feat: Initial support for the x3 (#875)

## Summary

Adds Xteink X3 hardware support to CrossPoint Reader. The X3 uses the
same SSD1677 e-ink controller as the X4 but with a different panel
(792x528 vs 800x480), different button layout, and an I2C fuel gauge
(BQ27220) instead of ADC-based battery reading.

All X3-specific behavior is gated by runtime device detection — X4
behavior is unchanged.

Depends on community-sdk X3 support: open-x4-epaper/community-sdk#19
(merged).

## Changes

### HAL Layer

**HalGPIO** (`lib/hal/HalGPIO.cpp/.h`)
- I2C-based device fingerprinting at boot: probes for BQ27220 fuel
gauge, DS3231 RTC, and QMI8658 IMU to distinguish X3 from X4
- Detection result cached in NVS for fast subsequent boots
- Exposes `deviceIsX3()` / `deviceIsX4()` helpers used throughout the
codebase
- X3 button mapping (7 GPIOs vs X4's layout)
- USB connection detection and wake classification for X3

**HalDisplay** (`lib/hal/HalDisplay.cpp/.h`)
- Calls `einkDisplay.setDisplayX3()` before init when X3 is detected
- Requests display resync after power button / flash wake events
- Runtime display dimension accessors (`getDisplayWidth()`,
`getDisplayHeight()`, `getBufferSize()`)
- Exposed as global `display` instance for use by image converters

**HalPowerManager** (`lib/hal/HalPowerManager.cpp/.h`)
- X3 battery reading via I2C fuel gauge (BQ27220 at 0x55, SOC register)
- X3 power button uses GPIO hold for deep sleep

### Display & Rendering

**GfxRenderer** (`lib/GfxRenderer/GfxRenderer.cpp/.h`)
- Buffer size and display dimensions are now runtime values (not
compile-time constants) to support both panel sizes
- X3 anti-aliasing tuning: only the darker grayscale level is applied to
avoid washed-out text on the X3 panel. X4 retains both levels via
`deviceIsX4()` gate

**Image Converters** (`lib/JpegToBmpConverter`, `lib/PngToBmpConverter`)
- Cover image prescale target uses runtime display dimensions from HAL
instead of hardcoded 800x480

### UI Themes

**BaseTheme / LyraTheme** (`src/components/themes/`)
- X3 button position mapping for the different physical layout
- Adjusted UI element positioning for 792x528 viewport

### Boot & Init

**main.cpp**
- X3 hardware detection logging
- Adjusted init sequence for X3 (no `HalSystem::begin()` dependency on
X3 path)

**HomeActivity**
- Uses runtime `renderer.getBufferSize()` instead of static
`GfxRenderer::getBufferSize()`

FYI I did not add support for the gyro page turner. That can be it's own
PR.
This commit is contained in:
Justin Mitchell
2026-04-04 09:25:43 -06:00
committed by GitHub
parent e6c6e72a24
commit 9b3885135f
16 changed files with 564 additions and 132 deletions

View File

@@ -138,7 +138,7 @@ bool HomeActivity::storeCoverBuffer() {
// Free any existing buffer first
freeCoverBuffer();
const size_t bufferSize = GfxRenderer::getBufferSize();
const size_t bufferSize = renderer.getBufferSize();
coverBuffer = static_cast<uint8_t*>(malloc(bufferSize));
if (!coverBuffer) {
return false;
@@ -158,7 +158,7 @@ bool HomeActivity::restoreCoverBuffer() {
return false;
}
const size_t bufferSize = GfxRenderer::getBufferSize();
const size_t bufferSize = renderer.getBufferSize();
memcpy(frameBuffer, coverBuffer, bufferSize);
return true;
}

View File

@@ -140,7 +140,10 @@ void BaseTheme::drawButtonHints(GfxRenderer& renderer, const char* btn1, const c
constexpr int buttonHeight = BaseMetrics::values.buttonHintsHeight;
constexpr int buttonY = BaseMetrics::values.buttonHintsHeight; // Distance from bottom
constexpr int textYOffset = 7; // Distance from top of button to text baseline
constexpr int buttonPositions[] = {25, 130, 245, 350};
// X3 has wider screen in portrait (528 vs 480), use more spacing
constexpr int x4ButtonPositions[] = {25, 130, 245, 350};
constexpr int x3ButtonPositions[] = {38, 154, 268, 384};
const int* buttonPositions = gpio.deviceIsX3() ? x3ButtonPositions : x4ButtonPositions;
const char* labels[] = {btn1, btn2, btn3, btn4};
for (int i = 0; i < 4; i++) {
@@ -162,50 +165,63 @@ void BaseTheme::drawSideButtonHints(const GfxRenderer& renderer, const char* top
const int screenWidth = renderer.getScreenWidth();
constexpr int buttonWidth = BaseMetrics::values.sideButtonHintsWidth; // Width on screen (height when rotated)
constexpr int buttonHeight = 80; // Height on screen (width when rotated)
constexpr int buttonX = 4; // Distance from right edge
// Position for the button group - buttons share a border so they're adjacent
constexpr int topButtonY = 345; // Top button position
constexpr int buttonMargin = 4;
const char* labels[] = {topBtn, bottomBtn};
if (gpio.deviceIsX3()) {
// X3 layout: Up on left side, Down on right side, positioned higher
constexpr int x3ButtonY = 155;
// Draw the shared border for both buttons as one unit
const int x = screenWidth - buttonX - buttonWidth;
// Draw top button outline (3 sides, bottom open)
if (topBtn != nullptr && topBtn[0] != '\0') {
renderer.drawLine(x, topButtonY, x + buttonWidth - 1, topButtonY); // Top
renderer.drawLine(x, topButtonY, x, topButtonY + buttonHeight - 1); // Left
renderer.drawLine(x + buttonWidth - 1, topButtonY, x + buttonWidth - 1, topButtonY + buttonHeight - 1); // Right
}
// Draw shared middle border
if ((topBtn != nullptr && topBtn[0] != '\0') || (bottomBtn != nullptr && bottomBtn[0] != '\0')) {
renderer.drawLine(x, topButtonY + buttonHeight, x + buttonWidth - 1, topButtonY + buttonHeight); // Shared border
}
// Draw bottom button outline (3 sides, top is shared)
if (bottomBtn != nullptr && bottomBtn[0] != '\0') {
renderer.drawLine(x, topButtonY + buttonHeight, x, topButtonY + 2 * buttonHeight - 1); // Left
renderer.drawLine(x + buttonWidth - 1, topButtonY + buttonHeight, x + buttonWidth - 1,
topButtonY + 2 * buttonHeight - 1); // Right
renderer.drawLine(x, topButtonY + 2 * buttonHeight - 1, x + buttonWidth - 1,
topButtonY + 2 * buttonHeight - 1); // Bottom
}
// Draw text for each button
for (int i = 0; i < 2; i++) {
if (labels[i] != nullptr && labels[i][0] != '\0') {
const int y = topButtonY + i * buttonHeight;
// Draw rotated text centered in the button
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, labels[i]);
if (topBtn != nullptr && topBtn[0] != '\0') {
const int leftX = buttonMargin;
renderer.drawRect(leftX, x3ButtonY, buttonWidth, buttonHeight);
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, topBtn);
const int textHeight = renderer.getTextHeight(SMALL_FONT_ID);
const int textX = leftX + (buttonWidth - textHeight) / 2;
const int textY = x3ButtonY + (buttonHeight + textWidth) / 2;
renderer.drawTextRotated90CW(SMALL_FONT_ID, textX, textY, topBtn);
}
// Center the rotated text in the button
const int textX = x + (buttonWidth - textHeight) / 2;
const int textY = y + (buttonHeight + textWidth) / 2;
if (bottomBtn != nullptr && bottomBtn[0] != '\0') {
const int rightX = screenWidth - buttonMargin - buttonWidth;
renderer.drawRect(rightX, x3ButtonY, buttonWidth, buttonHeight);
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, bottomBtn);
const int textHeight = renderer.getTextHeight(SMALL_FONT_ID);
const int textX = rightX + (buttonWidth - textHeight) / 2;
const int textY = x3ButtonY + (buttonHeight + textWidth) / 2;
renderer.drawTextRotated90CW(SMALL_FONT_ID, textX, textY, bottomBtn);
}
} else {
// X4 layout: Both buttons stacked on right side
constexpr int topButtonY = 345;
const char* labels[] = {topBtn, bottomBtn};
const int x = screenWidth - buttonMargin - buttonWidth;
renderer.drawTextRotated90CW(SMALL_FONT_ID, textX, textY, labels[i]);
if (topBtn != nullptr && topBtn[0] != '\0') {
renderer.drawLine(x, topButtonY, x + buttonWidth - 1, topButtonY);
renderer.drawLine(x, topButtonY, x, topButtonY + buttonHeight - 1);
renderer.drawLine(x + buttonWidth - 1, topButtonY, x + buttonWidth - 1, topButtonY + buttonHeight - 1);
}
if ((topBtn != nullptr && topBtn[0] != '\0') || (bottomBtn != nullptr && bottomBtn[0] != '\0')) {
renderer.drawLine(x, topButtonY + buttonHeight, x + buttonWidth - 1, topButtonY + buttonHeight);
}
if (bottomBtn != nullptr && bottomBtn[0] != '\0') {
renderer.drawLine(x, topButtonY + buttonHeight, x, topButtonY + 2 * buttonHeight - 1);
renderer.drawLine(x + buttonWidth - 1, topButtonY + buttonHeight, x + buttonWidth - 1,
topButtonY + 2 * buttonHeight - 1);
renderer.drawLine(x, topButtonY + 2 * buttonHeight - 1, x + buttonWidth - 1, topButtonY + 2 * buttonHeight - 1);
}
for (int i = 0; i < 2; i++) {
if (labels[i] != nullptr && labels[i][0] != '\0') {
const int y = topButtonY + i * buttonHeight;
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, labels[i]);
const int textHeight = renderer.getTextHeight(SMALL_FONT_ID);
const int textX = x + (buttonWidth - textHeight) / 2;
const int textY = y + (buttonHeight + textWidth) / 2;
renderer.drawTextRotated90CW(SMALL_FONT_ID, textX, textY, labels[i]);
}
}
}
}

View File

@@ -342,7 +342,10 @@ void LyraTheme::drawButtonHints(GfxRenderer& renderer, const char* btn1, const c
constexpr int buttonHeight = LyraMetrics::values.buttonHintsHeight;
constexpr int buttonY = LyraMetrics::values.buttonHintsHeight; // Distance from bottom
constexpr int textYOffset = 7; // Distance from top of button to text baseline
constexpr int buttonPositions[] = {58, 146, 254, 342};
// X3 has wider screen in portrait (528 vs 480), use more spacing
constexpr int x4ButtonPositions[] = {58, 146, 254, 342};
constexpr int x3ButtonPositions[] = {65, 157, 291, 383};
const int* buttonPositions = gpio.deviceIsX3() ? x3ButtonPositions : x4ButtonPositions;
const char* labels[] = {btn1, btn2, btn3, btn4};
for (int i = 0; i < 4; i++) {
@@ -371,34 +374,47 @@ void LyraTheme::drawSideButtonHints(const GfxRenderer& renderer, const char* top
const int screenWidth = renderer.getScreenWidth();
constexpr int buttonWidth = LyraMetrics::values.sideButtonHintsWidth; // Width on screen (height when rotated)
constexpr int buttonHeight = 78; // Height on screen (width when rotated)
// Position for the button group - buttons share a border so they're adjacent
constexpr int buttonMargin = 0;
const char* labels[] = {topBtn, bottomBtn};
if (gpio.deviceIsX3()) {
// X3 layout: Up on left side, Down on right side, positioned higher
constexpr int x3ButtonY = 155;
// Draw the shared border for both buttons as one unit
const int x = screenWidth - buttonWidth;
if (topBtn != nullptr && topBtn[0] != '\0') {
renderer.drawRoundedRect(buttonMargin, x3ButtonY, buttonWidth, buttonHeight, 1, cornerRadius, false, true, false,
true, true);
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, topBtn);
renderer.drawTextRotated90CW(SMALL_FONT_ID, buttonMargin, x3ButtonY + (buttonHeight + textWidth) / 2, topBtn);
}
// Draw top button outline
if (topBtn != nullptr && topBtn[0] != '\0') {
renderer.drawRoundedRect(x, topHintButtonY, buttonWidth, buttonHeight, 1, cornerRadius, true, false, true, false,
true);
}
if (bottomBtn != nullptr && bottomBtn[0] != '\0') {
const int rightX = screenWidth - buttonWidth;
renderer.drawRoundedRect(rightX, x3ButtonY, buttonWidth, buttonHeight, 1, cornerRadius, true, false, true, false,
true);
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, bottomBtn);
renderer.drawTextRotated90CW(SMALL_FONT_ID, rightX, x3ButtonY + (buttonHeight + textWidth) / 2, bottomBtn);
}
} else {
// X4 layout: Both buttons stacked on right side
const char* labels[] = {topBtn, bottomBtn};
const int x = screenWidth - buttonWidth;
// Draw bottom button outline
if (bottomBtn != nullptr && bottomBtn[0] != '\0') {
renderer.drawRoundedRect(x, topHintButtonY + buttonHeight + 5, buttonWidth, buttonHeight, 1, cornerRadius, true,
false, true, false, true);
}
if (topBtn != nullptr && topBtn[0] != '\0') {
renderer.drawRoundedRect(x, topHintButtonY, buttonWidth, buttonHeight, 1, cornerRadius, true, false, true, false,
true);
}
// Draw text for each button
for (int i = 0; i < 2; i++) {
if (labels[i] != nullptr && labels[i][0] != '\0') {
const int y = topHintButtonY + (i * buttonHeight + 5);
if (bottomBtn != nullptr && bottomBtn[0] != '\0') {
renderer.drawRoundedRect(x, topHintButtonY + buttonHeight + 5, buttonWidth, buttonHeight, 1, cornerRadius, true,
false, true, false, true);
}
// Draw rotated text centered in the button
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, labels[i]);
renderer.drawTextRotated90CW(SMALL_FONT_ID, x, y + (buttonHeight + textWidth) / 2, labels[i]);
for (int i = 0; i < 2; i++) {
if (labels[i] != nullptr && labels[i][0] != '\0') {
const int y = topHintButtonY + (i * buttonHeight) + 5;
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, labels[i]);
renderer.drawTextRotated90CW(SMALL_FONT_ID, x, y + (buttonHeight + textWidth) / 2, labels[i]);
}
}
}
}

View File

@@ -27,8 +27,6 @@
#include "util/ButtonNavigator.h"
#include "util/ScreenshotUtil.h"
HalDisplay display;
HalGPIO gpio;
MappedInputManager mappedInputManager(gpio);
GfxRenderer renderer(display);
ActivityManager activityManager(renderer, mappedInputManager);
@@ -171,7 +169,6 @@ void verifyPowerButtonDuration() {
powerManager.startDeepSleep(gpio);
}
}
void waitForPowerRelease() {
gpio.update();
while (gpio.isPressed(HalGPIO::BTN_POWER)) {
@@ -189,7 +186,6 @@ void enterDeepSleep() {
activityManager.goToSleep();
display.deepSleep();
LOG_DBG("MAIN", "Power button press calibration value: %lu ms", t2 - t1);
LOG_DBG("MAIN", "Entering deep sleep");
powerManager.startDeepSleep(gpio);
@@ -235,15 +231,17 @@ void setup() {
gpio.begin();
powerManager.begin();
// Only start serial if USB connected
#ifdef ENABLE_SERIAL_LOG
if (gpio.isUsbConnected()) {
Serial.begin(115200);
// Wait up to 3 seconds for Serial to be ready to catch early logs
unsigned long start = millis();
while (!Serial && (millis() - start) < 3000) {
const unsigned long start = millis();
while (!Serial && (millis() - start) < 500) {
delay(10);
}
}
#endif
LOG_INF("MAIN", "Hardware detect: %s", gpio.deviceIsX3() ? "X3" : "X4");
// SD Card Initialization
// We need 6 open files concurrently when parsing a new chapter
@@ -263,11 +261,12 @@ void setup() {
UITheme::getInstance().reload();
ButtonNavigator::setMappedInputManager(mappedInputManager);
switch (gpio.getWakeupReason()) {
const auto wakeupReason = gpio.getWakeupReason();
switch (wakeupReason) {
case HalGPIO::WakeupReason::PowerButton:
// For normal wakeups, verify power button press duration
LOG_DBG("MAIN", "Verifying power button press duration");
verifyPowerButtonDuration();
gpio.verifyPowerButtonWakeup(SETTINGS.getPowerButtonDuration(),
SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::SLEEP);
break;
case HalGPIO::WakeupReason::AfterUSBPower:
// If USB power caused a cold boot, go back to sleep
@@ -332,9 +331,10 @@ void loop() {
String cmd = line.substring(4);
cmd.trim();
if (cmd == "SCREENSHOT") {
logSerial.printf("SCREENSHOT_START:%d\n", HalDisplay::BUFFER_SIZE);
const uint32_t bufferSize = display.getBufferSize();
logSerial.printf("SCREENSHOT_START:%d\n", bufferSize);
uint8_t* buf = display.getFrameBuffer();
logSerial.write(buf, HalDisplay::BUFFER_SIZE);
logSerial.write(buf, bufferSize);
logSerial.printf("SCREENSHOT_END\n");
}
}