RecentBooksActivity was passing initialSkipRelease=false when opening
BookManageMenuActivity via long-press Confirm. The button release
event was consumed by the menu as a selection of the first item
(Book Info). Pass true to match HomeActivity's existing behavior.
Made-with: Cursor
- Fix BookInfo buttons: Left/Right front = scroll down/up, Confirm = no-op,
side buttons retained. Separate Up/Down hints on btn3/btn4.
- Fallback load: try epub.load(true, true) when cache-only load fails,
so Book Info works for unopened books.
- Add "Book Info" to ManageBook menu (BOOK_INFO action) with handlers in
all 4 result sites (Home, Recent, FileBrowser, Reader).
- Fix HomeActivity cover regen: call generateCoverBmp(false) + validate
with isValidThumbnailBmp before falling to placeholder, matching the
reader's multi-tier fallback pipeline. Same for XTC branch.
Made-with: Cursor
Ports upstream PR #1342 (feat: Add Book Info screen, richer metadata,
and safer file-browser controls) with mod-specific adaptations:
- Parse and cache series, seriesIndex, description from EPUB OPF
- Bump book.bin cache version to 6 for new metadata fields
- Add BookInfoActivity (new screen) accessible via Right button in FileBrowser
- Add ManageBook menu via Left button in FileBrowser (replaces upstream hidden delete)
- Guard all delete/archive actions with ConfirmationActivity (10 call sites)
- Add inputArmed gating to ConfirmationActivity to prevent accidental confirmation
- Safe deserialization: readString now returns bool with MAX_STRING_LENGTH guard
- Add series field to RecentBooksStore with JSON and binary serialization
- Add i18n keys: STR_BOOK_INFO, STR_AUTHOR, STR_SERIES, STR_FILE_SIZE, etc.
Made-with: Cursor
- Add drawPixelGray to GfxRenderer for letterbox fill rendering
- Add PRERENDER_THUMB_HEIGHTS to UITheme for placeholder cover generation
- Add [env:mod] build environment to platformio.ini
- Implement sleep screen letterbox fill (solid/dithered) with edge
caching in SleepActivity, including placeholder cover fallback
- Add Clock settings category to SettingsActivity with timezone,
NTP sync, and set-time actions; replace CalibreSettings with
OpdsServerListActivity; add DynamicEnum rendering support
- Add long-press book management to RecentBooksActivity
Made-with: Cursor
## Summary
**What is the goal of this PR?**
This change avoids the pattern of creating a `std::string` using
`.substr` in order to compare against a file extension literal.
```c++
std::string path;
if (path.length() >= 4 && path.substr(path.length() - 4) == ".ext")
```
The `checkFileExtension` utility has moved from StringUtils to
FsHelpers, to be available to code in lib/. The signature now accepts a
`std::string_view` instead of `std::string`, which makes the single
implementation reusable for Arduino `String`.
Added utility functions for commonly repeated extensions.
These changes **save about 2 KB of flash (5,999,427 to 5,997,343)**.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
Ref comment:
https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640
This PR introduces `ActivityManager`, which mirrors the same concept of
Activity in Android, where an activity represents a single screen of the
UI. The manager is responsible for launching activities, and ensuring
that only one activity is active at a time.
Main differences from Android's ActivityManager:
- No concept of Bundle or Intent extras
- No onPause/onResume, since we don't have a concept of background
activities
- onActivityResult is implemented via a callback instead of a separate
method, for simplicity
## Key changes
- Single `renderTask` shared across all activities
- No more sub-activity, we manage them using a stack; Results can be
passed via `startActivityForResult` and `setResult`
- Activity can call `finish()` to destroy themself, but the actual
deletion will be handled by `ActivityManager` to avoid `delete this`
pattern
As a bonus: the manager will automatically call `requestUpdate()` when
returning from another activity
## Example usage
**BEFORE**:
```cpp
// caller
enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
// subactivity
onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior)
```
**AFTER**: (mirrors the `startActivityForResult` and `setResult` from
android)
```cpp
// caller
startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput),
[this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); });
// subactivity
ActivityResult result;
result.isCancelled = false;
result.selectedNetworkMode = mode;
setResult(result);
finish(); // signals to ActivityManager to go back to last activity AFTER this function returns
```
TODO:
- [x] Reconsider if the `Intent` is really necessary or it should be
removed (note: it's inspired by
[Intent](https://developer.android.com/guide/components/intents-common)
from Android API) ==> I decided to keep this pattern fr clarity
- [x] Verify if behavior is still correct (i.e. back from sub-activity)
- [x] Refactor the `ActivityWithSubactivity` to just simple `Activity`
--> We are using a stack for keeping track of sub-activity now
- [x] Use single task for rendering --> avoid allocating 8KB stack per
activity
- [x] Implement the idea of [Activity
result](https://developer.android.com/training/basics/intents/result)
--> Allow sub-activity like Wifi to report back the status (connected,
failed, etc)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **PARTIALLY**, some
repetitive migrations are done by Claude, but I'm the one how ultimately
approve it
---------
Co-authored-by: Zach Nelson <zach@zdnelson.com>
## Summary
**What is the goal of this PR?**
Small cleanup to make getTheme and getMetrics methods on UITheme const.
They return const refs, so updated call sites to use `const auto&`.
Realistically this won't make much performance difference, but it better
conveys the nature of theme metrics being shared const state.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
**What is the goal of this PR?**
This PR introduces Internationalization (i18n) support, enabling users
to switch the UI language dynamically.
**What changes are included?**
- Core Logic: Added I18n class (`lib/I18n/I18n.h/cpp`) to manage
language state and string retrieval.
- Data Structures:
- `lib/I18n/I18nStrings.h/cpp`: Static string arrays for each supported
language.
- `lib/I18n/I18nKeys.h`: Enum definitions for type-safe string access.
- `lib/I18n/translations.csv`: single source of truth.
- Documentation: Added `docs/i18n.md` detailing the workflow for
developers and translators.
- New Settings activity:
`src/activities/settings/LanguageSelectActivity.h/cpp`
## Additional Context
This implementation (building on concepts from #505) prioritizes
performance and memory efficiency.
The core approach is to store all localized strings for each language in
dedicated arrays and access them via enums. This provides O(1) access
with zero runtime overhead, and avoids the heap allocations, hashing,
and collision handling required by `std::map` or `std::unordered_map`.
The main trade-off is that enums and string arrays must remain perfectly
synchronized—any mismatch would result in incorrect strings being
displayed in the UI.
To eliminate this risk, I added a Python script that automatically
generates `I18nStrings.h/.cpp` and `I18nKeys.h` from a CSV file, which
will serve as the single source of truth for all translations. The full
design and workflow are documented in `docs/i18n.md`.
### Next Steps
- [x] Python script `generate_i18n.py` to auto-generate C++ files from
CSV
- [x] Populate translations.csv with initial translations.
Currently available translations: English, Español, Français, Deutsch,
Čeština, Português (Brasil), Русский, Svenska.
Thanks, community!
**Status:** EDIT: ready to be merged.
As a proof of concept, the SPANISH strings currently mirror the English
ones, but are fully uppercased.
---
### AI Usage
Did you use AI tools to help write this code? _**< PARTIALLY >**_
I used AI for the black work of replacing strings with I18n references
across the project, and for generating the documentation. EDIT: also
some help with merging changes from master.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: yeyeto2788 <juanernestobiondi@gmail.com>
## Summary
Currently, each activity has to manage their own `displayTaskLoop` which
adds redundant boilerplate code. The loop is a wait loop which is also
not the best practice, as the `updateRequested` boolean is not protected
by a mutex.
In this PR:
- Move `displayTaskLoop` to the super `Activity` class
- Replace `updateRequested` with freeRTOS's [direct to task
notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications)
- For `ActivityWithSubactivity`, whenever a sub-activity is present, the
parent's `render()` automatically goes inactive
With this change, activities now only need to expose `render()`
function, and anywhere in the code base can call `requestUpdate()` to
request a new rendering pass.
## Additional Context
In theory, this change may also make the battery life a bit better,
since one wait loop is removed. Although the equipment in my home lab
wasn't been able to verify it (the electric current is too noisy and
small). Would appreciate if anyone has any insights on this subject.
Update: I managed to hack [a small piece of
code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage)
that allow tracking CPU idle time.
The CPU load does decrease a bit (1.47% down to 1.39%), which make
sense, because the display task is now sleeping most of the time unless
notified. This should translate to a slightly increase in battery life
in the long run.
```
PR:
[40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
[60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes
[60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%)
master:
[20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
[40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes
[40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%)
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Streamlined rendering architecture by consolidating update mechanisms
across all activities, improving efficiency and consistency.
* Modernized synchronization patterns for display updates to ensure
reliable, conflict-free rendering.
* **Bug Fixes**
* Enhanced rendering stability through improved locking mechanisms and
explicit update requests.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: znelson <znelson@users.noreply.github.com>
## Summary
* Definition and use of a central LOG function, that can later be
extended or completely be removed (for public use where debugging
information may not be required) to save flash by suppressing the
-DENABLE_SERIAL_LOG like in the slim branch
* **What changes are included?**
## Additional Context
* By using the central logger the usual:
```
#include <HardwareSerial.h>
...
Serial.printf("[%lu] [WCS] Obfuscating/deobfuscating %zu bytes\n", millis(), data.size());
```
would then become
```
#include <Logging.h>
...
LOG_DBG("WCS", "Obfuscating/deobfuscating %zu bytes", data.size());
```
You do have ``LOG_DBG`` for debug messages, ``LOG_ERR`` for error
messages and ``LOG_INF`` for informational messages. Depending on the
verbosity level defined (see below) soe of these message types will be
suppressed/not-compiled.
* The normal compilation (default) will create a firmware.elf file of
42.194.356 bytes, the same code via slim will create 42.024.048 bytes -
170.308 bytes less
* Firmware.bin : 6.469.984 bytes for default, 6.418.672 bytes for slim -
51.312 bytes less
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _NO_
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
## Summary
* Unify all serial port debug messages
## Additional Context
* All messages sent to the serial port now follow the "[timestamp]
[origin] payload" format (notable exception framework messages)
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? No
This PR unifies navigation handling & adds system-wide support for
continuous navigation.
## Summary
Holding down a navigation button now continuously advances through items
until the button is released. This removes the need for repeated
press-and-release actions and makes navigation faster and smoother,
especially in long menus or documents.
When page-based navigation is available, it will navigate through pages.
If not, it will progress through menu items or similar list-based UI
elements.
Additionally, this PR fixes inconsistencies in wrap-around behavior and
navigation index calculations.
Places where the navigation system was updated:
- Home Page
- Settings Pages
- My Library Page
- WiFi Selection Page
- OPDS Browser Page
- Keyboard
- File Transfer Page
- XTC Chapter Selector Page
- EPUB Chapter Selector Page
I’ve tested this on the device as much as possible and tried to match
the existing behavior. Please let me know if I missed anything. Thanks 🙏

---
Following the request from @osteotek and @daveallie for system-wide
support, the old PR (#379) has been closed in favor of this
consolidated, system-wide implementation.
---
### AI Usage
Did you use AI tools to help write this code? _**PARTIALLY**_
---------
Co-authored-by: Dave Allie <dave@daveallie.com>
## Summary
Continue my changes to introduce the HAL infrastructure from
https://github.com/crosspoint-reader/crosspoint-reader/pull/522
This PR touches quite a lot of files, but most of them are just name
changing. It should not have any impacts to the end behavior.
## Additional Context
My plan is to firstly add this small shim layer, which sounds useless at
first, but then I'll implement an emulated driver which can be helpful
for testing and for development.
Currently, on my fork, I'm using a FS driver that allow "mounting" a
local directory from my computer to the device, much like the `-v` mount
option on docker. This allows me to quickly reset `.crosspoint`
directory if anything goes wrong. I plan to upstream this feature when
this PR get merged.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? NO
## Summary
Fix for the page skip issue detected
https://github.com/crosspoint-reader/crosspoint-reader/pull/700#issuecomment-3856374323
by user @whyte-j
Skipping down on the last page now skips to the last item, and up on the
first page to the first item, rather than wrapping around the list in a
weird way.
## Additional Context
The calculation was outdated after several changes were added afterwards
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
### What is the goal of this PR?
- Visual UI overhaul
- UI theme selection
### What changes are included?
- Added a setting "UI Theme": Classic, Lyra
- The classic theme is the current Crosspoint theme
- The Lyra theme implements these mockups:
https://www.figma.com/design/UhxoV4DgUnfrDQgMPPTXog/Lyra-Theme?node-id=2003-7596&t=4CSOZqf0n9uQMxDt-0
by Discord users yagofarias, ruby and gan_shu
- New functions in GFXRenderer to render rounded rectangles, greyscale
fills (using dithering) and thick lines
- Basic UI components are factored into BaseTheme methods which can be
overridden by each additional theme. Methods that are not overridden
will fallback to BaseTheme behavior. This means any new
features/components in CrossPoint only need to be developed for the
"Classic" BaseTheme.
- Additional themes can easily be developed by the community using this
foundation



## Additional Context
- Only the Home, Library and main Settings screens have been implemented
so far, this will be extended to the transfer screens and chapter
selection screen later on, but we need to get the ball rolling somehow
:)
- Loading extra covers on the home screen in the Lyra theme takes a
little more time (about 2 seconds), I added a loading bar popup (reusing
the Indexing progress bar from the reader view, factored into a neat UI
component) but the popup adds ~400ms to the loading time.
- ~~Home screen thumbnails will need to be generated separately for each
theme, because they are displayed in different sizes. Because we're
using dithering, displaying a thumb with the wrong size causes the
picture to look janky or dark as it does on the screenshots above. No
worries this will be fixed in a future PR.~~ Thumbs are now generated
with a size parameter
- UI Icons will need to be implemented in a future PR.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_
This is not a vibe coded PR. Copilot was used for autocompletion to save
time but I reviewed, understood and edited all generated code.
---------
Co-authored-by: Dave Allie <dave@daveallie.com>