Files
crosspoint-reader-mod/src/activities/reader/EpubReaderChapterSelectionActivity.cpp
cottongin 022f5197d7 fix: placeholder cover text, indexing timing, TOC long-press, cache deletion UI
- Fix fp4 fixed-point misuse in PlaceholderCoverGenerator (advanceX is 12.4
  fixed-point, not pixels) causing only first letter of each word to render
- Remove duplicate silentIndexNextChapterIfNeeded() call from loop() that
  blocked UI before render, preventing the indexing indicator from showing
- Fix indexing icon Y position to align within the status bar
- Add ignoreNextConfirmRelease to EpubReaderChapterSelectionActivity so
  long-press confirm release doesn't immediately select the first TOC item
- Reload recent books after cache deletion in HomeActivity and clear stale
  ignoreNextConfirmRelease flag to fix "no open books" and double-press bugs

Made-with: Cursor
2026-03-07 22:58:13 -05:00

142 lines
5.3 KiB
C++

#include "EpubReaderChapterSelectionActivity.h"
#include <GfxRenderer.h>
#include <I18n.h>
#include "MappedInputManager.h"
#include "components/UITheme.h"
#include "fontIds.h"
int EpubReaderChapterSelectionActivity::getTotalItems() const { return epub->getTocItemsCount(); }
int EpubReaderChapterSelectionActivity::getPageItems() const {
// Layout constants used in renderScreen
constexpr int lineHeight = 30;
const int screenHeight = renderer.getScreenHeight();
const auto orientation = renderer.getOrientation();
// In inverted portrait, the button hints are drawn near the logical top.
// Reserve vertical space so list items do not collide with the hints.
const bool isPortraitInverted = orientation == GfxRenderer::Orientation::PortraitInverted;
const int hintGutterHeight = isPortraitInverted ? 50 : 0;
const int startY = 60 + hintGutterHeight;
const int availableHeight = screenHeight - startY - lineHeight;
// Clamp to at least one item to avoid division by zero and empty paging.
return std::max(1, availableHeight / lineHeight);
}
void EpubReaderChapterSelectionActivity::onEnter() {
Activity::onEnter();
if (!epub) {
return;
}
selectorIndex = epub->getTocIndexForSpineIndex(currentSpineIndex);
if (selectorIndex == -1) {
selectorIndex = 0;
}
// Trigger first update
requestUpdate();
}
void EpubReaderChapterSelectionActivity::onExit() { Activity::onExit(); }
void EpubReaderChapterSelectionActivity::loop() {
const int pageItems = getPageItems();
const int totalItems = getTotalItems();
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
if (ignoreNextConfirmRelease) {
ignoreNextConfirmRelease = false;
return;
}
const auto newSpineIndex = epub->getSpineIndexForTocIndex(selectorIndex);
if (newSpineIndex == -1) {
ActivityResult result;
result.isCancelled = true;
setResult(std::move(result));
finish();
} else {
setResult(ChapterResult{newSpineIndex});
finish();
}
} else if (mappedInput.wasReleased(MappedInputManager::Button::Back)) {
ActivityResult result;
result.isCancelled = true;
setResult(std::move(result));
finish();
}
buttonNavigator.onNextRelease([this, totalItems] {
selectorIndex = ButtonNavigator::nextIndex(selectorIndex, totalItems);
requestUpdate();
});
buttonNavigator.onPreviousRelease([this, totalItems] {
selectorIndex = ButtonNavigator::previousIndex(selectorIndex, totalItems);
requestUpdate();
});
buttonNavigator.onNextContinuous([this, totalItems, pageItems] {
selectorIndex = ButtonNavigator::nextPageIndex(selectorIndex, totalItems, pageItems);
requestUpdate();
});
buttonNavigator.onPreviousContinuous([this, totalItems, pageItems] {
selectorIndex = ButtonNavigator::previousPageIndex(selectorIndex, totalItems, pageItems);
requestUpdate();
});
}
void EpubReaderChapterSelectionActivity::render(RenderLock&&) {
renderer.clearScreen();
const auto pageWidth = renderer.getScreenWidth();
const auto orientation = renderer.getOrientation();
// Landscape orientation: reserve a horizontal gutter for button hints.
const bool isLandscapeCw = orientation == GfxRenderer::Orientation::LandscapeClockwise;
const bool isLandscapeCcw = orientation == GfxRenderer::Orientation::LandscapeCounterClockwise;
// Inverted portrait: reserve vertical space for hints at the top.
const bool isPortraitInverted = orientation == GfxRenderer::Orientation::PortraitInverted;
const int hintGutterWidth = (isLandscapeCw || isLandscapeCcw) ? 30 : 0;
// Landscape CW places hints on the left edge; CCW keeps them on the right.
const int contentX = isLandscapeCw ? hintGutterWidth : 0;
const int contentWidth = pageWidth - hintGutterWidth;
const int hintGutterHeight = isPortraitInverted ? 50 : 0;
const int contentY = hintGutterHeight;
const int pageItems = getPageItems();
const int totalItems = getTotalItems();
// Manual centering to honor content gutters.
const int titleX =
contentX + (contentWidth - renderer.getTextWidth(UI_12_FONT_ID, tr(STR_SELECT_CHAPTER), EpdFontFamily::BOLD)) / 2;
renderer.drawText(UI_12_FONT_ID, titleX, 15 + contentY, tr(STR_SELECT_CHAPTER), true, EpdFontFamily::BOLD);
const auto pageStartIndex = selectorIndex / pageItems * pageItems;
// Highlight only the content area, not the hint gutters.
renderer.fillRect(contentX, 60 + contentY + (selectorIndex % pageItems) * 30 - 2, contentWidth - 1, 30);
for (int i = 0; i < pageItems; i++) {
int itemIndex = pageStartIndex + i;
if (itemIndex >= totalItems) break;
const int displayY = 60 + contentY + i * 30;
const bool isSelected = (itemIndex == selectorIndex);
auto item = epub->getTocItem(itemIndex);
// Indent per TOC level while keeping content within the gutter-safe region.
const int indentSize = contentX + 20 + (item.level - 1) * 15;
const std::string chapterName =
renderer.truncatedText(UI_10_FONT_ID, item.title.c_str(), contentWidth - 40 - indentSize);
renderer.drawText(UI_10_FONT_ID, indentSize, displayY, chapterName.c_str(), !isSelected);
}
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_SELECT), tr(STR_DIR_UP), tr(STR_DIR_DOWN));
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
renderer.displayBuffer();
}