feat: add HalDisplay and HalGPIO (#522)
## Summary Extracted some changes from https://github.com/crosspoint-reader/crosspoint-reader/pull/500 to make reviewing easier This PR adds HAL (Hardware Abstraction Layer) for display and GPIO components, making it easier to write a stub or an emulated implementation of the hardware. SD card HAL will be added via another PR, because it's a bit more tricky. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO**
This commit is contained in:
@@ -10,19 +10,19 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
|
||||
// Logical portrait (480x800) → panel (800x480)
|
||||
// Rotation: 90 degrees clockwise
|
||||
*rotatedX = y;
|
||||
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
|
||||
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - x;
|
||||
break;
|
||||
}
|
||||
case LandscapeClockwise: {
|
||||
// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and left/right)
|
||||
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - x;
|
||||
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - y;
|
||||
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - x;
|
||||
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - y;
|
||||
break;
|
||||
}
|
||||
case PortraitInverted: {
|
||||
// Logical portrait (480x800) → panel (800x480)
|
||||
// Rotation: 90 degrees counter-clockwise
|
||||
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - y;
|
||||
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - y;
|
||||
*rotatedY = x;
|
||||
break;
|
||||
}
|
||||
@@ -36,7 +36,7 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
|
||||
}
|
||||
|
||||
void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
|
||||
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
|
||||
uint8_t* frameBuffer = display.getFrameBuffer();
|
||||
|
||||
// Early return if no framebuffer is set
|
||||
if (!frameBuffer) {
|
||||
@@ -49,14 +49,13 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
|
||||
rotateCoordinates(x, y, &rotatedX, &rotatedY);
|
||||
|
||||
// Bounds checking against physical panel dimensions
|
||||
if (rotatedX < 0 || rotatedX >= EInkDisplay::DISPLAY_WIDTH || rotatedY < 0 ||
|
||||
rotatedY >= EInkDisplay::DISPLAY_HEIGHT) {
|
||||
if (rotatedX < 0 || rotatedX >= HalDisplay::DISPLAY_WIDTH || rotatedY < 0 || rotatedY >= HalDisplay::DISPLAY_HEIGHT) {
|
||||
Serial.printf("[%lu] [GFX] !! Outside range (%d, %d) -> (%d, %d)\n", millis(), x, y, rotatedX, rotatedY);
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate byte position and bit position
|
||||
const uint16_t byteIndex = rotatedY * EInkDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
|
||||
const uint16_t byteIndex = rotatedY * HalDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
|
||||
const uint8_t bitPosition = 7 - (rotatedX % 8); // MSB first
|
||||
|
||||
if (state) {
|
||||
@@ -164,7 +163,7 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
|
||||
break;
|
||||
}
|
||||
// TODO: Rotate bits
|
||||
einkDisplay.drawImage(bitmap, rotatedX, rotatedY, width, height);
|
||||
display.drawImage(bitmap, rotatedX, rotatedY, width, height);
|
||||
}
|
||||
|
||||
void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth, const int maxHeight,
|
||||
@@ -399,22 +398,20 @@ void GfxRenderer::fillPolygon(const int* xPoints, const int* yPoints, int numPoi
|
||||
free(nodeX);
|
||||
}
|
||||
|
||||
void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
|
||||
void GfxRenderer::clearScreen(const uint8_t color) const { display.clearScreen(color); }
|
||||
|
||||
void GfxRenderer::invertScreen() const {
|
||||
uint8_t* buffer = einkDisplay.getFrameBuffer();
|
||||
uint8_t* buffer = display.getFrameBuffer();
|
||||
if (!buffer) {
|
||||
Serial.printf("[%lu] [GFX] !! No framebuffer in invertScreen\n", millis());
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < EInkDisplay::BUFFER_SIZE; i++) {
|
||||
for (int i = 0; i < HalDisplay::BUFFER_SIZE; i++) {
|
||||
buffer[i] = ~buffer[i];
|
||||
}
|
||||
}
|
||||
|
||||
void GfxRenderer::displayBuffer(const EInkDisplay::RefreshMode refreshMode) const {
|
||||
einkDisplay.displayBuffer(refreshMode);
|
||||
}
|
||||
void GfxRenderer::displayBuffer(const HalDisplay::RefreshMode refreshMode) const { display.displayBuffer(refreshMode); }
|
||||
|
||||
std::string GfxRenderer::truncatedText(const int fontId, const char* text, const int maxWidth,
|
||||
const EpdFontFamily::Style style) const {
|
||||
@@ -433,13 +430,13 @@ int GfxRenderer::getScreenWidth() const {
|
||||
case Portrait:
|
||||
case PortraitInverted:
|
||||
// 480px wide in portrait logical coordinates
|
||||
return EInkDisplay::DISPLAY_HEIGHT;
|
||||
return HalDisplay::DISPLAY_HEIGHT;
|
||||
case LandscapeClockwise:
|
||||
case LandscapeCounterClockwise:
|
||||
// 800px wide in landscape logical coordinates
|
||||
return EInkDisplay::DISPLAY_WIDTH;
|
||||
return HalDisplay::DISPLAY_WIDTH;
|
||||
}
|
||||
return EInkDisplay::DISPLAY_HEIGHT;
|
||||
return HalDisplay::DISPLAY_HEIGHT;
|
||||
}
|
||||
|
||||
int GfxRenderer::getScreenHeight() const {
|
||||
@@ -447,13 +444,13 @@ int GfxRenderer::getScreenHeight() const {
|
||||
case Portrait:
|
||||
case PortraitInverted:
|
||||
// 800px tall in portrait logical coordinates
|
||||
return EInkDisplay::DISPLAY_WIDTH;
|
||||
return HalDisplay::DISPLAY_WIDTH;
|
||||
case LandscapeClockwise:
|
||||
case LandscapeCounterClockwise:
|
||||
// 480px tall in landscape logical coordinates
|
||||
return EInkDisplay::DISPLAY_HEIGHT;
|
||||
return HalDisplay::DISPLAY_HEIGHT;
|
||||
}
|
||||
return EInkDisplay::DISPLAY_WIDTH;
|
||||
return HalDisplay::DISPLAY_WIDTH;
|
||||
}
|
||||
|
||||
int GfxRenderer::getSpaceWidth(const int fontId) const {
|
||||
@@ -653,17 +650,18 @@ void GfxRenderer::drawTextRotated90CW(const int fontId, const int x, const int y
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t* GfxRenderer::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
|
||||
uint8_t* GfxRenderer::getFrameBuffer() const { return display.getFrameBuffer(); }
|
||||
|
||||
size_t GfxRenderer::getBufferSize() { return EInkDisplay::BUFFER_SIZE; }
|
||||
size_t GfxRenderer::getBufferSize() { return HalDisplay::BUFFER_SIZE; }
|
||||
|
||||
void GfxRenderer::grayscaleRevert() const { einkDisplay.grayscaleRevert(); }
|
||||
// unused
|
||||
// void GfxRenderer::grayscaleRevert() const { display.grayscaleRevert(); }
|
||||
|
||||
void GfxRenderer::copyGrayscaleLsbBuffers() const { einkDisplay.copyGrayscaleLsbBuffers(einkDisplay.getFrameBuffer()); }
|
||||
void GfxRenderer::copyGrayscaleLsbBuffers() const { display.copyGrayscaleLsbBuffers(display.getFrameBuffer()); }
|
||||
|
||||
void GfxRenderer::copyGrayscaleMsbBuffers() const { einkDisplay.copyGrayscaleMsbBuffers(einkDisplay.getFrameBuffer()); }
|
||||
void GfxRenderer::copyGrayscaleMsbBuffers() const { display.copyGrayscaleMsbBuffers(display.getFrameBuffer()); }
|
||||
|
||||
void GfxRenderer::displayGrayBuffer() const { einkDisplay.displayGrayBuffer(); }
|
||||
void GfxRenderer::displayGrayBuffer() const { display.displayGrayBuffer(); }
|
||||
|
||||
void GfxRenderer::freeBwBufferChunks() {
|
||||
for (auto& bwBufferChunk : bwBufferChunks) {
|
||||
@@ -681,7 +679,7 @@ void GfxRenderer::freeBwBufferChunks() {
|
||||
* Returns true if buffer was stored successfully, false if allocation failed.
|
||||
*/
|
||||
bool GfxRenderer::storeBwBuffer() {
|
||||
const uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
|
||||
const uint8_t* frameBuffer = display.getFrameBuffer();
|
||||
if (!frameBuffer) {
|
||||
Serial.printf("[%lu] [GFX] !! No framebuffer in storeBwBuffer\n", millis());
|
||||
return false;
|
||||
@@ -736,7 +734,7 @@ void GfxRenderer::restoreBwBuffer() {
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
|
||||
uint8_t* frameBuffer = display.getFrameBuffer();
|
||||
if (!frameBuffer) {
|
||||
Serial.printf("[%lu] [GFX] !! No framebuffer in restoreBwBuffer\n", millis());
|
||||
freeBwBufferChunks();
|
||||
@@ -755,7 +753,7 @@ void GfxRenderer::restoreBwBuffer() {
|
||||
memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
|
||||
}
|
||||
|
||||
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
|
||||
display.cleanupGrayscaleBuffers(frameBuffer);
|
||||
|
||||
freeBwBufferChunks();
|
||||
Serial.printf("[%lu] [GFX] Restored and freed BW buffer chunks\n", millis());
|
||||
@@ -766,9 +764,9 @@ void GfxRenderer::restoreBwBuffer() {
|
||||
* Use this when BW buffer was re-rendered instead of stored/restored.
|
||||
*/
|
||||
void GfxRenderer::cleanupGrayscaleWithFrameBuffer() const {
|
||||
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
|
||||
uint8_t* frameBuffer = display.getFrameBuffer();
|
||||
if (frameBuffer) {
|
||||
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
|
||||
display.cleanupGrayscaleBuffers(frameBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <EInkDisplay.h>
|
||||
#include <EpdFontFamily.h>
|
||||
#include <HalDisplay.h>
|
||||
|
||||
#include <map>
|
||||
|
||||
@@ -21,11 +21,11 @@ class GfxRenderer {
|
||||
|
||||
private:
|
||||
static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
|
||||
static constexpr size_t BW_BUFFER_NUM_CHUNKS = EInkDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
|
||||
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == EInkDisplay::BUFFER_SIZE,
|
||||
static constexpr size_t BW_BUFFER_NUM_CHUNKS = HalDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
|
||||
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == HalDisplay::BUFFER_SIZE,
|
||||
"BW buffer chunking does not line up with display buffer size");
|
||||
|
||||
EInkDisplay& einkDisplay;
|
||||
HalDisplay& display;
|
||||
RenderMode renderMode;
|
||||
Orientation orientation;
|
||||
uint8_t* bwBufferChunks[BW_BUFFER_NUM_CHUNKS] = {nullptr};
|
||||
@@ -36,7 +36,7 @@ class GfxRenderer {
|
||||
void rotateCoordinates(int x, int y, int* rotatedX, int* rotatedY) const;
|
||||
|
||||
public:
|
||||
explicit GfxRenderer(EInkDisplay& einkDisplay) : einkDisplay(einkDisplay), renderMode(BW), orientation(Portrait) {}
|
||||
explicit GfxRenderer(HalDisplay& halDisplay) : display(halDisplay), renderMode(BW), orientation(Portrait) {}
|
||||
~GfxRenderer() { freeBwBufferChunks(); }
|
||||
|
||||
static constexpr int VIEWABLE_MARGIN_TOP = 9;
|
||||
@@ -54,7 +54,7 @@ class GfxRenderer {
|
||||
// Screen ops
|
||||
int getScreenWidth() const;
|
||||
int getScreenHeight() const;
|
||||
void displayBuffer(EInkDisplay::RefreshMode refreshMode = EInkDisplay::FAST_REFRESH) const;
|
||||
void displayBuffer(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
|
||||
// EXPERIMENTAL: Windowed update - display only a rectangular region
|
||||
void displayWindow(int x, int y, int width, int height) const;
|
||||
void invertScreen() const;
|
||||
|
||||
Reference in New Issue
Block a user