2025-12-17 23:32:18 +11:00
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|
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#include "EpubReaderActivity.h"
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2025-12-03 22:00:29 +11:00
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2025-12-08 19:48:49 +11:00
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#include <Epub/Page.h>
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2026-02-25 09:12:31 +00:00
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#include <Epub/blocks/TextBlock.h>
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2025-12-23 14:14:10 +11:00
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#include <FsHelpers.h>
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2025-12-08 22:06:09 +11:00
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#include <GfxRenderer.h>
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2026-02-08 21:29:14 +01:00
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#include <HalStorage.h>
|
feat: User-Interface I18n System (#728)
## Summary
**What is the goal of this PR?**
This PR introduces Internationalization (i18n) support, enabling users
to switch the UI language dynamically.
**What changes are included?**
- Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage
language state and string retrieval.
- Data Structures:
- `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported
language.
- `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access.
- `lib/I18n/translations.csv`: single source of truth.
- Documentation: Added `docs/i18n.md` detailing the workflow for
developers and translators.
- New Settings activity:
`src/activities/settings/LanguageSelectActivity.h/cpp`
## Additional Context
This implementation (building on concepts from #505) prioritizes
performance and memory efficiency.
The core approach is to store all localized strings for each language in
dedicated arrays and access them via enums. This provides O(1) access
with zero runtime overhead, and avoids the heap allocations, hashing,
and collision handling required by `std::map` or `std::unordered_map`.
The main trade-off is that enums and string arrays must remain perfectly
synchronized—any mismatch would result in incorrect strings being
displayed in the UI.
To eliminate this risk, I added a Python script that automatically
generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which
will serve as the single source of truth for all translations. The full
design and workflow are documented in `docs/i18n.md`.
### Next Steps
- [x] Python script `generate_i18n.py` to auto-generate C++ files from
CSV
- [x] Populate translations.csv with initial translations.
Currently available translations: English, Español, Français, Deutsch,
Čeština, Português (Brasil), Русский, Svenska.
Thanks, community!
**Status:** EDIT: ready to be merged.
As a proof of concept, the SPANISH strings currently mirror the English
ones, but are fully uppercased.
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY >**_
I used AI for the black work of replacing strings with I18n references
across the project, and for generating the documentation. EDIT: also
some help with merging changes from master.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
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#include <I18n.h>
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2026-02-13 12:16:39 +01:00
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#include <Logging.h>
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2025-12-03 22:00:29 +11:00
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2025-12-15 13:16:46 +01:00
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#include "CrossPointSettings.h"
|
2025-12-21 18:41:52 +11:00
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#include "CrossPointState.h"
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2026-03-07 16:53:17 -05:00
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#include "activities/ActivityManager.h"
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2026-03-07 15:38:53 -05:00
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#include "DictionaryWordSelectActivity.h"
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2026-03-07 16:53:17 -05:00
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#include "EndOfBookMenuActivity.h"
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2026-03-07 15:38:53 -05:00
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#include "EpubReaderBookmarkSelectionActivity.h"
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2025-12-17 23:32:18 +11:00
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#include "EpubReaderChapterSelectionActivity.h"
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feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
#include "EpubReaderFootnotesActivity.h"
|
2026-02-05 15:17:51 +03:00
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|
#include "EpubReaderPercentSelectionActivity.h"
|
feat: Move Sync feature to menu (#680)
## Summary
* **What is the goal of this PR?**
Move the "Sync Progress" option from TOC (Chapter Selection) screen to
the Reader Menu, and fix use-after-free crashes related to callback
handling in activity lifecycle.
* **What changes are included?**
- Added "Sync Progress" as a menu item in `EpubReaderMenuActivity` (now
4 items: Go to Chapter, Sync Progress, Go Home, Delete Book Cache)
- Removed sync-related logic from `EpubReaderChapterSelectionActivity` -
TOC now only displays chapters
- Implemented `pendingGoHome` and `pendingSubactivityExit` flags in
`EpubReaderActivity` to safely handle activity destruction
- Fixed GO_HOME, DELETE_CACHE, and SYNC menu actions to use deferred
callbacks avoiding use-after-free
## Additional Context
* Root cause of crashes: callbacks like `onGoHome()` or `onCancel()`
invoked from activity handlers could destroy the current activity while
code was still executing, causing use-after-free and race conditions
with FreeRTOS display task.
* Solution: Deferred execution pattern - set flags and process them in
`loop()` after all nested activity loops have safely returned.
* Files changed: `EpubReaderMenuActivity.h`,
`EpubReaderActivity.h/.cpp`, `EpubReaderChapterSelectionActivity.h/.cpp`
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_
Co-authored-by: danoooob <danoooob@example.com>
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 22:04:38 +07:00
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|
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#include "KOReaderCredentialStore.h"
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#include "KOReaderSyncActivity.h"
|
2026-03-07 15:38:53 -05:00
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#include "LookedUpWordsActivity.h"
|
2025-12-30 15:09:30 +10:00
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#include "MappedInputManager.h"
|
2026-02-25 09:12:31 +00:00
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#include "QrDisplayActivity.h"
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My Library: Tab bar w/ Recent Books + File Browser (#250)
# Summary
This PR introduces a reusable Tab Bar component and combines the Recent
Books and File Browser into a unified tabbed page called "My Library"
accessible from the Home screen.
## Features
### New Tab Bar Component
A flexible, reusable tab bar component added to `ScreenComponents` that
can be used throughout the application.
### New Scroll Indicator Component
A page position indicator for lists that span multiple pages.
**Features:**
- Up/down arrow indicators
- Current page fraction display (e.g., "1/3")
- Only renders when content spans multiple pages
### My Library Activity
A new unified view combining Recent Books and File Browser into a single
tabbed page.
**Tabs:**
- **Recent** - Shows recently opened books
- **Files** - Browse SD card directory structure
**Navigation:**
- Up/Down or Left/Right: Navigate through list items
- Left/Right (when first item selected): Switch between tabs
- Confirm: Open selected book or enter directory
- Back: Go up directory (Files tab) or return home
- Long press Back: Jump to root directory (Files tab)
**UI Elements:**
- Tab bar with selection indicator
- Scroll/page indicator on right side
- Side button hints (up/down arrows)
- Dynamic bottom button labels ("BACK" in subdirectories, "HOME" at
root)
## Tab Bar Usage
The tab bar component is designed to be reusable across different
activities. Here's how to use it:
### Basic Example
```cpp
#include "ScreenComponents.h"
void MyActivity::render() const {
renderer.clearScreen();
// Define tabs with labels and selection state
std::vector<TabInfo> tabs = {
{"Tab One", currentTab == 0}, // Selected when currentTab is 0
{"Tab Two", currentTab == 1}, // Selected when currentTab is 1
{"Tab Three", currentTab == 2} // Selected when currentTab is 2
};
// Draw tab bar at Y position 15, returns height of the tab bar
int tabBarHeight = ScreenComponents::drawTabBar(renderer, 15, tabs);
// Position your content below the tab bar
int contentStartY = 15 + tabBarHeight + 10; // Add some padding
// Draw content based on selected tab
if (currentTab == 0) {
renderTabOneContent(contentStartY);
} else if (currentTab == 1) {
renderTabTwoContent(contentStartY);
} else {
renderTabThreeContent(contentStartY);
}
renderer.displayBuffer();
}
```
Video Demo: https://share.cleanshot.com/P6NBncFS
<img width="250"
src="https://github.com/user-attachments/assets/07de4418-968e-4a88-9b42-ac5f53d8a832"
/>
<img width="250"
src="https://github.com/user-attachments/assets/e40201ed-dcc8-4568-b008-cd2bf13ebb2a"
/>
<img width="250"
src="https://github.com/user-attachments/assets/73db269f-e629-4696-b8ca-0b8443451a05"
/>
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-21 05:38:38 -06:00
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#include "RecentBooksStore.h"
|
feat: UI themes, Lyra (#528)
## Summary
### What is the goal of this PR?
- Visual UI overhaul
- UI theme selection
### What changes are included?
- Added a setting "UI Theme": Classic, Lyra
- The classic theme is the current Crosspoint theme
- The Lyra theme implements these mockups:
https://www.figma.com/design/UhxoV4DgUnfrDQgMPPTXog/Lyra-Theme?node-id=2003-7596&t=4CSOZqf0n9uQMxDt-0
by Discord users yagofarias, ruby and gan_shu
- New functions in GFXRenderer to render rounded rectangles, greyscale
fills (using dithering) and thick lines
- Basic UI components are factored into BaseTheme methods which can be
overridden by each additional theme. Methods that are not overridden
will fallback to BaseTheme behavior. This means any new
features/components in CrossPoint only need to be developed for the
"Classic" BaseTheme.
- Additional themes can easily be developed by the community using this
foundation



## Additional Context
- Only the Home, Library and main Settings screens have been implemented
so far, this will be extended to the transfer screens and chapter
selection screen later on, but we need to get the ball rolling somehow
:)
- Loading extra covers on the home screen in the Lyra theme takes a
little more time (about 2 seconds), I added a loading bar popup (reusing
the Indexing progress bar from the reader view, factored into a neat UI
component) but the popup adds ~400ms to the loading time.
- ~~Home screen thumbnails will need to be generated separately for each
theme, because they are displayed in different sizes. Because we're
using dithering, displaying a thumb with the wrong size causes the
picture to look janky or dark as it does on the screenshots above. No
worries this will be fixed in a future PR.~~ Thumbs are now generated
with a size parameter
- UI Icons will need to be implemented in a future PR.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_
This is not a vibe coded PR. Copilot was used for autocompletion to save
time but I reviewed, understood and edited all generated code.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 17:50:11 +07:00
|
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#include "components/UITheme.h"
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Aleo, Noto Sans, Open Dyslexic fonts (#163)
## Summary
* Swap out Bookerly font due to licensing issues, replace default font
with Aleo
* I did a bunch of searching around for a nice replacement font, and
this trumped several other like Literata, Merriwether, Vollkorn, etc
* Add Noto Sans, and Open Dyslexic as font options
* They can be selected in the settings screen
* Add font size options (Small, Medium, Large, Extra Large)
* Adjustable in settings
* Swap out uses of reader font in headings and replaced with slightly
larger Ubuntu font
* Replaced PixelArial14 font as it was difficult to track down, replace
with Space Grotesk
* Remove auto formatting on generated font files
* Massively speeds up formatting step now that there is a lot more CPP
font source
* Include fonts with their licenses in the repo
## Additional Context
Line compression setting will follow
| Font | Small | Medium | Large | X Large |
| --- | --- | --- | --- | --- |
| Aleo |

|

|

|

|
| Noto Sans |

|

|

|

|
| Open Dyslexic |

|

|

|

|
2025-12-30 18:21:47 +10:00
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#include "fontIds.h"
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2026-03-07 16:53:17 -05:00
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#include "util/BookManager.h"
|
2026-03-07 15:38:53 -05:00
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#include "util/BookmarkStore.h"
|
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|
#include "util/Dictionary.h"
|
2026-02-22 04:22:32 +00:00
|
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|
#include "util/ScreenshotUtil.h"
|
2025-12-03 22:00:29 +11:00
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|
2025-12-17 23:32:18 +11:00
|
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|
namespace {
|
2026-01-03 08:33:42 +00:00
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|
// pagesPerRefresh now comes from SETTINGS.getRefreshFrequency()
|
2025-12-17 23:32:18 +11:00
|
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|
constexpr unsigned long skipChapterMs = 700;
|
2025-12-26 09:55:23 +09:00
|
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|
constexpr unsigned long goHomeMs = 1000;
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
// pages per minute, first item is 1 to prevent division by zero if accessed
|
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const std::vector<int> PAGE_TURN_LABELS = {1, 1, 3, 6, 12};
|
2026-01-27 12:25:44 +00:00
|
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|
2026-02-05 15:17:51 +03:00
|
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int clampPercent(int percent) {
|
|
|
|
|
if (percent < 0) {
|
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|
return 0;
|
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|
}
|
|
|
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|
if (percent > 100) {
|
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|
return 100;
|
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|
|
}
|
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|
return percent;
|
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|
}
|
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|
2026-02-05 14:53:35 +03:00
|
|
|
// Apply the logical reader orientation to the renderer.
|
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|
// This centralizes orientation mapping so we don't duplicate switch logic elsewhere.
|
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void applyReaderOrientation(GfxRenderer& renderer, const uint8_t orientation) {
|
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switch (orientation) {
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
case CrossPointSettings::ORIENTATION::PORTRAIT:
|
|
|
|
|
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
|
|
|
|
|
break;
|
|
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|
|
case CrossPointSettings::ORIENTATION::LANDSCAPE_CW:
|
|
|
|
|
renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
|
|
|
|
|
break;
|
|
|
|
|
case CrossPointSettings::ORIENTATION::INVERTED:
|
|
|
|
|
renderer.setOrientation(GfxRenderer::Orientation::PortraitInverted);
|
|
|
|
|
break;
|
|
|
|
|
case CrossPointSettings::ORIENTATION::LANDSCAPE_CCW:
|
|
|
|
|
renderer.setOrientation(GfxRenderer::Orientation::LandscapeCounterClockwise);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
2026-02-05 14:53:35 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
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|
|
|
void EpubReaderActivity::onEnter() {
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
Activity::onEnter();
|
2026-02-05 14:53:35 +03:00
|
|
|
|
|
|
|
|
if (!epub) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Configure screen orientation based on settings
|
|
|
|
|
// NOTE: This affects layout math and must be applied before any render calls.
|
|
|
|
|
applyReaderOrientation(renderer, SETTINGS.orientation);
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
|
2025-12-03 22:00:29 +11:00
|
|
|
epub->setupCacheDir();
|
|
|
|
|
|
2025-12-30 15:09:30 +10:00
|
|
|
FsFile f;
|
2026-02-08 21:29:14 +01:00
|
|
|
if (Storage.openFileForRead("ERS", epub->getCachePath() + "/progress.bin", f)) {
|
2026-01-27 19:11:11 +08:00
|
|
|
uint8_t data[6];
|
|
|
|
|
int dataSize = f.read(data, 6);
|
|
|
|
|
if (dataSize == 4 || dataSize == 6) {
|
2025-12-19 13:27:08 +01:00
|
|
|
currentSpineIndex = data[0] + (data[1] << 8);
|
|
|
|
|
nextPageNumber = data[2] + (data[3] << 8);
|
2026-01-27 19:11:11 +08:00
|
|
|
cachedSpineIndex = currentSpineIndex;
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "Loaded cache: %d, %d", currentSpineIndex, nextPageNumber);
|
2025-12-19 13:27:08 +01:00
|
|
|
}
|
2026-01-27 19:11:11 +08:00
|
|
|
if (dataSize == 6) {
|
|
|
|
|
cachedChapterTotalPageCount = data[4] + (data[5] << 8);
|
|
|
|
|
}
|
2025-12-03 22:00:29 +11:00
|
|
|
f.close();
|
|
|
|
|
}
|
2025-12-30 13:02:46 +01:00
|
|
|
// We may want a better condition to detect if we are opening for the first time.
|
|
|
|
|
// This will trigger if the book is re-opened at Chapter 0.
|
|
|
|
|
if (currentSpineIndex == 0) {
|
|
|
|
|
int textSpineIndex = epub->getSpineIndexForTextReference();
|
|
|
|
|
if (textSpineIndex != 0) {
|
|
|
|
|
currentSpineIndex = textSpineIndex;
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "Opened for first time, navigating to text reference at index %d", textSpineIndex);
|
2025-12-30 13:02:46 +01:00
|
|
|
}
|
|
|
|
|
}
|
2025-12-03 22:00:29 +11:00
|
|
|
|
My Library: Tab bar w/ Recent Books + File Browser (#250)
# Summary
This PR introduces a reusable Tab Bar component and combines the Recent
Books and File Browser into a unified tabbed page called "My Library"
accessible from the Home screen.
## Features
### New Tab Bar Component
A flexible, reusable tab bar component added to `ScreenComponents` that
can be used throughout the application.
### New Scroll Indicator Component
A page position indicator for lists that span multiple pages.
**Features:**
- Up/down arrow indicators
- Current page fraction display (e.g., "1/3")
- Only renders when content spans multiple pages
### My Library Activity
A new unified view combining Recent Books and File Browser into a single
tabbed page.
**Tabs:**
- **Recent** - Shows recently opened books
- **Files** - Browse SD card directory structure
**Navigation:**
- Up/Down or Left/Right: Navigate through list items
- Left/Right (when first item selected): Switch between tabs
- Confirm: Open selected book or enter directory
- Back: Go up directory (Files tab) or return home
- Long press Back: Jump to root directory (Files tab)
**UI Elements:**
- Tab bar with selection indicator
- Scroll/page indicator on right side
- Side button hints (up/down arrows)
- Dynamic bottom button labels ("BACK" in subdirectories, "HOME" at
root)
## Tab Bar Usage
The tab bar component is designed to be reusable across different
activities. Here's how to use it:
### Basic Example
```cpp
#include "ScreenComponents.h"
void MyActivity::render() const {
renderer.clearScreen();
// Define tabs with labels and selection state
std::vector<TabInfo> tabs = {
{"Tab One", currentTab == 0}, // Selected when currentTab is 0
{"Tab Two", currentTab == 1}, // Selected when currentTab is 1
{"Tab Three", currentTab == 2} // Selected when currentTab is 2
};
// Draw tab bar at Y position 15, returns height of the tab bar
int tabBarHeight = ScreenComponents::drawTabBar(renderer, 15, tabs);
// Position your content below the tab bar
int contentStartY = 15 + tabBarHeight + 10; // Add some padding
// Draw content based on selected tab
if (currentTab == 0) {
renderTabOneContent(contentStartY);
} else if (currentTab == 1) {
renderTabTwoContent(contentStartY);
} else {
renderTabThreeContent(contentStartY);
}
renderer.displayBuffer();
}
```
Video Demo: https://share.cleanshot.com/P6NBncFS
<img width="250"
src="https://github.com/user-attachments/assets/07de4418-968e-4a88-9b42-ac5f53d8a832"
/>
<img width="250"
src="https://github.com/user-attachments/assets/e40201ed-dcc8-4568-b008-cd2bf13ebb2a"
/>
<img width="250"
src="https://github.com/user-attachments/assets/73db269f-e629-4696-b8ca-0b8443451a05"
/>
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-21 05:38:38 -06:00
|
|
|
// Save current epub as last opened epub and add to recent books
|
2025-12-21 18:41:52 +11:00
|
|
|
APP_STATE.openEpubPath = epub->getPath();
|
|
|
|
|
APP_STATE.saveToFile();
|
feat: UI themes, Lyra (#528)
## Summary
### What is the goal of this PR?
- Visual UI overhaul
- UI theme selection
### What changes are included?
- Added a setting "UI Theme": Classic, Lyra
- The classic theme is the current Crosspoint theme
- The Lyra theme implements these mockups:
https://www.figma.com/design/UhxoV4DgUnfrDQgMPPTXog/Lyra-Theme?node-id=2003-7596&t=4CSOZqf0n9uQMxDt-0
by Discord users yagofarias, ruby and gan_shu
- New functions in GFXRenderer to render rounded rectangles, greyscale
fills (using dithering) and thick lines
- Basic UI components are factored into BaseTheme methods which can be
overridden by each additional theme. Methods that are not overridden
will fallback to BaseTheme behavior. This means any new
features/components in CrossPoint only need to be developed for the
"Classic" BaseTheme.
- Additional themes can easily be developed by the community using this
foundation



## Additional Context
- Only the Home, Library and main Settings screens have been implemented
so far, this will be extended to the transfer screens and chapter
selection screen later on, but we need to get the ball rolling somehow
:)
- Loading extra covers on the home screen in the Lyra theme takes a
little more time (about 2 seconds), I added a loading bar popup (reusing
the Indexing progress bar from the reader view, factored into a neat UI
component) but the popup adds ~400ms to the loading time.
- ~~Home screen thumbnails will need to be generated separately for each
theme, because they are displayed in different sizes. Because we're
using dithering, displaying a thumb with the wrong size causes the
picture to look janky or dark as it does on the screenshots above. No
worries this will be fixed in a future PR.~~ Thumbs are now generated
with a size parameter
- UI Icons will need to be implemented in a future PR.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_
This is not a vibe coded PR. Copilot was used for autocompletion to save
time but I reviewed, understood and edited all generated code.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 17:50:11 +07:00
|
|
|
RECENT_BOOKS.addBook(epub->getPath(), epub->getTitle(), epub->getAuthor(), epub->getThumbBmpPath());
|
2025-12-21 18:41:52 +11:00
|
|
|
|
2025-12-03 22:00:29 +11:00
|
|
|
// Trigger first update
|
refactor: move render() to Activity super class, use freeRTOS notification (#774)
## Summary
Currently, each activity has to manage their own `displayTaskLoop` which
adds redundant boilerplate code. The loop is a wait loop which is also
not the best practice, as the `updateRequested` boolean is not protected
by a mutex.
In this PR:
- Move `displayTaskLoop` to the super `Activity` class
- Replace `updateRequested` with freeRTOS's [direct to task
notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications)
- For `ActivityWithSubactivity`, whenever a sub-activity is present, the
parent's `render()` automatically goes inactive
With this change, activities now only need to expose `render()`
function, and anywhere in the code base can call `requestUpdate()` to
request a new rendering pass.
## Additional Context
In theory, this change may also make the battery life a bit better,
since one wait loop is removed. Although the equipment in my home lab
wasn't been able to verify it (the electric current is too noisy and
small). Would appreciate if anyone has any insights on this subject.
Update: I managed to hack [a small piece of
code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage)
that allow tracking CPU idle time.
The CPU load does decrease a bit (1.47% down to 1.39%), which make
sense, because the display task is now sleeping most of the time unless
notified. This should translate to a slightly increase in battery life
in the long run.
```
PR:
[40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
master:
[20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Streamlined rendering architecture by consolidating update mechanisms
across all activities, improving efficiency and consistency.
* Modernized synchronization patterns for display updates to ensure
reliable, conflict-free rendering.
* **Bug Fixes**
* Enhanced rendering stability through improved locking mechanisms and
explicit update requests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
|
|
|
requestUpdate();
|
2025-12-03 22:00:29 +11:00
|
|
|
}
|
|
|
|
|
|
2025-12-17 23:32:18 +11:00
|
|
|
void EpubReaderActivity::onExit() {
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
Activity::onExit();
|
2025-12-21 21:17:00 +11:00
|
|
|
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
// Reset orientation back to portrait for the rest of the UI
|
|
|
|
|
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
|
|
|
|
|
|
2026-02-05 19:45:09 +08:00
|
|
|
APP_STATE.readerActivityLoadCount = 0;
|
|
|
|
|
APP_STATE.saveToFile();
|
2025-12-12 22:13:34 +11:00
|
|
|
section.reset();
|
|
|
|
|
epub.reset();
|
2025-12-03 22:00:29 +11:00
|
|
|
}
|
|
|
|
|
|
2025-12-17 23:32:18 +11:00
|
|
|
void EpubReaderActivity::loop() {
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
if (!epub) {
|
|
|
|
|
// Should never happen
|
|
|
|
|
finish();
|
2025-12-13 21:17:34 +11:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-07 16:53:17 -05:00
|
|
|
if (pendingEndOfBookMenu) {
|
|
|
|
|
pendingEndOfBookMenu = false;
|
|
|
|
|
endOfBookMenuOpened = true;
|
|
|
|
|
startActivityForResult(
|
|
|
|
|
std::make_unique<EndOfBookMenuActivity>(renderer, mappedInput, epub->getPath()),
|
|
|
|
|
[this](const ActivityResult& result) {
|
|
|
|
|
if (result.isCancelled) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
const auto action = static_cast<EndOfBookMenuActivity::Action>(std::get<MenuResult>(result.data).action);
|
|
|
|
|
switch (action) {
|
|
|
|
|
case EndOfBookMenuActivity::Action::ARCHIVE:
|
|
|
|
|
BookManager::archiveBook(epub->getPath());
|
|
|
|
|
activityManager.goHome();
|
|
|
|
|
return;
|
|
|
|
|
case EndOfBookMenuActivity::Action::DELETE:
|
|
|
|
|
BookManager::deleteBook(epub->getPath());
|
|
|
|
|
activityManager.goHome();
|
|
|
|
|
return;
|
|
|
|
|
case EndOfBookMenuActivity::Action::TABLE_OF_CONTENTS: {
|
|
|
|
|
endOfBookMenuOpened = false;
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
currentSpineIndex = epub->getSpineItemsCount() - 1;
|
|
|
|
|
nextPageNumber = UINT16_MAX;
|
|
|
|
|
section.reset();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case EndOfBookMenuActivity::Action::BACK_TO_BEGINNING: {
|
|
|
|
|
endOfBookMenuOpened = false;
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
currentSpineIndex = 0;
|
|
|
|
|
nextPageNumber = 0;
|
|
|
|
|
section.reset();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case EndOfBookMenuActivity::Action::CLOSE_BOOK:
|
|
|
|
|
activityManager.goHome();
|
|
|
|
|
return;
|
|
|
|
|
case EndOfBookMenuActivity::Action::CLOSE_MENU:
|
|
|
|
|
endOfBookMenuOpened = false;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
requestUpdate();
|
|
|
|
|
});
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
if (automaticPageTurnActive) {
|
|
|
|
|
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm) ||
|
|
|
|
|
mappedInput.wasReleased(MappedInputManager::Button::Back)) {
|
|
|
|
|
automaticPageTurnActive = false;
|
|
|
|
|
// updates chapter title space to indicate page turn disabled
|
|
|
|
|
requestUpdate();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!section) {
|
|
|
|
|
requestUpdate();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Skips page turn if renderingMutex is busy
|
|
|
|
|
if (RenderLock::peek()) {
|
|
|
|
|
lastPageTurnTime = millis();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ((millis() - lastPageTurnTime) >= pageTurnDuration) {
|
|
|
|
|
pageTurn(true);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-02-05 15:17:51 +03:00
|
|
|
// Enter reader menu activity.
|
2025-12-28 21:59:14 -06:00
|
|
|
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
|
2026-02-05 15:17:51 +03:00
|
|
|
const int currentPage = section ? section->currentPage + 1 : 0;
|
|
|
|
|
const int totalPages = section ? section->pageCount : 0;
|
|
|
|
|
float bookProgress = 0.0f;
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
if (epub->getBookSize() > 0 && section && section->pageCount > 0) {
|
2026-02-05 15:17:51 +03:00
|
|
|
const float chapterProgress = static_cast<float>(section->currentPage) / static_cast<float>(section->pageCount);
|
|
|
|
|
bookProgress = epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f;
|
|
|
|
|
}
|
|
|
|
|
const int bookProgressPercent = clampPercent(static_cast<int>(bookProgress + 0.5f));
|
2026-03-07 15:38:53 -05:00
|
|
|
const bool isBookmarked =
|
|
|
|
|
section ? BookmarkStore::hasBookmark(epub->getCachePath(), currentSpineIndex, section->currentPage) : false;
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
startActivityForResult(std::make_unique<EpubReaderMenuActivity>(
|
|
|
|
|
renderer, mappedInput, epub->getTitle(), currentPage, totalPages, bookProgressPercent,
|
2026-03-07 16:53:17 -05:00
|
|
|
SETTINGS.orientation, !currentPageFootnotes.empty(), isBookmarked, SETTINGS.fontSize,
|
|
|
|
|
epub->getCachePath()),
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
[this](const ActivityResult& result) {
|
2026-03-07 15:38:53 -05:00
|
|
|
// Always apply orientation and font size even if the menu was cancelled
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
const auto& menu = std::get<MenuResult>(result.data);
|
|
|
|
|
applyOrientation(menu.orientation);
|
2026-03-07 15:38:53 -05:00
|
|
|
applyFontSize(menu.fontSize);
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
toggleAutoPageTurn(menu.pageTurnOption);
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
if (!result.isCancelled) {
|
|
|
|
|
onReaderMenuConfirm(static_cast<EpubReaderMenuActivity::MenuAction>(menu.action));
|
|
|
|
|
}
|
|
|
|
|
});
|
2025-12-13 21:17:34 +11:00
|
|
|
}
|
|
|
|
|
|
2026-02-07 18:17:00 +03:00
|
|
|
// Long press BACK (1s+) goes to file selection
|
2025-12-28 21:59:14 -06:00
|
|
|
if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= goHomeMs) {
|
2026-03-02 13:00:53 +03:00
|
|
|
activityManager.goToFileBrowser(epub ? epub->getPath() : "");
|
2025-12-26 09:55:23 +09:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
// Short press BACK goes directly to home (or restores position if viewing footnote)
|
2025-12-28 21:59:14 -06:00
|
|
|
if (mappedInput.wasReleased(MappedInputManager::Button::Back) && mappedInput.getHeldTime() < goHomeMs) {
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
if (footnoteDepth > 0) {
|
|
|
|
|
restoreSavedPosition();
|
|
|
|
|
return;
|
|
|
|
|
}
|
2026-02-07 18:17:00 +03:00
|
|
|
onGoHome();
|
2025-12-06 12:35:41 +11:00
|
|
|
return;
|
|
|
|
|
}
|
2025-12-03 22:00:29 +11:00
|
|
|
|
2026-01-27 17:53:13 +05:00
|
|
|
// When long-press chapter skip is disabled, turn pages on press instead of release.
|
|
|
|
|
const bool usePressForPageTurn = !SETTINGS.longPressChapterSkip;
|
|
|
|
|
const bool prevTriggered = usePressForPageTurn ? (mappedInput.wasPressed(MappedInputManager::Button::PageBack) ||
|
|
|
|
|
mappedInput.wasPressed(MappedInputManager::Button::Left))
|
|
|
|
|
: (mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
|
|
|
|
|
mappedInput.wasReleased(MappedInputManager::Button::Left));
|
|
|
|
|
const bool powerPageTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
|
|
|
|
|
mappedInput.wasReleased(MappedInputManager::Button::Power);
|
|
|
|
|
const bool nextTriggered = usePressForPageTurn
|
|
|
|
|
? (mappedInput.wasPressed(MappedInputManager::Button::PageForward) || powerPageTurn ||
|
|
|
|
|
mappedInput.wasPressed(MappedInputManager::Button::Right))
|
|
|
|
|
: (mappedInput.wasReleased(MappedInputManager::Button::PageForward) || powerPageTurn ||
|
|
|
|
|
mappedInput.wasReleased(MappedInputManager::Button::Right));
|
|
|
|
|
|
|
|
|
|
if (!prevTriggered && !nextTriggered) {
|
2025-12-06 12:35:41 +11:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2025-12-13 20:10:38 +11:00
|
|
|
// any botton press when at end of the book goes back to the last page
|
|
|
|
|
if (currentSpineIndex > 0 && currentSpineIndex >= epub->getSpineItemsCount()) {
|
|
|
|
|
currentSpineIndex = epub->getSpineItemsCount() - 1;
|
|
|
|
|
nextPageNumber = UINT16_MAX;
|
refactor: move render() to Activity super class, use freeRTOS notification (#774)
## Summary
Currently, each activity has to manage their own `displayTaskLoop` which
adds redundant boilerplate code. The loop is a wait loop which is also
not the best practice, as the `updateRequested` boolean is not protected
by a mutex.
In this PR:
- Move `displayTaskLoop` to the super `Activity` class
- Replace `updateRequested` with freeRTOS's [direct to task
notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications)
- For `ActivityWithSubactivity`, whenever a sub-activity is present, the
parent's `render()` automatically goes inactive
With this change, activities now only need to expose `render()`
function, and anywhere in the code base can call `requestUpdate()` to
request a new rendering pass.
## Additional Context
In theory, this change may also make the battery life a bit better,
since one wait loop is removed. Although the equipment in my home lab
wasn't been able to verify it (the electric current is too noisy and
small). Would appreciate if anyone has any insights on this subject.
Update: I managed to hack [a small piece of
code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage)
that allow tracking CPU idle time.
The CPU load does decrease a bit (1.47% down to 1.39%), which make
sense, because the display task is now sleeping most of the time unless
notified. This should translate to a slightly increase in battery life
in the long run.
```
PR:
[40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
master:
[20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Streamlined rendering architecture by consolidating update mechanisms
across all activities, improving efficiency and consistency.
* Modernized synchronization patterns for display updates to ensure
reliable, conflict-free rendering.
* **Bug Fixes**
* Enhanced rendering stability through improved locking mechanisms and
explicit update requests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
|
|
|
requestUpdate();
|
2025-12-13 20:10:38 +11:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2026-01-14 06:47:24 -05:00
|
|
|
const bool skipChapter = SETTINGS.longPressChapterSkip && mappedInput.getHeldTime() > skipChapterMs;
|
2025-12-06 12:35:41 +11:00
|
|
|
|
|
|
|
|
if (skipChapter) {
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
lastPageTurnTime = millis();
|
2025-12-06 12:35:41 +11:00
|
|
|
// We don't want to delete the section mid-render, so grab the semaphore
|
2026-02-16 13:53:00 +01:00
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
nextPageNumber = 0;
|
|
|
|
|
currentSpineIndex = nextTriggered ? currentSpineIndex + 1 : currentSpineIndex - 1;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
refactor: move render() to Activity super class, use freeRTOS notification (#774)
## Summary
Currently, each activity has to manage their own `displayTaskLoop` which
adds redundant boilerplate code. The loop is a wait loop which is also
not the best practice, as the `updateRequested` boolean is not protected
by a mutex.
In this PR:
- Move `displayTaskLoop` to the super `Activity` class
- Replace `updateRequested` with freeRTOS's [direct to task
notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications)
- For `ActivityWithSubactivity`, whenever a sub-activity is present, the
parent's `render()` automatically goes inactive
With this change, activities now only need to expose `render()`
function, and anywhere in the code base can call `requestUpdate()` to
request a new rendering pass.
## Additional Context
In theory, this change may also make the battery life a bit better,
since one wait loop is removed. Although the equipment in my home lab
wasn't been able to verify it (the electric current is too noisy and
small). Would appreciate if anyone has any insights on this subject.
Update: I managed to hack [a small piece of
code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage)
that allow tracking CPU idle time.
The CPU load does decrease a bit (1.47% down to 1.39%), which make
sense, because the display task is now sleeping most of the time unless
notified. This should translate to a slightly increase in battery life
in the long run.
```
PR:
[40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
master:
[20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Streamlined rendering architecture by consolidating update mechanisms
across all activities, improving efficiency and consistency.
* Modernized synchronization patterns for display updates to ensure
reliable, conflict-free rendering.
* **Bug Fixes**
* Enhanced rendering stability through improved locking mechanisms and
explicit update requests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
|
|
|
requestUpdate();
|
2025-12-06 12:35:41 +11:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// No current section, attempt to rerender the book
|
|
|
|
|
if (!section) {
|
refactor: move render() to Activity super class, use freeRTOS notification (#774)
## Summary
Currently, each activity has to manage their own `displayTaskLoop` which
adds redundant boilerplate code. The loop is a wait loop which is also
not the best practice, as the `updateRequested` boolean is not protected
by a mutex.
In this PR:
- Move `displayTaskLoop` to the super `Activity` class
- Replace `updateRequested` with freeRTOS's [direct to task
notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications)
- For `ActivityWithSubactivity`, whenever a sub-activity is present, the
parent's `render()` automatically goes inactive
With this change, activities now only need to expose `render()`
function, and anywhere in the code base can call `requestUpdate()` to
request a new rendering pass.
## Additional Context
In theory, this change may also make the battery life a bit better,
since one wait loop is removed. Although the equipment in my home lab
wasn't been able to verify it (the electric current is too noisy and
small). Would appreciate if anyone has any insights on this subject.
Update: I managed to hack [a small piece of
code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage)
that allow tracking CPU idle time.
The CPU load does decrease a bit (1.47% down to 1.39%), which make
sense, because the display task is now sleeping most of the time unless
notified. This should translate to a slightly increase in battery life
in the long run.
```
PR:
[40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
master:
[20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Streamlined rendering architecture by consolidating update mechanisms
across all activities, improving efficiency and consistency.
* Modernized synchronization patterns for display updates to ensure
reliable, conflict-free rendering.
* **Bug Fixes**
* Enhanced rendering stability through improved locking mechanisms and
explicit update requests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
|
|
|
requestUpdate();
|
2025-12-06 12:35:41 +11:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2026-01-27 17:53:13 +05:00
|
|
|
if (prevTriggered) {
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
pageTurn(false);
|
2025-12-06 12:35:41 +11:00
|
|
|
} else {
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
pageTurn(true);
|
2025-12-03 22:00:29 +11:00
|
|
|
}
|
2026-03-07 16:53:17 -05:00
|
|
|
|
|
|
|
|
silentIndexNextChapterIfNeeded();
|
2025-12-03 22:00:29 +11:00
|
|
|
}
|
|
|
|
|
|
2026-02-05 15:17:51 +03:00
|
|
|
// Translate an absolute percent into a spine index plus a normalized position
|
|
|
|
|
// within that spine so we can jump after the section is loaded.
|
|
|
|
|
void EpubReaderActivity::jumpToPercent(int percent) {
|
|
|
|
|
if (!epub) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const size_t bookSize = epub->getBookSize();
|
|
|
|
|
if (bookSize == 0) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Normalize input to 0-100 to avoid invalid jumps.
|
|
|
|
|
percent = clampPercent(percent);
|
|
|
|
|
|
|
|
|
|
// Convert percent into a byte-like absolute position across the spine sizes.
|
|
|
|
|
// Use an overflow-safe computation: (bookSize / 100) * percent + (bookSize % 100) * percent / 100
|
|
|
|
|
size_t targetSize =
|
|
|
|
|
(bookSize / 100) * static_cast<size_t>(percent) + (bookSize % 100) * static_cast<size_t>(percent) / 100;
|
|
|
|
|
if (percent >= 100) {
|
|
|
|
|
// Ensure the final percent lands inside the last spine item.
|
|
|
|
|
targetSize = bookSize - 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const int spineCount = epub->getSpineItemsCount();
|
|
|
|
|
if (spineCount == 0) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int targetSpineIndex = spineCount - 1;
|
|
|
|
|
size_t prevCumulative = 0;
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < spineCount; i++) {
|
|
|
|
|
const size_t cumulative = epub->getCumulativeSpineItemSize(i);
|
|
|
|
|
if (targetSize <= cumulative) {
|
|
|
|
|
// Found the spine item containing the absolute position.
|
|
|
|
|
targetSpineIndex = i;
|
|
|
|
|
prevCumulative = (i > 0) ? epub->getCumulativeSpineItemSize(i - 1) : 0;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const size_t cumulative = epub->getCumulativeSpineItemSize(targetSpineIndex);
|
|
|
|
|
const size_t spineSize = (cumulative > prevCumulative) ? (cumulative - prevCumulative) : 0;
|
|
|
|
|
// Store a normalized position within the spine so it can be applied once loaded.
|
|
|
|
|
pendingSpineProgress =
|
|
|
|
|
(spineSize == 0) ? 0.0f : static_cast<float>(targetSize - prevCumulative) / static_cast<float>(spineSize);
|
|
|
|
|
if (pendingSpineProgress < 0.0f) {
|
|
|
|
|
pendingSpineProgress = 0.0f;
|
|
|
|
|
} else if (pendingSpineProgress > 1.0f) {
|
|
|
|
|
pendingSpineProgress = 1.0f;
|
|
|
|
|
}
|
|
|
|
|
|
refactor: move render() to Activity super class, use freeRTOS notification (#774)
## Summary
Currently, each activity has to manage their own `displayTaskLoop` which
adds redundant boilerplate code. The loop is a wait loop which is also
not the best practice, as the `updateRequested` boolean is not protected
by a mutex.
In this PR:
- Move `displayTaskLoop` to the super `Activity` class
- Replace `updateRequested` with freeRTOS's [direct to task
notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications)
- For `ActivityWithSubactivity`, whenever a sub-activity is present, the
parent's `render()` automatically goes inactive
With this change, activities now only need to expose `render()`
function, and anywhere in the code base can call `requestUpdate()` to
request a new rendering pass.
## Additional Context
In theory, this change may also make the battery life a bit better,
since one wait loop is removed. Although the equipment in my home lab
wasn't been able to verify it (the electric current is too noisy and
small). Would appreciate if anyone has any insights on this subject.
Update: I managed to hack [a small piece of
code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage)
that allow tracking CPU idle time.
The CPU load does decrease a bit (1.47% down to 1.39%), which make
sense, because the display task is now sleeping most of the time unless
notified. This should translate to a slightly increase in battery life
in the long run.
```
PR:
[40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
master:
[20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Streamlined rendering architecture by consolidating update mechanisms
across all activities, improving efficiency and consistency.
* Modernized synchronization patterns for display updates to ensure
reliable, conflict-free rendering.
* **Bug Fixes**
* Enhanced rendering stability through improved locking mechanisms and
explicit update requests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
|
|
|
// Reset state so render() reloads and repositions on the target spine.
|
2026-02-16 13:53:00 +01:00
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
currentSpineIndex = targetSpineIndex;
|
|
|
|
|
nextPageNumber = 0;
|
|
|
|
|
pendingPercentJump = true;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
2026-02-05 15:17:51 +03:00
|
|
|
}
|
|
|
|
|
|
2026-02-01 08:34:30 +01:00
|
|
|
void EpubReaderActivity::onReaderMenuConfirm(EpubReaderMenuActivity::MenuAction action) {
|
|
|
|
|
switch (action) {
|
2026-03-07 15:38:53 -05:00
|
|
|
case EpubReaderMenuActivity::MenuAction::TABLE_OF_CONTENTS:
|
2026-02-01 08:34:30 +01:00
|
|
|
case EpubReaderMenuActivity::MenuAction::SELECT_CHAPTER: {
|
|
|
|
|
const int spineIdx = currentSpineIndex;
|
|
|
|
|
const std::string path = epub->getPath();
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
startActivityForResult(
|
|
|
|
|
std::make_unique<EpubReaderChapterSelectionActivity>(renderer, mappedInput, epub, path, spineIdx),
|
|
|
|
|
[this](const ActivityResult& result) {
|
|
|
|
|
if (!result.isCancelled && currentSpineIndex != std::get<ChapterResult>(result.data).spineIndex) {
|
2026-02-27 15:48:24 -06:00
|
|
|
RenderLock lock(*this);
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
currentSpineIndex = std::get<ChapterResult>(result.data).spineIndex;
|
2026-02-01 08:34:30 +01:00
|
|
|
nextPageNumber = 0;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
});
|
2026-02-01 08:34:30 +01:00
|
|
|
break;
|
|
|
|
|
}
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
case EpubReaderMenuActivity::MenuAction::FOOTNOTES: {
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
startActivityForResult(std::make_unique<EpubReaderFootnotesActivity>(renderer, mappedInput, currentPageFootnotes),
|
|
|
|
|
[this](const ActivityResult& result) {
|
|
|
|
|
if (!result.isCancelled) {
|
|
|
|
|
const auto& footnoteResult = std::get<FootnoteResult>(result.data);
|
|
|
|
|
navigateToHref(footnoteResult.href, true);
|
|
|
|
|
}
|
|
|
|
|
requestUpdate();
|
|
|
|
|
});
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
break;
|
|
|
|
|
}
|
2026-02-05 15:17:51 +03:00
|
|
|
case EpubReaderMenuActivity::MenuAction::GO_TO_PERCENT: {
|
|
|
|
|
float bookProgress = 0.0f;
|
|
|
|
|
if (epub && epub->getBookSize() > 0 && section && section->pageCount > 0) {
|
|
|
|
|
const float chapterProgress = static_cast<float>(section->currentPage) / static_cast<float>(section->pageCount);
|
|
|
|
|
bookProgress = epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f;
|
|
|
|
|
}
|
|
|
|
|
const int initialPercent = clampPercent(static_cast<int>(bookProgress + 0.5f));
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
startActivityForResult(
|
|
|
|
|
std::make_unique<EpubReaderPercentSelectionActivity>(renderer, mappedInput, initialPercent),
|
|
|
|
|
[this](const ActivityResult& result) {
|
|
|
|
|
if (!result.isCancelled) {
|
|
|
|
|
jumpToPercent(std::get<PercentResult>(result.data).percent);
|
|
|
|
|
}
|
|
|
|
|
});
|
2026-02-05 15:17:51 +03:00
|
|
|
break;
|
|
|
|
|
}
|
2026-02-25 09:12:31 +00:00
|
|
|
case EpubReaderMenuActivity::MenuAction::DISPLAY_QR: {
|
|
|
|
|
if (section && section->currentPage >= 0 && section->currentPage < section->pageCount) {
|
|
|
|
|
auto p = section->loadPageFromSectionFile();
|
|
|
|
|
if (p) {
|
|
|
|
|
std::string fullText;
|
|
|
|
|
for (const auto& el : p->elements) {
|
|
|
|
|
if (el->getTag() == TAG_PageLine) {
|
|
|
|
|
const auto& line = static_cast<const PageLine&>(*el);
|
|
|
|
|
if (line.getBlock()) {
|
|
|
|
|
const auto& words = line.getBlock()->getWords();
|
|
|
|
|
for (const auto& w : words) {
|
|
|
|
|
if (!fullText.empty()) fullText += " ";
|
|
|
|
|
fullText += w;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (!fullText.empty()) {
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
startActivityForResult(std::make_unique<QrDisplayActivity>(renderer, mappedInput, fullText),
|
|
|
|
|
[this](const ActivityResult& result) {});
|
2026-02-25 09:12:31 +00:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// If no text or page loading failed, just close menu
|
|
|
|
|
requestUpdate();
|
|
|
|
|
break;
|
|
|
|
|
}
|
2026-02-01 08:34:30 +01:00
|
|
|
case EpubReaderMenuActivity::MenuAction::GO_HOME: {
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
onGoHome();
|
|
|
|
|
return;
|
2026-02-01 08:34:30 +01:00
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::DELETE_CACHE: {
|
2026-02-16 13:53:00 +01:00
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
if (epub && section) {
|
2026-02-16 13:53:00 +01:00
|
|
|
uint16_t backupSpine = currentSpineIndex;
|
|
|
|
|
uint16_t backupPage = section->currentPage;
|
|
|
|
|
uint16_t backupPageCount = section->pageCount;
|
|
|
|
|
section.reset();
|
|
|
|
|
epub->clearCache();
|
|
|
|
|
epub->setupCacheDir();
|
|
|
|
|
saveProgress(backupSpine, backupPage, backupPageCount);
|
|
|
|
|
}
|
2026-02-01 08:34:30 +01:00
|
|
|
}
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
onGoHome();
|
|
|
|
|
return;
|
feat: Move Sync feature to menu (#680)
## Summary
* **What is the goal of this PR?**
Move the "Sync Progress" option from TOC (Chapter Selection) screen to
the Reader Menu, and fix use-after-free crashes related to callback
handling in activity lifecycle.
* **What changes are included?**
- Added "Sync Progress" as a menu item in `EpubReaderMenuActivity` (now
4 items: Go to Chapter, Sync Progress, Go Home, Delete Book Cache)
- Removed sync-related logic from `EpubReaderChapterSelectionActivity` -
TOC now only displays chapters
- Implemented `pendingGoHome` and `pendingSubactivityExit` flags in
`EpubReaderActivity` to safely handle activity destruction
- Fixed GO_HOME, DELETE_CACHE, and SYNC menu actions to use deferred
callbacks avoiding use-after-free
## Additional Context
* Root cause of crashes: callbacks like `onGoHome()` or `onCancel()`
invoked from activity handlers could destroy the current activity while
code was still executing, causing use-after-free and race conditions
with FreeRTOS display task.
* Solution: Deferred execution pattern - set flags and process them in
`loop()` after all nested activity loops have safely returned.
* Files changed: `EpubReaderMenuActivity.h`,
`EpubReaderActivity.h/.cpp`, `EpubReaderChapterSelectionActivity.h/.cpp`
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_
Co-authored-by: danoooob <danoooob@example.com>
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 22:04:38 +07:00
|
|
|
}
|
2026-02-22 04:22:32 +00:00
|
|
|
case EpubReaderMenuActivity::MenuAction::SCREENSHOT: {
|
|
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
pendingScreenshot = true;
|
|
|
|
|
}
|
|
|
|
|
requestUpdate();
|
|
|
|
|
break;
|
|
|
|
|
}
|
feat: Move Sync feature to menu (#680)
## Summary
* **What is the goal of this PR?**
Move the "Sync Progress" option from TOC (Chapter Selection) screen to
the Reader Menu, and fix use-after-free crashes related to callback
handling in activity lifecycle.
* **What changes are included?**
- Added "Sync Progress" as a menu item in `EpubReaderMenuActivity` (now
4 items: Go to Chapter, Sync Progress, Go Home, Delete Book Cache)
- Removed sync-related logic from `EpubReaderChapterSelectionActivity` -
TOC now only displays chapters
- Implemented `pendingGoHome` and `pendingSubactivityExit` flags in
`EpubReaderActivity` to safely handle activity destruction
- Fixed GO_HOME, DELETE_CACHE, and SYNC menu actions to use deferred
callbacks avoiding use-after-free
## Additional Context
* Root cause of crashes: callbacks like `onGoHome()` or `onCancel()`
invoked from activity handlers could destroy the current activity while
code was still executing, causing use-after-free and race conditions
with FreeRTOS display task.
* Solution: Deferred execution pattern - set flags and process them in
`loop()` after all nested activity loops have safely returned.
* Files changed: `EpubReaderMenuActivity.h`,
`EpubReaderActivity.h/.cpp`, `EpubReaderChapterSelectionActivity.h/.cpp`
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_
Co-authored-by: danoooob <danoooob@example.com>
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 22:04:38 +07:00
|
|
|
case EpubReaderMenuActivity::MenuAction::SYNC: {
|
|
|
|
|
if (KOREADER_STORE.hasCredentials()) {
|
|
|
|
|
const int currentPage = section ? section->currentPage : 0;
|
|
|
|
|
const int totalPages = section ? section->pageCount : 0;
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
startActivityForResult(
|
|
|
|
|
std::make_unique<KOReaderSyncActivity>(renderer, mappedInput, epub, epub->getPath(), currentSpineIndex,
|
|
|
|
|
currentPage, totalPages),
|
|
|
|
|
[this](const ActivityResult& result) {
|
|
|
|
|
if (!result.isCancelled) {
|
|
|
|
|
const auto& sync = std::get<SyncResult>(result.data);
|
|
|
|
|
if (currentSpineIndex != sync.spineIndex || (section && section->currentPage != sync.page)) {
|
2026-02-27 15:48:24 -06:00
|
|
|
RenderLock lock(*this);
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
currentSpineIndex = sync.spineIndex;
|
|
|
|
|
nextPageNumber = sync.page;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
feat: Move Sync feature to menu (#680)
## Summary
* **What is the goal of this PR?**
Move the "Sync Progress" option from TOC (Chapter Selection) screen to
the Reader Menu, and fix use-after-free crashes related to callback
handling in activity lifecycle.
* **What changes are included?**
- Added "Sync Progress" as a menu item in `EpubReaderMenuActivity` (now
4 items: Go to Chapter, Sync Progress, Go Home, Delete Book Cache)
- Removed sync-related logic from `EpubReaderChapterSelectionActivity` -
TOC now only displays chapters
- Implemented `pendingGoHome` and `pendingSubactivityExit` flags in
`EpubReaderActivity` to safely handle activity destruction
- Fixed GO_HOME, DELETE_CACHE, and SYNC menu actions to use deferred
callbacks avoiding use-after-free
## Additional Context
* Root cause of crashes: callbacks like `onGoHome()` or `onCancel()`
invoked from activity handlers could destroy the current activity while
code was still executing, causing use-after-free and race conditions
with FreeRTOS display task.
* Solution: Deferred execution pattern - set flags and process them in
`loop()` after all nested activity loops have safely returned.
* Files changed: `EpubReaderMenuActivity.h`,
`EpubReaderActivity.h/.cpp`, `EpubReaderChapterSelectionActivity.h/.cpp`
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_
Co-authored-by: danoooob <danoooob@example.com>
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 22:04:38 +07:00
|
|
|
}
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
});
|
feat: Move Sync feature to menu (#680)
## Summary
* **What is the goal of this PR?**
Move the "Sync Progress" option from TOC (Chapter Selection) screen to
the Reader Menu, and fix use-after-free crashes related to callback
handling in activity lifecycle.
* **What changes are included?**
- Added "Sync Progress" as a menu item in `EpubReaderMenuActivity` (now
4 items: Go to Chapter, Sync Progress, Go Home, Delete Book Cache)
- Removed sync-related logic from `EpubReaderChapterSelectionActivity` -
TOC now only displays chapters
- Implemented `pendingGoHome` and `pendingSubactivityExit` flags in
`EpubReaderActivity` to safely handle activity destruction
- Fixed GO_HOME, DELETE_CACHE, and SYNC menu actions to use deferred
callbacks avoiding use-after-free
## Additional Context
* Root cause of crashes: callbacks like `onGoHome()` or `onCancel()`
invoked from activity handlers could destroy the current activity while
code was still executing, causing use-after-free and race conditions
with FreeRTOS display task.
* Solution: Deferred execution pattern - set flags and process them in
`loop()` after all nested activity loops have safely returned.
* Files changed: `EpubReaderMenuActivity.h`,
`EpubReaderActivity.h/.cpp`, `EpubReaderChapterSelectionActivity.h/.cpp`
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_
Co-authored-by: danoooob <danoooob@example.com>
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 22:04:38 +07:00
|
|
|
}
|
2026-02-01 08:34:30 +01:00
|
|
|
break;
|
|
|
|
|
}
|
2026-03-07 16:53:17 -05:00
|
|
|
case EpubReaderMenuActivity::MenuAction::PUSH_AND_SLEEP: {
|
|
|
|
|
const int cp = section ? section->currentPage : 0;
|
|
|
|
|
const int tp = section ? section->pageCount : 0;
|
|
|
|
|
if (KOREADER_STORE.hasCredentials()) {
|
|
|
|
|
startActivityForResult(
|
|
|
|
|
std::make_unique<KOReaderSyncActivity>(renderer, mappedInput, epub, epub->getPath(), currentSpineIndex, cp,
|
|
|
|
|
tp, KOReaderSyncActivity::SyncMode::PUSH_ONLY),
|
|
|
|
|
[](const ActivityResult&) { activityManager.requestSleep(); });
|
|
|
|
|
} else {
|
|
|
|
|
activityManager.requestSleep();
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
2026-03-07 15:38:53 -05:00
|
|
|
case EpubReaderMenuActivity::MenuAction::CLOSE_BOOK:
|
|
|
|
|
onGoHome();
|
|
|
|
|
return;
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::ADD_BOOKMARK: {
|
|
|
|
|
if (section && BookmarkStore::addBookmark(epub->getCachePath(), currentSpineIndex, section->currentPage, "")) {
|
|
|
|
|
requestUpdate();
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::REMOVE_BOOKMARK: {
|
|
|
|
|
if (section && BookmarkStore::removeBookmark(epub->getCachePath(), currentSpineIndex, section->currentPage)) {
|
|
|
|
|
requestUpdate();
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::GO_TO_BOOKMARK: {
|
|
|
|
|
auto bookmarks = BookmarkStore::load(epub->getCachePath());
|
|
|
|
|
startActivityForResult(
|
|
|
|
|
std::make_unique<EpubReaderBookmarkSelectionActivity>(renderer, mappedInput, epub, std::move(bookmarks),
|
|
|
|
|
epub->getCachePath()),
|
|
|
|
|
[this](const ActivityResult& result) {
|
|
|
|
|
if (!result.isCancelled) {
|
|
|
|
|
const auto& sync = std::get<SyncResult>(result.data);
|
|
|
|
|
if (currentSpineIndex != sync.spineIndex || (section && section->currentPage != sync.page)) {
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
currentSpineIndex = sync.spineIndex;
|
|
|
|
|
nextPageNumber = sync.page;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::LOOKUP_WORD: {
|
|
|
|
|
if (!section || !Dictionary::cacheExists()) {
|
|
|
|
|
requestUpdate();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
auto p = section->loadPageFromSectionFile();
|
|
|
|
|
if (!p) {
|
|
|
|
|
requestUpdate();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
int orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft;
|
|
|
|
|
renderer.getOrientedViewableTRBL(&orientedMarginTop, &orientedMarginRight, &orientedMarginBottom,
|
|
|
|
|
&orientedMarginLeft);
|
|
|
|
|
orientedMarginTop += SETTINGS.screenMargin;
|
|
|
|
|
orientedMarginLeft += SETTINGS.screenMargin;
|
|
|
|
|
startActivityForResult(
|
|
|
|
|
std::make_unique<DictionaryWordSelectActivity>(
|
|
|
|
|
renderer, mappedInput, std::move(p), SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop,
|
|
|
|
|
epub->getCachePath(), SETTINGS.orientation, ""),
|
|
|
|
|
[this](const ActivityResult&) { requestUpdate(); });
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::LOOKUP_HISTORY: {
|
|
|
|
|
if (!Dictionary::cacheExists()) {
|
|
|
|
|
requestUpdate();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
startActivityForResult(
|
|
|
|
|
std::make_unique<LookedUpWordsActivity>(renderer, mappedInput, epub->getCachePath(),
|
|
|
|
|
SETTINGS.getReaderFontId(), SETTINGS.orientation),
|
|
|
|
|
[this](const ActivityResult&) { requestUpdate(); });
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::DELETE_DICT_CACHE: {
|
|
|
|
|
if (Dictionary::cacheExists()) {
|
|
|
|
|
Dictionary::deleteCache();
|
|
|
|
|
}
|
|
|
|
|
requestUpdate();
|
|
|
|
|
break;
|
|
|
|
|
}
|
2026-03-07 16:53:17 -05:00
|
|
|
case EpubReaderMenuActivity::MenuAction::ARCHIVE_BOOK: {
|
|
|
|
|
if (epub) BookManager::archiveBook(epub->getPath());
|
|
|
|
|
activityManager.goHome();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::DELETE_BOOK: {
|
|
|
|
|
if (epub) BookManager::deleteBook(epub->getPath());
|
|
|
|
|
activityManager.goHome();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::REINDEX_BOOK: {
|
|
|
|
|
if (epub) BookManager::reindexBook(epub->getPath(), false);
|
|
|
|
|
activityManager.goHome();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
case EpubReaderMenuActivity::MenuAction::LETTERBOX_FILL:
|
|
|
|
|
break;
|
2026-02-01 08:34:30 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-02-05 14:53:35 +03:00
|
|
|
void EpubReaderActivity::applyOrientation(const uint8_t orientation) {
|
|
|
|
|
// No-op if the selected orientation matches current settings.
|
|
|
|
|
if (SETTINGS.orientation == orientation) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Preserve current reading position so we can restore after reflow.
|
2026-02-16 13:53:00 +01:00
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
if (section) {
|
|
|
|
|
cachedSpineIndex = currentSpineIndex;
|
|
|
|
|
cachedChapterTotalPageCount = section->pageCount;
|
|
|
|
|
nextPageNumber = section->currentPage;
|
|
|
|
|
}
|
2026-02-05 14:53:35 +03:00
|
|
|
|
2026-02-16 13:53:00 +01:00
|
|
|
// Persist the selection so the reader keeps the new orientation on next launch.
|
|
|
|
|
SETTINGS.orientation = orientation;
|
|
|
|
|
SETTINGS.saveToFile();
|
2026-02-05 14:53:35 +03:00
|
|
|
|
2026-02-16 13:53:00 +01:00
|
|
|
// Update renderer orientation to match the new logical coordinate system.
|
|
|
|
|
applyReaderOrientation(renderer, SETTINGS.orientation);
|
2026-02-05 14:53:35 +03:00
|
|
|
|
2026-02-16 13:53:00 +01:00
|
|
|
// Reset section to force re-layout in the new orientation.
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
2026-02-05 14:53:35 +03:00
|
|
|
}
|
|
|
|
|
|
2026-03-07 15:38:53 -05:00
|
|
|
void EpubReaderActivity::applyFontSize(const uint8_t fontSize) {
|
|
|
|
|
if (fontSize >= CrossPointSettings::FONT_SIZE_COUNT || SETTINGS.fontSize == fontSize) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
if (section) {
|
|
|
|
|
cachedSpineIndex = currentSpineIndex;
|
|
|
|
|
cachedChapterTotalPageCount = section->pageCount;
|
|
|
|
|
nextPageNumber = section->currentPage;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SETTINGS.fontSize = fontSize;
|
|
|
|
|
SETTINGS.saveToFile();
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
void EpubReaderActivity::toggleAutoPageTurn(const uint8_t selectedPageTurnOption) {
|
|
|
|
|
if (selectedPageTurnOption == 0 || selectedPageTurnOption >= PAGE_TURN_LABELS.size()) {
|
|
|
|
|
automaticPageTurnActive = false;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
lastPageTurnTime = millis();
|
|
|
|
|
// calculates page turn duration by dividing by number of pages
|
|
|
|
|
pageTurnDuration = (1UL * 60 * 1000) / PAGE_TURN_LABELS[selectedPageTurnOption];
|
|
|
|
|
automaticPageTurnActive = true;
|
|
|
|
|
|
|
|
|
|
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
|
|
|
|
|
// resets cached section so that space is reserved for auto page turn indicator when None or progress bar only
|
|
|
|
|
if (statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight()) {
|
|
|
|
|
// Preserve current reading position so we can restore after reflow.
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
if (section) {
|
|
|
|
|
cachedSpineIndex = currentSpineIndex;
|
|
|
|
|
cachedChapterTotalPageCount = section->pageCount;
|
|
|
|
|
nextPageNumber = section->currentPage;
|
|
|
|
|
}
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EpubReaderActivity::pageTurn(bool isForwardTurn) {
|
|
|
|
|
if (isForwardTurn) {
|
|
|
|
|
if (section->currentPage < section->pageCount - 1) {
|
|
|
|
|
section->currentPage++;
|
|
|
|
|
} else {
|
|
|
|
|
// We don't want to delete the section mid-render, so grab the semaphore
|
|
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
nextPageNumber = 0;
|
|
|
|
|
currentSpineIndex++;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
if (section->currentPage > 0) {
|
|
|
|
|
section->currentPage--;
|
|
|
|
|
} else if (currentSpineIndex > 0) {
|
|
|
|
|
// We don't want to delete the section mid-render, so grab the semaphore
|
|
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
nextPageNumber = UINT16_MAX;
|
|
|
|
|
currentSpineIndex--;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
lastPageTurnTime = millis();
|
|
|
|
|
requestUpdate();
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-07 16:53:17 -05:00
|
|
|
bool EpubReaderActivity::silentIndexNextChapterIfNeeded() {
|
|
|
|
|
if (!epub || !section) return false;
|
|
|
|
|
if (preIndexedNextSpine == currentSpineIndex + 1) return false;
|
|
|
|
|
|
|
|
|
|
const bool nearEnd = (section->pageCount == 1 && section->currentPage == 0) ||
|
|
|
|
|
(section->pageCount >= 2 && section->currentPage == section->pageCount - 2);
|
|
|
|
|
if (!nearEnd) return false;
|
|
|
|
|
|
|
|
|
|
const int nextSpine = currentSpineIndex + 1;
|
|
|
|
|
if (nextSpine >= epub->getSpineItemsCount()) return false;
|
|
|
|
|
|
|
|
|
|
int marginTop, marginRight, marginBottom, marginLeft;
|
|
|
|
|
renderer.getOrientedViewableTRBL(&marginTop, &marginRight, &marginBottom, &marginLeft);
|
|
|
|
|
marginTop += SETTINGS.screenMargin;
|
|
|
|
|
marginLeft += SETTINGS.screenMargin;
|
|
|
|
|
marginRight += SETTINGS.screenMargin;
|
2026-03-07 20:56:40 -05:00
|
|
|
marginBottom += std::max(static_cast<int>(SETTINGS.screenMargin), UITheme::getInstance().getStatusBarHeight());
|
2026-03-07 16:53:17 -05:00
|
|
|
const uint16_t vpWidth = renderer.getScreenWidth() - marginLeft - marginRight;
|
|
|
|
|
const uint16_t vpHeight = renderer.getScreenHeight() - marginTop - marginBottom;
|
|
|
|
|
|
|
|
|
|
Section nextSection(epub, nextSpine, renderer);
|
|
|
|
|
if (nextSection.loadSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
|
|
|
|
|
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, vpWidth, vpHeight,
|
|
|
|
|
SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle, SETTINGS.imageRendering)) {
|
|
|
|
|
preIndexedNextSpine = nextSpine;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LOG_DBG("ERS", "Silently indexing next chapter: %d", nextSpine);
|
|
|
|
|
if (!nextSection.createSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
|
|
|
|
|
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, vpWidth, vpHeight,
|
|
|
|
|
SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle, SETTINGS.imageRendering)) {
|
|
|
|
|
LOG_ERR("ERS", "Failed silent indexing for chapter: %d", nextSpine);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
preIndexedNextSpine = nextSpine;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2025-12-08 00:39:17 +11:00
|
|
|
// TODO: Failure handling
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
void EpubReaderActivity::render(RenderLock&& lock) {
|
2025-12-03 22:00:29 +11:00
|
|
|
if (!epub) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2025-12-13 20:10:38 +11:00
|
|
|
// edge case handling for sub-zero spine index
|
|
|
|
|
if (currentSpineIndex < 0) {
|
2025-12-03 22:00:29 +11:00
|
|
|
currentSpineIndex = 0;
|
|
|
|
|
}
|
2025-12-13 20:10:38 +11:00
|
|
|
// based bounds of book, show end of book screen
|
|
|
|
|
if (currentSpineIndex > epub->getSpineItemsCount()) {
|
|
|
|
|
currentSpineIndex = epub->getSpineItemsCount();
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-07 16:53:17 -05:00
|
|
|
// Show end of book screen (defer menu launch to loop() to avoid deadlock)
|
2025-12-13 20:10:38 +11:00
|
|
|
if (currentSpineIndex == epub->getSpineItemsCount()) {
|
|
|
|
|
renderer.clearScreen();
|
feat: User-Interface I18n System (#728)
## Summary
**What is the goal of this PR?**
This PR introduces Internationalization (i18n) support, enabling users
to switch the UI language dynamically.
**What changes are included?**
- Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage
language state and string retrieval.
- Data Structures:
- `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported
language.
- `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access.
- `lib/I18n/translations.csv`: single source of truth.
- Documentation: Added `docs/i18n.md` detailing the workflow for
developers and translators.
- New Settings activity:
`src/activities/settings/LanguageSelectActivity.h/cpp`
## Additional Context
This implementation (building on concepts from #505) prioritizes
performance and memory efficiency.
The core approach is to store all localized strings for each language in
dedicated arrays and access them via enums. This provides O(1) access
with zero runtime overhead, and avoids the heap allocations, hashing,
and collision handling required by `std::map` or `std::unordered_map`.
The main trade-off is that enums and string arrays must remain perfectly
synchronized—any mismatch would result in incorrect strings being
displayed in the UI.
To eliminate this risk, I added a Python script that automatically
generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which
will serve as the single source of truth for all translations. The full
design and workflow are documented in `docs/i18n.md`.
### Next Steps
- [x] Python script `generate_i18n.py` to auto-generate C++ files from
CSV
- [x] Populate translations.csv with initial translations.
Currently available translations: English, Español, Français, Deutsch,
Čeština, Português (Brasil), Русский, Svenska.
Thanks, community!
**Status:** EDIT: ready to be merged.
As a proof of concept, the SPANISH strings currently mirror the English
ones, but are fully uppercased.
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY >**_
I used AI for the black work of replacing strings with I18n references
across the project, and for generating the documentation. EDIT: also
some help with merging changes from master.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
|
|
|
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_END_OF_BOOK), true, EpdFontFamily::BOLD);
|
2025-12-13 20:10:38 +11:00
|
|
|
renderer.displayBuffer();
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
automaticPageTurnActive = false;
|
2026-03-07 16:53:17 -05:00
|
|
|
if (!endOfBookMenuOpened) {
|
|
|
|
|
pendingEndOfBookMenu = true;
|
|
|
|
|
}
|
2025-12-13 20:10:38 +11:00
|
|
|
return;
|
|
|
|
|
}
|
2025-12-03 22:00:29 +11:00
|
|
|
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
// Apply screen viewable areas and additional padding
|
|
|
|
|
int orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft;
|
|
|
|
|
renderer.getOrientedViewableTRBL(&orientedMarginTop, &orientedMarginRight, &orientedMarginBottom,
|
|
|
|
|
&orientedMarginLeft);
|
2026-01-05 10:29:08 +01:00
|
|
|
orientedMarginTop += SETTINGS.screenMargin;
|
|
|
|
|
orientedMarginLeft += SETTINGS.screenMargin;
|
|
|
|
|
orientedMarginRight += SETTINGS.screenMargin;
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
|
|
|
|
|
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
|
|
|
|
|
|
|
|
|
|
// reserves space for automatic page turn indicator when no status bar or progress bar only
|
|
|
|
|
if (automaticPageTurnActive &&
|
|
|
|
|
(statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight())) {
|
|
|
|
|
orientedMarginBottom +=
|
|
|
|
|
std::max(SETTINGS.screenMargin,
|
|
|
|
|
static_cast<uint8_t>(statusBarHeight + UITheme::getInstance().getMetrics().statusBarVerticalMargin));
|
|
|
|
|
} else {
|
|
|
|
|
orientedMarginBottom += std::max(SETTINGS.screenMargin, statusBarHeight);
|
|
|
|
|
}
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
|
2025-12-03 22:00:29 +11:00
|
|
|
if (!section) {
|
2025-12-24 22:36:13 +11:00
|
|
|
const auto filepath = epub->getSpineItem(currentSpineIndex).href;
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "Loading file: %s, index: %d", filepath.c_str(), currentSpineIndex);
|
2025-12-12 22:13:34 +11:00
|
|
|
section = std::unique_ptr<Section>(new Section(epub, currentSpineIndex, renderer));
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
|
2025-12-31 12:11:36 +10:00
|
|
|
const uint16_t viewportWidth = renderer.getScreenWidth() - orientedMarginLeft - orientedMarginRight;
|
|
|
|
|
const uint16_t viewportHeight = renderer.getScreenHeight() - orientedMarginTop - orientedMarginBottom;
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
|
2025-12-30 18:34:46 +10:00
|
|
|
if (!section->loadSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
|
2026-01-02 01:21:48 -06:00
|
|
|
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
|
2026-03-03 16:59:06 +01:00
|
|
|
viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
|
|
|
|
|
SETTINGS.imageRendering)) {
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "Cache not found, building...");
|
2025-12-05 21:12:15 +11:00
|
|
|
|
feat: User-Interface I18n System (#728)
## Summary
**What is the goal of this PR?**
This PR introduces Internationalization (i18n) support, enabling users
to switch the UI language dynamically.
**What changes are included?**
- Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage
language state and string retrieval.
- Data Structures:
- `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported
language.
- `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access.
- `lib/I18n/translations.csv`: single source of truth.
- Documentation: Added `docs/i18n.md` detailing the workflow for
developers and translators.
- New Settings activity:
`src/activities/settings/LanguageSelectActivity.h/cpp`
## Additional Context
This implementation (building on concepts from #505) prioritizes
performance and memory efficiency.
The core approach is to store all localized strings for each language in
dedicated arrays and access them via enums. This provides O(1) access
with zero runtime overhead, and avoids the heap allocations, hashing,
and collision handling required by `std::map` or `std::unordered_map`.
The main trade-off is that enums and string arrays must remain perfectly
synchronized—any mismatch would result in incorrect strings being
displayed in the UI.
To eliminate this risk, I added a Python script that automatically
generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which
will serve as the single source of truth for all translations. The full
design and workflow are documented in `docs/i18n.md`.
### Next Steps
- [x] Python script `generate_i18n.py` to auto-generate C++ files from
CSV
- [x] Populate translations.csv with initial translations.
Currently available translations: English, Español, Français, Deutsch,
Čeština, Português (Brasil), Русский, Svenska.
Thanks, community!
**Status:** EDIT: ready to be merged.
As a proof of concept, the SPANISH strings currently mirror the English
ones, but are fully uppercased.
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY >**_
I used AI for the black work of replacing strings with I18n references
across the project, and for generating the documentation. EDIT: also
some help with merging changes from master.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
|
|
|
const auto popupFn = [this]() { GUI.drawPopup(renderer, tr(STR_INDEXING)); };
|
2025-12-28 13:59:44 +09:00
|
|
|
|
2025-12-30 18:34:46 +10:00
|
|
|
if (!section->createSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
|
2026-01-02 01:21:48 -06:00
|
|
|
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
|
2026-03-03 16:59:06 +01:00
|
|
|
viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
|
|
|
|
|
SETTINGS.imageRendering, popupFn)) {
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_ERR("ERS", "Failed to persist page data to SD");
|
2025-12-12 22:13:34 +11:00
|
|
|
section.reset();
|
2025-12-03 22:00:29 +11:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "Cache found, skipping build...");
|
2025-12-03 22:00:29 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (nextPageNumber == UINT16_MAX) {
|
|
|
|
|
section->currentPage = section->pageCount - 1;
|
|
|
|
|
} else {
|
|
|
|
|
section->currentPage = nextPageNumber;
|
|
|
|
|
}
|
2026-01-27 19:11:11 +08:00
|
|
|
|
feat: footnote anchor navigation (#1245)
## Summary: Enable footnote anchor navigation in EPUB reader
This PR extracts the core anchor-to-page mapping mechanism from PR #1143
(TOC fragment navigation) to provide immediate footnote navigation
support. By merging this focused subset first, users get a complete
footnote experience now while simplifying the eventual review and merge
of the full #1143 PR.
---
## What this extracts from PR #1143
PR #1143 implements comprehensive TOC fragment navigation for EPUBs with
multi-chapter spine files. This PR takes only the anchor resolution
infrastructure:
- Anchor-to-page mapping in section cache: During page layout,
ChapterHtmlSlimParser records which page each HTML id attribute lands
on, serializing the map into the .bin cache file.
- Anchor resolution in `EpubReaderActivity`: When navigating to a
footnote link with a fragment (e.g., `chapter2.xhtml#note1`), the reader
resolves the anchor to a page number and jumps directly to it.
- Section file format change: Bumped to version 15, adds anchor map
offset in header.
---
## Simplified scope vs. PR #1143
To minimize conflicts and complexity, this PR differs from #1143 in key
ways:
* **Anchors tracked**
* **Origin:** Only TOC anchors (passed via `std::set`)
* **This branch:** All `id` attributes
* **Page breaks**
* **Origin**: Forces new page at TOC chapter boundaries
* **This branch:** None — natural flow
* **TOC integration**
* **Origin**: `tocBoundaries`, `getTocIndexForPage()`, chapter skip
* **This branch:** None — just footnote links
* **Bug fix**
* **This branch:** Fixed anchor page off-by-1/2 bug
The anchor recording bug (recording page number before `makePages()`
flushes previous block) was identified and fixed during this extraction.
The fix uses a deferred `pendingAnchorId` pattern that records the
anchor after page completion.
---
## Positioning for future merge
Changes are structured to minimize conflicts when #1143 eventually
merges:
- `ChapterHtmlSlimParser.cpp` `startElement()`: Both branches rewrite
the same if `(!idAttr.empty())` block. The merged version will combine
both approaches (TOC anchors get page breaks + immediate recording;
footnote anchors get deferred recording).
- `EpubReaderActivity.cpp` `render()`: The `pendingAnchor` resolution
block is positioned at the exact same insertion point where #1143 places
its `pendingTocIndex` block (line 596, right after `nextPageNumber`
assignment). During merge, both blocks will sit side-by-side.
---
## Why merge separately?
1. Immediate user value: Footnote navigation works now without waiting
for the full TOC overhaul
2. Easier review: ~100 lines vs. 500+ lines in #1143
3. Bug fix included: The page recording bug is fixed here and will carry
into #1143
4. Minimal conflicts: Structured for clean merge — both PRs touch the
same files but in complementary ways
---
### AI Usage
Did you use AI tools to help write this code? _**< YES >**_ Done by
Claude Opus 4.6
2026-03-06 20:10:45 +02:00
|
|
|
if (!pendingAnchor.empty()) {
|
|
|
|
|
if (const auto page = section->getPageForAnchor(pendingAnchor)) {
|
|
|
|
|
section->currentPage = *page;
|
|
|
|
|
LOG_DBG("ERS", "Resolved anchor '%s' to page %d", pendingAnchor.c_str(), *page);
|
|
|
|
|
} else {
|
|
|
|
|
LOG_DBG("ERS", "Anchor '%s' not found in section %d", pendingAnchor.c_str(), currentSpineIndex);
|
|
|
|
|
}
|
|
|
|
|
pendingAnchor.clear();
|
|
|
|
|
}
|
|
|
|
|
|
2026-01-27 19:11:11 +08:00
|
|
|
// handles changes in reader settings and reset to approximate position based on cached progress
|
|
|
|
|
if (cachedChapterTotalPageCount > 0) {
|
|
|
|
|
// only goes to relative position if spine index matches cached value
|
|
|
|
|
if (currentSpineIndex == cachedSpineIndex && section->pageCount != cachedChapterTotalPageCount) {
|
|
|
|
|
float progress = static_cast<float>(section->currentPage) / static_cast<float>(cachedChapterTotalPageCount);
|
|
|
|
|
int newPage = static_cast<int>(progress * section->pageCount);
|
|
|
|
|
section->currentPage = newPage;
|
|
|
|
|
}
|
|
|
|
|
cachedChapterTotalPageCount = 0; // resets to 0 to prevent reading cached progress again
|
|
|
|
|
}
|
2026-02-05 15:17:51 +03:00
|
|
|
|
|
|
|
|
if (pendingPercentJump && section->pageCount > 0) {
|
|
|
|
|
// Apply the pending percent jump now that we know the new section's page count.
|
|
|
|
|
int newPage = static_cast<int>(pendingSpineProgress * static_cast<float>(section->pageCount));
|
|
|
|
|
if (newPage >= section->pageCount) {
|
|
|
|
|
newPage = section->pageCount - 1;
|
|
|
|
|
}
|
|
|
|
|
section->currentPage = newPage;
|
|
|
|
|
pendingPercentJump = false;
|
|
|
|
|
}
|
2025-12-03 22:00:29 +11:00
|
|
|
}
|
|
|
|
|
|
2025-12-06 12:56:39 +11:00
|
|
|
renderer.clearScreen();
|
2025-12-08 19:48:49 +11:00
|
|
|
|
|
|
|
|
if (section->pageCount == 0) {
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "No pages to render");
|
feat: User-Interface I18n System (#728)
## Summary
**What is the goal of this PR?**
This PR introduces Internationalization (i18n) support, enabling users
to switch the UI language dynamically.
**What changes are included?**
- Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage
language state and string retrieval.
- Data Structures:
- `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported
language.
- `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access.
- `lib/I18n/translations.csv`: single source of truth.
- Documentation: Added `docs/i18n.md` detailing the workflow for
developers and translators.
- New Settings activity:
`src/activities/settings/LanguageSelectActivity.h/cpp`
## Additional Context
This implementation (building on concepts from #505) prioritizes
performance and memory efficiency.
The core approach is to store all localized strings for each language in
dedicated arrays and access them via enums. This provides O(1) access
with zero runtime overhead, and avoids the heap allocations, hashing,
and collision handling required by `std::map` or `std::unordered_map`.
The main trade-off is that enums and string arrays must remain perfectly
synchronized—any mismatch would result in incorrect strings being
displayed in the UI.
To eliminate this risk, I added a Python script that automatically
generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which
will serve as the single source of truth for all translations. The full
design and workflow are documented in `docs/i18n.md`.
### Next Steps
- [x] Python script `generate_i18n.py` to auto-generate C++ files from
CSV
- [x] Populate translations.csv with initial translations.
Currently available translations: English, Español, Français, Deutsch,
Čeština, Português (Brasil), Русский, Svenska.
Thanks, community!
**Status:** EDIT: ready to be merged.
As a proof of concept, the SPANISH strings currently mirror the English
ones, but are fully uppercased.
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY >**_
I used AI for the black work of replacing strings with I18n references
across the project, and for generating the documentation. EDIT: also
some help with merging changes from master.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
|
|
|
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_EMPTY_CHAPTER), true, EpdFontFamily::BOLD);
|
2026-02-25 10:06:38 +00:00
|
|
|
renderStatusBar();
|
2025-12-08 22:06:09 +11:00
|
|
|
renderer.displayBuffer();
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
automaticPageTurnActive = false;
|
2025-12-08 19:48:49 +11:00
|
|
|
return;
|
2025-12-05 22:19:44 +11:00
|
|
|
}
|
2025-12-03 22:00:29 +11:00
|
|
|
|
2025-12-08 19:48:49 +11:00
|
|
|
if (section->currentPage < 0 || section->currentPage >= section->pageCount) {
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "Page out of bounds: %d (max %d)", section->currentPage, section->pageCount);
|
feat: User-Interface I18n System (#728)
## Summary
**What is the goal of this PR?**
This PR introduces Internationalization (i18n) support, enabling users
to switch the UI language dynamically.
**What changes are included?**
- Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage
language state and string retrieval.
- Data Structures:
- `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported
language.
- `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access.
- `lib/I18n/translations.csv`: single source of truth.
- Documentation: Added `docs/i18n.md` detailing the workflow for
developers and translators.
- New Settings activity:
`src/activities/settings/LanguageSelectActivity.h/cpp`
## Additional Context
This implementation (building on concepts from #505) prioritizes
performance and memory efficiency.
The core approach is to store all localized strings for each language in
dedicated arrays and access them via enums. This provides O(1) access
with zero runtime overhead, and avoids the heap allocations, hashing,
and collision handling required by `std::map` or `std::unordered_map`.
The main trade-off is that enums and string arrays must remain perfectly
synchronized—any mismatch would result in incorrect strings being
displayed in the UI.
To eliminate this risk, I added a Python script that automatically
generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which
will serve as the single source of truth for all translations. The full
design and workflow are documented in `docs/i18n.md`.
### Next Steps
- [x] Python script `generate_i18n.py` to auto-generate C++ files from
CSV
- [x] Populate translations.csv with initial translations.
Currently available translations: English, Español, Français, Deutsch,
Čeština, Português (Brasil), Русский, Svenska.
Thanks, community!
**Status:** EDIT: ready to be merged.
As a proof of concept, the SPANISH strings currently mirror the English
ones, but are fully uppercased.
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY >**_
I used AI for the black work of replacing strings with I18n references
across the project, and for generating the documentation. EDIT: also
some help with merging changes from master.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
2026-02-16 15:28:42 +02:00
|
|
|
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_OUT_OF_BOUNDS), true, EpdFontFamily::BOLD);
|
2026-02-25 10:06:38 +00:00
|
|
|
renderStatusBar();
|
2025-12-08 22:06:09 +11:00
|
|
|
renderer.displayBuffer();
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
automaticPageTurnActive = false;
|
2025-12-08 19:48:49 +11:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2025-12-12 22:13:34 +11:00
|
|
|
{
|
2025-12-29 12:19:54 +10:00
|
|
|
auto p = section->loadPageFromSectionFile();
|
2025-12-12 22:13:34 +11:00
|
|
|
if (!p) {
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_ERR("ERS", "Failed to load page from SD - clearing section cache");
|
2025-12-12 22:13:34 +11:00
|
|
|
section->clearCache();
|
|
|
|
|
section.reset();
|
refactor: move render() to Activity super class, use freeRTOS notification (#774)
## Summary
Currently, each activity has to manage their own `displayTaskLoop` which
adds redundant boilerplate code. The loop is a wait loop which is also
not the best practice, as the `updateRequested` boolean is not protected
by a mutex.
In this PR:
- Move `displayTaskLoop` to the super `Activity` class
- Replace `updateRequested` with freeRTOS's [direct to task
notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications)
- For `ActivityWithSubactivity`, whenever a sub-activity is present, the
parent's `render()` automatically goes inactive
With this change, activities now only need to expose `render()`
function, and anywhere in the code base can call `requestUpdate()` to
request a new rendering pass.
## Additional Context
In theory, this change may also make the battery life a bit better,
since one wait loop is removed. Although the equipment in my home lab
wasn't been able to verify it (the electric current is too noisy and
small). Would appreciate if anyone has any insights on this subject.
Update: I managed to hack [a small piece of
code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage)
that allow tracking CPU idle time.
The CPU load does decrease a bit (1.47% down to 1.39%), which make
sense, because the display task is now sleeping most of the time unless
notified. This should translate to a slightly increase in battery life
in the long run.
```
PR:
[40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
master:
[20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Streamlined rendering architecture by consolidating update mechanisms
across all activities, improving efficiency and consistency.
* Modernized synchronization patterns for display updates to ensure
reliable, conflict-free rendering.
* **Bug Fixes**
* Enhanced rendering stability through improved locking mechanisms and
explicit update requests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
|
|
|
requestUpdate(); // Try again after clearing cache
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
// TODO: prevent infinite loop if the page keeps failing to load for some reason
|
|
|
|
|
automaticPageTurnActive = false;
|
refactor: move render() to Activity super class, use freeRTOS notification (#774)
## Summary
Currently, each activity has to manage their own `displayTaskLoop` which
adds redundant boilerplate code. The loop is a wait loop which is also
not the best practice, as the `updateRequested` boolean is not protected
by a mutex.
In this PR:
- Move `displayTaskLoop` to the super `Activity` class
- Replace `updateRequested` with freeRTOS's [direct to task
notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications)
- For `ActivityWithSubactivity`, whenever a sub-activity is present, the
parent's `render()` automatically goes inactive
With this change, activities now only need to expose `render()`
function, and anywhere in the code base can call `requestUpdate()` to
request a new rendering pass.
## Additional Context
In theory, this change may also make the battery life a bit better,
since one wait loop is removed. Although the equipment in my home lab
wasn't been able to verify it (the electric current is too noisy and
small). Would appreciate if anyone has any insights on this subject.
Update: I managed to hack [a small piece of
code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage)
that allow tracking CPU idle time.
The CPU load does decrease a bit (1.47% down to 1.39%), which make
sense, because the display task is now sleeping most of the time unless
notified. This should translate to a slightly increase in battery life
in the long run.
```
PR:
[40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
master:
[20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Streamlined rendering architecture by consolidating update mechanisms
across all activities, improving efficiency and consistency.
* Modernized synchronization patterns for display updates to ensure
reliable, conflict-free rendering.
* **Bug Fixes**
* Enhanced rendering stability through improved locking mechanisms and
explicit update requests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: znelson <znelson@users.noreply.github.com>
2026-02-16 11:11:15 +01:00
|
|
|
return;
|
2025-12-12 22:13:34 +11:00
|
|
|
}
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
|
|
|
|
|
// Collect footnotes from the loaded page
|
|
|
|
|
currentPageFootnotes = std::move(p->footnotes);
|
|
|
|
|
|
2025-12-12 22:13:34 +11:00
|
|
|
const auto start = millis();
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
renderContents(std::move(p), orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "Rendered page in %dms", millis() - start);
|
perf: Reduce overall flash usage by 30.7% by compressing built-in fonts (#831)
## Summary
**What is the goal of this PR?**
Compress reader font bitmaps to reduce flash usage by 30.7%.
**What changes are included?**
- New `EpdFontGroup` struct and extended `EpdFontData` with
`groups`/`groupCount` fields
- `--compress` flag in `fontconvert.py`: groups glyphs (ASCII base group
+ groups of 8) and compresses each with raw DEFLATE
- `FontDecompressor` class with 4-slot LRU cache for on-demand
decompression during rendering
- `GfxRenderer` transparently routes bitmap access through
`getGlyphBitmap()` (compressed or direct flash)
- Uses `uzlib` for decompression with minimal heap overhead.
- 48 reader fonts (Bookerly, NotoSans 12-18pt, OpenDyslexic) regenerated
with compression; 5 UI fonts unchanged
- Round-trip verification script (`verify_compression.py`) runs as part
of font generation
## Additional Context
## Flash & RAM
| | baseline | font-compression | Difference |
|--|--------|-----------------|------------|
| Flash (ELF) | 6,302,476 B (96.2%) | 4,365,022 B (66.6%) | -1,937,454 B
(-30.7%) |
| firmware.bin | 6,468,192 B | 4,531,008 B | -1,937,184 B (-29.9%) |
| RAM | 101,700 B (31.0%) | 103,076 B (31.5%) | +1,376 B (+0.5%) |
## Script-Based Grouping (Cold Cache)
Comparison of uncompressed baseline vs script-based group compression
(4-slot LRU cache, cleared each page). Glyphs are grouped by Unicode
block (ASCII, Latin-1, Latin Extended-A, Combining Marks, Cyrillic,
General Punctuation, etc.) instead of sequential groups of 8.
### Render Time
| | Baseline | Compressed (cold cache) | Difference |
|---|---|---|---|
| **Median** | 414.9 ms | 431.6 ms | +16.7 ms (+4.0%) |
| **Pages** | 37 | 37 | |
### Memory Usage
| | Baseline | Compressed (cold cache) | Difference |
|---|---|---|---|
| **Heap free (median)** | 187.0 KB | 176.3 KB | -10.7 KB |
| **Heap free (min)** | 186.0 KB | 166.5 KB | -19.5 KB |
| **Largest block (median)** | 148.0 KB | 128.0 KB | -20.0 KB |
| **Largest block (min)** | 148.0 KB | 120.0 KB | -28.0 KB |
### Cache Effectiveness
| | Misses/page | Hit rate |
|---|---|---|
| **Compressed (cold cache)** | 2.1 | 99.85% |
------
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_
Implementation was done by Claude Code (Opus 4.6) based on a plan
developed collaboratively. All generated font headers were verified with
an automated round-trip decompression test. The firmware was compiled
successfully but has not yet been tested on-device.
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 20:30:15 +11:00
|
|
|
renderer.clearFontCache();
|
2025-12-12 22:13:34 +11:00
|
|
|
}
|
2026-02-01 08:34:30 +01:00
|
|
|
saveProgress(currentSpineIndex, section->currentPage, section->pageCount);
|
2026-02-22 04:22:32 +00:00
|
|
|
|
|
|
|
|
if (pendingScreenshot) {
|
|
|
|
|
pendingScreenshot = false;
|
|
|
|
|
ScreenshotUtil::takeScreenshot(renderer);
|
|
|
|
|
}
|
2026-02-01 08:34:30 +01:00
|
|
|
}
|
2025-12-08 19:48:49 +11:00
|
|
|
|
2026-02-01 08:34:30 +01:00
|
|
|
void EpubReaderActivity::saveProgress(int spineIndex, int currentPage, int pageCount) {
|
2025-12-30 15:09:30 +10:00
|
|
|
FsFile f;
|
2026-02-08 21:29:14 +01:00
|
|
|
if (Storage.openFileForWrite("ERS", epub->getCachePath() + "/progress.bin", f)) {
|
2026-01-27 19:11:11 +08:00
|
|
|
uint8_t data[6];
|
2025-12-23 14:14:10 +11:00
|
|
|
data[0] = currentSpineIndex & 0xFF;
|
|
|
|
|
data[1] = (currentSpineIndex >> 8) & 0xFF;
|
2026-02-01 08:34:30 +01:00
|
|
|
data[2] = currentPage & 0xFF;
|
|
|
|
|
data[3] = (currentPage >> 8) & 0xFF;
|
|
|
|
|
data[4] = pageCount & 0xFF;
|
|
|
|
|
data[5] = (pageCount >> 8) & 0xFF;
|
2026-01-27 19:11:11 +08:00
|
|
|
f.write(data, 6);
|
2025-12-23 14:14:10 +11:00
|
|
|
f.close();
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_DBG("ERS", "Progress saved: Chapter %d, Page %d", spineIndex, currentPage);
|
2026-02-01 08:34:30 +01:00
|
|
|
} else {
|
2026-02-13 12:16:39 +01:00
|
|
|
LOG_ERR("ERS", "Could not save progress!");
|
2025-12-23 14:14:10 +11:00
|
|
|
}
|
2025-12-03 22:00:29 +11:00
|
|
|
}
|
Rotation Support (#77)
• What is the goal of this PR?
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.
• What changes are included?
◦ Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦ Settings / Configuration
▪ Extended CrossPointSettings with:
▪ landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪ Updated SettingsActivity to expose two new toggles:
▪ “Landscape Reading”
▪ “Flip Landscape (swap top/bottom)”
◦ EPUB Reader
▪ In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦ EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪ Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.
Additional Context
• Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
• Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
• Testing suggestions / areas to focus on
◦ Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪ Landscape reading in both directions:
▪ Landscape Reading = ON, Flip Landscape = OFF.
▪ Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦ Open the same book:
▪ In portrait first, then switch to landscape and reopen it.
▪ Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
|
|
|
void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int orientedMarginTop,
|
|
|
|
|
const int orientedMarginRight, const int orientedMarginBottom,
|
|
|
|
|
const int orientedMarginLeft) {
|
2026-02-20 01:05:15 +00:00
|
|
|
// Force special handling for pages with images when anti-aliasing is on
|
|
|
|
|
bool imagePageWithAA = page->hasImages() && SETTINGS.textAntiAliasing;
|
2026-02-16 08:56:59 +00:00
|
|
|
|
Aleo, Noto Sans, Open Dyslexic fonts (#163)
## Summary
* Swap out Bookerly font due to licensing issues, replace default font
with Aleo
* I did a bunch of searching around for a nice replacement font, and
this trumped several other like Literata, Merriwether, Vollkorn, etc
* Add Noto Sans, and Open Dyslexic as font options
* They can be selected in the settings screen
* Add font size options (Small, Medium, Large, Extra Large)
* Adjustable in settings
* Swap out uses of reader font in headings and replaced with slightly
larger Ubuntu font
* Replaced PixelArial14 font as it was difficult to track down, replace
with Space Grotesk
* Remove auto formatting on generated font files
* Massively speeds up formatting step now that there is a lot more CPP
font source
* Include fonts with their licenses in the repo
## Additional Context
Line compression setting will follow
| Font | Small | Medium | Large | X Large |
| --- | --- | --- | --- | --- |
| Aleo |

|

|

|

|
| Noto Sans |

|

|

|

|
| Open Dyslexic |

|

|

|

|
2025-12-30 18:21:47 +10:00
|
|
|
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
|
2026-02-25 10:06:38 +00:00
|
|
|
renderStatusBar();
|
2026-02-20 01:05:15 +00:00
|
|
|
if (imagePageWithAA) {
|
|
|
|
|
// Double FAST_REFRESH with selective image blanking (pablohc's technique):
|
|
|
|
|
// HALF_REFRESH sets particles too firmly for the grayscale LUT to adjust.
|
|
|
|
|
// Instead, blank only the image area and do two fast refreshes.
|
|
|
|
|
// Step 1: Display page with image area blanked (text appears, image area white)
|
|
|
|
|
// Step 2: Re-render with images and display again (images appear clean)
|
|
|
|
|
int16_t imgX, imgY, imgW, imgH;
|
|
|
|
|
if (page->getImageBoundingBox(imgX, imgY, imgW, imgH)) {
|
|
|
|
|
renderer.fillRect(imgX + orientedMarginLeft, imgY + orientedMarginTop, imgW, imgH, false);
|
|
|
|
|
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
|
|
|
|
|
|
|
|
|
// Re-render page content to restore images into the blanked area
|
|
|
|
|
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
|
2026-02-25 10:06:38 +00:00
|
|
|
renderStatusBar();
|
2026-02-20 01:05:15 +00:00
|
|
|
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
|
|
|
|
} else {
|
|
|
|
|
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
|
|
|
|
}
|
|
|
|
|
// Double FAST_REFRESH handles ghosting for image pages; don't count toward full refresh cadence
|
|
|
|
|
} else if (pagesUntilFullRefresh <= 1) {
|
2026-01-27 18:50:15 +01:00
|
|
|
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
2026-01-03 08:33:42 +00:00
|
|
|
pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
|
2025-12-08 19:48:49 +11:00
|
|
|
} else {
|
2025-12-08 22:06:09 +11:00
|
|
|
renderer.displayBuffer();
|
2025-12-08 19:48:49 +11:00
|
|
|
pagesUntilFullRefresh--;
|
|
|
|
|
}
|
|
|
|
|
|
2025-12-17 00:17:49 +11:00
|
|
|
// Save bw buffer to reset buffer state after grayscale data sync
|
|
|
|
|
renderer.storeBwBuffer();
|
|
|
|
|
|
2025-12-08 19:48:49 +11:00
|
|
|
// grayscale rendering
|
2025-12-08 22:06:09 +11:00
|
|
|
// TODO: Only do this if font supports it
|
2026-01-07 10:14:35 +01:00
|
|
|
if (SETTINGS.textAntiAliasing) {
|
2025-12-08 19:48:49 +11:00
|
|
|
renderer.clearScreen(0x00);
|
2025-12-16 02:16:35 +11:00
|
|
|
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
|
Aleo, Noto Sans, Open Dyslexic fonts (#163)
## Summary
* Swap out Bookerly font due to licensing issues, replace default font
with Aleo
* I did a bunch of searching around for a nice replacement font, and
this trumped several other like Literata, Merriwether, Vollkorn, etc
* Add Noto Sans, and Open Dyslexic as font options
* They can be selected in the settings screen
* Add font size options (Small, Medium, Large, Extra Large)
* Adjustable in settings
* Swap out uses of reader font in headings and replaced with slightly
larger Ubuntu font
* Replaced PixelArial14 font as it was difficult to track down, replace
with Space Grotesk
* Remove auto formatting on generated font files
* Massively speeds up formatting step now that there is a lot more CPP
font source
* Include fonts with their licenses in the repo
## Additional Context
Line compression setting will follow
| Font | Small | Medium | Large | X Large |
| --- | --- | --- | --- | --- |
| Aleo |

|

|

|

|
| Noto Sans |

|

|

|

|
| Open Dyslexic |

|

|

|

|
2025-12-30 18:21:47 +10:00
|
|
|
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
|
2025-12-08 19:48:49 +11:00
|
|
|
renderer.copyGrayscaleLsbBuffers();
|
|
|
|
|
|
|
|
|
|
// Render and copy to MSB buffer
|
|
|
|
|
renderer.clearScreen(0x00);
|
2025-12-16 02:16:35 +11:00
|
|
|
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
|
Aleo, Noto Sans, Open Dyslexic fonts (#163)
## Summary
* Swap out Bookerly font due to licensing issues, replace default font
with Aleo
* I did a bunch of searching around for a nice replacement font, and
this trumped several other like Literata, Merriwether, Vollkorn, etc
* Add Noto Sans, and Open Dyslexic as font options
* They can be selected in the settings screen
* Add font size options (Small, Medium, Large, Extra Large)
* Adjustable in settings
* Swap out uses of reader font in headings and replaced with slightly
larger Ubuntu font
* Replaced PixelArial14 font as it was difficult to track down, replace
with Space Grotesk
* Remove auto formatting on generated font files
* Massively speeds up formatting step now that there is a lot more CPP
font source
* Include fonts with their licenses in the repo
## Additional Context
Line compression setting will follow
| Font | Small | Medium | Large | X Large |
| --- | --- | --- | --- | --- |
| Aleo |

|

|

|

|
| Noto Sans |

|

|

|

|
| Open Dyslexic |

|

|

|

|
2025-12-30 18:21:47 +10:00
|
|
|
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
|
2025-12-08 19:48:49 +11:00
|
|
|
renderer.copyGrayscaleMsbBuffers();
|
|
|
|
|
|
|
|
|
|
// display grayscale part
|
|
|
|
|
renderer.displayGrayBuffer();
|
2025-12-16 02:16:35 +11:00
|
|
|
renderer.setRenderMode(GfxRenderer::BW);
|
2025-12-08 19:48:49 +11:00
|
|
|
}
|
2025-12-17 00:17:49 +11:00
|
|
|
|
|
|
|
|
// restore the bw data
|
|
|
|
|
renderer.restoreBwBuffer();
|
2025-12-08 19:48:49 +11:00
|
|
|
}
|
|
|
|
|
|
2026-02-25 10:06:38 +00:00
|
|
|
void EpubReaderActivity::renderStatusBar() const {
|
2026-01-27 12:25:44 +00:00
|
|
|
// Calculate progress in book
|
2026-02-25 10:06:38 +00:00
|
|
|
const int currentPage = section->currentPage + 1;
|
|
|
|
|
const float pageCount = section->pageCount;
|
|
|
|
|
const float sectionChapterProg = (pageCount > 0) ? (static_cast<float>(currentPage) / pageCount) : 0;
|
2026-01-27 12:25:44 +00:00
|
|
|
const float bookProgress = epub->calculateProgress(currentSpineIndex, sectionChapterProg) * 100;
|
2025-12-27 17:48:27 -06:00
|
|
|
|
2026-02-25 10:06:38 +00:00
|
|
|
std::string title;
|
2026-02-05 10:49:38 -05:00
|
|
|
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
int textYOffset = 0;
|
|
|
|
|
|
|
|
|
|
if (automaticPageTurnActive) {
|
|
|
|
|
title = tr(STR_AUTO_TURN_ENABLED) + std::to_string(60 * 1000 / pageTurnDuration);
|
|
|
|
|
|
|
|
|
|
// calculates textYOffset when rendering title in status bar
|
|
|
|
|
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
|
|
|
|
|
|
|
|
|
|
// offsets text if no status bar or progress bar only
|
|
|
|
|
if (statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight()) {
|
|
|
|
|
textYOffset += UITheme::getInstance().getMetrics().statusBarVerticalMargin;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} else if (SETTINGS.statusBarTitle == CrossPointSettings::STATUS_BAR_TITLE::CHAPTER_TITLE) {
|
|
|
|
|
title = tr(STR_UNNAMED);
|
|
|
|
|
const int tocIndex = epub->getTocIndexForSpineIndex(currentSpineIndex);
|
|
|
|
|
if (tocIndex != -1) {
|
2025-12-27 17:48:27 -06:00
|
|
|
const auto tocItem = epub->getTocItem(tocIndex);
|
|
|
|
|
title = tocItem.title;
|
2025-12-13 21:17:22 +11:00
|
|
|
}
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
|
2026-02-25 10:06:38 +00:00
|
|
|
} else if (SETTINGS.statusBarTitle == CrossPointSettings::STATUS_BAR_TITLE::BOOK_TITLE) {
|
|
|
|
|
title = epub->getTitle();
|
2025-12-27 17:48:27 -06:00
|
|
|
}
|
2026-02-25 10:06:38 +00:00
|
|
|
|
feat: Auto Page Turn for Epub Reader (#1219)
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
- Implements auto page turn feature for epub reader in the reader
submenu
* **What changes are included?**
- added auto page turn feature in epub reader in the submenu
- currently there are 5 settings, `OFF, 1, 3, 6, 12` pages per minute
## Additional Context
* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
specific areas to focus on).
- Replacement PR for #723
- when auto turn is enabled, space reserved for chapter title will be
used to indicate auto page turn being active
- Back and Confirm button is used to disable it
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**Partially (mainly code
reviews)**_
2026-02-28 03:42:41 +08:00
|
|
|
GUI.drawStatusBar(renderer, bookProgress, currentPage, pageCount, title, 0, textYOffset);
|
2025-12-03 22:00:29 +11:00
|
|
|
}
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
void EpubReaderActivity::navigateToHref(const std::string& hrefStr, const bool savePosition) {
|
|
|
|
|
if (!epub) return;
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
|
|
|
|
|
// Push current position onto saved stack
|
|
|
|
|
if (savePosition && section && footnoteDepth < MAX_FOOTNOTE_DEPTH) {
|
|
|
|
|
savedPositions[footnoteDepth] = {currentSpineIndex, section->currentPage};
|
|
|
|
|
footnoteDepth++;
|
|
|
|
|
LOG_DBG("ERS", "Saved position [%d]: spine %d, page %d", footnoteDepth, currentSpineIndex, section->currentPage);
|
|
|
|
|
}
|
|
|
|
|
|
feat: footnote anchor navigation (#1245)
## Summary: Enable footnote anchor navigation in EPUB reader
This PR extracts the core anchor-to-page mapping mechanism from PR #1143
(TOC fragment navigation) to provide immediate footnote navigation
support. By merging this focused subset first, users get a complete
footnote experience now while simplifying the eventual review and merge
of the full #1143 PR.
---
## What this extracts from PR #1143
PR #1143 implements comprehensive TOC fragment navigation for EPUBs with
multi-chapter spine files. This PR takes only the anchor resolution
infrastructure:
- Anchor-to-page mapping in section cache: During page layout,
ChapterHtmlSlimParser records which page each HTML id attribute lands
on, serializing the map into the .bin cache file.
- Anchor resolution in `EpubReaderActivity`: When navigating to a
footnote link with a fragment (e.g., `chapter2.xhtml#note1`), the reader
resolves the anchor to a page number and jumps directly to it.
- Section file format change: Bumped to version 15, adds anchor map
offset in header.
---
## Simplified scope vs. PR #1143
To minimize conflicts and complexity, this PR differs from #1143 in key
ways:
* **Anchors tracked**
* **Origin:** Only TOC anchors (passed via `std::set`)
* **This branch:** All `id` attributes
* **Page breaks**
* **Origin**: Forces new page at TOC chapter boundaries
* **This branch:** None — natural flow
* **TOC integration**
* **Origin**: `tocBoundaries`, `getTocIndexForPage()`, chapter skip
* **This branch:** None — just footnote links
* **Bug fix**
* **This branch:** Fixed anchor page off-by-1/2 bug
The anchor recording bug (recording page number before `makePages()`
flushes previous block) was identified and fixed during this extraction.
The fix uses a deferred `pendingAnchorId` pattern that records the
anchor after page completion.
---
## Positioning for future merge
Changes are structured to minimize conflicts when #1143 eventually
merges:
- `ChapterHtmlSlimParser.cpp` `startElement()`: Both branches rewrite
the same if `(!idAttr.empty())` block. The merged version will combine
both approaches (TOC anchors get page breaks + immediate recording;
footnote anchors get deferred recording).
- `EpubReaderActivity.cpp` `render()`: The `pendingAnchor` resolution
block is positioned at the exact same insertion point where #1143 places
its `pendingTocIndex` block (line 596, right after `nextPageNumber`
assignment). During merge, both blocks will sit side-by-side.
---
## Why merge separately?
1. Immediate user value: Footnote navigation works now without waiting
for the full TOC overhaul
2. Easier review: ~100 lines vs. 500+ lines in #1143
3. Bug fix included: The page recording bug is fixed here and will carry
into #1143
4. Minimal conflicts: Structured for clean merge — both PRs touch the
same files but in complementary ways
---
### AI Usage
Did you use AI tools to help write this code? _**< YES >**_ Done by
Claude Opus 4.6
2026-03-06 20:10:45 +02:00
|
|
|
// Extract fragment anchor (e.g. "#note1" or "chapter2.xhtml#note1")
|
|
|
|
|
std::string anchor;
|
|
|
|
|
const auto hashPos = hrefStr.find('#');
|
|
|
|
|
if (hashPos != std::string::npos && hashPos + 1 < hrefStr.size()) {
|
|
|
|
|
anchor = hrefStr.substr(hashPos + 1);
|
|
|
|
|
}
|
|
|
|
|
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
// Check for same-file anchor reference (#anchor only)
|
|
|
|
|
bool sameFile = !hrefStr.empty() && hrefStr[0] == '#';
|
|
|
|
|
|
|
|
|
|
int targetSpineIndex;
|
|
|
|
|
if (sameFile) {
|
|
|
|
|
targetSpineIndex = currentSpineIndex;
|
|
|
|
|
} else {
|
|
|
|
|
targetSpineIndex = epub->resolveHrefToSpineIndex(hrefStr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (targetSpineIndex < 0) {
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
LOG_DBG("ERS", "Could not resolve href: %s", hrefStr.c_str());
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
if (savePosition && footnoteDepth > 0) footnoteDepth--; // undo push
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
feat: footnote anchor navigation (#1245)
## Summary: Enable footnote anchor navigation in EPUB reader
This PR extracts the core anchor-to-page mapping mechanism from PR #1143
(TOC fragment navigation) to provide immediate footnote navigation
support. By merging this focused subset first, users get a complete
footnote experience now while simplifying the eventual review and merge
of the full #1143 PR.
---
## What this extracts from PR #1143
PR #1143 implements comprehensive TOC fragment navigation for EPUBs with
multi-chapter spine files. This PR takes only the anchor resolution
infrastructure:
- Anchor-to-page mapping in section cache: During page layout,
ChapterHtmlSlimParser records which page each HTML id attribute lands
on, serializing the map into the .bin cache file.
- Anchor resolution in `EpubReaderActivity`: When navigating to a
footnote link with a fragment (e.g., `chapter2.xhtml#note1`), the reader
resolves the anchor to a page number and jumps directly to it.
- Section file format change: Bumped to version 15, adds anchor map
offset in header.
---
## Simplified scope vs. PR #1143
To minimize conflicts and complexity, this PR differs from #1143 in key
ways:
* **Anchors tracked**
* **Origin:** Only TOC anchors (passed via `std::set`)
* **This branch:** All `id` attributes
* **Page breaks**
* **Origin**: Forces new page at TOC chapter boundaries
* **This branch:** None — natural flow
* **TOC integration**
* **Origin**: `tocBoundaries`, `getTocIndexForPage()`, chapter skip
* **This branch:** None — just footnote links
* **Bug fix**
* **This branch:** Fixed anchor page off-by-1/2 bug
The anchor recording bug (recording page number before `makePages()`
flushes previous block) was identified and fixed during this extraction.
The fix uses a deferred `pendingAnchorId` pattern that records the
anchor after page completion.
---
## Positioning for future merge
Changes are structured to minimize conflicts when #1143 eventually
merges:
- `ChapterHtmlSlimParser.cpp` `startElement()`: Both branches rewrite
the same if `(!idAttr.empty())` block. The merged version will combine
both approaches (TOC anchors get page breaks + immediate recording;
footnote anchors get deferred recording).
- `EpubReaderActivity.cpp` `render()`: The `pendingAnchor` resolution
block is positioned at the exact same insertion point where #1143 places
its `pendingTocIndex` block (line 596, right after `nextPageNumber`
assignment). During merge, both blocks will sit side-by-side.
---
## Why merge separately?
1. Immediate user value: Footnote navigation works now without waiting
for the full TOC overhaul
2. Easier review: ~100 lines vs. 500+ lines in #1143
3. Bug fix included: The page recording bug is fixed here and will carry
into #1143
4. Minimal conflicts: Structured for clean merge — both PRs touch the
same files but in complementary ways
---
### AI Usage
Did you use AI tools to help write this code? _**< YES >**_ Done by
Claude Opus 4.6
2026-03-06 20:10:45 +02:00
|
|
|
pendingAnchor = std::move(anchor);
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
currentSpineIndex = targetSpineIndex;
|
|
|
|
|
nextPageNumber = 0;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
|
|
|
|
requestUpdate();
|
refactor: implement ActivityManager (#1016)
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
2026-02-27 07:32:40 +01:00
|
|
|
LOG_DBG("ERS", "Navigated to spine %d for href: %s", targetSpineIndex, hrefStr.c_str());
|
feat: slim footnotes support (#1031)
## Summary
**What is the goal of this PR?** Implement support for footnotes in epub
files.
It is based on #553, but simplified — removed the parts which
complicated the code and burden the CPU/RAM. This version supports basic
footnotes and lets the user jump from location to location inside the
epub.
**What changes are included?**
- `FootnoteEntry` struct — A small POD struct (number[24], href[64])
shared between parser, page storage, and UI.
- Parser: `<a href>` detection (`ChapterHtmlSlimParser`) — During a
single parsing pass, internal epub links are detected and collected as
footnotes. The link text is underlined to hint navigability.
Bracket/whitespace normalization is applied to the display label (e.g.
[1] → 1).
- Footnote-to-page assignment (`ChapterHtmlSlimParser`, `Page`) —
Footnotes are attached to the exact page where their anchor word
appears, tracked via a cumulative word counter during layout, surviving
paragraph splits and the 750-word mid-paragraph safety flush.
- Page serialization (`Page`, `Section`) — Footnotes are
serialized/deserialized per page (max 16 per page). Section cache
version bumped to 14 to force a clean rebuild.
- Href → spine resolution (`Epub`) — `resolveHrefToSpineIndex()` maps an
href (e.g. `chapter2.xhtml#note1`) to its spine index by filename
matching.
- Footnotes menu + activity (`EpubReaderMenuActivity`,
`EpubReaderFootnotesActivity`) — A new "Footnotes" entry in the reader
menu lists all footnote links found on the current page. The user
scrolls and selects to navigate.
- Navigate & restore (`EpubReaderActivity`) — `navigateToHref()` saves
the current spine index and page number, then jumps to the target. The
Back button restores the saved position when the user is done reading
the footnote.
**Additional Context**
**What was removed vs #553:** virtual spine items
(`addVirtualSpineItem`, `isVirtualSpineItem`), two-pass parsing,
`<aside>` content extraction to temp HTML files, `<p class="note">`
paragraph note extraction, `replaceHtmlEntities` (master already has
`lookupHtmlEntity`), `footnotePages` / `buildFilteredChapterList`,
`noterefCallback` / `Noteref` struct, and the stack size increase from 8
KB to 24 KB (not needed without two-pass parsing and virtual file I/O on
the render task).
**Performance:** Single-pass parsing. No new heap allocations in the hot
path — footnote text is collected into fixed stack buffers (char[24],
char[64]). Active runtime memory is ~2.8 KB worst-case (one page × 16
footnotes × 88 bytes, mirrored in `currentPageFootnotes`). Flash usage
is unchanged at 97.4%; RAM stays at 31%.
**Known limitations:** When clicking a footnote, it jumps to the start
of the HTML file instead of the specific anchor. This could be
problematic for books that don't have separate files for each footnote.
(no element-id-to-page mapping yet - will be another PR soon).
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY>**_
Claude Opus 4.6 was used to do most of the migration, I checked manually
its work, and fixed some stuff, but I haven't review all the changes
yet, so feedback is welcomed.
---------
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-26 16:47:34 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EpubReaderActivity::restoreSavedPosition() {
|
|
|
|
|
if (footnoteDepth <= 0) return;
|
|
|
|
|
footnoteDepth--;
|
|
|
|
|
const auto& pos = savedPositions[footnoteDepth];
|
|
|
|
|
LOG_DBG("ERS", "Restoring position [%d]: spine %d, page %d", footnoteDepth, pos.spineIndex, pos.pageNumber);
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
RenderLock lock(*this);
|
|
|
|
|
currentSpineIndex = pos.spineIndex;
|
|
|
|
|
nextPageNumber = pos.pageNumber;
|
|
|
|
|
section.reset();
|
|
|
|
|
}
|
|
|
|
|
requestUpdate();
|
|
|
|
|
}
|