2 Commits

Author SHA1 Message Date
cottongin
18be265a4a fix: Re-apply upstream PRs #1005, #1010, #1003
Re-applies changes that were accidentally discarded during a prior
dry-run cherry-pick reset (git checkout -- .).

- PR #1005: Use HalPowerManager for battery percentage (uint16_t return
  type, remove Battery.h, update theme files)
- PR #1010: Fix dangling pointer in onGoToReader()
- PR #1003: Render image placeholders while waiting for decode (adds
  isCached, renderPlaceholder, renderTextOnly, countUncachedImages,
  renderImagePlaceholders)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-19 22:31:07 -05:00
cottongin
3a0641889f perf: Port upstream font drawing performance optimization (PR #978)
Cherry-pick upstream commit 07d715e which refactors renderChar and
drawTextRotated90CW into a template-based renderCharImpl, hoisting
the is2Bit branch outside inner pixel loops for 15-23% speedup.

Additionally extends the template with Rotated90CCW to fix two bugs
in the mod's drawTextRotated90CCW: operator precedence in bmpVal
calculation and missing compressed font support via getGlyphBitmap.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-19 22:20:44 -05:00
14 changed files with 215 additions and 211 deletions

View File

@@ -61,6 +61,49 @@ std::unique_ptr<PageImage> PageImage::deserialize(FsFile& file) {
return std::unique_ptr<PageImage>(new PageImage(std::move(ib), xPos, yPos));
}
bool PageImage::isCached() const { return imageBlock->isCached(); }
void PageImage::renderPlaceholder(GfxRenderer& renderer, const int xOffset, const int yOffset) const {
int x = xPos + xOffset;
int y = yPos + yOffset;
int w = imageBlock->getWidth();
int h = imageBlock->getHeight();
renderer.fillRect(x, y, w, h, true);
if (w > 2 && h > 2) {
renderer.fillRect(x + 1, y + 1, w - 2, h - 2, false);
}
}
void Page::renderTextOnly(GfxRenderer& renderer, const int fontId, const int xOffset, const int yOffset) const {
for (auto& element : elements) {
if (element->getTag() == TAG_PageLine) {
element->render(renderer, fontId, xOffset, yOffset);
}
}
}
int Page::countUncachedImages() const {
int count = 0;
for (auto& element : elements) {
if (element->getTag() == TAG_PageImage) {
auto* img = static_cast<PageImage*>(element.get());
if (!img->isCached()) {
count++;
}
}
}
return count;
}
void Page::renderImagePlaceholders(GfxRenderer& renderer, const int xOffset, const int yOffset) const {
for (auto& element : elements) {
if (element->getTag() == TAG_PageImage) {
auto* img = static_cast<PageImage*>(element.get());
img->renderPlaceholder(renderer, xOffset, yOffset);
}
}
}
// ---------------------------------------------------------------------------
// PageTableRow
// ---------------------------------------------------------------------------

View File

@@ -80,6 +80,8 @@ class PageImage final : public PageElement {
void render(GfxRenderer& renderer, int fontId, int xOffset, int yOffset) override;
bool serialize(FsFile& file) override;
PageElementTag getTag() const override { return TAG_PageImage; }
bool isCached() const;
void renderPlaceholder(GfxRenderer& renderer, int xOffset, int yOffset) const;
static std::unique_ptr<PageImage> deserialize(FsFile& file);
// Helper to get image block dimensions (needed for bounding box calculation)
@@ -104,4 +106,8 @@ class Page {
// Returns true if page has images and fills out the bounding box coordinates.
// If no images, returns false.
bool getImageBoundingBox(int& outX, int& outY, int& outWidth, int& outHeight) const;
void renderTextOnly(GfxRenderer& renderer, int fontId, int xOffset, int yOffset) const;
int countUncachedImages() const;
void renderImagePlaceholders(GfxRenderer& renderer, int xOffset, int yOffset) const;
};

View File

@@ -93,6 +93,11 @@ bool renderFromCache(GfxRenderer& renderer, const std::string& cachePath, int x,
} // namespace
bool ImageBlock::isCached() const {
std::string cachePath = getCachePath(imagePath);
return Storage.exists(cachePath.c_str());
}
void ImageBlock::render(GfxRenderer& renderer, const int x, const int y) {
LOG_DBG("IMG", "Rendering image at %d,%d: %s (%dx%d)", x, y, imagePath.c_str(), width, height);

View File

@@ -16,6 +16,7 @@ class ImageBlock final : public Block {
int16_t getHeight() const { return height; }
bool imageExists() const;
bool isCached() const;
BlockType getType() override { return IMAGE_BLOCK; }
bool isEmpty() override { return false; }

View File

@@ -59,6 +59,130 @@ static inline void rotateCoordinates(const GfxRenderer::Orientation orientation,
}
}
enum class TextRotation { None, Rotated90CW, Rotated90CCW };
// Shared glyph rendering logic for normal and rotated text.
// Coordinate mapping and cursor advance direction are selected at compile time via the template parameter.
template <TextRotation rotation>
static void renderCharImpl(const GfxRenderer& renderer, GfxRenderer::RenderMode renderMode,
const EpdFontFamily& fontFamily, const uint32_t cp, int* cursorX, int* cursorY,
const bool pixelState, const EpdFontFamily::Style style) {
const EpdGlyph* glyph = fontFamily.getGlyph(cp, style);
if (!glyph) {
glyph = fontFamily.getGlyph(REPLACEMENT_GLYPH, style);
}
if (!glyph) {
LOG_ERR("GFX", "No glyph for codepoint %d", cp);
return;
}
const EpdFontData* fontData = fontFamily.getData(style);
const bool is2Bit = fontData->is2Bit;
const uint8_t width = glyph->width;
const uint8_t height = glyph->height;
const int left = glyph->left;
const int top = glyph->top;
const uint8_t* bitmap = renderer.getGlyphBitmap(fontData, glyph);
if (bitmap != nullptr) {
int outerBase, innerBase;
if constexpr (rotation == TextRotation::Rotated90CW) {
outerBase = *cursorX + fontData->ascender - top; // screenX = outerBase + glyphY
innerBase = *cursorY - left; // screenY = innerBase - glyphX
} else if constexpr (rotation == TextRotation::Rotated90CCW) {
outerBase = *cursorX + fontData->advanceY - 1 - fontData->ascender + top; // screenX = outerBase - glyphY
innerBase = *cursorY + left; // screenY = innerBase + glyphX
} else {
outerBase = *cursorY - top; // screenY = outerBase + glyphY
innerBase = *cursorX + left; // screenX = innerBase + glyphX
}
if (is2Bit) {
int pixelPosition = 0;
for (int glyphY = 0; glyphY < height; glyphY++) {
int outerCoord;
if constexpr (rotation == TextRotation::Rotated90CCW) {
outerCoord = outerBase - glyphY;
} else {
outerCoord = outerBase + glyphY;
}
for (int glyphX = 0; glyphX < width; glyphX++, pixelPosition++) {
int screenX, screenY;
if constexpr (rotation == TextRotation::Rotated90CW) {
screenX = outerCoord;
screenY = innerBase - glyphX;
} else if constexpr (rotation == TextRotation::Rotated90CCW) {
screenX = outerCoord;
screenY = innerBase + glyphX;
} else {
screenX = innerBase + glyphX;
screenY = outerCoord;
}
const uint8_t byte = bitmap[pixelPosition >> 2];
const uint8_t bit_index = (3 - (pixelPosition & 3)) * 2;
// the direct bit from the font is 0 -> white, 1 -> light gray, 2 -> dark gray, 3 -> black
// we swap this to better match the way images and screen think about colors:
// 0 -> black, 1 -> dark grey, 2 -> light grey, 3 -> white
const uint8_t bmpVal = 3 - ((byte >> bit_index) & 0x3);
if (renderMode == GfxRenderer::BW && bmpVal < 3) {
// Black (also paints over the grays in BW mode)
renderer.drawPixel(screenX, screenY, pixelState);
} else if (renderMode == GfxRenderer::GRAYSCALE_MSB && (bmpVal == 1 || bmpVal == 2)) {
// Light gray (also mark the MSB if it's going to be a dark gray too)
// We have to flag pixels in reverse for the gray buffers, as 0 leave alone, 1 update
renderer.drawPixel(screenX, screenY, false);
} else if (renderMode == GfxRenderer::GRAYSCALE_LSB && bmpVal == 1) {
// Dark gray
renderer.drawPixel(screenX, screenY, false);
}
}
}
} else {
int pixelPosition = 0;
for (int glyphY = 0; glyphY < height; glyphY++) {
int outerCoord;
if constexpr (rotation == TextRotation::Rotated90CCW) {
outerCoord = outerBase - glyphY;
} else {
outerCoord = outerBase + glyphY;
}
for (int glyphX = 0; glyphX < width; glyphX++, pixelPosition++) {
int screenX, screenY;
if constexpr (rotation == TextRotation::Rotated90CW) {
screenX = outerCoord;
screenY = innerBase - glyphX;
} else if constexpr (rotation == TextRotation::Rotated90CCW) {
screenX = outerCoord;
screenY = innerBase + glyphX;
} else {
screenX = innerBase + glyphX;
screenY = outerCoord;
}
const uint8_t byte = bitmap[pixelPosition >> 3];
const uint8_t bit_index = 7 - (pixelPosition & 7);
if ((byte >> bit_index) & 1) {
renderer.drawPixel(screenX, screenY, pixelState);
}
}
}
}
}
if constexpr (rotation == TextRotation::Rotated90CW) {
*cursorY -= glyph->advanceX;
} else if constexpr (rotation == TextRotation::Rotated90CCW) {
*cursorY += glyph->advanceX;
} else {
*cursorX += glyph->advanceX;
}
}
// IMPORTANT: This function is in critical rendering path and is called for every pixel. Please keep it as simple and
// efficient as possible.
void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
@@ -115,7 +239,7 @@ void GfxRenderer::drawCenteredText(const int fontId, const int y, const char* te
void GfxRenderer::drawText(const int fontId, const int x, const int y, const char* text, const bool black,
const EpdFontFamily::Style style) const {
const int yPos = y + getFontAscenderSize(fontId);
int yPos = y + getFontAscenderSize(fontId);
int xpos = x;
// cannot draw a NULL / empty string
@@ -890,68 +1014,12 @@ void GfxRenderer::drawTextRotated90CW(const int fontId, const int x, const int y
const auto& font = fontIt->second;
// For 90° clockwise rotation:
// Original (glyphX, glyphY) -> Rotated (glyphY, -glyphX)
// Text reads from bottom to top
int yPos = y; // Current Y position (decreases as we draw characters)
int xPos = x;
int yPos = y;
uint32_t cp;
while ((cp = utf8NextCodepoint(reinterpret_cast<const uint8_t**>(&text)))) {
const EpdGlyph* glyph = font.getGlyph(cp, style);
if (!glyph) {
glyph = font.getGlyph(REPLACEMENT_GLYPH, style);
}
if (!glyph) {
continue;
}
const EpdFontData* fontData = font.getData(style);
const int is2Bit = fontData->is2Bit;
const uint8_t width = glyph->width;
const uint8_t height = glyph->height;
const int left = glyph->left;
const int top = glyph->top;
const uint8_t* bitmap = getGlyphBitmap(fontData, glyph);
if (bitmap != nullptr) {
for (int glyphY = 0; glyphY < height; glyphY++) {
for (int glyphX = 0; glyphX < width; glyphX++) {
const int pixelPosition = glyphY * width + glyphX;
// 90° clockwise rotation transformation:
// screenX = x + (ascender - top + glyphY)
// screenY = yPos - (left + glyphX)
const int screenX = x + (fontData->ascender - top + glyphY);
const int screenY = yPos - left - glyphX;
if (is2Bit) {
const uint8_t byte = bitmap[pixelPosition / 4];
const uint8_t bit_index = (3 - pixelPosition % 4) * 2;
const uint8_t bmpVal = 3 - (byte >> bit_index) & 0x3;
if (renderMode == BW && bmpVal < 3) {
drawPixel(screenX, screenY, black);
} else if (renderMode == GRAYSCALE_MSB && (bmpVal == 1 || bmpVal == 2)) {
drawPixel(screenX, screenY, false);
} else if (renderMode == GRAYSCALE_LSB && bmpVal == 1) {
drawPixel(screenX, screenY, false);
}
} else {
const uint8_t byte = bitmap[pixelPosition / 8];
const uint8_t bit_index = 7 - (pixelPosition % 8);
if ((byte >> bit_index) & 1) {
drawPixel(screenX, screenY, black);
}
}
}
}
}
// Move to next character position (going up, so decrease Y)
yPos -= glyph->advanceX;
renderCharImpl<TextRotation::Rotated90CW>(*this, renderMode, font, cp, &xPos, &yPos, black, style);
}
}
@@ -962,77 +1030,20 @@ void GfxRenderer::drawTextRotated90CCW(const int fontId, const int x, const int
return;
}
if (fontMap.count(fontId) == 0) {
const auto fontIt = fontMap.find(fontId);
if (fontIt == fontMap.end()) {
LOG_ERR("GFX", "Font %d not found", fontId);
return;
}
const auto font = fontMap.at(fontId);
// For 90° counter-clockwise rotation:
// Mirror of CW: glyphY maps to -X direction, glyphX maps to +Y direction
// Text reads from top to bottom
const auto& font = fontIt->second;
const int advanceY = font.getData(style)->advanceY;
const int ascender = font.getData(style)->ascender;
int yPos = y; // Current Y position (increases as we draw characters)
int xPos = x;
int yPos = y;
uint32_t cp;
while ((cp = utf8NextCodepoint(reinterpret_cast<const uint8_t**>(&text)))) {
const EpdGlyph* glyph = font.getGlyph(cp, style);
if (!glyph) {
glyph = font.getGlyph(REPLACEMENT_GLYPH, style);
}
if (!glyph) {
continue;
}
const int is2Bit = font.getData(style)->is2Bit;
const uint32_t offset = glyph->dataOffset;
const uint8_t width = glyph->width;
const uint8_t height = glyph->height;
const int left = glyph->left;
const int top = glyph->top;
const uint8_t* bitmap = &font.getData(style)->bitmap[offset];
if (bitmap != nullptr) {
for (int glyphY = 0; glyphY < height; glyphY++) {
for (int glyphX = 0; glyphX < width; glyphX++) {
const int pixelPosition = glyphY * width + glyphX;
// 90° counter-clockwise rotation transformation:
// screenX = mirrored CW X (right-to-left within advanceY span)
// screenY = yPos + (left + glyphX) (downward)
const int screenX = x + advanceY - 1 - (ascender - top + glyphY);
const int screenY = yPos + left + glyphX;
if (is2Bit) {
const uint8_t byte = bitmap[pixelPosition / 4];
const uint8_t bit_index = (3 - pixelPosition % 4) * 2;
const uint8_t bmpVal = 3 - (byte >> bit_index) & 0x3;
if (renderMode == BW && bmpVal < 3) {
drawPixel(screenX, screenY, black);
} else if (renderMode == GRAYSCALE_MSB && (bmpVal == 1 || bmpVal == 2)) {
drawPixel(screenX, screenY, false);
} else if (renderMode == GRAYSCALE_LSB && bmpVal == 1) {
drawPixel(screenX, screenY, false);
}
} else {
const uint8_t byte = bitmap[pixelPosition / 8];
const uint8_t bit_index = 7 - (pixelPosition % 8);
if ((byte >> bit_index) & 1) {
drawPixel(screenX, screenY, black);
}
}
}
}
}
// Move to next character position (going down, so increase Y)
yPos += glyph->advanceX;
renderCharImpl<TextRotation::Rotated90CCW>(*this, renderMode, font, cp, &xPos, &yPos, black, style);
}
}
@@ -1097,7 +1108,7 @@ bool GfxRenderer::storeBwBuffer() {
* Uses chunked restoration to match chunked storage.
*/
void GfxRenderer::restoreBwBuffer() {
// Check if any all chunks are allocated
// Check if all chunks are allocated
bool missingChunks = false;
for (const auto& bwBufferChunk : bwBufferChunks) {
if (!bwBufferChunk) {
@@ -1112,13 +1123,6 @@ void GfxRenderer::restoreBwBuffer() {
}
for (size_t i = 0; i < BW_BUFFER_NUM_CHUNKS; i++) {
// Check if chunk is missing
if (!bwBufferChunks[i]) {
LOG_ERR("GFX", "!! BW buffer chunks not stored - this is likely a bug");
freeBwBufferChunks();
return;
}
const size_t offset = i * BW_BUFFER_CHUNK_SIZE;
memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
}
@@ -1139,66 +1143,9 @@ void GfxRenderer::cleanupGrayscaleWithFrameBuffer() const {
}
}
void GfxRenderer::renderChar(const EpdFontFamily& fontFamily, const uint32_t cp, int* x, const int* y,
const bool pixelState, const EpdFontFamily::Style style) const {
const EpdGlyph* glyph = fontFamily.getGlyph(cp, style);
if (!glyph) {
glyph = fontFamily.getGlyph(REPLACEMENT_GLYPH, style);
}
// no glyph?
if (!glyph) {
LOG_ERR("GFX", "No glyph for codepoint %d", cp);
return;
}
const EpdFontData* fontData = fontFamily.getData(style);
const int is2Bit = fontData->is2Bit;
const uint8_t width = glyph->width;
const uint8_t height = glyph->height;
const int left = glyph->left;
const uint8_t* bitmap = getGlyphBitmap(fontData, glyph);
if (bitmap != nullptr) {
for (int glyphY = 0; glyphY < height; glyphY++) {
const int screenY = *y - glyph->top + glyphY;
for (int glyphX = 0; glyphX < width; glyphX++) {
const int pixelPosition = glyphY * width + glyphX;
const int screenX = *x + left + glyphX;
if (is2Bit) {
const uint8_t byte = bitmap[pixelPosition / 4];
const uint8_t bit_index = (3 - pixelPosition % 4) * 2;
// the direct bit from the font is 0 -> white, 1 -> light gray, 2 -> dark gray, 3 -> black
// we swap this to better match the way images and screen think about colors:
// 0 -> black, 1 -> dark grey, 2 -> light grey, 3 -> white
const uint8_t bmpVal = 3 - (byte >> bit_index) & 0x3;
if (renderMode == BW && bmpVal < 3) {
// Black (also paints over the grays in BW mode)
drawPixel(screenX, screenY, pixelState);
} else if (renderMode == GRAYSCALE_MSB && (bmpVal == 1 || bmpVal == 2)) {
// Light gray (also mark the MSB if it's going to be a dark gray too)
// We have to flag pixels in reverse for the gray buffers, as 0 leave alone, 1 update
drawPixel(screenX, screenY, false);
} else if (renderMode == GRAYSCALE_LSB && bmpVal == 1) {
// Dark gray
drawPixel(screenX, screenY, false);
}
} else {
const uint8_t byte = bitmap[pixelPosition / 8];
const uint8_t bit_index = 7 - (pixelPosition % 8);
if ((byte >> bit_index) & 1) {
drawPixel(screenX, screenY, pixelState);
}
}
}
}
}
*x += glyph->advanceX;
void GfxRenderer::renderChar(const EpdFontFamily& fontFamily, uint32_t cp, int* x, int* y, bool pixelState,
EpdFontFamily::Style style) const {
renderCharImpl<TextRotation::None>(*this, renderMode, fontFamily, cp, x, y, pixelState, style);
}
void GfxRenderer::getOrientedViewableTRBL(int* outTop, int* outRight, int* outBottom, int* outLeft) const {

View File

@@ -38,10 +38,9 @@ class GfxRenderer {
uint8_t* bwBufferChunks[BW_BUFFER_NUM_CHUNKS] = {nullptr};
std::map<int, EpdFontFamily> fontMap;
FontDecompressor* fontDecompressor = nullptr;
void renderChar(const EpdFontFamily& fontFamily, uint32_t cp, int* x, const int* y, bool pixelState,
void renderChar(const EpdFontFamily& fontFamily, uint32_t cp, int* x, int* y, bool pixelState,
EpdFontFamily::Style style) const;
void freeBwBufferChunks();
const uint8_t* getGlyphBitmap(const EpdFontData* fontData, const EpdGlyph* glyph) const;
template <Color color>
void drawPixelDither(int x, int y) const;
template <Color color>
@@ -136,6 +135,9 @@ class GfxRenderer {
void restoreBwBuffer(); // Restore and free the stored buffer
void cleanupGrayscaleWithFrameBuffer() const;
// Font helpers
const uint8_t* getGlyphBitmap(const EpdFontData* fontData, const EpdGlyph* glyph) const;
// Low level functions
uint8_t* getFrameBuffer() const;
static size_t getBufferSize();

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@@ -78,7 +78,7 @@ void HalPowerManager::startDeepSleep(HalGPIO& gpio) const {
esp_deep_sleep_start();
}
int HalPowerManager::getBatteryPercentage() const {
uint16_t HalPowerManager::getBatteryPercentage() const {
static const BatteryMonitor battery = BatteryMonitor(BAT_GPIO0);
return battery.readPercentage();
}

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@@ -28,7 +28,7 @@ class HalPowerManager {
void startDeepSleep(HalGPIO& gpio) const;
// Get battery percentage (range 0-100)
int getBatteryPercentage() const;
uint16_t getBatteryPercentage() const;
// RAII lock to prevent low-power mode during critical work (e.g. rendering)
class Lock {

View File

@@ -1,6 +0,0 @@
#pragma once
#include <BatteryMonitor.h>
#define BAT_GPIO0 0 // Battery voltage
static BatteryMonitor battery(BAT_GPIO0);

View File

@@ -13,7 +13,6 @@
#include <cstring>
#include <vector>
#include "Battery.h"
#include "CrossPointSettings.h"
#include "CrossPointState.h"
#include "MappedInputManager.h"

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@@ -1020,6 +1020,14 @@ void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int or
// Force special handling for pages with images when anti-aliasing is on
bool imagePageWithAA = page->hasImages() && SETTINGS.textAntiAliasing;
if (page->countUncachedImages() > 0) {
page->renderTextOnly(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
page->renderImagePlaceholders(renderer, orientedMarginLeft, orientedMarginTop);
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
renderer.displayBuffer();
renderer.clearScreen();
}
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
// Draw bookmark ribbon indicator in top-right corner if current page is bookmarked

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@@ -1,6 +1,7 @@
#include "BaseTheme.h"
#include <GfxRenderer.h>
#include <HalPowerManager.h>
#include <HalStorage.h>
#include <Logging.h>
#include <Utf8.h>
@@ -9,7 +10,6 @@
#include <ctime>
#include <string>
#include "Battery.h"
#include "CrossPointSettings.h"
#include "I18n.h"
#include "RecentBooksStore.h"
@@ -49,7 +49,7 @@ void drawBatteryIcon(const GfxRenderer& renderer, int x, int y, int battWidth, i
void BaseTheme::drawBatteryLeft(const GfxRenderer& renderer, Rect rect, const bool showPercentage) const {
// Left aligned: icon on left, percentage on right (reader mode)
const uint16_t percentage = battery.readPercentage();
const uint16_t percentage = powerManager.getBatteryPercentage();
const int y = rect.y + 6;
if (showPercentage) {
@@ -64,7 +64,7 @@ void BaseTheme::drawBatteryLeft(const GfxRenderer& renderer, Rect rect, const bo
void BaseTheme::drawBatteryRight(const GfxRenderer& renderer, Rect rect, const bool showPercentage) const {
// Right aligned: percentage on left, icon on right (UI headers)
// rect.x is already positioned for the icon (drawHeader calculated it)
const uint16_t percentage = battery.readPercentage();
const uint16_t percentage = powerManager.getBatteryPercentage();
const int y = rect.y + 6;
if (showPercentage) {

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@@ -1,6 +1,7 @@
#include "LyraTheme.h"
#include <GfxRenderer.h>
#include <HalPowerManager.h>
#include <HalStorage.h>
#include <I18n.h>
#include <Utf8.h>
@@ -10,7 +11,6 @@
#include <string>
#include <vector>
#include "Battery.h"
#include "CrossPointSettings.h"
#include "RecentBooksStore.h"
#include "components/UITheme.h"
@@ -88,7 +88,7 @@ const uint8_t* iconForName(UIIcon icon, int size) {
void LyraTheme::drawBatteryLeft(const GfxRenderer& renderer, Rect rect, const bool showPercentage) const {
// Left aligned: icon on left, percentage on right (reader mode)
const uint16_t percentage = battery.readPercentage();
const uint16_t percentage = powerManager.getBatteryPercentage();
const int y = rect.y + 6;
const int battWidth = LyraMetrics::values.batteryWidth;
@@ -125,7 +125,7 @@ void LyraTheme::drawBatteryLeft(const GfxRenderer& renderer, Rect rect, const bo
void LyraTheme::drawBatteryRight(const GfxRenderer& renderer, Rect rect, const bool showPercentage) const {
// Right aligned: percentage on left, icon on right (UI headers)
const uint16_t percentage = battery.readPercentage();
const uint16_t percentage = powerManager.getBatteryPercentage();
const int y = rect.y + 6;
const int battWidth = LyraMetrics::values.batteryWidth;

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@@ -15,7 +15,6 @@
#include <cstring>
#include <ctime>
#include "Battery.h"
#include "CrossPointSettings.h"
#include "CrossPointState.h"
#include "KOReaderCredentialStore.h"
@@ -227,9 +226,9 @@ void onGoHome();
void onGoToMyLibraryWithPath(const std::string& path);
void onGoToRecentBooks();
void onGoToReader(const std::string& initialEpubPath) {
const std::string bookPath = initialEpubPath; // Copy before exitActivity() invalidates the reference
exitActivity();
enterNewActivity(
new ReaderActivity(renderer, mappedInputManager, initialEpubPath, onGoHome, onGoToMyLibraryWithPath));
enterNewActivity(new ReaderActivity(renderer, mappedInputManager, bookPath, onGoHome, onGoToMyLibraryWithPath));
}
void onGoToFileTransfer() {