Commit Graph

29 Commits

Author SHA1 Message Date
cottongin
8d4bbf284d feat: Add dictionary word lookup feature with cached index
Implements StarDict-based dictionary lookup from the reader menu,
adapted from upstream PR #857 with /.dictionary/ folder path,
std::vector compatibility (PR #802), HTML definition rendering,
orientation-aware button hints, side button hints with CCW text
rotation, sparse index caching to SD card, pronunciation line
filtering, and reorganized reader menu with bookmark stubs.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 19:36:14 -05:00
cottongin
4edb14bdd9 feat: Sleep screen letterbox fill and image upscaling
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Add configurable letterbox fill for sleep screen cover images that don't
match the display aspect ratio. Four fill modes are available: Solid
(single dominant edge shade), Blended (per-pixel edge colors), Gradient
(edge colors interpolated toward white/black), and None.

Enable upscaling of cover images smaller than the display in Fit mode by
modifying drawBitmap/drawBitmap1Bit to support both up and downscaling
via a unified block-fill approach.

Edge sampling data is cached to .crosspoint alongside the cover BMP to
avoid redundant bitmap scanning on subsequent sleeps. Cache is validated
against screen dimensions and auto-regenerated when stale.

New settings: Letterbox Fill (None/Solid/Blended/Gradient) and Gradient
Direction (To White/To Black).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-09 11:52:55 -05:00
Xuan-Son Nguyen
a87eacc6ab perf: optimize drawPixel() (#748)
## Summary

Ref https://github.com/crosspoint-reader/crosspoint-reader/pull/737

This PR further reduce ~25ms from rendering time, testing inside the
Setting screen:

```
master:
[68440] [GFX] Time = 73 ms from clearScreen to displayBuffer

PR:
[97806] [GFX] Time = 47 ms from clearScreen to displayBuffer
```

And in extreme case (fill the entire screen with black or gray color):

```
master:
[1125] [   ] Test fillRectDither drawn in 327 ms
[1347] [   ] Test fillRect drawn in 222 ms

PR:
[1334] [   ] Test fillRectDither drawn in 225 ms
[1455] [   ] Test fillRect drawn in 121 ms
```

Note that
https://github.com/crosspoint-reader/crosspoint-reader/pull/737 is NOT
applied on top of this PR. But with 2 of them combined, it should reduce
from 47ms --> 42ms

## Details

This PR based on the fact that function calls are costly if the function
is small enough. For example, this simple call:

```
  int rotatedX = 0;
  int rotatedY = 0;
  rotateCoordinates(x, y, &rotatedX, &rotatedY);
```

Generated assembly code:

<img width="771" height="215" alt="image"
src="https://github.com/user-attachments/assets/37991659-3304-41c3-a3b2-fb967da53f82"
/>

This adds ~10 instructions just to prepare the registers prior to the
function call, plus some more instructions for the function's
epilogue/prologue. Inlining it removing all of these:

<img width="1471" height="832" alt="image"
src="https://github.com/user-attachments/assets/b67a22ee-93ba-4017-88ed-c973e28ec914"
/>

Of course, this optimization is not magic. It's only beneficial under 3
conditions:
- The function is small, not in size, but in terms of effective
instructions. For example, the `rotateCoordinates` is simply a jump
table, where each branch is just 3-4 inst
- The function has multiple input arguments, which requires some move to
put it onto the correct place
- The function is called very frequently (i.e. critical path)

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? **NO**
2026-02-09 05:05:42 +11:00
Xuan-Son Nguyen
76908d38e1 feat: optimize fillRectDither (#737)
## Summary

This PR optimizes the `fillRectDither` function, making it as fast as a
normal `fillRect`

Testing code:

```cpp
  {
    auto start_t = millis();
    renderer.fillRectDither(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), Color::LightGray);
    auto elapsed = millis() - start_t;
    Serial.printf("[%lu] [   ] Test fillRectDither drawn in %lu ms\n", millis(), elapsed);
  }

  {
    auto start_t = millis();
    renderer.fillRect(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), true);
    auto elapsed = millis() - start_t;
    Serial.printf("[%lu] [   ] Test fillRect drawn in %lu ms\n", millis(), elapsed);
  }
```

Before:

```
[1125] [   ] Test fillRectDither drawn in 327 ms
[1347] [   ] Test fillRect drawn in 222 ms
```

After:

```
[1065] [ ] Test fillRectDither drawn in 238 ms
[1287] [ ] Test fillRect drawn in 222 ms
```

## Visual validation

Before:

<img width="415" height="216" alt="Screenshot 2026-02-07 at 01 04 19"
src="https://github.com/user-attachments/assets/5802dbba-187b-4d2b-a359-1318d3932d38"
/>

After:

<img width="420" height="191" alt="Screenshot 2026-02-07 at 01 36 30"
src="https://github.com/user-attachments/assets/3c3c8e14-3f3a-4205-be78-6ed771dcddf4"
/>

## Details

The original version is quite slow because it does quite a lot of
computations. A single pixel needs around 20 instructions just to know
if it's black or white:

<img width="1170" height="693" alt="Screenshot 2026-02-07 at 00 15 54"
src="https://github.com/user-attachments/assets/7c5a55e7-0598-4340-8b7b-17307d7921cb"
/>

With the new, templated and more light-weight approach, each pixel takes
only 3-4 instructions, the modulo operator is translated into bitwise
ops:

<img width="1175" height="682" alt="Screenshot 2026-02-07 at 01 47 51"
src="https://github.com/user-attachments/assets/4ec2cf74-6cc0-4b5b-87d5-831563ef164f"
/>

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? **NO**
2026-02-08 14:59:13 +03:00
Maik Allgöwer
d762325035 feat: Implement fix for sunlight fading issue (#603)
## Summary

* **What is the goal of this PR?**

The goal of this PR is to deliver a fix for or at least mitigate the
impact of the issue described in #561

* **What changes are included?**

This PR includes a new option "Sunlight Fading Fix" under "Settings ->
Display".

When set to ON, we will disable the displays analog supply voltage after
every update and turn it back on before the next update.

## Additional Context

* Until now, I was only able to do limited testing because of limited
sunlight at my location, but the fix seems to be working. I'll also
attach a pre-built binary based on 0.16.0 (current master) with the fix
applied to the linked ticket, as building this fix is a bit annoying
because the submodule open-x4-sdk also needs an update.
* [PR in
open-x4-sdk](https://github.com/open-x4-epaper/community-sdk/pull/15)
needs to be merged first, we also need to add another commit to this
here PR, updating this dependency.
* I decided to hide this behind a default-OFF option. While I'm not
really concerned that this fix might potentially damage the display,
someone more knowledgeable on E-Ink technology could maybe have a look
at this.
* There's a binary attached in the linked issue, if someone has the
required sunlight to test this in-depth.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _**NO**_

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 23:32:05 +11:00
CaptainFrito
bf87a7dc60 feat: UI themes, Lyra (#528)
## Summary

### What is the goal of this PR?

- Visual UI overhaul
- UI theme selection

### What changes are included?

- Added a setting "UI Theme": Classic, Lyra
- The classic theme is the current Crosspoint theme
- The Lyra theme implements these mockups:
https://www.figma.com/design/UhxoV4DgUnfrDQgMPPTXog/Lyra-Theme?node-id=2003-7596&t=4CSOZqf0n9uQMxDt-0
by Discord users yagofarias, ruby and gan_shu
- New functions in GFXRenderer to render rounded rectangles, greyscale
fills (using dithering) and thick lines
- Basic UI components are factored into BaseTheme methods which can be
overridden by each additional theme. Methods that are not overridden
will fallback to BaseTheme behavior. This means any new
features/components in CrossPoint only need to be developed for the
"Classic" BaseTheme.
- Additional themes can easily be developed by the community using this
foundation

![IMG_7649
Medium](https://github.com/user-attachments/assets/b516f5a9-2636-4565-acff-91a25b93b39b)
![IMG_7746
Medium](https://github.com/user-attachments/assets/def41810-ab6e-4952-b40f-b9ce7d62bea8)
![IMG_7651
Medium](https://github.com/user-attachments/assets/518a9a6d-107a-4be3-9533-43a2b64b944b)



## Additional Context

- Only the Home, Library and main Settings screens have been implemented
so far, this will be extended to the transfer screens and chapter
selection screen later on, but we need to get the ball rolling somehow
:)
- Loading extra covers on the home screen in the Lyra theme takes a
little more time (about 2 seconds), I added a loading bar popup (reusing
the Indexing progress bar from the reader view, factored into a neat UI
component) but the popup adds ~400ms to the loading time.
- ~~Home screen thumbnails will need to be generated separately for each
theme, because they are displayed in different sizes. Because we're
using dithering, displaying a thumb with the wrong size causes the
picture to look janky or dark as it does on the screenshots above. No
worries this will be fixed in a future PR.~~ Thumbs are now generated
with a size parameter
- UI Icons will need to be implemented in a future PR.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _**PARTIALLY**_
This is not a vibe coded PR. Copilot was used for autocompletion to save
time but I reviewed, understood and edited all generated code.

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2026-02-05 21:50:11 +11:00
Jake Kenneally
2cf799f45b feat: Add CSS parsing and CSS support in EPUBs (#411)
## Summary

* **What is the goal of this PR?**

- Adds basic CSS parsing to EPUBs and determine the CSS rules when
rendering to the screen so that text is styled correctly. Currently
supports bold, underline, italics, margin, padding, and text alignment

## Additional Context

- My main reason for wanting this is that the book I'm currently
reading, Carl's Doomsday Scenario (2nd in the Dungeon Crawler Carl
series), relies _a lot_ on styled text for telling parts of the story.
When text is bolded, it's supposed to be a message that's rendered
"on-screen" in the story. When characters are "chatting" with each
other, the text is bolded and their names are underlined. Plus, normal
emphasis is provided with italicizing words here and there. So, this
greatly improves my experience reading this book on the Xteink, and I
figured it was useful enough for others too.
- For transparency: I'm a software engineer, but I'm mostly frontend and
TypeScript/JavaScript. It's been _years_ since I did any C/C++, so I
would not be surprised if I'm doing something dumb along the way in this
code. Please don't hesitate to ask for changes if something looks off. I
heavily relied on Claude Code for help, and I had a lot of inspiration
from how [microreader](https://github.com/CidVonHighwind/microreader)
achieves their CSS parsing and styling. I did give this as good of a
code review as I could and went through everything, and _it works on my
machine_ 😄

### Before

![IMG_6271](https://github.com/user-attachments/assets/dba7554d-efb6-4d13-88bc-8b83cd1fc615)

![IMG_6272](https://github.com/user-attachments/assets/61ba2de0-87c9-4f39-956f-013da4fe20a4)

### After

![IMG_6268](https://github.com/user-attachments/assets/ebe11796-cca9-4a46-b9c7-0709c7932818)

![IMG_6269](https://github.com/user-attachments/assets/e89c33dc-ff47-4bb7-855e-863fe44b3202)

---

### AI Usage

Did you use AI tools to help write this code? **YES**, Claude Code
2026-02-05 21:28:10 +11:00
Arthur Tazhitdinov
f4df513bf3 feat(ui): change popup logic (#442)
## Summary

* refactors Indexing popups into ScreenComponents (they had different
implementations in different files)
* removes Indexing popup for small chapters
* only show Indexing popup (without progress bar) for large chapters
(using same minimum file size condition as for progress bar before)

## Additional Context

* Having to show even single popup message and redraw the screen slows
down the flow significantly
* Testing results:
    * Opening large chapter with progress bar - 11 seconds
* Same chapter without progress bar, only single Indexing popup - 5
seconds

---

### AI Usage

Did you use AI tools to help write this code? _**< PARTIALLY>**_
2026-02-01 18:41:24 +11:00
Xuan-Son Nguyen
da4d3b5ea5 feat: add HalDisplay and HalGPIO (#522)
## Summary

Extracted some changes from
https://github.com/crosspoint-reader/crosspoint-reader/pull/500 to make
reviewing easier

This PR adds HAL (Hardware Abstraction Layer) for display and GPIO
components, making it easier to write a stub or an emulated
implementation of the hardware.

SD card HAL will be added via another PR, because it's a bit more
tricky.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? **NO**
2026-01-28 04:50:15 +11:00
Maeve Andrews
c98ba142e8 fix: draw button hints correctly if orientation is not portrait (#363)
~~Quick~~ fix for
https://github.com/daveallie/crosspoint-reader/issues/362

(this just applies to the chapter selection menu:)

~~If the orientation is portrait, hints as we know them make sense to
draw. If the orientation is inverted, we'd have to change the order of
the labels (along with everything's position), and if it's one of the
landscape choices, we'd have to render the text and buttons vertically.
All those other cases will be more complicated.~~

~~Punt on this for now by only rendering if portrait.~~

Update: this now draws the hints at the physical button position no
matter what the orientation is, by temporarily changing orientation to
portrait.

---------

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-15 23:23:36 +11:00
Eunchurn Park
fecd1849b9 Add cover image display in *Continue Reading* card with framebuffer caching (#200)
## Summary

* **What is the goal of this PR?** (e.g., Fixes a bug in the user
authentication module,

Display the book cover image in the **"Continue Reading"** card on the
home screen, with fast navigation using framebuffer caching.

* **What changes are included?**

- Display book cover image in the "Continue Reading" card on home screen
- Load cover from cached BMP (same as sleep screen cover)
- Add framebuffer store/restore functions (`copyStoredBwBuffer`,
`freeStoredBwBuffer`) for fast navigation after initial render
- Fix `drawBitmap` scaling bug: apply scale to offset only, not to base
coordinates
- Add white text boxes behind title/author/continue reading label for
readability on cover
- Support both EPUB and XTC file cover images
- Increase HomeActivity task stack size from 2048 to 4096 for cover
image rendering

## Additional Context

* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks, specific areas to
focus on).

- Performance: First render loads cover from SD card (~800ms),
subsequent navigation uses cached framebuffer (~instant)
- Memory: Framebuffer cache uses ~48KB (6 chunks × 8KB) while on home
screen, freed on exit
- Fallback: If cover image is not available, falls back to standard
text-only display
- The `drawBitmap` fix corrects a bug where screenY = (y + offset) scale
was incorrectly scaling the base coordinates. Now correctly uses screenY
= y + (offset scale)
2026-01-14 21:24:02 +11:00
Jonas Diemer
afe9672156 Feature/cover crop mode (#225)
Added a setting to select `fit` or `crop` for cover image on sleep
screen.

Might add a `expand` feature in the future that does not crop but rather
fills the blank space with a mirror of the image.

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-05 21:07:27 +11:00
Brendan O'Leary
8e4484cd22 Add buton hints to keyboard screen (#205)
## Summary

This adds the correctly styled button hints to the keyboard screen as
well as the ability to add hints to the side buttons (and up/down hints
to that screen)

## Additional Context

N/A
2026-01-03 19:17:53 +11:00
Dave Allie
6e9ba1006a Use sane smaller data types for data in section.bin (#188)
## Summary

* Update EpdFontFamily::Style to be u8 instead of u32 (saving 3 bytes
per word)
* Update layout width/height to be u16 from int
* Update page element count to be u16 from u32
* Update text block element count to be u16 from u32
* Bumped section bin version to version 8
2025-12-31 13:11:36 +11:00
Jonas Diemer
06065dfd8b Show book title instead of "Select Chapter". (#169)
I think this is nicer ;)
2025-12-31 09:10:41 +11:00
Dave Allie
52a0b5bbe9 Small cleanups from https://github.com/juicecultus/crosspoint-reader-x4 2025-12-30 23:19:08 +11:00
Dave Allie
fb5fc32c5d Add exFAT support (#150)
## Summary

* Swap to updated SDCardManager which uses SdFat
* Add exFAT support
  * Swap to using FsFile everywhere
* Use newly exposed `SdMan` macro to get to static instance of
SDCardManager
* Move a bunch of FsHelpers up to SDCardManager
2025-12-30 16:09:30 +11:00
Eunchurn Park
f9b604f04e Add XTC/XTCH ebook format support (#135)
## Summary

* **What is the goal of this PR?**

Add support for XTC (XTeink X4 native) ebook format, which contains
pre-rendered 480x800 1-bit bitmap pages optimized for e-ink displays.

* **What changes are included?**

- New `lib/Xtc/` library with XtcParser for reading XTC files
- XtcReaderActivity for displaying XTC pages on e-ink display
- XTC file detection in FileSelectionActivity
- Cover BMP generation from first XTC page
- Correct XTG page header structure (22 bytes) and bit polarity handling

## Additional Context

- XTC files contain pre-rendered bitmap pages with embedded status bar
(page numbers, progress %)
- XTG page header: 22 bytes (magic + dimensions + reserved fields +
bitmap size)
- Bit polarity: 0 = black, 1 = white
- No runtime text rendering needed - pages display directly on e-ink
- Faster page display compared to EPUB since no parsing/rendering
required
- Memory efficient: loads one page at a time (48KB per page)
- Tested with XTC files generated from https://x4converter.rho.sh/
- Verified correct page alignment and color rendering
- Please report any issues if you test with XTC files from other
sources.

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-29 01:56:05 +11:00
Dave Allie
41c93e4eba Use font ascender height for baseline offset (#139)
## Summary

* Use font ascender height for baseline offset
* Previously was using font height, but when rendering the font (even
from y = 0), there would be a lot of top margin
* Font would also go below the "bottom of the line" as we were using the
full font height as the baseline

## Additional Context

* This caused some text to move around, I've fixed everything I can
* Notably it moves the first line of font a little closer to the top of
the page
2025-12-28 22:30:01 +11:00
Tannay
dd280bdc97 Rotation Support (#77)
•  What is the goal of this PR?  
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.

•  What changes are included?
◦  Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦  Settings / Configuration
▪  Extended CrossPointSettings with:
▪  landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪  Updated SettingsActivity to expose two new toggles:
▪  “Landscape Reading”
▪  “Flip Landscape (swap top/bottom)”
◦  EPUB Reader
▪  In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦  EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪  Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.



Additional Context

•  Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
•  Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
•  Testing suggestions / areas to focus on
◦  Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪  Landscape reading in both directions:
▪  Landscape Reading = ON, Flip Landscape = OFF.
▪  Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦  Open the same book:
▪  In portrait first, then switch to landscape and reopen it.
▪  Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 21:33:20 +11:00
Brendan O'Leary
e3c1e28b8f Normalize button hints (#130)
## Summary

This creates a `renderer.drawButtonHints` to make all of the "hints"
over buttons to match the home screen.

## Additional Context

* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks, specific areas to
focus on).

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-26 11:54:02 +11:00
Dave Allie
1a3d6b125d Custom sleep screen support with BMP reading (#57)
## Summary

* Builds on top of
https://github.com/daveallie/crosspoint-reader/pull/16 - adresses
https://github.com/daveallie/crosspoint-reader/discussions/14
* This PR adds the ability for the user to supply a custom `sleep.bmp`
image at the root of the SD card that will be shown instead of the
default sleep screen if present.
* Supports:
  * Different BPPs:
    * 1bit
    * 2bit
    * 8bit
    * 24bit
    * 32bit (with alpha-channel ignored)
  * Grayscale rendering

---------

Co-authored-by: Sam Davis <sam@sjd.co>
2025-12-19 08:45:14 +11:00
Dave Allie
67da8139b3 Use 6x8kB chunks instead of 1x48kB chunk for secondary display buffer (#36)
## Summary

- When allocating the `bwBuffer` required to restore the RED RAM in the
EPD, we were previously allocating the whole frame buffer in one
contiguous memory chunk (48kB)
- Depending on the state of memory fragmentation at the time of this
call, it may not be possible to allocate all that memory
- Instead, we now allocate 6 blocks of 8kB instead of the full 48kB,
this should mean the display updates are more resilient to different
memory conditions

## Additional Context
2025-12-17 01:39:22 +11:00
Dave Allie
c287aa03a4 Use single buffer mode for EInkDisplay (#34)
## Summary

* Frees up 48kB of statically allocated RAM in exchange for 48kB just
when grayscale rendering is needed

## Additional Context

* Upstream changes:
https://github.com/open-x4-epaper/community-sdk/pull/7
2025-12-17 00:17:49 +11:00
Dave Allie
449b3ca161 Fixed light gray text rendering 2025-12-16 02:16:38 +11:00
Dave Allie
6ddcf9b592 Show clearer indexing string 2025-12-13 16:02:27 +11:00
Dave Allie
69f357998e Move to smart pointers and split out ParsedText class (#6)
* Move to smart pointers and split out ParsedText class

* Cleanup ParsedText

* Fix clearCache functions and clear section cache if page load fails

* Bump Page and Section file versions

* Combine removeDir implementations in Epub

* Adjust screen margins
2025-12-12 22:13:34 +11:00
Dave Allie
02b157c02b Add drawCenteredText to GfxRenderer 2025-12-08 22:52:19 +11:00
Dave Allie
b743a1ca8e Remove EpdRenderer and create new GfxRenderer 2025-12-08 22:06:09 +11:00