#pragma once
#include <iosfwd>
#include <string>
class CrossPointState {
// Static instance
static CrossPointState instance;
public:
std::string openEpubPath;
~CrossPointState() = default;
// Get singleton instance
static CrossPointState& getInstance() { return instance; }
bool saveToFile() const;
bool loadFromFile();
};
// Helper macro to access settings
#define APP_STATE CrossPointState::getInstance()