Use reference passing for EpdRenderer

This commit is contained in:
Dave Allie
2025-12-06 12:56:39 +11:00
parent 6414f85257
commit 9a33030623
23 changed files with 109 additions and 114 deletions

View File

@@ -11,7 +11,7 @@ class PageElement {
int yPos;
explicit PageElement(const int yPos) : yPos(yPos) {}
virtual ~PageElement() = default;
virtual void render(EpdRenderer* renderer) = 0;
virtual void render(EpdRenderer& renderer) = 0;
virtual void serialize(std::ostream& os) = 0;
};
@@ -22,7 +22,7 @@ class PageLine final : public PageElement {
public:
PageLine(const TextBlock* block, const int yPos) : PageElement(yPos), block(block) {}
~PageLine() override { delete block; }
void render(EpdRenderer* renderer) override;
void render(EpdRenderer& renderer) override;
void serialize(std::ostream& os) override;
static PageLine* deserialize(std::istream& is);
};
@@ -32,7 +32,7 @@ class Page {
int nextY = 0;
// the list of block index and line numbers on this page
std::vector<PageElement*> elements;
void render(EpdRenderer* renderer) const;
void render(EpdRenderer& renderer) const;
~Page() {
for (const auto element : elements) {
delete element;