#include "MappedInputManager.h" #include "CrossPointSettings.h" namespace { using ButtonIndex = uint8_t; struct SideLayoutMap { ButtonIndex pageBack; ButtonIndex pageForward; }; // Order matches CrossPointSettings::SIDE_BUTTON_LAYOUT. constexpr SideLayoutMap kSideLayouts[] = { {HalGPIO::BTN_UP, HalGPIO::BTN_DOWN}, {HalGPIO::BTN_DOWN, HalGPIO::BTN_UP}, }; } // namespace bool MappedInputManager::mapButton(const Button button, bool (HalGPIO::*fn)(uint8_t) const) const { const auto sideLayout = static_cast(SETTINGS.sideButtonLayout); const auto& side = kSideLayouts[sideLayout]; switch (button) { case Button::Back: // Logical Back maps to user-configured front button. return (gpio.*fn)(SETTINGS.frontButtonBack); case Button::Confirm: // Logical Confirm maps to user-configured front button. return (gpio.*fn)(SETTINGS.frontButtonConfirm); case Button::Left: // Logical Left maps to user-configured front button. return (gpio.*fn)(SETTINGS.frontButtonLeft); case Button::Right: // Logical Right maps to user-configured front button. return (gpio.*fn)(SETTINGS.frontButtonRight); case Button::Up: // Side buttons remain fixed for Up/Down. return (gpio.*fn)(HalGPIO::BTN_UP); case Button::Down: // Side buttons remain fixed for Up/Down. return (gpio.*fn)(HalGPIO::BTN_DOWN); case Button::Power: // Power button bypasses remapping. return (gpio.*fn)(HalGPIO::BTN_POWER); case Button::PageBack: // Reader page navigation uses side buttons and can be swapped via settings. return (gpio.*fn)(side.pageBack); case Button::PageForward: // Reader page navigation uses side buttons and can be swapped via settings. return (gpio.*fn)(side.pageForward); } return false; } bool MappedInputManager::wasPressed(const Button button) const { return mapButton(button, &HalGPIO::wasPressed); } bool MappedInputManager::wasReleased(const Button button) const { return mapButton(button, &HalGPIO::wasReleased); } bool MappedInputManager::isPressed(const Button button) const { return mapButton(button, &HalGPIO::isPressed); } bool MappedInputManager::wasAnyPressed() const { return gpio.wasAnyPressed(); } bool MappedInputManager::wasAnyReleased() const { return gpio.wasAnyReleased(); } unsigned long MappedInputManager::getHeldTime() const { return gpio.getHeldTime(); } MappedInputManager::Labels MappedInputManager::mapLabels(const char* back, const char* confirm, const char* previous, const char* next) const { // Build the label order based on the configured hardware mapping. auto labelForHardware = [&](uint8_t hw) -> const char* { // Compare against configured logical roles and return the matching label. if (hw == SETTINGS.frontButtonBack) { return back; } if (hw == SETTINGS.frontButtonConfirm) { return confirm; } if (hw == SETTINGS.frontButtonLeft) { return previous; } if (hw == SETTINGS.frontButtonRight) { return next; } return ""; }; return {labelForHardware(HalGPIO::BTN_BACK), labelForHardware(HalGPIO::BTN_CONFIRM), labelForHardware(HalGPIO::BTN_LEFT), labelForHardware(HalGPIO::BTN_RIGHT)}; } int MappedInputManager::getPressedFrontButton() const { // Scan the raw front buttons in hardware order. // This bypasses remapping so the remap activity can capture physical presses. if (gpio.wasPressed(HalGPIO::BTN_BACK)) { return HalGPIO::BTN_BACK; } if (gpio.wasPressed(HalGPIO::BTN_CONFIRM)) { return HalGPIO::BTN_CONFIRM; } if (gpio.wasPressed(HalGPIO::BTN_LEFT)) { return HalGPIO::BTN_LEFT; } if (gpio.wasPressed(HalGPIO::BTN_RIGHT)) { return HalGPIO::BTN_RIGHT; } return -1; }