition feeds (downloadable books) - Maintains navigation history stack for back navigation - Handles absolute paths in OPDS links correctly (e.g., /books/opds/navcatalog/...) - Downloads EPUBs directly to the SD card root Note The server URL should be typed to include https:// if the server requires it - HTTP→HTTPS redirects may cause SSL errors on ESP32. ## Additional Context * I also changed the home titles to use uppercase for each word and added a setting to change the size of the side margins --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-07 03:58:37 -05:00
renderer.displayBuffer();
}