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2 Commits
6202bfd651
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4edb14bdd9
| Author | SHA1 | Date | |
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4edb14bdd9
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a85d5e627b
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5
.gitignore
vendored
5
.gitignore
vendored
@@ -9,3 +9,8 @@ build
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**/__pycache__/
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/compile_commands.json
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/.cache
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# mod
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mod/*
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.cursor/*
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chat-summaries/*
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@@ -104,3 +104,20 @@ uint8_t quantize1bit(int gray, int x, int y) {
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const int adjustedThreshold = 128 + ((threshold - 128) / 2); // Range: 64-192
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return (gray >= adjustedThreshold) ? 1 : 0;
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}
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// Noise dithering for gradient fills - always uses hash-based noise regardless of global dithering config.
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// Produces smooth-looking gradients on the 4-level e-ink display.
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uint8_t quantizeNoiseDither(int gray, int x, int y) {
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uint32_t hash = static_cast<uint32_t>(x) * 374761393u + static_cast<uint32_t>(y) * 668265263u;
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hash = (hash ^ (hash >> 13)) * 1274126177u;
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const int threshold = static_cast<int>(hash >> 24);
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const int scaled = gray * 3;
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if (scaled < 255) {
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return (scaled + threshold >= 255) ? 1 : 0;
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} else if (scaled < 510) {
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return ((scaled - 255) + threshold >= 255) ? 2 : 1;
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} else {
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return ((scaled - 510) + threshold >= 255) ? 3 : 2;
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}
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}
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@@ -7,6 +7,7 @@ uint8_t quantize(int gray, int x, int y);
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uint8_t quantizeSimple(int gray);
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uint8_t quantize1bit(int gray, int x, int y);
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int adjustPixel(int gray);
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uint8_t quantizeNoiseDither(int gray, int x, int y);
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// 1-bit Atkinson dithering - better quality than noise dithering for thumbnails
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// Error distribution pattern (same as 2-bit but quantizes to 2 levels):
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@@ -72,6 +72,16 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
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}
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}
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void GfxRenderer::drawPixelGray(const int x, const int y, const uint8_t val2bit) const {
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if (renderMode == BW && val2bit < 3) {
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drawPixel(x, y);
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} else if (renderMode == GRAYSCALE_MSB && (val2bit == 1 || val2bit == 2)) {
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drawPixel(x, y, false);
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} else if (renderMode == GRAYSCALE_LSB && val2bit == 1) {
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drawPixel(x, y, false);
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}
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}
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int GfxRenderer::getTextWidth(const int fontId, const char* text, const EpdFontFamily::Style style) const {
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if (fontMap.count(fontId) == 0) {
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Serial.printf("[%lu] [GFX] Font %d not found\n", millis(), fontId);
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@@ -422,12 +432,20 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
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Serial.printf("[%lu] [GFX] Cropping %dx%d by %dx%d pix, is %s\n", millis(), bitmap.getWidth(), bitmap.getHeight(),
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cropPixX, cropPixY, bitmap.isTopDown() ? "top-down" : "bottom-up");
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if (maxWidth > 0 && (1.0f - cropX) * bitmap.getWidth() > maxWidth) {
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scale = static_cast<float>(maxWidth) / static_cast<float>((1.0f - cropX) * bitmap.getWidth());
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const float effectiveWidth = (1.0f - cropX) * bitmap.getWidth();
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const float effectiveHeight = (1.0f - cropY) * bitmap.getHeight();
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// Calculate scale factor: supports both downscaling and upscaling when both constraints are provided
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if (maxWidth > 0 && maxHeight > 0) {
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const float scaleX = static_cast<float>(maxWidth) / effectiveWidth;
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const float scaleY = static_cast<float>(maxHeight) / effectiveHeight;
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scale = std::min(scaleX, scaleY);
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isScaled = (scale < 0.999f || scale > 1.001f);
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} else if (maxWidth > 0 && effectiveWidth > static_cast<float>(maxWidth)) {
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scale = static_cast<float>(maxWidth) / effectiveWidth;
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isScaled = true;
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}
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if (maxHeight > 0 && (1.0f - cropY) * bitmap.getHeight() > maxHeight) {
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scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>((1.0f - cropY) * bitmap.getHeight()));
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} else if (maxHeight > 0 && effectiveHeight > static_cast<float>(maxHeight)) {
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scale = static_cast<float>(maxHeight) / effectiveHeight;
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isScaled = true;
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}
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Serial.printf("[%lu] [GFX] Scaling by %f - %s\n", millis(), scale, isScaled ? "scaled" : "not scaled");
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@@ -448,12 +466,17 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
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for (int bmpY = 0; bmpY < (bitmap.getHeight() - cropPixY); bmpY++) {
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// The BMP's (0, 0) is the bottom-left corner (if the height is positive, top-left if negative).
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// Screen's (0, 0) is the top-left corner.
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int screenY = -cropPixY + (bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY);
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const int logicalY = -cropPixY + (bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY);
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int screenYStart, screenYEnd;
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if (isScaled) {
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screenY = std::floor(screenY * scale);
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screenYStart = static_cast<int>(std::floor(logicalY * scale)) + y;
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screenYEnd = static_cast<int>(std::floor((logicalY + 1) * scale)) + y;
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} else {
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screenYStart = logicalY + y;
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screenYEnd = screenYStart + 1;
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}
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screenY += y; // the offset should not be scaled
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if (screenY >= getScreenHeight()) {
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if (screenYStart >= getScreenHeight()) {
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break;
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}
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@@ -464,7 +487,7 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
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return;
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}
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if (screenY < 0) {
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if (screenYEnd <= 0) {
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continue;
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}
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@@ -473,27 +496,42 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
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continue;
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}
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const int syStart = std::max(screenYStart, 0);
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const int syEnd = std::min(screenYEnd, getScreenHeight());
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for (int bmpX = cropPixX; bmpX < bitmap.getWidth() - cropPixX; bmpX++) {
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int screenX = bmpX - cropPixX;
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const int outX = bmpX - cropPixX;
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int screenXStart, screenXEnd;
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if (isScaled) {
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screenX = std::floor(screenX * scale);
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screenXStart = static_cast<int>(std::floor(outX * scale)) + x;
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screenXEnd = static_cast<int>(std::floor((outX + 1) * scale)) + x;
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} else {
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screenXStart = outX + x;
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screenXEnd = screenXStart + 1;
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}
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screenX += x; // the offset should not be scaled
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if (screenX >= getScreenWidth()) {
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if (screenXStart >= getScreenWidth()) {
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break;
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}
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if (screenX < 0) {
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if (screenXEnd <= 0) {
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continue;
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}
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const uint8_t val = outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8)) & 0x3;
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if (renderMode == BW && val < 3) {
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drawPixel(screenX, screenY);
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} else if (renderMode == GRAYSCALE_MSB && (val == 1 || val == 2)) {
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drawPixel(screenX, screenY, false);
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} else if (renderMode == GRAYSCALE_LSB && val == 1) {
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drawPixel(screenX, screenY, false);
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const int sxStart = std::max(screenXStart, 0);
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const int sxEnd = std::min(screenXEnd, getScreenWidth());
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for (int sy = syStart; sy < syEnd; sy++) {
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for (int sx = sxStart; sx < sxEnd; sx++) {
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if (renderMode == BW && val < 3) {
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drawPixel(sx, sy);
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} else if (renderMode == GRAYSCALE_MSB && (val == 1 || val == 2)) {
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drawPixel(sx, sy, false);
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} else if (renderMode == GRAYSCALE_LSB && val == 1) {
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drawPixel(sx, sy, false);
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}
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}
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}
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}
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}
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@@ -506,11 +544,16 @@ void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y,
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const int maxHeight) const {
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float scale = 1.0f;
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bool isScaled = false;
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if (maxWidth > 0 && bitmap.getWidth() > maxWidth) {
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// Calculate scale factor: supports both downscaling and upscaling when both constraints are provided
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if (maxWidth > 0 && maxHeight > 0) {
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const float scaleX = static_cast<float>(maxWidth) / static_cast<float>(bitmap.getWidth());
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const float scaleY = static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight());
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scale = std::min(scaleX, scaleY);
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isScaled = (scale < 0.999f || scale > 1.001f);
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} else if (maxWidth > 0 && bitmap.getWidth() > maxWidth) {
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scale = static_cast<float>(maxWidth) / static_cast<float>(bitmap.getWidth());
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isScaled = true;
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}
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if (maxHeight > 0 && bitmap.getHeight() > maxHeight) {
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} else if (maxHeight > 0 && bitmap.getHeight() > maxHeight) {
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scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight()));
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isScaled = true;
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}
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@@ -538,20 +581,37 @@ void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y,
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// Calculate screen Y based on whether BMP is top-down or bottom-up
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const int bmpYOffset = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
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int screenY = y + (isScaled ? static_cast<int>(std::floor(bmpYOffset * scale)) : bmpYOffset);
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if (screenY >= getScreenHeight()) {
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int screenYStart, screenYEnd;
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if (isScaled) {
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screenYStart = static_cast<int>(std::floor(bmpYOffset * scale)) + y;
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screenYEnd = static_cast<int>(std::floor((bmpYOffset + 1) * scale)) + y;
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} else {
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screenYStart = bmpYOffset + y;
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screenYEnd = screenYStart + 1;
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}
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if (screenYStart >= getScreenHeight()) {
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continue; // Continue reading to keep row counter in sync
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}
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if (screenY < 0) {
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if (screenYEnd <= 0) {
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continue;
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}
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const int syStart = std::max(screenYStart, 0);
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const int syEnd = std::min(screenYEnd, getScreenHeight());
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for (int bmpX = 0; bmpX < bitmap.getWidth(); bmpX++) {
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int screenX = x + (isScaled ? static_cast<int>(std::floor(bmpX * scale)) : bmpX);
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if (screenX >= getScreenWidth()) {
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int screenXStart, screenXEnd;
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if (isScaled) {
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screenXStart = static_cast<int>(std::floor(bmpX * scale)) + x;
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screenXEnd = static_cast<int>(std::floor((bmpX + 1) * scale)) + x;
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} else {
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screenXStart = bmpX + x;
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screenXEnd = screenXStart + 1;
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}
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if (screenXStart >= getScreenWidth()) {
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break;
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}
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if (screenX < 0) {
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if (screenXEnd <= 0) {
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continue;
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}
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@@ -561,7 +621,13 @@ void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y,
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// For 1-bit source: 0 or 1 -> map to black (0,1,2) or white (3)
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// val < 3 means black pixel (draw it)
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if (val < 3) {
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drawPixel(screenX, screenY, true);
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const int sxStart = std::max(screenXStart, 0);
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const int sxEnd = std::min(screenXEnd, getScreenWidth());
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for (int sy = syStart; sy < syEnd; sy++) {
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for (int sx = sxStart; sx < sxEnd; sx++) {
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drawPixel(sx, sy, true);
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}
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}
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}
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// White pixels (val == 3) are not drawn (leave background)
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}
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@@ -77,6 +77,7 @@ class GfxRenderer {
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// Drawing
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void drawPixel(int x, int y, bool state = true) const;
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void drawPixelGray(int x, int y, uint8_t val2bit) const;
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void drawLine(int x1, int y1, int x2, int y2, bool state = true) const;
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void drawLine(int x1, int y1, int x2, int y2, int lineWidth, bool state) const;
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void drawArc(int maxRadius, int cx, int cy, int xDir, int yDir, int lineWidth, bool state) const;
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@@ -22,7 +22,7 @@ void readAndValidate(FsFile& file, uint8_t& member, const uint8_t maxValue) {
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namespace {
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constexpr uint8_t SETTINGS_FILE_VERSION = 1;
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// Increment this when adding new persisted settings fields
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constexpr uint8_t SETTINGS_COUNT = 30;
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constexpr uint8_t SETTINGS_COUNT = 32;
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constexpr char SETTINGS_FILE[] = "/.crosspoint/settings.bin";
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// Validate front button mapping to ensure each hardware button is unique.
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@@ -118,6 +118,8 @@ bool CrossPointSettings::saveToFile() const {
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serialization::writePod(outputFile, frontButtonRight);
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serialization::writePod(outputFile, fadingFix);
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serialization::writePod(outputFile, embeddedStyle);
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serialization::writePod(outputFile, sleepScreenLetterboxFill);
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serialization::writePod(outputFile, sleepScreenGradientDir);
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// New fields added at end for backward compatibility
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outputFile.close();
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@@ -223,6 +225,10 @@ bool CrossPointSettings::loadFromFile() {
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if (++settingsRead >= fileSettingsCount) break;
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serialization::readPod(inputFile, embeddedStyle);
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if (++settingsRead >= fileSettingsCount) break;
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readAndValidate(inputFile, sleepScreenLetterboxFill, SLEEP_SCREEN_LETTERBOX_FILL_COUNT);
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if (++settingsRead >= fileSettingsCount) break;
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readAndValidate(inputFile, sleepScreenGradientDir, SLEEP_SCREEN_GRADIENT_DIR_COUNT);
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if (++settingsRead >= fileSettingsCount) break;
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// New fields added at end for backward compatibility
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} while (false);
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@@ -31,6 +31,14 @@ class CrossPointSettings {
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INVERTED_BLACK_AND_WHITE = 2,
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SLEEP_SCREEN_COVER_FILTER_COUNT
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};
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enum SLEEP_SCREEN_LETTERBOX_FILL {
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LETTERBOX_NONE = 0,
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LETTERBOX_SOLID = 1,
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LETTERBOX_BLENDED = 2,
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LETTERBOX_GRADIENT = 3,
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SLEEP_SCREEN_LETTERBOX_FILL_COUNT
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};
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enum SLEEP_SCREEN_GRADIENT_DIR { GRADIENT_TO_WHITE = 0, GRADIENT_TO_BLACK = 1, SLEEP_SCREEN_GRADIENT_DIR_COUNT };
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// Status bar display type enum
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enum STATUS_BAR_MODE {
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@@ -125,6 +133,10 @@ class CrossPointSettings {
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uint8_t sleepScreenCoverMode = FIT;
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// Sleep screen cover filter
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uint8_t sleepScreenCoverFilter = NO_FILTER;
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// Sleep screen letterbox fill mode (None / Solid / Blended / Gradient)
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uint8_t sleepScreenLetterboxFill = LETTERBOX_GRADIENT;
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// Sleep screen gradient direction (towards white or black)
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uint8_t sleepScreenGradientDir = GRADIENT_TO_WHITE;
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// Status bar settings
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uint8_t statusBar = FULL;
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// Text rendering settings
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@@ -18,6 +18,10 @@ inline std::vector<SettingInfo> getSettingsList() {
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"sleepScreenCoverMode", "Display"),
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SettingInfo::Enum("Sleep Screen Cover Filter", &CrossPointSettings::sleepScreenCoverFilter,
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{"None", "Contrast", "Inverted"}, "sleepScreenCoverFilter", "Display"),
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SettingInfo::Enum("Letterbox Fill", &CrossPointSettings::sleepScreenLetterboxFill,
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{"None", "Solid", "Blended", "Gradient"}, "sleepScreenLetterboxFill", "Display"),
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SettingInfo::Enum("Gradient Direction", &CrossPointSettings::sleepScreenGradientDir, {"To White", "To Black"},
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"sleepScreenGradientDir", "Display"),
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SettingInfo::Enum(
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"Status Bar", &CrossPointSettings::statusBar,
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{"None", "No Progress", "Full w/ Percentage", "Full w/ Book Bar", "Book Bar Only", "Full w/ Chapter Bar"},
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@@ -1,11 +1,15 @@
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#include "SleepActivity.h"
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#include <BitmapHelpers.h>
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#include <Epub.h>
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#include <GfxRenderer.h>
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#include <HalStorage.h>
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#include <Serialization.h>
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#include <Txt.h>
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#include <Xtc.h>
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#include <algorithm>
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#include "CrossPointSettings.h"
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#include "CrossPointState.h"
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#include "components/UITheme.h"
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@@ -13,6 +17,364 @@
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#include "images/Logo120.h"
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#include "util/StringUtils.h"
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namespace {
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// Number of source pixels along the image edge to average for the gradient color
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constexpr int EDGE_SAMPLE_DEPTH = 20;
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// Map a 2-bit quantized pixel value to an 8-bit grayscale value
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constexpr uint8_t val2bitToGray(uint8_t val2bit) { return val2bit * 85; }
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// Edge gradient data produced by sampleBitmapEdges and consumed by drawLetterboxGradients.
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// edgeA is the "first" edge (top or left), edgeB is the "second" edge (bottom or right).
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struct LetterboxGradientData {
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uint8_t* edgeA = nullptr;
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uint8_t* edgeB = nullptr;
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int edgeCount = 0;
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int letterboxA = 0; // pixel size of the first letterbox area (top or left)
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int letterboxB = 0; // pixel size of the second letterbox area (bottom or right)
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||||
bool horizontal = false; // true = top/bottom letterbox, false = left/right
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||||
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||||
void free() {
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::free(edgeA);
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::free(edgeB);
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edgeA = nullptr;
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edgeB = nullptr;
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||||
}
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||||
};
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||||
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||||
// Binary cache version for edge data files
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||||
constexpr uint8_t EDGE_CACHE_VERSION = 1;
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||||
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||||
// Load cached edge data from a binary file. Returns true if the cache was valid and loaded successfully.
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||||
// Validates cache version and screen dimensions to detect stale data.
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||||
bool loadEdgeCache(const std::string& path, int screenWidth, int screenHeight, LetterboxGradientData& data) {
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||||
FsFile file;
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||||
if (!Storage.openFileForRead("SLP", path, file)) return false;
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||||
|
||||
uint8_t version;
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||||
serialization::readPod(file, version);
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||||
if (version != EDGE_CACHE_VERSION) {
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||||
file.close();
|
||||
return false;
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||||
}
|
||||
|
||||
uint16_t cachedW, cachedH;
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||||
serialization::readPod(file, cachedW);
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||||
serialization::readPod(file, cachedH);
|
||||
if (cachedW != static_cast<uint16_t>(screenWidth) || cachedH != static_cast<uint16_t>(screenHeight)) {
|
||||
file.close();
|
||||
return false;
|
||||
}
|
||||
|
||||
uint8_t horizontal;
|
||||
serialization::readPod(file, horizontal);
|
||||
data.horizontal = (horizontal != 0);
|
||||
|
||||
uint16_t edgeCount;
|
||||
serialization::readPod(file, edgeCount);
|
||||
data.edgeCount = edgeCount;
|
||||
|
||||
int16_t lbA, lbB;
|
||||
serialization::readPod(file, lbA);
|
||||
serialization::readPod(file, lbB);
|
||||
data.letterboxA = lbA;
|
||||
data.letterboxB = lbB;
|
||||
|
||||
if (edgeCount == 0 || edgeCount > 2048) {
|
||||
file.close();
|
||||
return false;
|
||||
}
|
||||
|
||||
data.edgeA = static_cast<uint8_t*>(malloc(edgeCount));
|
||||
data.edgeB = static_cast<uint8_t*>(malloc(edgeCount));
|
||||
if (!data.edgeA || !data.edgeB) {
|
||||
data.free();
|
||||
file.close();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (file.read(data.edgeA, edgeCount) != static_cast<int>(edgeCount) ||
|
||||
file.read(data.edgeB, edgeCount) != static_cast<int>(edgeCount)) {
|
||||
data.free();
|
||||
file.close();
|
||||
return false;
|
||||
}
|
||||
|
||||
file.close();
|
||||
Serial.printf("[%lu] [SLP] Loaded edge cache from %s (%d edges)\n", millis(), path.c_str(), edgeCount);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Save edge data to a binary cache file for reuse on subsequent sleep screens.
|
||||
bool saveEdgeCache(const std::string& path, int screenWidth, int screenHeight, const LetterboxGradientData& data) {
|
||||
if (!data.edgeA || !data.edgeB || data.edgeCount <= 0) return false;
|
||||
|
||||
FsFile file;
|
||||
if (!Storage.openFileForWrite("SLP", path, file)) return false;
|
||||
|
||||
serialization::writePod(file, EDGE_CACHE_VERSION);
|
||||
serialization::writePod(file, static_cast<uint16_t>(screenWidth));
|
||||
serialization::writePod(file, static_cast<uint16_t>(screenHeight));
|
||||
serialization::writePod(file, static_cast<uint8_t>(data.horizontal ? 1 : 0));
|
||||
serialization::writePod(file, static_cast<uint16_t>(data.edgeCount));
|
||||
serialization::writePod(file, static_cast<int16_t>(data.letterboxA));
|
||||
serialization::writePod(file, static_cast<int16_t>(data.letterboxB));
|
||||
file.write(data.edgeA, data.edgeCount);
|
||||
file.write(data.edgeB, data.edgeCount);
|
||||
file.close();
|
||||
|
||||
Serial.printf("[%lu] [SLP] Saved edge cache to %s (%d edges)\n", millis(), path.c_str(), data.edgeCount);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Read the bitmap once to sample the first/last EDGE_SAMPLE_DEPTH rows or columns.
|
||||
// Returns edge color arrays in source pixel resolution. Caller must call data.free() when done.
|
||||
// After sampling the bitmap is rewound via rewindToData().
|
||||
LetterboxGradientData sampleBitmapEdges(const Bitmap& bitmap, int imgX, int imgY, int pageWidth, int pageHeight,
|
||||
float scale, float cropX, float cropY) {
|
||||
LetterboxGradientData data;
|
||||
|
||||
const int cropPixX = static_cast<int>(std::floor(bitmap.getWidth() * cropX / 2.0f));
|
||||
const int cropPixY = static_cast<int>(std::floor(bitmap.getHeight() * cropY / 2.0f));
|
||||
const int visibleWidth = bitmap.getWidth() - 2 * cropPixX;
|
||||
const int visibleHeight = bitmap.getHeight() - 2 * cropPixY;
|
||||
|
||||
if (visibleWidth <= 0 || visibleHeight <= 0) return data;
|
||||
|
||||
const int outputRowSize = (bitmap.getWidth() + 3) / 4;
|
||||
auto* outputRow = static_cast<uint8_t*>(malloc(outputRowSize));
|
||||
auto* rowBytes = static_cast<uint8_t*>(malloc(bitmap.getRowBytes()));
|
||||
if (!outputRow || !rowBytes) {
|
||||
::free(outputRow);
|
||||
::free(rowBytes);
|
||||
return data;
|
||||
}
|
||||
|
||||
if (imgY > 0) {
|
||||
// Top/bottom letterboxing -- sample per-column averages of first/last N rows
|
||||
data.horizontal = true;
|
||||
data.edgeCount = visibleWidth;
|
||||
const int scaledHeight = static_cast<int>(std::round(static_cast<float>(visibleHeight) * scale));
|
||||
data.letterboxA = imgY;
|
||||
data.letterboxB = pageHeight - imgY - scaledHeight;
|
||||
if (data.letterboxB < 0) data.letterboxB = 0;
|
||||
|
||||
const int sampleRows = std::min(EDGE_SAMPLE_DEPTH, visibleHeight);
|
||||
|
||||
auto* accumTop = static_cast<uint32_t*>(calloc(visibleWidth, sizeof(uint32_t)));
|
||||
auto* accumBot = static_cast<uint32_t*>(calloc(visibleWidth, sizeof(uint32_t)));
|
||||
data.edgeA = static_cast<uint8_t*>(malloc(visibleWidth));
|
||||
data.edgeB = static_cast<uint8_t*>(malloc(visibleWidth));
|
||||
|
||||
if (!accumTop || !accumBot || !data.edgeA || !data.edgeB) {
|
||||
::free(accumTop);
|
||||
::free(accumBot);
|
||||
data.free();
|
||||
::free(outputRow);
|
||||
::free(rowBytes);
|
||||
return data;
|
||||
}
|
||||
|
||||
for (int bmpY = 0; bmpY < bitmap.getHeight(); bmpY++) {
|
||||
if (bitmap.readNextRow(outputRow, rowBytes) != BmpReaderError::Ok) break;
|
||||
const int logicalY = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
|
||||
if (logicalY < cropPixY || logicalY >= bitmap.getHeight() - cropPixY) continue;
|
||||
const int outY = logicalY - cropPixY;
|
||||
|
||||
const bool inTop = (outY < sampleRows);
|
||||
const bool inBot = (outY >= visibleHeight - sampleRows);
|
||||
if (!inTop && !inBot) continue;
|
||||
|
||||
for (int bmpX = cropPixX; bmpX < bitmap.getWidth() - cropPixX; bmpX++) {
|
||||
const int outX = bmpX - cropPixX;
|
||||
const uint8_t val = (outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8))) & 0x3;
|
||||
const uint8_t gray = val2bitToGray(val);
|
||||
if (inTop) accumTop[outX] += gray;
|
||||
if (inBot) accumBot[outX] += gray;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < visibleWidth; i++) {
|
||||
data.edgeA[i] = static_cast<uint8_t>(accumTop[i] / sampleRows);
|
||||
data.edgeB[i] = static_cast<uint8_t>(accumBot[i] / sampleRows);
|
||||
}
|
||||
::free(accumTop);
|
||||
::free(accumBot);
|
||||
|
||||
} else if (imgX > 0) {
|
||||
// Left/right letterboxing -- sample per-row averages of first/last N columns
|
||||
data.horizontal = false;
|
||||
data.edgeCount = visibleHeight;
|
||||
const int scaledWidth = static_cast<int>(std::round(static_cast<float>(visibleWidth) * scale));
|
||||
data.letterboxA = imgX;
|
||||
data.letterboxB = pageWidth - imgX - scaledWidth;
|
||||
if (data.letterboxB < 0) data.letterboxB = 0;
|
||||
|
||||
const int sampleCols = std::min(EDGE_SAMPLE_DEPTH, visibleWidth);
|
||||
|
||||
auto* accumLeft = static_cast<uint32_t*>(calloc(visibleHeight, sizeof(uint32_t)));
|
||||
auto* accumRight = static_cast<uint32_t*>(calloc(visibleHeight, sizeof(uint32_t)));
|
||||
data.edgeA = static_cast<uint8_t*>(malloc(visibleHeight));
|
||||
data.edgeB = static_cast<uint8_t*>(malloc(visibleHeight));
|
||||
|
||||
if (!accumLeft || !accumRight || !data.edgeA || !data.edgeB) {
|
||||
::free(accumLeft);
|
||||
::free(accumRight);
|
||||
data.free();
|
||||
::free(outputRow);
|
||||
::free(rowBytes);
|
||||
return data;
|
||||
}
|
||||
|
||||
for (int bmpY = 0; bmpY < bitmap.getHeight(); bmpY++) {
|
||||
if (bitmap.readNextRow(outputRow, rowBytes) != BmpReaderError::Ok) break;
|
||||
const int logicalY = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
|
||||
if (logicalY < cropPixY || logicalY >= bitmap.getHeight() - cropPixY) continue;
|
||||
const int outY = logicalY - cropPixY;
|
||||
|
||||
// Sample left edge columns
|
||||
for (int bmpX = cropPixX; bmpX < cropPixX + sampleCols; bmpX++) {
|
||||
const uint8_t val = (outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8))) & 0x3;
|
||||
accumLeft[outY] += val2bitToGray(val);
|
||||
}
|
||||
// Sample right edge columns
|
||||
for (int bmpX = bitmap.getWidth() - cropPixX - sampleCols; bmpX < bitmap.getWidth() - cropPixX; bmpX++) {
|
||||
const uint8_t val = (outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8))) & 0x3;
|
||||
accumRight[outY] += val2bitToGray(val);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < visibleHeight; i++) {
|
||||
data.edgeA[i] = static_cast<uint8_t>(accumLeft[i] / sampleCols);
|
||||
data.edgeB[i] = static_cast<uint8_t>(accumRight[i] / sampleCols);
|
||||
}
|
||||
::free(accumLeft);
|
||||
::free(accumRight);
|
||||
}
|
||||
|
||||
::free(outputRow);
|
||||
::free(rowBytes);
|
||||
bitmap.rewindToData();
|
||||
return data;
|
||||
}
|
||||
|
||||
// Draw dithered fills in the letterbox areas using the sampled edge colors.
|
||||
// fillMode selects the fill algorithm: SOLID (single dominant shade), BLENDED (per-pixel edge color),
|
||||
// or GRADIENT (per-pixel edge color interpolated toward targetColor).
|
||||
// targetColor is the color the gradient fades toward (255=white, 0=black); only used in GRADIENT mode.
|
||||
// Must be called once per render pass (BW, GRAYSCALE_LSB, GRAYSCALE_MSB).
|
||||
void drawLetterboxFill(GfxRenderer& renderer, const LetterboxGradientData& data, float scale, uint8_t fillMode,
|
||||
int targetColor) {
|
||||
if (!data.edgeA || !data.edgeB || data.edgeCount <= 0) return;
|
||||
|
||||
const bool isSolid = (fillMode == CrossPointSettings::SLEEP_SCREEN_LETTERBOX_FILL::LETTERBOX_SOLID);
|
||||
const bool isGradient = (fillMode == CrossPointSettings::SLEEP_SCREEN_LETTERBOX_FILL::LETTERBOX_GRADIENT);
|
||||
|
||||
// For SOLID mode, compute the dominant (average) shade for each edge once
|
||||
uint8_t solidColorA = 0, solidColorB = 0;
|
||||
if (isSolid) {
|
||||
uint32_t sumA = 0, sumB = 0;
|
||||
for (int i = 0; i < data.edgeCount; i++) {
|
||||
sumA += data.edgeA[i];
|
||||
sumB += data.edgeB[i];
|
||||
}
|
||||
solidColorA = static_cast<uint8_t>(sumA / data.edgeCount);
|
||||
solidColorB = static_cast<uint8_t>(sumB / data.edgeCount);
|
||||
}
|
||||
|
||||
// Helper: compute gray value for a pixel given the edge color and interpolation factor t (0..1)
|
||||
// GRADIENT interpolates from edgeColor toward targetColor; SOLID and BLENDED return edgeColor directly.
|
||||
auto computeGray = [&](int edgeColor, float t) -> int {
|
||||
if (isGradient) return edgeColor + static_cast<int>(static_cast<float>(targetColor - edgeColor) * t);
|
||||
return edgeColor;
|
||||
};
|
||||
|
||||
if (data.horizontal) {
|
||||
// Top letterbox
|
||||
if (data.letterboxA > 0) {
|
||||
const int imgTopY = data.letterboxA;
|
||||
for (int screenY = 0; screenY < imgTopY; screenY++) {
|
||||
const float t = static_cast<float>(imgTopY - screenY) / static_cast<float>(imgTopY);
|
||||
for (int screenX = 0; screenX < renderer.getScreenWidth(); screenX++) {
|
||||
int edgeColor;
|
||||
if (isSolid) {
|
||||
edgeColor = solidColorA;
|
||||
} else {
|
||||
int srcCol = static_cast<int>(screenX / scale);
|
||||
srcCol = std::max(0, std::min(srcCol, data.edgeCount - 1));
|
||||
edgeColor = data.edgeA[srcCol];
|
||||
}
|
||||
const int gray = computeGray(edgeColor, t);
|
||||
renderer.drawPixelGray(screenX, screenY, quantizeNoiseDither(gray, screenX, screenY));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Bottom letterbox
|
||||
if (data.letterboxB > 0) {
|
||||
const int imgBottomY = renderer.getScreenHeight() - data.letterboxB;
|
||||
for (int screenY = imgBottomY; screenY < renderer.getScreenHeight(); screenY++) {
|
||||
const float t = static_cast<float>(screenY - imgBottomY + 1) / static_cast<float>(data.letterboxB);
|
||||
for (int screenX = 0; screenX < renderer.getScreenWidth(); screenX++) {
|
||||
int edgeColor;
|
||||
if (isSolid) {
|
||||
edgeColor = solidColorB;
|
||||
} else {
|
||||
int srcCol = static_cast<int>(screenX / scale);
|
||||
srcCol = std::max(0, std::min(srcCol, data.edgeCount - 1));
|
||||
edgeColor = data.edgeB[srcCol];
|
||||
}
|
||||
const int gray = computeGray(edgeColor, t);
|
||||
renderer.drawPixelGray(screenX, screenY, quantizeNoiseDither(gray, screenX, screenY));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Left letterbox
|
||||
if (data.letterboxA > 0) {
|
||||
const int imgLeftX = data.letterboxA;
|
||||
for (int screenX = 0; screenX < imgLeftX; screenX++) {
|
||||
const float t = static_cast<float>(imgLeftX - screenX) / static_cast<float>(imgLeftX);
|
||||
for (int screenY = 0; screenY < renderer.getScreenHeight(); screenY++) {
|
||||
int edgeColor;
|
||||
if (isSolid) {
|
||||
edgeColor = solidColorA;
|
||||
} else {
|
||||
int srcRow = static_cast<int>(screenY / scale);
|
||||
srcRow = std::max(0, std::min(srcRow, data.edgeCount - 1));
|
||||
edgeColor = data.edgeA[srcRow];
|
||||
}
|
||||
const int gray = computeGray(edgeColor, t);
|
||||
renderer.drawPixelGray(screenX, screenY, quantizeNoiseDither(gray, screenX, screenY));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Right letterbox
|
||||
if (data.letterboxB > 0) {
|
||||
const int imgRightX = renderer.getScreenWidth() - data.letterboxB;
|
||||
for (int screenX = imgRightX; screenX < renderer.getScreenWidth(); screenX++) {
|
||||
const float t = static_cast<float>(screenX - imgRightX + 1) / static_cast<float>(data.letterboxB);
|
||||
for (int screenY = 0; screenY < renderer.getScreenHeight(); screenY++) {
|
||||
int edgeColor;
|
||||
if (isSolid) {
|
||||
edgeColor = solidColorB;
|
||||
} else {
|
||||
int srcRow = static_cast<int>(screenY / scale);
|
||||
srcRow = std::max(0, std::min(srcRow, data.edgeCount - 1));
|
||||
edgeColor = data.edgeB[srcRow];
|
||||
}
|
||||
const int gray = computeGray(edgeColor, t);
|
||||
renderer.drawPixelGray(screenX, screenY, quantizeNoiseDither(gray, screenX, screenY));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void SleepActivity::onEnter() {
|
||||
Activity::onEnter();
|
||||
GUI.drawPopup(renderer, "Entering Sleep...");
|
||||
@@ -121,7 +483,7 @@ void SleepActivity::renderDefaultSleepScreen() const {
|
||||
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
||||
}
|
||||
|
||||
void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap) const {
|
||||
void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap, const std::string& edgeCachePath) const {
|
||||
int x, y;
|
||||
const auto pageWidth = renderer.getScreenWidth();
|
||||
const auto pageHeight = renderer.getScreenHeight();
|
||||
@@ -129,45 +491,79 @@ void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap) const {
|
||||
|
||||
Serial.printf("[%lu] [SLP] bitmap %d x %d, screen %d x %d\n", millis(), bitmap.getWidth(), bitmap.getHeight(),
|
||||
pageWidth, pageHeight);
|
||||
if (bitmap.getWidth() > pageWidth || bitmap.getHeight() > pageHeight) {
|
||||
// image will scale, make sure placement is right
|
||||
float ratio = static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
|
||||
const float screenRatio = static_cast<float>(pageWidth) / static_cast<float>(pageHeight);
|
||||
|
||||
Serial.printf("[%lu] [SLP] bitmap ratio: %f, screen ratio: %f\n", millis(), ratio, screenRatio);
|
||||
if (ratio > screenRatio) {
|
||||
// image wider than viewport ratio, scaled down image needs to be centered vertically
|
||||
if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
|
||||
cropX = 1.0f - (screenRatio / ratio);
|
||||
Serial.printf("[%lu] [SLP] Cropping bitmap x: %f\n", millis(), cropX);
|
||||
ratio = (1.0f - cropX) * static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
|
||||
}
|
||||
x = 0;
|
||||
y = std::round((static_cast<float>(pageHeight) - static_cast<float>(pageWidth) / ratio) / 2);
|
||||
Serial.printf("[%lu] [SLP] Centering with ratio %f to y=%d\n", millis(), ratio, y);
|
||||
} else {
|
||||
// image taller than viewport ratio, scaled down image needs to be centered horizontally
|
||||
if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
|
||||
cropY = 1.0f - (ratio / screenRatio);
|
||||
Serial.printf("[%lu] [SLP] Cropping bitmap y: %f\n", millis(), cropY);
|
||||
ratio = static_cast<float>(bitmap.getWidth()) / ((1.0f - cropY) * static_cast<float>(bitmap.getHeight()));
|
||||
}
|
||||
x = std::round((static_cast<float>(pageWidth) - static_cast<float>(pageHeight) * ratio) / 2);
|
||||
y = 0;
|
||||
Serial.printf("[%lu] [SLP] Centering with ratio %f to x=%d\n", millis(), ratio, x);
|
||||
// Always compute aspect-ratio-preserving scale and position (supports both larger and smaller images)
|
||||
float ratio = static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
|
||||
const float screenRatio = static_cast<float>(pageWidth) / static_cast<float>(pageHeight);
|
||||
|
||||
Serial.printf("[%lu] [SLP] bitmap ratio: %f, screen ratio: %f\n", millis(), ratio, screenRatio);
|
||||
if (ratio > screenRatio) {
|
||||
// image wider than viewport ratio, needs to be centered vertically
|
||||
if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
|
||||
cropX = 1.0f - (screenRatio / ratio);
|
||||
Serial.printf("[%lu] [SLP] Cropping bitmap x: %f\n", millis(), cropX);
|
||||
ratio = (1.0f - cropX) * static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
|
||||
}
|
||||
x = 0;
|
||||
y = std::round((static_cast<float>(pageHeight) - static_cast<float>(pageWidth) / ratio) / 2);
|
||||
Serial.printf("[%lu] [SLP] Centering with ratio %f to y=%d\n", millis(), ratio, y);
|
||||
} else {
|
||||
// center the image
|
||||
x = (pageWidth - bitmap.getWidth()) / 2;
|
||||
y = (pageHeight - bitmap.getHeight()) / 2;
|
||||
// image taller than or equal to viewport ratio, needs to be centered horizontally
|
||||
if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
|
||||
cropY = 1.0f - (ratio / screenRatio);
|
||||
Serial.printf("[%lu] [SLP] Cropping bitmap y: %f\n", millis(), cropY);
|
||||
ratio = static_cast<float>(bitmap.getWidth()) / ((1.0f - cropY) * static_cast<float>(bitmap.getHeight()));
|
||||
}
|
||||
x = std::round((static_cast<float>(pageWidth) - static_cast<float>(pageHeight) * ratio) / 2);
|
||||
y = 0;
|
||||
Serial.printf("[%lu] [SLP] Centering with ratio %f to x=%d\n", millis(), ratio, x);
|
||||
}
|
||||
|
||||
Serial.printf("[%lu] [SLP] drawing to %d x %d\n", millis(), x, y);
|
||||
|
||||
// Compute the scale factor (same formula as drawBitmap) so we can map screen coords to source coords
|
||||
const float effectiveWidth = (1.0f - cropX) * bitmap.getWidth();
|
||||
const float effectiveHeight = (1.0f - cropY) * bitmap.getHeight();
|
||||
const float scale =
|
||||
std::min(static_cast<float>(pageWidth) / effectiveWidth, static_cast<float>(pageHeight) / effectiveHeight);
|
||||
|
||||
// Determine letterbox fill settings
|
||||
const uint8_t fillMode = SETTINGS.sleepScreenLetterboxFill;
|
||||
const bool wantFill = (fillMode != CrossPointSettings::SLEEP_SCREEN_LETTERBOX_FILL::LETTERBOX_NONE);
|
||||
const int targetColor =
|
||||
(SETTINGS.sleepScreenGradientDir == CrossPointSettings::SLEEP_SCREEN_GRADIENT_DIR::GRADIENT_TO_BLACK) ? 0 : 255;
|
||||
|
||||
static const char* fillModeNames[] = {"none", "solid", "blended", "gradient"};
|
||||
const char* fillModeName = (fillMode < 4) ? fillModeNames[fillMode] : "unknown";
|
||||
|
||||
// Load cached edge data or sample from bitmap (first pass over bitmap, then rewind)
|
||||
LetterboxGradientData gradientData;
|
||||
const bool hasLetterbox = (x > 0 || y > 0);
|
||||
if (hasLetterbox && wantFill) {
|
||||
bool cacheLoaded = false;
|
||||
if (!edgeCachePath.empty()) {
|
||||
cacheLoaded = loadEdgeCache(edgeCachePath, pageWidth, pageHeight, gradientData);
|
||||
}
|
||||
if (!cacheLoaded) {
|
||||
Serial.printf("[%lu] [SLP] Letterbox detected (x=%d, y=%d), sampling edges for %s fill\n", millis(), x, y,
|
||||
fillModeName);
|
||||
gradientData = sampleBitmapEdges(bitmap, x, y, pageWidth, pageHeight, scale, cropX, cropY);
|
||||
if (!edgeCachePath.empty() && gradientData.edgeA) {
|
||||
saveEdgeCache(edgeCachePath, pageWidth, pageHeight, gradientData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
renderer.clearScreen();
|
||||
|
||||
const bool hasGreyscale = bitmap.hasGreyscale() &&
|
||||
SETTINGS.sleepScreenCoverFilter == CrossPointSettings::SLEEP_SCREEN_COVER_FILTER::NO_FILTER;
|
||||
|
||||
// Draw letterbox fill (BW pass)
|
||||
if (gradientData.edgeA) {
|
||||
drawLetterboxFill(renderer, gradientData, scale, fillMode, targetColor);
|
||||
}
|
||||
|
||||
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
|
||||
|
||||
if (SETTINGS.sleepScreenCoverFilter == CrossPointSettings::SLEEP_SCREEN_COVER_FILTER::INVERTED_BLACK_AND_WHITE) {
|
||||
@@ -180,18 +576,26 @@ void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap) const {
|
||||
bitmap.rewindToData();
|
||||
renderer.clearScreen(0x00);
|
||||
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
|
||||
if (gradientData.edgeA) {
|
||||
drawLetterboxFill(renderer, gradientData, scale, fillMode, targetColor);
|
||||
}
|
||||
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
|
||||
renderer.copyGrayscaleLsbBuffers();
|
||||
|
||||
bitmap.rewindToData();
|
||||
renderer.clearScreen(0x00);
|
||||
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
|
||||
if (gradientData.edgeA) {
|
||||
drawLetterboxFill(renderer, gradientData, scale, fillMode, targetColor);
|
||||
}
|
||||
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
|
||||
renderer.copyGrayscaleMsbBuffers();
|
||||
|
||||
renderer.displayGrayBuffer();
|
||||
renderer.setRenderMode(GfxRenderer::BW);
|
||||
}
|
||||
|
||||
gradientData.free();
|
||||
}
|
||||
|
||||
void SleepActivity::renderCoverSleepScreen() const {
|
||||
@@ -261,12 +665,18 @@ void SleepActivity::renderCoverSleepScreen() const {
|
||||
return (this->*renderNoCoverSleepScreen)();
|
||||
}
|
||||
|
||||
// Derive edge cache path from cover BMP path (e.g. cover.bmp -> cover_edges.bin)
|
||||
std::string edgeCachePath;
|
||||
if (coverBmpPath.size() > 4) {
|
||||
edgeCachePath = coverBmpPath.substr(0, coverBmpPath.size() - 4) + "_edges.bin";
|
||||
}
|
||||
|
||||
FsFile file;
|
||||
if (Storage.openFileForRead("SLP", coverBmpPath, file)) {
|
||||
Bitmap bitmap(file);
|
||||
if (bitmap.parseHeaders() == BmpReaderError::Ok) {
|
||||
Serial.printf("[SLP] Rendering sleep cover: %s\n", coverBmpPath.c_str());
|
||||
renderBitmapSleepScreen(bitmap);
|
||||
renderBitmapSleepScreen(bitmap, edgeCachePath);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
#include "../Activity.h"
|
||||
|
||||
class Bitmap;
|
||||
@@ -13,6 +15,6 @@ class SleepActivity final : public Activity {
|
||||
void renderDefaultSleepScreen() const;
|
||||
void renderCustomSleepScreen() const;
|
||||
void renderCoverSleepScreen() const;
|
||||
void renderBitmapSleepScreen(const Bitmap& bitmap) const;
|
||||
void renderBitmapSleepScreen(const Bitmap& bitmap, const std::string& edgeCachePath = "") const;
|
||||
void renderBlankSleepScreen() const;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user