feat(ux): page turning on button pressed if long-press chapter skip is disabled (#451)

## Summary

* If long-press chapter skip is disabled, turn pages on button pressed,
not released
* Makes page turning snappier
* Refactors MappedInputManager for readability

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### AI Usage

Did you use AI tools to help write this code? _**< PARTIALLY>**_

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Co-authored-by: Dave Allie <dave@daveallie.com>
This commit is contained in:
Arthur Tazhitdinov
2026-01-27 17:53:13 +05:00
committed by GitHub
parent e9c2fe1c87
commit 49190cca6d
5 changed files with 98 additions and 100 deletions

View File

@@ -110,21 +110,28 @@ void TxtReaderActivity::loop() {
return;
}
const bool prevReleased = mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
mappedInput.wasReleased(MappedInputManager::Button::Left);
const bool nextReleased = mappedInput.wasReleased(MappedInputManager::Button::PageForward) ||
(SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
mappedInput.wasReleased(MappedInputManager::Button::Power)) ||
mappedInput.wasReleased(MappedInputManager::Button::Right);
// When long-press chapter skip is disabled, turn pages on press instead of release.
const bool usePressForPageTurn = !SETTINGS.longPressChapterSkip;
const bool prevTriggered = usePressForPageTurn ? (mappedInput.wasPressed(MappedInputManager::Button::PageBack) ||
mappedInput.wasPressed(MappedInputManager::Button::Left))
: (mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
mappedInput.wasReleased(MappedInputManager::Button::Left));
const bool powerPageTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
mappedInput.wasReleased(MappedInputManager::Button::Power);
const bool nextTriggered = usePressForPageTurn
? (mappedInput.wasPressed(MappedInputManager::Button::PageForward) || powerPageTurn ||
mappedInput.wasPressed(MappedInputManager::Button::Right))
: (mappedInput.wasReleased(MappedInputManager::Button::PageForward) || powerPageTurn ||
mappedInput.wasReleased(MappedInputManager::Button::Right));
if (!prevReleased && !nextReleased) {
if (!prevTriggered && !nextTriggered) {
return;
}
if (prevReleased && currentPage > 0) {
if (prevTriggered && currentPage > 0) {
currentPage--;
updateRequired = true;
} else if (nextReleased && currentPage < totalPages - 1) {
} else if (nextTriggered && currentPage < totalPages - 1) {
currentPage++;
updateRequired = true;
}