feat: Lyra screens (#732)

## Summary

Implements Lyra theme for some more Crosspoint screens:

![IMG_7960
Medium](https://github.com/user-attachments/assets/5d97d91d-e5eb-4296-bbf4-917e142d9095)
![IMG_7961
Medium](https://github.com/user-attachments/assets/02d61964-2632-45ff-83c7-48b95882eb9c)
![IMG_7962
Medium](https://github.com/user-attachments/assets/cf42d20f-3a85-4669-b497-1cac4653fa5a)
![IMG_7963
Medium](https://github.com/user-attachments/assets/a8f59c37-db70-407c-a06d-3e40613a0f55)
![IMG_7964
Medium](https://github.com/user-attachments/assets/0fdaac72-077a-48f6-a8c5-1cd806a58937)
![IMG_7965
Medium](https://github.com/user-attachments/assets/5169f037-8ba8-4488-9a8a-06f5146ec1d9)


## Additional Context

- A bit of refactoring for list scrolling logic

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _**NO**_

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
This commit is contained in:
CaptainFrito
2026-02-19 17:16:55 +07:00
committed by GitHub
parent c6ddc5d6a0
commit e7ee6ff05e
38 changed files with 787 additions and 551 deletions

View File

@@ -334,7 +334,9 @@ void GfxRenderer::fillRoundedRect(const int x, const int y, const int width, con
return;
}
const int maxRadius = std::min({cornerRadius, width / 2, height / 2});
// Assume if we're not rounding all corners then we are only rounding one side
const int roundedSides = (!roundTopLeft || !roundTopRight || !roundBottomLeft || !roundBottomRight) ? 1 : 2;
const int maxRadius = std::min({cornerRadius, width / roundedSides, height / roundedSides});
if (maxRadius <= 0) {
fillRectDither(x, y, width, height, color);
return;
@@ -345,10 +347,16 @@ void GfxRenderer::fillRoundedRect(const int x, const int y, const int width, con
fillRectDither(x + maxRadius + 1, y, horizontalWidth - 2, height, color);
}
const int verticalHeight = height - 2 * maxRadius - 2;
if (verticalHeight > 0) {
fillRectDither(x, y + maxRadius + 1, maxRadius + 1, verticalHeight, color);
fillRectDither(x + width - maxRadius - 1, y + maxRadius + 1, maxRadius + 1, verticalHeight, color);
const int leftFillTop = y + (roundTopLeft ? (maxRadius + 1) : 0);
const int leftFillBottom = y + height - 1 - (roundBottomLeft ? (maxRadius + 1) : 0);
if (leftFillBottom >= leftFillTop) {
fillRectDither(x, leftFillTop, maxRadius + 1, leftFillBottom - leftFillTop + 1, color);
}
const int rightFillTop = y + (roundTopRight ? (maxRadius + 1) : 0);
const int rightFillBottom = y + height - 1 - (roundBottomRight ? (maxRadius + 1) : 0);
if (rightFillBottom >= rightFillTop) {
fillRectDither(x + width - maxRadius - 1, rightFillTop, maxRadius + 1, rightFillBottom - rightFillTop + 1, color);
}
auto fillArcTemplated = [this](int maxRadius, int cx, int cy, int xDir, int yDir, Color color) {
@@ -372,26 +380,18 @@ void GfxRenderer::fillRoundedRect(const int x, const int y, const int width, con
if (roundTopLeft) {
fillArcTemplated(maxRadius, x + maxRadius, y + maxRadius, -1, -1, color);
} else {
fillRectDither(x, y, maxRadius + 1, maxRadius + 1, color);
}
if (roundTopRight) {
fillArcTemplated(maxRadius, x + width - maxRadius - 1, y + maxRadius, 1, -1, color);
} else {
fillRectDither(x + width - maxRadius - 1, y, maxRadius + 1, maxRadius + 1, color);
}
if (roundBottomRight) {
fillArcTemplated(maxRadius, x + width - maxRadius - 1, y + height - maxRadius - 1, 1, 1, color);
} else {
fillRectDither(x + width - maxRadius - 1, y + height - maxRadius - 1, maxRadius + 1, maxRadius + 1, color);
}
if (roundBottomLeft) {
fillArcTemplated(maxRadius, x + maxRadius, y + height - maxRadius - 1, -1, 1, color);
} else {
fillRectDither(x, y + height - maxRadius - 1, maxRadius + 1, maxRadius + 1, color);
}
}