Files
crosspoint-reader-mod/src/activities/reader/EpubReaderActivity.cpp
Eliz c1fad16e10 feat: Take screenshots (#759)
## Summary

* **What is the goal of this PR?** Implements a take-screenshot feature
* **What changes are included?**

- Quick press Power button and Down button at the same time to take a
screenshot
- Screenshots are saved in `screenshots` folder

## Additional Context

- Currently it does not use the device orientation.

---

Example screenshots:


![screenshot-6771.bmp](https://github.com/user-attachments/files/25157071/screenshot-6771.bmp)

[screenshot-6771.bmp](https://github.com/user-attachments/files/25157071/screenshot-6771.bmp)


![screenshot-14158.bmp](https://github.com/user-attachments/files/25157073/screenshot-14158.bmp)

[screenshot-14158.bmp](https://github.com/user-attachments/files/25157073/screenshot-14158.bmp)


### AI Usage

Did you use AI tools to help write this code? _** YES

---------

Co-authored-by: Eliz Kilic <elizk@google.com>
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
2026-02-22 15:22:32 +11:00

822 lines
32 KiB
C++

#include "EpubReaderActivity.h"
#include <Epub/Page.h>
#include <FsHelpers.h>
#include <GfxRenderer.h>
#include <HalStorage.h>
#include <I18n.h>
#include <Logging.h>
#include "CrossPointSettings.h"
#include "CrossPointState.h"
#include "EpubReaderChapterSelectionActivity.h"
#include "EpubReaderPercentSelectionActivity.h"
#include "KOReaderCredentialStore.h"
#include "KOReaderSyncActivity.h"
#include "MappedInputManager.h"
#include "RecentBooksStore.h"
#include "components/UITheme.h"
#include "fontIds.h"
#include "util/ScreenshotUtil.h"
namespace {
// pagesPerRefresh now comes from SETTINGS.getRefreshFrequency()
constexpr unsigned long skipChapterMs = 700;
constexpr unsigned long goHomeMs = 1000;
constexpr int statusBarMargin = 19;
constexpr int progressBarMarginTop = 1;
int clampPercent(int percent) {
if (percent < 0) {
return 0;
}
if (percent > 100) {
return 100;
}
return percent;
}
// Apply the logical reader orientation to the renderer.
// This centralizes orientation mapping so we don't duplicate switch logic elsewhere.
void applyReaderOrientation(GfxRenderer& renderer, const uint8_t orientation) {
switch (orientation) {
case CrossPointSettings::ORIENTATION::PORTRAIT:
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
break;
case CrossPointSettings::ORIENTATION::LANDSCAPE_CW:
renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
break;
case CrossPointSettings::ORIENTATION::INVERTED:
renderer.setOrientation(GfxRenderer::Orientation::PortraitInverted);
break;
case CrossPointSettings::ORIENTATION::LANDSCAPE_CCW:
renderer.setOrientation(GfxRenderer::Orientation::LandscapeCounterClockwise);
break;
default:
break;
}
}
} // namespace
void EpubReaderActivity::onEnter() {
ActivityWithSubactivity::onEnter();
if (!epub) {
return;
}
// Configure screen orientation based on settings
// NOTE: This affects layout math and must be applied before any render calls.
applyReaderOrientation(renderer, SETTINGS.orientation);
epub->setupCacheDir();
FsFile f;
if (Storage.openFileForRead("ERS", epub->getCachePath() + "/progress.bin", f)) {
uint8_t data[6];
int dataSize = f.read(data, 6);
if (dataSize == 4 || dataSize == 6) {
currentSpineIndex = data[0] + (data[1] << 8);
nextPageNumber = data[2] + (data[3] << 8);
cachedSpineIndex = currentSpineIndex;
LOG_DBG("ERS", "Loaded cache: %d, %d", currentSpineIndex, nextPageNumber);
}
if (dataSize == 6) {
cachedChapterTotalPageCount = data[4] + (data[5] << 8);
}
f.close();
}
// We may want a better condition to detect if we are opening for the first time.
// This will trigger if the book is re-opened at Chapter 0.
if (currentSpineIndex == 0) {
int textSpineIndex = epub->getSpineIndexForTextReference();
if (textSpineIndex != 0) {
currentSpineIndex = textSpineIndex;
LOG_DBG("ERS", "Opened for first time, navigating to text reference at index %d", textSpineIndex);
}
}
// Save current epub as last opened epub and add to recent books
APP_STATE.openEpubPath = epub->getPath();
APP_STATE.saveToFile();
RECENT_BOOKS.addBook(epub->getPath(), epub->getTitle(), epub->getAuthor(), epub->getThumbBmpPath());
// Trigger first update
requestUpdate();
}
void EpubReaderActivity::onExit() {
ActivityWithSubactivity::onExit();
// Reset orientation back to portrait for the rest of the UI
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
APP_STATE.readerActivityLoadCount = 0;
APP_STATE.saveToFile();
section.reset();
epub.reset();
}
void EpubReaderActivity::loop() {
// Pass input responsibility to sub activity if exists
if (subActivity) {
subActivity->loop();
// Deferred exit: process after subActivity->loop() returns to avoid use-after-free
if (pendingSubactivityExit) {
pendingSubactivityExit = false;
exitActivity();
requestUpdate();
skipNextButtonCheck = true; // Skip button processing to ignore stale events
}
// Deferred go home: process after subActivity->loop() returns to avoid race condition
if (pendingGoHome) {
pendingGoHome = false;
exitActivity();
if (onGoHome) {
onGoHome();
}
return; // Don't access 'this' after callback
}
return;
}
// Handle pending go home when no subactivity (e.g., from long press back)
if (pendingGoHome) {
pendingGoHome = false;
if (onGoHome) {
onGoHome();
}
return; // Don't access 'this' after callback
}
// Skip button processing after returning from subactivity
// This prevents stale button release events from triggering actions
// We wait until: (1) all relevant buttons are released, AND (2) wasReleased events have been cleared
if (skipNextButtonCheck) {
const bool confirmCleared = !mappedInput.isPressed(MappedInputManager::Button::Confirm) &&
!mappedInput.wasReleased(MappedInputManager::Button::Confirm);
const bool backCleared = !mappedInput.isPressed(MappedInputManager::Button::Back) &&
!mappedInput.wasReleased(MappedInputManager::Button::Back);
if (confirmCleared && backCleared) {
skipNextButtonCheck = false;
}
return;
}
// Enter reader menu activity.
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
const int currentPage = section ? section->currentPage + 1 : 0;
const int totalPages = section ? section->pageCount : 0;
float bookProgress = 0.0f;
if (epub && epub->getBookSize() > 0 && section && section->pageCount > 0) {
const float chapterProgress = static_cast<float>(section->currentPage) / static_cast<float>(section->pageCount);
bookProgress = epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f;
}
const int bookProgressPercent = clampPercent(static_cast<int>(bookProgress + 0.5f));
exitActivity();
enterNewActivity(new EpubReaderMenuActivity(
this->renderer, this->mappedInput, epub->getTitle(), currentPage, totalPages, bookProgressPercent,
SETTINGS.orientation, [this](const uint8_t orientation) { onReaderMenuBack(orientation); },
[this](EpubReaderMenuActivity::MenuAction action) { onReaderMenuConfirm(action); }));
}
// Long press BACK (1s+) goes to file selection
if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= goHomeMs) {
onGoBack();
return;
}
// Short press BACK goes directly to home
if (mappedInput.wasReleased(MappedInputManager::Button::Back) && mappedInput.getHeldTime() < goHomeMs) {
onGoHome();
return;
}
// When long-press chapter skip is disabled, turn pages on press instead of release.
const bool usePressForPageTurn = !SETTINGS.longPressChapterSkip;
const bool prevTriggered = usePressForPageTurn ? (mappedInput.wasPressed(MappedInputManager::Button::PageBack) ||
mappedInput.wasPressed(MappedInputManager::Button::Left))
: (mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
mappedInput.wasReleased(MappedInputManager::Button::Left));
const bool powerPageTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
mappedInput.wasReleased(MappedInputManager::Button::Power);
const bool nextTriggered = usePressForPageTurn
? (mappedInput.wasPressed(MappedInputManager::Button::PageForward) || powerPageTurn ||
mappedInput.wasPressed(MappedInputManager::Button::Right))
: (mappedInput.wasReleased(MappedInputManager::Button::PageForward) || powerPageTurn ||
mappedInput.wasReleased(MappedInputManager::Button::Right));
if (!prevTriggered && !nextTriggered) {
return;
}
// any botton press when at end of the book goes back to the last page
if (currentSpineIndex > 0 && currentSpineIndex >= epub->getSpineItemsCount()) {
currentSpineIndex = epub->getSpineItemsCount() - 1;
nextPageNumber = UINT16_MAX;
requestUpdate();
return;
}
const bool skipChapter = SETTINGS.longPressChapterSkip && mappedInput.getHeldTime() > skipChapterMs;
if (skipChapter) {
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = 0;
currentSpineIndex = nextTriggered ? currentSpineIndex + 1 : currentSpineIndex - 1;
section.reset();
}
requestUpdate();
return;
}
// No current section, attempt to rerender the book
if (!section) {
requestUpdate();
return;
}
if (prevTriggered) {
if (section->currentPage > 0) {
section->currentPage--;
} else if (currentSpineIndex > 0) {
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = UINT16_MAX;
currentSpineIndex--;
section.reset();
}
}
requestUpdate();
} else {
if (section->currentPage < section->pageCount - 1) {
section->currentPage++;
} else {
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = 0;
currentSpineIndex++;
section.reset();
}
}
requestUpdate();
}
}
void EpubReaderActivity::onReaderMenuBack(const uint8_t orientation) {
exitActivity();
// Apply the user-selected orientation when the menu is dismissed.
// This ensures the menu can be navigated without immediately rotating the screen.
applyOrientation(orientation);
requestUpdate();
}
// Translate an absolute percent into a spine index plus a normalized position
// within that spine so we can jump after the section is loaded.
void EpubReaderActivity::jumpToPercent(int percent) {
if (!epub) {
return;
}
const size_t bookSize = epub->getBookSize();
if (bookSize == 0) {
return;
}
// Normalize input to 0-100 to avoid invalid jumps.
percent = clampPercent(percent);
// Convert percent into a byte-like absolute position across the spine sizes.
// Use an overflow-safe computation: (bookSize / 100) * percent + (bookSize % 100) * percent / 100
size_t targetSize =
(bookSize / 100) * static_cast<size_t>(percent) + (bookSize % 100) * static_cast<size_t>(percent) / 100;
if (percent >= 100) {
// Ensure the final percent lands inside the last spine item.
targetSize = bookSize - 1;
}
const int spineCount = epub->getSpineItemsCount();
if (spineCount == 0) {
return;
}
int targetSpineIndex = spineCount - 1;
size_t prevCumulative = 0;
for (int i = 0; i < spineCount; i++) {
const size_t cumulative = epub->getCumulativeSpineItemSize(i);
if (targetSize <= cumulative) {
// Found the spine item containing the absolute position.
targetSpineIndex = i;
prevCumulative = (i > 0) ? epub->getCumulativeSpineItemSize(i - 1) : 0;
break;
}
}
const size_t cumulative = epub->getCumulativeSpineItemSize(targetSpineIndex);
const size_t spineSize = (cumulative > prevCumulative) ? (cumulative - prevCumulative) : 0;
// Store a normalized position within the spine so it can be applied once loaded.
pendingSpineProgress =
(spineSize == 0) ? 0.0f : static_cast<float>(targetSize - prevCumulative) / static_cast<float>(spineSize);
if (pendingSpineProgress < 0.0f) {
pendingSpineProgress = 0.0f;
} else if (pendingSpineProgress > 1.0f) {
pendingSpineProgress = 1.0f;
}
// Reset state so render() reloads and repositions on the target spine.
{
RenderLock lock(*this);
currentSpineIndex = targetSpineIndex;
nextPageNumber = 0;
pendingPercentJump = true;
section.reset();
}
}
void EpubReaderActivity::onReaderMenuConfirm(EpubReaderMenuActivity::MenuAction action) {
switch (action) {
case EpubReaderMenuActivity::MenuAction::SELECT_CHAPTER: {
// Calculate values BEFORE we start destroying things
const int currentP = section ? section->currentPage : 0;
const int totalP = section ? section->pageCount : 0;
const int spineIdx = currentSpineIndex;
const std::string path = epub->getPath();
// 1. Close the menu
exitActivity();
// 2. Open the Chapter Selector
enterNewActivity(new EpubReaderChapterSelectionActivity(
this->renderer, this->mappedInput, epub, path, spineIdx, currentP, totalP,
[this] {
exitActivity();
requestUpdate();
},
[this](const int newSpineIndex) {
if (currentSpineIndex != newSpineIndex) {
currentSpineIndex = newSpineIndex;
nextPageNumber = 0;
section.reset();
}
exitActivity();
requestUpdate();
},
[this](const int newSpineIndex, const int newPage) {
if (currentSpineIndex != newSpineIndex || (section && section->currentPage != newPage)) {
currentSpineIndex = newSpineIndex;
nextPageNumber = newPage;
section.reset();
}
exitActivity();
requestUpdate();
}));
break;
}
case EpubReaderMenuActivity::MenuAction::GO_TO_PERCENT: {
// Launch the slider-based percent selector and return here on confirm/cancel.
float bookProgress = 0.0f;
if (epub && epub->getBookSize() > 0 && section && section->pageCount > 0) {
const float chapterProgress = static_cast<float>(section->currentPage) / static_cast<float>(section->pageCount);
bookProgress = epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f;
}
const int initialPercent = clampPercent(static_cast<int>(bookProgress + 0.5f));
exitActivity();
enterNewActivity(new EpubReaderPercentSelectionActivity(
renderer, mappedInput, initialPercent,
[this](const int percent) {
// Apply the new position and exit back to the reader.
jumpToPercent(percent);
exitActivity();
requestUpdate();
},
[this]() {
// Cancel selection and return to the reader.
exitActivity();
requestUpdate();
}));
break;
}
case EpubReaderMenuActivity::MenuAction::GO_HOME: {
// Defer go home to avoid race condition with display task
pendingGoHome = true;
break;
}
case EpubReaderMenuActivity::MenuAction::DELETE_CACHE: {
{
RenderLock lock(*this);
if (epub) {
// 2. BACKUP: Read current progress
// We use the current variables that track our position
uint16_t backupSpine = currentSpineIndex;
uint16_t backupPage = section->currentPage;
uint16_t backupPageCount = section->pageCount;
section.reset();
// 3. WIPE: Clear the cache directory
epub->clearCache();
// 4. RESTORE: Re-setup the directory and rewrite the progress file
epub->setupCacheDir();
saveProgress(backupSpine, backupPage, backupPageCount);
}
}
// Defer go home to avoid race condition with display task
pendingGoHome = true;
break;
}
case EpubReaderMenuActivity::MenuAction::SCREENSHOT: {
{
RenderLock lock(*this);
pendingScreenshot = true;
}
exitActivity();
requestUpdate();
break;
}
case EpubReaderMenuActivity::MenuAction::SYNC: {
if (KOREADER_STORE.hasCredentials()) {
const int currentPage = section ? section->currentPage : 0;
const int totalPages = section ? section->pageCount : 0;
exitActivity();
enterNewActivity(new KOReaderSyncActivity(
renderer, mappedInput, epub, epub->getPath(), currentSpineIndex, currentPage, totalPages,
[this]() {
// On cancel - defer exit to avoid use-after-free
pendingSubactivityExit = true;
},
[this](int newSpineIndex, int newPage) {
// On sync complete - update position and defer exit
if (currentSpineIndex != newSpineIndex || (section && section->currentPage != newPage)) {
currentSpineIndex = newSpineIndex;
nextPageNumber = newPage;
section.reset();
}
pendingSubactivityExit = true;
}));
}
break;
}
}
}
void EpubReaderActivity::applyOrientation(const uint8_t orientation) {
// No-op if the selected orientation matches current settings.
if (SETTINGS.orientation == orientation) {
return;
}
// Preserve current reading position so we can restore after reflow.
{
RenderLock lock(*this);
if (section) {
cachedSpineIndex = currentSpineIndex;
cachedChapterTotalPageCount = section->pageCount;
nextPageNumber = section->currentPage;
}
// Persist the selection so the reader keeps the new orientation on next launch.
SETTINGS.orientation = orientation;
SETTINGS.saveToFile();
// Update renderer orientation to match the new logical coordinate system.
applyReaderOrientation(renderer, SETTINGS.orientation);
// Reset section to force re-layout in the new orientation.
section.reset();
}
}
// TODO: Failure handling
void EpubReaderActivity::render(Activity::RenderLock&& lock) {
if (!epub) {
return;
}
// edge case handling for sub-zero spine index
if (currentSpineIndex < 0) {
currentSpineIndex = 0;
}
// based bounds of book, show end of book screen
if (currentSpineIndex > epub->getSpineItemsCount()) {
currentSpineIndex = epub->getSpineItemsCount();
}
// Show end of book screen
if (currentSpineIndex == epub->getSpineItemsCount()) {
renderer.clearScreen();
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_END_OF_BOOK), true, EpdFontFamily::BOLD);
renderer.displayBuffer();
return;
}
// Apply screen viewable areas and additional padding
int orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft;
renderer.getOrientedViewableTRBL(&orientedMarginTop, &orientedMarginRight, &orientedMarginBottom,
&orientedMarginLeft);
orientedMarginTop += SETTINGS.screenMargin;
orientedMarginLeft += SETTINGS.screenMargin;
orientedMarginRight += SETTINGS.screenMargin;
orientedMarginBottom += SETTINGS.screenMargin;
auto metrics = UITheme::getInstance().getMetrics();
// Add status bar margin
if (SETTINGS.statusBar != CrossPointSettings::STATUS_BAR_MODE::NONE) {
// Add additional margin for status bar if progress bar is shown
const bool showProgressBar = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::BOOK_PROGRESS_BAR ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::ONLY_BOOK_PROGRESS_BAR ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::CHAPTER_PROGRESS_BAR;
orientedMarginBottom += statusBarMargin - SETTINGS.screenMargin +
(showProgressBar ? (metrics.bookProgressBarHeight + progressBarMarginTop) : 0);
}
if (!section) {
const auto filepath = epub->getSpineItem(currentSpineIndex).href;
LOG_DBG("ERS", "Loading file: %s, index: %d", filepath.c_str(), currentSpineIndex);
section = std::unique_ptr<Section>(new Section(epub, currentSpineIndex, renderer));
const uint16_t viewportWidth = renderer.getScreenWidth() - orientedMarginLeft - orientedMarginRight;
const uint16_t viewportHeight = renderer.getScreenHeight() - orientedMarginTop - orientedMarginBottom;
if (!section->loadSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle)) {
LOG_DBG("ERS", "Cache not found, building...");
const auto popupFn = [this]() { GUI.drawPopup(renderer, tr(STR_INDEXING)); };
if (!section->createSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle, popupFn)) {
LOG_ERR("ERS", "Failed to persist page data to SD");
section.reset();
return;
}
} else {
LOG_DBG("ERS", "Cache found, skipping build...");
}
if (nextPageNumber == UINT16_MAX) {
section->currentPage = section->pageCount - 1;
} else {
section->currentPage = nextPageNumber;
}
// handles changes in reader settings and reset to approximate position based on cached progress
if (cachedChapterTotalPageCount > 0) {
// only goes to relative position if spine index matches cached value
if (currentSpineIndex == cachedSpineIndex && section->pageCount != cachedChapterTotalPageCount) {
float progress = static_cast<float>(section->currentPage) / static_cast<float>(cachedChapterTotalPageCount);
int newPage = static_cast<int>(progress * section->pageCount);
section->currentPage = newPage;
}
cachedChapterTotalPageCount = 0; // resets to 0 to prevent reading cached progress again
}
if (pendingPercentJump && section->pageCount > 0) {
// Apply the pending percent jump now that we know the new section's page count.
int newPage = static_cast<int>(pendingSpineProgress * static_cast<float>(section->pageCount));
if (newPage >= section->pageCount) {
newPage = section->pageCount - 1;
}
section->currentPage = newPage;
pendingPercentJump = false;
}
}
renderer.clearScreen();
if (section->pageCount == 0) {
LOG_DBG("ERS", "No pages to render");
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_EMPTY_CHAPTER), true, EpdFontFamily::BOLD);
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
renderer.displayBuffer();
return;
}
if (section->currentPage < 0 || section->currentPage >= section->pageCount) {
LOG_DBG("ERS", "Page out of bounds: %d (max %d)", section->currentPage, section->pageCount);
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_OUT_OF_BOUNDS), true, EpdFontFamily::BOLD);
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
renderer.displayBuffer();
return;
}
{
auto p = section->loadPageFromSectionFile();
if (!p) {
LOG_ERR("ERS", "Failed to load page from SD - clearing section cache");
section->clearCache();
section.reset();
requestUpdate(); // Try again after clearing cache
// TODO: prevent infinite loop if the page keeps failing to load for some reason
return;
}
const auto start = millis();
renderContents(std::move(p), orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
LOG_DBG("ERS", "Rendered page in %dms", millis() - start);
renderer.clearFontCache();
}
saveProgress(currentSpineIndex, section->currentPage, section->pageCount);
if (pendingScreenshot) {
pendingScreenshot = false;
ScreenshotUtil::takeScreenshot(renderer);
}
}
void EpubReaderActivity::saveProgress(int spineIndex, int currentPage, int pageCount) {
FsFile f;
if (Storage.openFileForWrite("ERS", epub->getCachePath() + "/progress.bin", f)) {
uint8_t data[6];
data[0] = currentSpineIndex & 0xFF;
data[1] = (currentSpineIndex >> 8) & 0xFF;
data[2] = currentPage & 0xFF;
data[3] = (currentPage >> 8) & 0xFF;
data[4] = pageCount & 0xFF;
data[5] = (pageCount >> 8) & 0xFF;
f.write(data, 6);
f.close();
LOG_DBG("ERS", "Progress saved: Chapter %d, Page %d", spineIndex, currentPage);
} else {
LOG_ERR("ERS", "Could not save progress!");
}
}
void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int orientedMarginTop,
const int orientedMarginRight, const int orientedMarginBottom,
const int orientedMarginLeft) {
// Force special handling for pages with images when anti-aliasing is on
bool imagePageWithAA = page->hasImages() && SETTINGS.textAntiAliasing;
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
if (imagePageWithAA) {
// Double FAST_REFRESH with selective image blanking (pablohc's technique):
// HALF_REFRESH sets particles too firmly for the grayscale LUT to adjust.
// Instead, blank only the image area and do two fast refreshes.
// Step 1: Display page with image area blanked (text appears, image area white)
// Step 2: Re-render with images and display again (images appear clean)
int16_t imgX, imgY, imgW, imgH;
if (page->getImageBoundingBox(imgX, imgY, imgW, imgH)) {
renderer.fillRect(imgX + orientedMarginLeft, imgY + orientedMarginTop, imgW, imgH, false);
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
// Re-render page content to restore images into the blanked area
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
} else {
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
}
// Double FAST_REFRESH handles ghosting for image pages; don't count toward full refresh cadence
} else if (pagesUntilFullRefresh <= 1) {
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
} else {
renderer.displayBuffer();
pagesUntilFullRefresh--;
}
// Save bw buffer to reset buffer state after grayscale data sync
renderer.storeBwBuffer();
// grayscale rendering
// TODO: Only do this if font supports it
if (SETTINGS.textAntiAliasing) {
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
renderer.copyGrayscaleLsbBuffers();
// Render and copy to MSB buffer
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
renderer.copyGrayscaleMsbBuffers();
// display grayscale part
renderer.displayGrayBuffer();
renderer.setRenderMode(GfxRenderer::BW);
}
// restore the bw data
renderer.restoreBwBuffer();
}
void EpubReaderActivity::renderStatusBar(const int orientedMarginRight, const int orientedMarginBottom,
const int orientedMarginLeft) const {
auto metrics = UITheme::getInstance().getMetrics();
// determine visible status bar elements
const bool showProgressPercentage = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL;
const bool showBookProgressBar = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::BOOK_PROGRESS_BAR ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::ONLY_BOOK_PROGRESS_BAR;
const bool showChapterProgressBar = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::CHAPTER_PROGRESS_BAR;
const bool showProgressText = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::BOOK_PROGRESS_BAR;
const bool showBookPercentage = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::CHAPTER_PROGRESS_BAR;
const bool showBattery = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::NO_PROGRESS ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::BOOK_PROGRESS_BAR ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::CHAPTER_PROGRESS_BAR;
const bool showChapterTitle = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::NO_PROGRESS ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::BOOK_PROGRESS_BAR ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::CHAPTER_PROGRESS_BAR;
const bool showBatteryPercentage =
SETTINGS.hideBatteryPercentage == CrossPointSettings::HIDE_BATTERY_PERCENTAGE::HIDE_NEVER;
// Position status bar near the bottom of the logical screen, regardless of orientation
const auto screenHeight = renderer.getScreenHeight();
const auto textY = screenHeight - orientedMarginBottom - 4;
int progressTextWidth = 0;
// Calculate progress in book
const float sectionChapterProg = static_cast<float>(section->currentPage) / section->pageCount;
const float bookProgress = epub->calculateProgress(currentSpineIndex, sectionChapterProg) * 100;
if (showProgressText || showProgressPercentage || showBookPercentage) {
// Right aligned text for progress counter
char progressStr[32];
// Hide percentage when progress bar is shown to reduce clutter
if (showProgressPercentage) {
snprintf(progressStr, sizeof(progressStr), "%d/%d %.0f%%", section->currentPage + 1, section->pageCount,
bookProgress);
} else if (showBookPercentage) {
snprintf(progressStr, sizeof(progressStr), "%.0f%%", bookProgress);
} else {
snprintf(progressStr, sizeof(progressStr), "%d/%d", section->currentPage + 1, section->pageCount);
}
progressTextWidth = renderer.getTextWidth(SMALL_FONT_ID, progressStr);
renderer.drawText(SMALL_FONT_ID, renderer.getScreenWidth() - orientedMarginRight - progressTextWidth, textY,
progressStr);
}
if (showBookProgressBar) {
// Draw progress bar at the very bottom of the screen, from edge to edge of viewable area
GUI.drawReadingProgressBar(renderer, static_cast<size_t>(bookProgress));
}
if (showChapterProgressBar) {
// Draw chapter progress bar at the very bottom of the screen, from edge to edge of viewable area
const float chapterProgress =
(section->pageCount > 0) ? (static_cast<float>(section->currentPage + 1) / section->pageCount) * 100 : 0;
GUI.drawReadingProgressBar(renderer, static_cast<size_t>(chapterProgress));
}
if (showBattery) {
GUI.drawBatteryLeft(renderer, Rect{orientedMarginLeft + 1, textY, metrics.batteryWidth, metrics.batteryHeight},
showBatteryPercentage);
}
if (showChapterTitle) {
// Centered chatper title text
// Page width minus existing content with 30px padding on each side
const int rendererableScreenWidth = renderer.getScreenWidth() - orientedMarginLeft - orientedMarginRight;
const int batterySize = showBattery ? (showBatteryPercentage ? 50 : 20) : 0;
const int titleMarginLeft = batterySize + 30;
const int titleMarginRight = progressTextWidth + 30;
// Attempt to center title on the screen, but if title is too wide then later we will center it within the
// available space.
int titleMarginLeftAdjusted = std::max(titleMarginLeft, titleMarginRight);
int availableTitleSpace = rendererableScreenWidth - 2 * titleMarginLeftAdjusted;
const int tocIndex = epub->getTocIndexForSpineIndex(currentSpineIndex);
std::string title;
int titleWidth;
if (tocIndex == -1) {
title = tr(STR_UNNAMED);
titleWidth = renderer.getTextWidth(SMALL_FONT_ID, title.c_str());
} else {
const auto tocItem = epub->getTocItem(tocIndex);
title = tocItem.title;
titleWidth = renderer.getTextWidth(SMALL_FONT_ID, title.c_str());
if (titleWidth > availableTitleSpace) {
// Not enough space to center on the screen, center it within the remaining space instead
availableTitleSpace = rendererableScreenWidth - titleMarginLeft - titleMarginRight;
titleMarginLeftAdjusted = titleMarginLeft;
}
if (titleWidth > availableTitleSpace) {
title = renderer.truncatedText(SMALL_FONT_ID, title.c_str(), availableTitleSpace);
titleWidth = renderer.getTextWidth(SMALL_FONT_ID, title.c_str());
}
}
renderer.drawText(SMALL_FONT_ID,
titleMarginLeftAdjusted + orientedMarginLeft + (availableTitleSpace - titleWidth) / 2, textY,
title.c_str());
}
}