feat: add HalDisplay and HalGPIO (#522)

## Summary

Extracted some changes from
https://github.com/crosspoint-reader/crosspoint-reader/pull/500 to make
reviewing easier

This PR adds HAL (Hardware Abstraction Layer) for display and GPIO
components, making it easier to write a stub or an emulated
implementation of the hardware.

SD card HAL will be added via another PR, because it's a bit more
tricky.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? **NO**
This commit is contained in:
Xuan-Son Nguyen
2026-01-27 18:50:15 +01:00
committed by GitHub
parent 172916afd4
commit da4d3b5ea5
14 changed files with 322 additions and 148 deletions

View File

@@ -10,19 +10,19 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
// Logical portrait (480x800) → panel (800x480)
// Rotation: 90 degrees clockwise
*rotatedX = y;
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - x;
break;
}
case LandscapeClockwise: {
// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and left/right)
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - x;
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - y;
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - x;
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - y;
break;
}
case PortraitInverted: {
// Logical portrait (480x800) → panel (800x480)
// Rotation: 90 degrees counter-clockwise
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - y;
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - y;
*rotatedY = x;
break;
}
@@ -36,7 +36,7 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
}
void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
// Early return if no framebuffer is set
if (!frameBuffer) {
@@ -49,14 +49,13 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
rotateCoordinates(x, y, &rotatedX, &rotatedY);
// Bounds checking against physical panel dimensions
if (rotatedX < 0 || rotatedX >= EInkDisplay::DISPLAY_WIDTH || rotatedY < 0 ||
rotatedY >= EInkDisplay::DISPLAY_HEIGHT) {
if (rotatedX < 0 || rotatedX >= HalDisplay::DISPLAY_WIDTH || rotatedY < 0 || rotatedY >= HalDisplay::DISPLAY_HEIGHT) {
Serial.printf("[%lu] [GFX] !! Outside range (%d, %d) -> (%d, %d)\n", millis(), x, y, rotatedX, rotatedY);
return;
}
// Calculate byte position and bit position
const uint16_t byteIndex = rotatedY * EInkDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint16_t byteIndex = rotatedY * HalDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint8_t bitPosition = 7 - (rotatedX % 8); // MSB first
if (state) {
@@ -164,7 +163,7 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
break;
}
// TODO: Rotate bits
einkDisplay.drawImage(bitmap, rotatedX, rotatedY, width, height);
display.drawImage(bitmap, rotatedX, rotatedY, width, height);
}
void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth, const int maxHeight,
@@ -399,22 +398,20 @@ void GfxRenderer::fillPolygon(const int* xPoints, const int* yPoints, int numPoi
free(nodeX);
}
void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
void GfxRenderer::clearScreen(const uint8_t color) const { display.clearScreen(color); }
void GfxRenderer::invertScreen() const {
uint8_t* buffer = einkDisplay.getFrameBuffer();
uint8_t* buffer = display.getFrameBuffer();
if (!buffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in invertScreen\n", millis());
return;
}
for (int i = 0; i < EInkDisplay::BUFFER_SIZE; i++) {
for (int i = 0; i < HalDisplay::BUFFER_SIZE; i++) {
buffer[i] = ~buffer[i];
}
}
void GfxRenderer::displayBuffer(const EInkDisplay::RefreshMode refreshMode) const {
einkDisplay.displayBuffer(refreshMode);
}
void GfxRenderer::displayBuffer(const HalDisplay::RefreshMode refreshMode) const { display.displayBuffer(refreshMode); }
std::string GfxRenderer::truncatedText(const int fontId, const char* text, const int maxWidth,
const EpdFontFamily::Style style) const {
@@ -433,13 +430,13 @@ int GfxRenderer::getScreenWidth() const {
case Portrait:
case PortraitInverted:
// 480px wide in portrait logical coordinates
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
case LandscapeClockwise:
case LandscapeCounterClockwise:
// 800px wide in landscape logical coordinates
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
}
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
}
int GfxRenderer::getScreenHeight() const {
@@ -447,13 +444,13 @@ int GfxRenderer::getScreenHeight() const {
case Portrait:
case PortraitInverted:
// 800px tall in portrait logical coordinates
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
case LandscapeClockwise:
case LandscapeCounterClockwise:
// 480px tall in landscape logical coordinates
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
}
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
}
int GfxRenderer::getSpaceWidth(const int fontId) const {
@@ -653,17 +650,18 @@ void GfxRenderer::drawTextRotated90CW(const int fontId, const int x, const int y
}
}
uint8_t* GfxRenderer::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
uint8_t* GfxRenderer::getFrameBuffer() const { return display.getFrameBuffer(); }
size_t GfxRenderer::getBufferSize() { return EInkDisplay::BUFFER_SIZE; }
size_t GfxRenderer::getBufferSize() { return HalDisplay::BUFFER_SIZE; }
void GfxRenderer::grayscaleRevert() const { einkDisplay.grayscaleRevert(); }
// unused
// void GfxRenderer::grayscaleRevert() const { display.grayscaleRevert(); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { einkDisplay.copyGrayscaleLsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { display.copyGrayscaleLsbBuffers(display.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { einkDisplay.copyGrayscaleMsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { display.copyGrayscaleMsbBuffers(display.getFrameBuffer()); }
void GfxRenderer::displayGrayBuffer() const { einkDisplay.displayGrayBuffer(); }
void GfxRenderer::displayGrayBuffer() const { display.displayGrayBuffer(); }
void GfxRenderer::freeBwBufferChunks() {
for (auto& bwBufferChunk : bwBufferChunks) {
@@ -681,7 +679,7 @@ void GfxRenderer::freeBwBufferChunks() {
* Returns true if buffer was stored successfully, false if allocation failed.
*/
bool GfxRenderer::storeBwBuffer() {
const uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
const uint8_t* frameBuffer = display.getFrameBuffer();
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in storeBwBuffer\n", millis());
return false;
@@ -736,7 +734,7 @@ void GfxRenderer::restoreBwBuffer() {
return;
}
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in restoreBwBuffer\n", millis());
freeBwBufferChunks();
@@ -755,7 +753,7 @@ void GfxRenderer::restoreBwBuffer() {
memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
}
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
display.cleanupGrayscaleBuffers(frameBuffer);
freeBwBufferChunks();
Serial.printf("[%lu] [GFX] Restored and freed BW buffer chunks\n", millis());
@@ -766,9 +764,9 @@ void GfxRenderer::restoreBwBuffer() {
* Use this when BW buffer was re-rendered instead of stored/restored.
*/
void GfxRenderer::cleanupGrayscaleWithFrameBuffer() const {
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
if (frameBuffer) {
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
display.cleanupGrayscaleBuffers(frameBuffer);
}
}

View File

@@ -1,7 +1,7 @@
#pragma once
#include <EInkDisplay.h>
#include <EpdFontFamily.h>
#include <HalDisplay.h>
#include <map>
@@ -21,11 +21,11 @@ class GfxRenderer {
private:
static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
static constexpr size_t BW_BUFFER_NUM_CHUNKS = EInkDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == EInkDisplay::BUFFER_SIZE,
static constexpr size_t BW_BUFFER_NUM_CHUNKS = HalDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == HalDisplay::BUFFER_SIZE,
"BW buffer chunking does not line up with display buffer size");
EInkDisplay& einkDisplay;
HalDisplay& display;
RenderMode renderMode;
Orientation orientation;
uint8_t* bwBufferChunks[BW_BUFFER_NUM_CHUNKS] = {nullptr};
@@ -36,7 +36,7 @@ class GfxRenderer {
void rotateCoordinates(int x, int y, int* rotatedX, int* rotatedY) const;
public:
explicit GfxRenderer(EInkDisplay& einkDisplay) : einkDisplay(einkDisplay), renderMode(BW), orientation(Portrait) {}
explicit GfxRenderer(HalDisplay& halDisplay) : display(halDisplay), renderMode(BW), orientation(Portrait) {}
~GfxRenderer() { freeBwBufferChunks(); }
static constexpr int VIEWABLE_MARGIN_TOP = 9;
@@ -54,7 +54,7 @@ class GfxRenderer {
// Screen ops
int getScreenWidth() const;
int getScreenHeight() const;
void displayBuffer(EInkDisplay::RefreshMode refreshMode = EInkDisplay::FAST_REFRESH) const;
void displayBuffer(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
// EXPERIMENTAL: Windowed update - display only a rectangular region
void displayWindow(int x, int y, int width, int height) const;
void invertScreen() const;