crosspoint-reader/src/activities/reader/EpubReaderActivity.cpp

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#include "EpubReaderActivity.h"
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#include <Epub/Page.h>
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#include <Epub/Section.h>
#include <FsHelpers.h>
#include <GfxRenderer.h>
#include <SDCardManager.h>
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#include <Serialization.h>
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#include "BookManager.h"
#include "BookmarkStore.h"
#include "CrossPointSettings.h"
#include "CrossPointState.h"
#include "EpubReaderChapterSelectionActivity.h"
#include "MappedInputManager.h"
My Library: Tab bar w/ Recent Books + File Browser (#250) # Summary This PR introduces a reusable Tab Bar component and combines the Recent Books and File Browser into a unified tabbed page called "My Library" accessible from the Home screen. ## Features ### New Tab Bar Component A flexible, reusable tab bar component added to `ScreenComponents` that can be used throughout the application. ### New Scroll Indicator Component A page position indicator for lists that span multiple pages. **Features:** - Up/down arrow indicators - Current page fraction display (e.g., "1/3") - Only renders when content spans multiple pages ### My Library Activity A new unified view combining Recent Books and File Browser into a single tabbed page. **Tabs:** - **Recent** - Shows recently opened books - **Files** - Browse SD card directory structure **Navigation:** - Up/Down or Left/Right: Navigate through list items - Left/Right (when first item selected): Switch between tabs - Confirm: Open selected book or enter directory - Back: Go up directory (Files tab) or return home - Long press Back: Jump to root directory (Files tab) **UI Elements:** - Tab bar with selection indicator - Scroll/page indicator on right side - Side button hints (up/down arrows) - Dynamic bottom button labels ("BACK" in subdirectories, "HOME" at root) ## Tab Bar Usage The tab bar component is designed to be reusable across different activities. Here's how to use it: ### Basic Example ```cpp #include "ScreenComponents.h" void MyActivity::render() const { renderer.clearScreen(); // Define tabs with labels and selection state std::vector<TabInfo> tabs = { {"Tab One", currentTab == 0}, // Selected when currentTab is 0 {"Tab Two", currentTab == 1}, // Selected when currentTab is 1 {"Tab Three", currentTab == 2} // Selected when currentTab is 2 }; // Draw tab bar at Y position 15, returns height of the tab bar int tabBarHeight = ScreenComponents::drawTabBar(renderer, 15, tabs); // Position your content below the tab bar int contentStartY = 15 + tabBarHeight + 10; // Add some padding // Draw content based on selected tab if (currentTab == 0) { renderTabOneContent(contentStartY); } else if (currentTab == 1) { renderTabTwoContent(contentStartY); } else { renderTabThreeContent(contentStartY); } renderer.displayBuffer(); } ``` Video Demo: https://share.cleanshot.com/P6NBncFS <img width="250" src="https://github.com/user-attachments/assets/07de4418-968e-4a88-9b42-ac5f53d8a832" /> <img width="250" src="https://github.com/user-attachments/assets/e40201ed-dcc8-4568-b008-cd2bf13ebb2a" /> <img width="250" src="https://github.com/user-attachments/assets/73db269f-e629-4696-b8ca-0b8443451a05" /> --------- Co-authored-by: Dave Allie <dave@daveallie.com>
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#include "RecentBooksStore.h"
#include "ScreenComponents.h"
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#include "activities/dictionary/DictionaryMenuActivity.h"
#include "activities/dictionary/DictionarySearchActivity.h"
#include "activities/dictionary/EpubWordSelectionActivity.h"
#include "activities/util/QuickMenuActivity.h"
Aleo, Noto Sans, Open Dyslexic fonts (#163) ## Summary * Swap out Bookerly font due to licensing issues, replace default font with Aleo * I did a bunch of searching around for a nice replacement font, and this trumped several other like Literata, Merriwether, Vollkorn, etc * Add Noto Sans, and Open Dyslexic as font options * They can be selected in the settings screen * Add font size options (Small, Medium, Large, Extra Large) * Adjustable in settings * Swap out uses of reader font in headings and replaced with slightly larger Ubuntu font * Replaced PixelArial14 font as it was difficult to track down, replace with Space Grotesk * Remove auto formatting on generated font files * Massively speeds up formatting step now that there is a lot more CPP font source * Include fonts with their licenses in the repo ## Additional Context Line compression setting will follow | Font | Small | Medium | Large | X Large | | --- | --- | --- | --- | --- | | Aleo | ![IMG_5704](https://github.com/user-attachments/assets/7acb054f-ddef-4080-b3c8-590cfaf13115) | ![IMG_5705](https://github.com/user-attachments/assets/d4819036-5c89-486e-92c3-86094fa4d89a) | ![IMG_5706](https://github.com/user-attachments/assets/35caf622-d126-4396-9c3e-f927eba1e1f4) | ![IMG_5707](https://github.com/user-attachments/assets/af32370a-6244-400f-bea9-5c27db040b5b) | | Noto Sans | ![IMG_5708](https://github.com/user-attachments/assets/1f9264a5-c069-4e22-9099-a082bfcaabc5) | ![IMG_5709](https://github.com/user-attachments/assets/ef6b07fe-8d87-403a-b152-05f50b69b78e) | ![IMG_5710](https://github.com/user-attachments/assets/112a5d20-262c-4dc0-b67d-980b237e4607) | ![IMG_5711](https://github.com/user-attachments/assets/d25e0e1d-2ace-450d-96dd-618e4efd4805) | | Open Dyslexic | ![IMG_5712](https://github.com/user-attachments/assets/ead64690-f261-4fae-a4a2-0becd1162e2d) | ![IMG_5713](https://github.com/user-attachments/assets/59d60f7d-5142-4591-96b0-c04e0a4c6436) | ![IMG_5714](https://github.com/user-attachments/assets/bb6652cd-1790-46a3-93ea-2b8f70d0d36d) | ![IMG_5715](https://github.com/user-attachments/assets/496e7eb4-c81a-4232-83e9-9ba9148fdea4) |
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#include "fontIds.h"
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namespace {
// pagesPerRefresh now comes from SETTINGS.getRefreshFrequency()
constexpr unsigned long skipChapterMs = 700;
constexpr unsigned long goHomeMs = 1000;
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
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constexpr int statusBarMargin = 19;
constexpr int progressBarMarginTop = 1;
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// Progress file version for content offset tracking
// Version 1: Added content offset for position restoration after re-indexing
constexpr uint8_t EPUB_PROGRESS_VERSION = 1;
} // namespace
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void EpubReaderActivity::taskTrampoline(void* param) {
auto* self = static_cast<EpubReaderActivity*>(param);
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self->displayTaskLoop();
}
void EpubReaderActivity::onEnter() {
ActivityWithSubactivity::onEnter();
if (!epub) {
return;
}
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
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// Configure screen orientation based on settings
switch (SETTINGS.orientation) {
case CrossPointSettings::ORIENTATION::PORTRAIT:
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
break;
case CrossPointSettings::ORIENTATION::LANDSCAPE_CW:
renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
break;
case CrossPointSettings::ORIENTATION::INVERTED:
renderer.setOrientation(GfxRenderer::Orientation::PortraitInverted);
break;
case CrossPointSettings::ORIENTATION::LANDSCAPE_CCW:
renderer.setOrientation(GfxRenderer::Orientation::LandscapeCounterClockwise);
break;
default:
break;
}
renderingMutex = xSemaphoreCreateMutex();
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epub->setupCacheDir();
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// Check if cover generation is needed and do it NOW (blocking)
const bool needsThumb = !SdMan.exists(epub->getThumbBmpPath().c_str());
const bool needsMicroThumb = !SdMan.exists(epub->getMicroThumbBmpPath().c_str());
const bool needsCoverFit = !SdMan.exists(epub->getCoverBmpPath(false).c_str());
const bool needsCoverCrop = !SdMan.exists(epub->getCoverBmpPath(true).c_str());
if (needsThumb || needsMicroThumb || needsCoverFit || needsCoverCrop) {
// Show "Preparing book... [X%]" popup, updating every 3 seconds
constexpr int boxMargin = 20;
const int textWidth = renderer.getTextWidth(UI_12_FONT_ID, "Preparing book... [100%]");
const int boxWidth = textWidth + boxMargin * 2;
const int boxHeight = renderer.getLineHeight(UI_12_FONT_ID) + boxMargin * 2;
const int boxX = (renderer.getScreenWidth() - boxWidth) / 2;
constexpr int boxY = 50;
unsigned long lastUpdate = 0;
// Draw initial popup
renderer.clearScreen();
renderer.fillRect(boxX, boxY, boxWidth, boxHeight, false);
renderer.drawRect(boxX + 5, boxY + 5, boxWidth - 10, boxHeight - 10);
renderer.drawText(UI_12_FONT_ID, boxX + boxMargin, boxY + boxMargin, "Preparing book... [0%]");
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
// Generate covers with progress callback
epub->generateAllCovers([&](int percent) {
const unsigned long now = millis();
if ((now - lastUpdate) >= 3000) {
lastUpdate = now;
renderer.fillRect(boxX, boxY, boxWidth, boxHeight, false);
renderer.drawRect(boxX + 5, boxY + 5, boxWidth - 10, boxHeight - 10);
char progressStr[32];
snprintf(progressStr, sizeof(progressStr), "Preparing book... [%d%%]", percent);
renderer.drawText(UI_12_FONT_ID, boxX + boxMargin, boxY + boxMargin, progressStr);
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
}
});
}
FsFile f;
if (SdMan.openFileForRead("ERS", epub->getCachePath() + "/progress.bin", f)) {
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const size_t fileSize = f.size();
if (fileSize >= 9) {
// New format: version (1) + spineIndex (2) + pageNumber (2) + contentOffset (4) = 9 bytes
uint8_t version;
serialization::readPod(f, version);
if (version == EPUB_PROGRESS_VERSION) {
uint16_t spineIndex, pageNumber;
serialization::readPod(f, spineIndex);
serialization::readPod(f, pageNumber);
serialization::readPod(f, savedContentOffset);
currentSpineIndex = spineIndex;
nextPageNumber = pageNumber;
hasContentOffset = true;
Serial.printf("[%lu] [ERS] Loaded progress v1: spine %d, page %d, offset %u\n",
millis(), currentSpineIndex, nextPageNumber, savedContentOffset);
} else {
// Unknown version, try legacy format
f.seek(0);
uint8_t data[4];
if (f.read(data, 4) == 4) {
currentSpineIndex = data[0] + (data[1] << 8);
nextPageNumber = data[2] + (data[3] << 8);
hasContentOffset = false;
Serial.printf("[%lu] [ERS] Loaded legacy progress (unknown version %d): spine %d, page %d\n",
millis(), version, currentSpineIndex, nextPageNumber);
}
}
} else if (fileSize >= 4) {
// Legacy format: just spineIndex (2) + pageNumber (2) = 4 bytes
uint8_t data[4];
if (f.read(data, 4) == 4) {
currentSpineIndex = data[0] + (data[1] << 8);
nextPageNumber = data[2] + (data[3] << 8);
hasContentOffset = false;
Serial.printf("[%lu] [ERS] Loaded legacy progress: spine %d, page %d\n",
millis(), currentSpineIndex, nextPageNumber);
}
}
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f.close();
}
// We may want a better condition to detect if we are opening for the first time.
// This will trigger if the book is re-opened at Chapter 0.
if (currentSpineIndex == 0) {
int textSpineIndex = epub->getSpineIndexForTextReference();
if (textSpineIndex != 0) {
currentSpineIndex = textSpineIndex;
Serial.printf("[%lu] [ERS] Opened for first time, navigating to text reference at index %d\n", millis(),
textSpineIndex);
}
}
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// Save current epub as last opened epub and cache title/author for home screen
APP_STATE.openEpubPath = epub->getPath();
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APP_STATE.openBookTitle = epub->getTitle();
APP_STATE.openBookAuthor = epub->getAuthor();
APP_STATE.saveToFile();
RECENT_BOOKS.addBook(epub->getPath(), epub->getTitle(), epub->getAuthor());
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// Trigger first update
updateRequired = true;
xTaskCreate(&EpubReaderActivity::taskTrampoline, "EpubReaderActivityTask",
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8192, // Stack size
this, // Parameters
1, // Priority
&displayTaskHandle // Task handle
);
}
void EpubReaderActivity::onExit() {
ActivityWithSubactivity::onExit();
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
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// Reset orientation back to portrait for the rest of the UI
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
// Wait until not rendering to delete task to avoid killing mid-instruction to EPD
xSemaphoreTake(renderingMutex, portMAX_DELAY);
if (displayTaskHandle) {
// Log stack high-water mark before deleting task (stack size: 8192 bytes)
LOG_STACK_WATERMARK("EpubReaderActivity", displayTaskHandle);
vTaskDelete(displayTaskHandle);
displayTaskHandle = nullptr;
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vTaskDelay(10 / portTICK_PERIOD_MS); // Let idle task free stack
}
vSemaphoreDelete(renderingMutex);
renderingMutex = nullptr;
section.reset();
epub.reset();
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}
void EpubReaderActivity::loop() {
// Pass input responsibility to sub activity if exists
if (subActivity) {
subActivity->loop();
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return;
}
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// Handle end-of-book prompt
if (showingEndOfBookPrompt) {
if (mappedInput.wasReleased(MappedInputManager::Button::Up)) {
endOfBookSelection = (endOfBookSelection + 2) % 3;
updateRequired = true;
return;
}
if (mappedInput.wasReleased(MappedInputManager::Button::Down)) {
endOfBookSelection = (endOfBookSelection + 1) % 3;
updateRequired = true;
return;
}
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
handleEndOfBookAction();
return;
}
if (mappedInput.wasReleased(MappedInputManager::Button::Back)) {
// Go back to last page instead
currentSpineIndex = epub->getSpineItemsCount() - 1;
nextPageNumber = UINT16_MAX;
showingEndOfBookPrompt = false;
updateRequired = true;
return;
}
return;
}
// Enter chapter selection activity
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
// Don't start activity transition while rendering
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xSemaphoreTake(renderingMutex, portMAX_DELAY);
const int currentPage = section ? section->currentPage : 0;
const int totalPages = section ? section->pageCount : 0;
exitActivity();
enterNewActivity(new EpubReaderChapterSelectionActivity(
this->renderer, this->mappedInput, epub, epub->getPath(), currentSpineIndex, currentPage, totalPages,
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[this] {
exitActivity();
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updateRequired = true;
},
[this](const int newSpineIndex) {
if (currentSpineIndex != newSpineIndex) {
currentSpineIndex = newSpineIndex;
nextPageNumber = 0;
section.reset();
}
exitActivity();
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updateRequired = true;
},
[this](const int newSpineIndex, const int newPage) {
// Handle sync position
if (currentSpineIndex != newSpineIndex || (section && section->currentPage != newPage)) {
currentSpineIndex = newSpineIndex;
nextPageNumber = newPage;
section.reset();
}
exitActivity();
updateRequired = true;
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}));
xSemaphoreGive(renderingMutex);
}
// Long press BACK (1s+) goes directly to home
if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= goHomeMs) {
onGoHome();
return;
}
// Short press BACK goes to file selection
if (mappedInput.wasReleased(MappedInputManager::Button::Back) && mappedInput.getHeldTime() < goHomeMs) {
onGoBack();
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return;
}
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// Dictionary power button press
if (SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::DICTIONARY &&
mappedInput.wasReleased(MappedInputManager::Button::Power)) {
xSemaphoreTake(renderingMutex, portMAX_DELAY);
exitActivity();
enterNewActivity(new DictionaryMenuActivity(
renderer, mappedInput,
[this](DictionaryMode mode) {
// CRITICAL: Cache all needed values BEFORE exitActivity() destroys the lambda's owner
// The lambda is stored in DictionaryMenuActivity, so exitActivity() destroys it
GfxRenderer& cachedRenderer = renderer;
MappedInputManager& cachedMappedInput = mappedInput;
Section* cachedSection = section.get();
SemaphoreHandle_t cachedMutex = renderingMutex;
EpubReaderActivity* self = this;
// Handle dictionary mode selection - exitActivity deletes DictionaryMenuActivity
exitActivity();
if (mode == DictionaryMode::ENTER_WORD) {
// Enter word mode - show keyboard and search
self->enterNewActivity(new DictionarySearchActivity(cachedRenderer, cachedMappedInput,
[self]() {
// On back from dictionary
self->exitActivity();
self->updateRequired = true;
},
"")); // Empty string = show keyboard
} else {
// Select from screen mode - show word selection on current page
if (cachedSection) {
xSemaphoreTake(cachedMutex, portMAX_DELAY);
auto page = cachedSection->loadPageFromSectionFile();
if (page) {
// Get margins for word selection positioning
int orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft;
cachedRenderer.getOrientedViewableTRBL(&orientedMarginTop, &orientedMarginRight, &orientedMarginBottom,
&orientedMarginLeft);
orientedMarginTop += SETTINGS.screenMargin;
orientedMarginLeft += SETTINGS.screenMargin;
// Cache the font ID before creating activity
const int cachedFontId = SETTINGS.getReaderFontId();
self->enterNewActivity(new EpubWordSelectionActivity(
cachedRenderer, cachedMappedInput, std::move(page), cachedFontId, orientedMarginLeft,
orientedMarginTop,
[self](const std::string& selectedWord) {
// Word selected - look it up
self->exitActivity();
self->enterNewActivity(new DictionarySearchActivity(self->renderer, self->mappedInput,
[self]() {
self->exitActivity();
self->updateRequired = true;
},
selectedWord));
},
[self]() {
// Cancelled word selection
self->exitActivity();
self->updateRequired = true;
}));
xSemaphoreGive(cachedMutex);
} else {
xSemaphoreGive(cachedMutex);
self->updateRequired = true;
}
} else {
self->updateRequired = true;
}
}
},
[this]() {
// Cancelled dictionary menu - cache self before exitActivity destroys the lambda
EpubReaderActivity* self = this;
exitActivity();
self->updateRequired = true;
},
section != nullptr)); // Word selection only available if section is loaded
xSemaphoreGive(renderingMutex);
return;
}
// Quick Menu power button press
if (SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::QUICK_MENU &&
mappedInput.wasReleased(MappedInputManager::Button::Power)) {
xSemaphoreTake(renderingMutex, portMAX_DELAY);
// Check if current page is bookmarked
bool isBookmarked = false;
if (section) {
const uint32_t contentOffset = section->getContentOffsetForPage(section->currentPage);
isBookmarked = BookmarkStore::isPageBookmarked(epub->getPath(), currentSpineIndex, contentOffset);
}
exitActivity();
enterNewActivity(new QuickMenuActivity(
renderer, mappedInput,
[this](QuickMenuAction action) {
// Cache values before exitActivity
EpubReaderActivity* self = this;
GfxRenderer& cachedRenderer = renderer;
MappedInputManager& cachedMappedInput = mappedInput;
Section* cachedSection = section.get();
SemaphoreHandle_t cachedMutex = renderingMutex;
exitActivity();
if (action == QuickMenuAction::DICTIONARY) {
// Open dictionary menu
self->enterNewActivity(new DictionaryMenuActivity(
cachedRenderer, cachedMappedInput,
[self](DictionaryMode mode) {
GfxRenderer& r = self->renderer;
MappedInputManager& m = self->mappedInput;
Section* s = self->section.get();
SemaphoreHandle_t mtx = self->renderingMutex;
self->exitActivity();
if (mode == DictionaryMode::ENTER_WORD) {
self->enterNewActivity(new DictionarySearchActivity(r, m,
[self]() {
self->exitActivity();
self->updateRequired = true;
}, ""));
} else if (s) {
xSemaphoreTake(mtx, portMAX_DELAY);
auto page = s->loadPageFromSectionFile();
if (page) {
int mt, mr, mb, ml;
r.getOrientedViewableTRBL(&mt, &mr, &mb, &ml);
mt += SETTINGS.screenMargin;
ml += SETTINGS.screenMargin;
const int fontId = SETTINGS.getReaderFontId();
self->enterNewActivity(new EpubWordSelectionActivity(
r, m, std::move(page), fontId, ml, mt,
[self](const std::string& word) {
self->exitActivity();
self->enterNewActivity(new DictionarySearchActivity(
self->renderer, self->mappedInput,
[self]() {
self->exitActivity();
self->updateRequired = true;
}, word));
},
[self]() {
self->exitActivity();
self->updateRequired = true;
}));
xSemaphoreGive(mtx);
} else {
xSemaphoreGive(mtx);
self->updateRequired = true;
}
} else {
self->updateRequired = true;
}
},
[self]() {
self->exitActivity();
self->updateRequired = true;
},
self->section != nullptr));
} else if (action == QuickMenuAction::ADD_BOOKMARK) {
// Toggle bookmark on current page
if (self->section) {
const uint32_t contentOffset = self->section->getContentOffsetForPage(self->section->currentPage);
const std::string& bookPath = self->epub->getPath();
if (BookmarkStore::isPageBookmarked(bookPath, self->currentSpineIndex, contentOffset)) {
// Remove bookmark
BookmarkStore::removeBookmark(bookPath, self->currentSpineIndex, contentOffset);
} else {
// Add bookmark with auto-generated name
Bookmark bm;
bm.spineIndex = self->currentSpineIndex;
bm.contentOffset = contentOffset;
bm.pageNumber = self->section->currentPage;
bm.timestamp = millis() / 1000; // Approximate timestamp
// Generate name: "Chapter - Page X" or fallback
std::string chapterTitle;
const int tocIndex = self->epub->getTocIndexForSpineIndex(self->currentSpineIndex);
if (tocIndex >= 0) {
chapterTitle = self->epub->getTocItem(tocIndex).title;
}
if (!chapterTitle.empty()) {
bm.name = chapterTitle + " - Page " + std::to_string(self->section->currentPage + 1);
} else {
bm.name = "Page " + std::to_string(self->section->currentPage + 1);
}
BookmarkStore::addBookmark(bookPath, bm);
}
}
self->updateRequired = true;
} else if (action == QuickMenuAction::CLEAR_CACHE) {
// Navigate to Clear Cache activity
if (self->onGoToClearCache) {
xSemaphoreGive(cachedMutex);
self->onGoToClearCache();
return;
}
self->updateRequired = true;
} else if (action == QuickMenuAction::GO_TO_SETTINGS) {
// Navigate to Settings activity
if (self->onGoToSettings) {
xSemaphoreGive(cachedMutex);
self->onGoToSettings();
return;
}
self->updateRequired = true;
}
},
[this]() {
EpubReaderActivity* self = this;
exitActivity();
self->updateRequired = true;
},
isBookmarked));
xSemaphoreGive(renderingMutex);
return;
}
const bool prevReleased = mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
mappedInput.wasReleased(MappedInputManager::Button::Left);
const bool nextReleased = mappedInput.wasReleased(MappedInputManager::Button::PageForward) ||
(SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
mappedInput.wasReleased(MappedInputManager::Button::Power)) ||
mappedInput.wasReleased(MappedInputManager::Button::Right);
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if (!prevReleased && !nextReleased) {
return;
}
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// any button press when at end of the book - this is now handled by the prompt
// Just ensure we don't go past the end
if (currentSpineIndex >= epub->getSpineItemsCount()) {
return;
}
const bool skipChapter = SETTINGS.longPressChapterSkip && mappedInput.getHeldTime() > skipChapterMs;
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if (skipChapter) {
// We don't want to delete the section mid-render, so grab the semaphore
xSemaphoreTake(renderingMutex, portMAX_DELAY);
nextPageNumber = 0;
currentSpineIndex = nextReleased ? currentSpineIndex + 1 : currentSpineIndex - 1;
section.reset();
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xSemaphoreGive(renderingMutex);
updateRequired = true;
return;
}
// No current section, attempt to rerender the book
if (!section) {
updateRequired = true;
return;
}
if (prevReleased) {
if (section->currentPage > 0) {
section->currentPage--;
} else {
// We don't want to delete the section mid-render, so grab the semaphore
xSemaphoreTake(renderingMutex, portMAX_DELAY);
nextPageNumber = UINT16_MAX;
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currentSpineIndex--;
section.reset();
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xSemaphoreGive(renderingMutex);
}
updateRequired = true;
} else {
if (section->currentPage < section->pageCount - 1) {
section->currentPage++;
} else {
// We don't want to delete the section mid-render, so grab the semaphore
xSemaphoreTake(renderingMutex, portMAX_DELAY);
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nextPageNumber = 0;
currentSpineIndex++;
section.reset();
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xSemaphoreGive(renderingMutex);
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}
updateRequired = true;
}
}
void EpubReaderActivity::displayTaskLoop() {
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while (true) {
if (updateRequired) {
updateRequired = false;
xSemaphoreTake(renderingMutex, portMAX_DELAY);
renderScreen();
xSemaphoreGive(renderingMutex);
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}
vTaskDelay(10 / portTICK_PERIOD_MS);
}
}
// TODO: Failure handling
void EpubReaderActivity::renderScreen() {
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if (!epub) {
return;
}
// edge case handling for sub-zero spine index
if (currentSpineIndex < 0) {
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currentSpineIndex = 0;
}
// based bounds of book, show end of book screen
if (currentSpineIndex > epub->getSpineItemsCount()) {
currentSpineIndex = epub->getSpineItemsCount();
}
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// Show end of book prompt
if (currentSpineIndex == epub->getSpineItemsCount()) {
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showingEndOfBookPrompt = true;
renderEndOfBookPrompt();
return;
}
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showingEndOfBookPrompt = false;
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Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
// Apply screen viewable areas and additional padding
int orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft;
renderer.getOrientedViewableTRBL(&orientedMarginTop, &orientedMarginRight, &orientedMarginBottom,
&orientedMarginLeft);
orientedMarginTop += SETTINGS.screenMargin;
orientedMarginLeft += SETTINGS.screenMargin;
orientedMarginRight += SETTINGS.screenMargin;
orientedMarginBottom += SETTINGS.screenMargin;
// Add status bar margin
if (SETTINGS.statusBar != CrossPointSettings::STATUS_BAR_MODE::NONE) {
// Add additional margin for status bar if progress bar is shown
const bool showProgressBar = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL_WITH_PROGRESS_BAR ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::ONLY_PROGRESS_BAR;
orientedMarginBottom += statusBarMargin - SETTINGS.screenMargin +
(showProgressBar ? (ScreenComponents::BOOK_PROGRESS_BAR_HEIGHT + progressBarMarginTop) : 0);
}
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
2025-12-03 22:00:29 +11:00
if (!section) {
const auto filepath = epub->getSpineItem(currentSpineIndex).href;
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Serial.printf("[%lu] [ERS] Loading file: %s, index: %d\n", millis(), filepath.c_str(), currentSpineIndex);
section = std::unique_ptr<Section>(new Section(epub, currentSpineIndex, renderer));
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
const uint16_t viewportWidth = renderer.getScreenWidth() - orientedMarginLeft - orientedMarginRight;
const uint16_t viewportHeight = renderer.getScreenHeight() - orientedMarginTop - orientedMarginBottom;
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
2026-01-25 00:24:54 -05:00
bool sectionWasReIndexed = false;
if (!section->loadSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
viewportHeight, SETTINGS.hyphenationEnabled)) {
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Serial.printf("[%lu] [ERS] Cache not found, building...\n", millis());
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sectionWasReIndexed = true;
2025-12-05 21:12:15 +11:00
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
// Progress bar dimensions
constexpr int barWidth = 200;
constexpr int barHeight = 10;
constexpr int boxMargin = 20;
Aleo, Noto Sans, Open Dyslexic fonts (#163) ## Summary * Swap out Bookerly font due to licensing issues, replace default font with Aleo * I did a bunch of searching around for a nice replacement font, and this trumped several other like Literata, Merriwether, Vollkorn, etc * Add Noto Sans, and Open Dyslexic as font options * They can be selected in the settings screen * Add font size options (Small, Medium, Large, Extra Large) * Adjustable in settings * Swap out uses of reader font in headings and replaced with slightly larger Ubuntu font * Replaced PixelArial14 font as it was difficult to track down, replace with Space Grotesk * Remove auto formatting on generated font files * Massively speeds up formatting step now that there is a lot more CPP font source * Include fonts with their licenses in the repo ## Additional Context Line compression setting will follow | Font | Small | Medium | Large | X Large | | --- | --- | --- | --- | --- | | Aleo | ![IMG_5704](https://github.com/user-attachments/assets/7acb054f-ddef-4080-b3c8-590cfaf13115) | ![IMG_5705](https://github.com/user-attachments/assets/d4819036-5c89-486e-92c3-86094fa4d89a) | ![IMG_5706](https://github.com/user-attachments/assets/35caf622-d126-4396-9c3e-f927eba1e1f4) | ![IMG_5707](https://github.com/user-attachments/assets/af32370a-6244-400f-bea9-5c27db040b5b) | | Noto Sans | ![IMG_5708](https://github.com/user-attachments/assets/1f9264a5-c069-4e22-9099-a082bfcaabc5) | ![IMG_5709](https://github.com/user-attachments/assets/ef6b07fe-8d87-403a-b152-05f50b69b78e) | ![IMG_5710](https://github.com/user-attachments/assets/112a5d20-262c-4dc0-b67d-980b237e4607) | ![IMG_5711](https://github.com/user-attachments/assets/d25e0e1d-2ace-450d-96dd-618e4efd4805) | | Open Dyslexic | ![IMG_5712](https://github.com/user-attachments/assets/ead64690-f261-4fae-a4a2-0becd1162e2d) | ![IMG_5713](https://github.com/user-attachments/assets/59d60f7d-5142-4591-96b0-c04e0a4c6436) | ![IMG_5714](https://github.com/user-attachments/assets/bb6652cd-1790-46a3-93ea-2b8f70d0d36d) | ![IMG_5715](https://github.com/user-attachments/assets/496e7eb4-c81a-4232-83e9-9ba9148fdea4) |
2025-12-30 18:21:47 +10:00
const int textWidth = renderer.getTextWidth(UI_12_FONT_ID, "Indexing...");
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
const int boxWidthWithBar = (barWidth > textWidth ? barWidth : textWidth) + boxMargin * 2;
const int boxWidthNoBar = textWidth + boxMargin * 2;
Aleo, Noto Sans, Open Dyslexic fonts (#163) ## Summary * Swap out Bookerly font due to licensing issues, replace default font with Aleo * I did a bunch of searching around for a nice replacement font, and this trumped several other like Literata, Merriwether, Vollkorn, etc * Add Noto Sans, and Open Dyslexic as font options * They can be selected in the settings screen * Add font size options (Small, Medium, Large, Extra Large) * Adjustable in settings * Swap out uses of reader font in headings and replaced with slightly larger Ubuntu font * Replaced PixelArial14 font as it was difficult to track down, replace with Space Grotesk * Remove auto formatting on generated font files * Massively speeds up formatting step now that there is a lot more CPP font source * Include fonts with their licenses in the repo ## Additional Context Line compression setting will follow | Font | Small | Medium | Large | X Large | | --- | --- | --- | --- | --- | | Aleo | ![IMG_5704](https://github.com/user-attachments/assets/7acb054f-ddef-4080-b3c8-590cfaf13115) | ![IMG_5705](https://github.com/user-attachments/assets/d4819036-5c89-486e-92c3-86094fa4d89a) | ![IMG_5706](https://github.com/user-attachments/assets/35caf622-d126-4396-9c3e-f927eba1e1f4) | ![IMG_5707](https://github.com/user-attachments/assets/af32370a-6244-400f-bea9-5c27db040b5b) | | Noto Sans | ![IMG_5708](https://github.com/user-attachments/assets/1f9264a5-c069-4e22-9099-a082bfcaabc5) | ![IMG_5709](https://github.com/user-attachments/assets/ef6b07fe-8d87-403a-b152-05f50b69b78e) | ![IMG_5710](https://github.com/user-attachments/assets/112a5d20-262c-4dc0-b67d-980b237e4607) | ![IMG_5711](https://github.com/user-attachments/assets/d25e0e1d-2ace-450d-96dd-618e4efd4805) | | Open Dyslexic | ![IMG_5712](https://github.com/user-attachments/assets/ead64690-f261-4fae-a4a2-0becd1162e2d) | ![IMG_5713](https://github.com/user-attachments/assets/59d60f7d-5142-4591-96b0-c04e0a4c6436) | ![IMG_5714](https://github.com/user-attachments/assets/bb6652cd-1790-46a3-93ea-2b8f70d0d36d) | ![IMG_5715](https://github.com/user-attachments/assets/496e7eb4-c81a-4232-83e9-9ba9148fdea4) |
2025-12-30 18:21:47 +10:00
const int boxHeightWithBar = renderer.getLineHeight(UI_12_FONT_ID) + barHeight + boxMargin * 3;
const int boxHeightNoBar = renderer.getLineHeight(UI_12_FONT_ID) + boxMargin * 2;
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
const int boxXWithBar = (renderer.getScreenWidth() - boxWidthWithBar) / 2;
const int boxXNoBar = (renderer.getScreenWidth() - boxWidthNoBar) / 2;
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
constexpr int boxY = 50;
const int barX = boxXWithBar + (boxWidthWithBar - barWidth) / 2;
Aleo, Noto Sans, Open Dyslexic fonts (#163) ## Summary * Swap out Bookerly font due to licensing issues, replace default font with Aleo * I did a bunch of searching around for a nice replacement font, and this trumped several other like Literata, Merriwether, Vollkorn, etc * Add Noto Sans, and Open Dyslexic as font options * They can be selected in the settings screen * Add font size options (Small, Medium, Large, Extra Large) * Adjustable in settings * Swap out uses of reader font in headings and replaced with slightly larger Ubuntu font * Replaced PixelArial14 font as it was difficult to track down, replace with Space Grotesk * Remove auto formatting on generated font files * Massively speeds up formatting step now that there is a lot more CPP font source * Include fonts with their licenses in the repo ## Additional Context Line compression setting will follow | Font | Small | Medium | Large | X Large | | --- | --- | --- | --- | --- | | Aleo | ![IMG_5704](https://github.com/user-attachments/assets/7acb054f-ddef-4080-b3c8-590cfaf13115) | ![IMG_5705](https://github.com/user-attachments/assets/d4819036-5c89-486e-92c3-86094fa4d89a) | ![IMG_5706](https://github.com/user-attachments/assets/35caf622-d126-4396-9c3e-f927eba1e1f4) | ![IMG_5707](https://github.com/user-attachments/assets/af32370a-6244-400f-bea9-5c27db040b5b) | | Noto Sans | ![IMG_5708](https://github.com/user-attachments/assets/1f9264a5-c069-4e22-9099-a082bfcaabc5) | ![IMG_5709](https://github.com/user-attachments/assets/ef6b07fe-8d87-403a-b152-05f50b69b78e) | ![IMG_5710](https://github.com/user-attachments/assets/112a5d20-262c-4dc0-b67d-980b237e4607) | ![IMG_5711](https://github.com/user-attachments/assets/d25e0e1d-2ace-450d-96dd-618e4efd4805) | | Open Dyslexic | ![IMG_5712](https://github.com/user-attachments/assets/ead64690-f261-4fae-a4a2-0becd1162e2d) | ![IMG_5713](https://github.com/user-attachments/assets/59d60f7d-5142-4591-96b0-c04e0a4c6436) | ![IMG_5714](https://github.com/user-attachments/assets/bb6652cd-1790-46a3-93ea-2b8f70d0d36d) | ![IMG_5715](https://github.com/user-attachments/assets/496e7eb4-c81a-4232-83e9-9ba9148fdea4) |
2025-12-30 18:21:47 +10:00
const int barY = boxY + renderer.getLineHeight(UI_12_FONT_ID) + boxMargin * 2;
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
// Always show "Indexing..." text first
2025-12-05 21:12:15 +11:00
{
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
renderer.fillRect(boxXNoBar, boxY, boxWidthNoBar, boxHeightNoBar, false);
Aleo, Noto Sans, Open Dyslexic fonts (#163) ## Summary * Swap out Bookerly font due to licensing issues, replace default font with Aleo * I did a bunch of searching around for a nice replacement font, and this trumped several other like Literata, Merriwether, Vollkorn, etc * Add Noto Sans, and Open Dyslexic as font options * They can be selected in the settings screen * Add font size options (Small, Medium, Large, Extra Large) * Adjustable in settings * Swap out uses of reader font in headings and replaced with slightly larger Ubuntu font * Replaced PixelArial14 font as it was difficult to track down, replace with Space Grotesk * Remove auto formatting on generated font files * Massively speeds up formatting step now that there is a lot more CPP font source * Include fonts with their licenses in the repo ## Additional Context Line compression setting will follow | Font | Small | Medium | Large | X Large | | --- | --- | --- | --- | --- | | Aleo | ![IMG_5704](https://github.com/user-attachments/assets/7acb054f-ddef-4080-b3c8-590cfaf13115) | ![IMG_5705](https://github.com/user-attachments/assets/d4819036-5c89-486e-92c3-86094fa4d89a) | ![IMG_5706](https://github.com/user-attachments/assets/35caf622-d126-4396-9c3e-f927eba1e1f4) | ![IMG_5707](https://github.com/user-attachments/assets/af32370a-6244-400f-bea9-5c27db040b5b) | | Noto Sans | ![IMG_5708](https://github.com/user-attachments/assets/1f9264a5-c069-4e22-9099-a082bfcaabc5) | ![IMG_5709](https://github.com/user-attachments/assets/ef6b07fe-8d87-403a-b152-05f50b69b78e) | ![IMG_5710](https://github.com/user-attachments/assets/112a5d20-262c-4dc0-b67d-980b237e4607) | ![IMG_5711](https://github.com/user-attachments/assets/d25e0e1d-2ace-450d-96dd-618e4efd4805) | | Open Dyslexic | ![IMG_5712](https://github.com/user-attachments/assets/ead64690-f261-4fae-a4a2-0becd1162e2d) | ![IMG_5713](https://github.com/user-attachments/assets/59d60f7d-5142-4591-96b0-c04e0a4c6436) | ![IMG_5714](https://github.com/user-attachments/assets/bb6652cd-1790-46a3-93ea-2b8f70d0d36d) | ![IMG_5715](https://github.com/user-attachments/assets/496e7eb4-c81a-4232-83e9-9ba9148fdea4) |
2025-12-30 18:21:47 +10:00
renderer.drawText(UI_12_FONT_ID, boxXNoBar + boxMargin, boxY + boxMargin, "Indexing...");
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
renderer.drawRect(boxXNoBar + 5, boxY + 5, boxWidthNoBar - 10, boxHeightNoBar - 10);
renderer.displayBuffer();
pagesUntilFullRefresh = 0;
2025-12-05 21:12:15 +11:00
}
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
// Setup callback - only called for chapters >= 50KB, redraws with progress bar
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
auto progressSetup = [this, boxXWithBar, boxWidthWithBar, boxHeightWithBar, barX, barY] {
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
renderer.fillRect(boxXWithBar, boxY, boxWidthWithBar, boxHeightWithBar, false);
Aleo, Noto Sans, Open Dyslexic fonts (#163) ## Summary * Swap out Bookerly font due to licensing issues, replace default font with Aleo * I did a bunch of searching around for a nice replacement font, and this trumped several other like Literata, Merriwether, Vollkorn, etc * Add Noto Sans, and Open Dyslexic as font options * They can be selected in the settings screen * Add font size options (Small, Medium, Large, Extra Large) * Adjustable in settings * Swap out uses of reader font in headings and replaced with slightly larger Ubuntu font * Replaced PixelArial14 font as it was difficult to track down, replace with Space Grotesk * Remove auto formatting on generated font files * Massively speeds up formatting step now that there is a lot more CPP font source * Include fonts with their licenses in the repo ## Additional Context Line compression setting will follow | Font | Small | Medium | Large | X Large | | --- | --- | --- | --- | --- | | Aleo | ![IMG_5704](https://github.com/user-attachments/assets/7acb054f-ddef-4080-b3c8-590cfaf13115) | ![IMG_5705](https://github.com/user-attachments/assets/d4819036-5c89-486e-92c3-86094fa4d89a) | ![IMG_5706](https://github.com/user-attachments/assets/35caf622-d126-4396-9c3e-f927eba1e1f4) | ![IMG_5707](https://github.com/user-attachments/assets/af32370a-6244-400f-bea9-5c27db040b5b) | | Noto Sans | ![IMG_5708](https://github.com/user-attachments/assets/1f9264a5-c069-4e22-9099-a082bfcaabc5) | ![IMG_5709](https://github.com/user-attachments/assets/ef6b07fe-8d87-403a-b152-05f50b69b78e) | ![IMG_5710](https://github.com/user-attachments/assets/112a5d20-262c-4dc0-b67d-980b237e4607) | ![IMG_5711](https://github.com/user-attachments/assets/d25e0e1d-2ace-450d-96dd-618e4efd4805) | | Open Dyslexic | ![IMG_5712](https://github.com/user-attachments/assets/ead64690-f261-4fae-a4a2-0becd1162e2d) | ![IMG_5713](https://github.com/user-attachments/assets/59d60f7d-5142-4591-96b0-c04e0a4c6436) | ![IMG_5714](https://github.com/user-attachments/assets/bb6652cd-1790-46a3-93ea-2b8f70d0d36d) | ![IMG_5715](https://github.com/user-attachments/assets/496e7eb4-c81a-4232-83e9-9ba9148fdea4) |
2025-12-30 18:21:47 +10:00
renderer.drawText(UI_12_FONT_ID, boxXWithBar + boxMargin, boxY + boxMargin, "Indexing...");
Add retry logic and progress bar for chapter indexing (#128) ## Summary * **What is the goal of this PR?** Improve reliability and user experience during chapter indexing by adding retry logic for SD card operations and a visual progress bar. * **What changes are included?** - **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD card streaming to handle timing issues after display refresh - **Progress bar**: Display a visual progress bar (0-100%) during chapter indexing based on file read progress, updating every 10% to balance responsiveness with e-ink display limitations ## Additional Context * **Problem observed**: When navigating quickly through books with many chapters (before chapter titles finish rendering), the "Indexing..." screen would appear frozen. Checking the serial log revealed the operation had silently failed, but the UI showed no indication of this. Users would likely assume the device had crashed. Pressing the next button again would resume operation, but this behavior was confusing and unexpected. * **Solution**: - Retry logic handles transient SD card timing failures automatically, so users don't need to manually retry - Progress bar provides visual feedback so users know indexing is actively working (not frozen) * **Why timing issues occur**: After display refresh operations, there can be timing conflicts when immediately starting SD card write operations. This is more likely to happen when rapidly navigating through chapters. * **Progress bar design**: Updates every 10% to avoid excessive e-ink refreshes while still providing meaningful feedback during long indexing operations (especially for large chapters with CJK characters). * **Performance**: Minimal overhead - progress calculation is simple byte counting, and display updates use `FAST_REFRESH` mode.
2025-12-28 13:59:44 +09:00
renderer.drawRect(boxXWithBar + 5, boxY + 5, boxWidthWithBar - 10, boxHeightWithBar - 10);
renderer.drawRect(barX, barY, barWidth, barHeight);
renderer.displayBuffer();
};
// Progress callback to update progress bar
auto progressCallback = [this, barX, barY, barWidth, barHeight](int progress) {
const int fillWidth = (barWidth - 2) * progress / 100;
renderer.fillRect(barX + 1, barY + 1, fillWidth, barHeight - 2, true);
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
};
2026-01-24 21:10:08 -05:00
if (!section->createSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
viewportHeight, SETTINGS.hyphenationEnabled, progressSetup, progressCallback)) {
2025-12-08 22:39:23 +11:00
Serial.printf("[%lu] [ERS] Failed to persist page data to SD\n", millis());
section.reset();
2025-12-03 22:00:29 +11:00
return;
}
} else {
2025-12-08 22:39:23 +11:00
Serial.printf("[%lu] [ERS] Cache found, skipping build...\n", millis());
2025-12-03 22:00:29 +11:00
}
2026-01-25 00:24:54 -05:00
// Determine the correct page to display
2025-12-03 22:00:29 +11:00
if (nextPageNumber == UINT16_MAX) {
2026-01-25 00:24:54 -05:00
// Special case: go to last page
2025-12-03 22:00:29 +11:00
section->currentPage = section->pageCount - 1;
2026-01-25 00:24:54 -05:00
} else if (sectionWasReIndexed && hasContentOffset) {
// Section was re-indexed (settings changed) and we have a content offset
// Use the offset to find the correct page
const int restoredPage = section->findPageForContentOffset(savedContentOffset);
section->currentPage = restoredPage;
Serial.printf("[%lu] [ERS] Restored position via offset: %u -> page %d (was page %d)\n",
millis(), savedContentOffset, restoredPage, nextPageNumber);
// Clear the offset flag since we've used it
hasContentOffset = false;
2025-12-03 22:00:29 +11:00
} else {
2026-01-25 00:24:54 -05:00
// Normal case: use the saved page number
2025-12-03 22:00:29 +11:00
section->currentPage = nextPageNumber;
}
}
2025-12-06 12:56:39 +11:00
renderer.clearScreen();
if (section->pageCount == 0) {
2025-12-08 22:39:23 +11:00
Serial.printf("[%lu] [ERS] No pages to render\n", millis());
renderer.drawCenteredText(UI_12_FONT_ID, 300, "Empty chapter", true, EpdFontFamily::BOLD);
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
renderer.displayBuffer();
return;
}
2025-12-03 22:00:29 +11:00
if (section->currentPage < 0 || section->currentPage >= section->pageCount) {
2025-12-08 22:39:23 +11:00
Serial.printf("[%lu] [ERS] Page out of bounds: %d (max %d)\n", millis(), section->currentPage, section->pageCount);
renderer.drawCenteredText(UI_12_FONT_ID, 300, "Out of bounds", true, EpdFontFamily::BOLD);
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
renderer.displayBuffer();
return;
}
{
auto p = section->loadPageFromSectionFile();
if (!p) {
Serial.printf("[%lu] [ERS] Failed to load page from SD - clearing section cache\n", millis());
section->clearCache();
section.reset();
return renderScreen();
}
2026-01-24 21:10:08 -05:00
// Handle empty pages (e.g., from malformed chapters that couldn't be parsed)
if (p->elements.empty()) {
Serial.printf("[%lu] [ERS] Page has no content (possibly malformed chapter)\n", millis());
renderer.drawCenteredText(UI_12_FONT_ID, 280, "Chapter content unavailable", true, EpdFontFamily::BOLD);
renderer.drawCenteredText(UI_10_FONT_ID, 320, "(File may be malformed)");
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
renderer.displayBuffer();
return;
}
const auto start = millis();
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
renderContents(std::move(p), orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
Serial.printf("[%lu] [ERS] Rendered page in %dms\n", millis(), millis() - start);
}
2026-01-25 00:24:54 -05:00
// Save progress with content offset for position restoration after re-indexing
FsFile f;
if (SdMan.openFileForWrite("ERS", epub->getCachePath() + "/progress.bin", f)) {
2026-01-25 00:24:54 -05:00
// Get content offset for current page
const uint32_t contentOffset = section->getContentOffsetForPage(section->currentPage);
// New format: version (1) + spineIndex (2) + pageNumber (2) + contentOffset (4) = 9 bytes
serialization::writePod(f, EPUB_PROGRESS_VERSION);
serialization::writePod(f, static_cast<uint16_t>(currentSpineIndex));
serialization::writePod(f, static_cast<uint16_t>(section->currentPage));
serialization::writePod(f, contentOffset);
f.close();
2026-01-25 00:24:54 -05:00
Serial.printf("[%lu] [ERS] Saved progress: spine %d, page %d, offset %u\n",
millis(), currentSpineIndex, section->currentPage, contentOffset);
}
2025-12-03 22:00:29 +11:00
}
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int orientedMarginTop,
const int orientedMarginRight, const int orientedMarginBottom,
const int orientedMarginLeft) {
Aleo, Noto Sans, Open Dyslexic fonts (#163) ## Summary * Swap out Bookerly font due to licensing issues, replace default font with Aleo * I did a bunch of searching around for a nice replacement font, and this trumped several other like Literata, Merriwether, Vollkorn, etc * Add Noto Sans, and Open Dyslexic as font options * They can be selected in the settings screen * Add font size options (Small, Medium, Large, Extra Large) * Adjustable in settings * Swap out uses of reader font in headings and replaced with slightly larger Ubuntu font * Replaced PixelArial14 font as it was difficult to track down, replace with Space Grotesk * Remove auto formatting on generated font files * Massively speeds up formatting step now that there is a lot more CPP font source * Include fonts with their licenses in the repo ## Additional Context Line compression setting will follow | Font | Small | Medium | Large | X Large | | --- | --- | --- | --- | --- | | Aleo | ![IMG_5704](https://github.com/user-attachments/assets/7acb054f-ddef-4080-b3c8-590cfaf13115) | ![IMG_5705](https://github.com/user-attachments/assets/d4819036-5c89-486e-92c3-86094fa4d89a) | ![IMG_5706](https://github.com/user-attachments/assets/35caf622-d126-4396-9c3e-f927eba1e1f4) | ![IMG_5707](https://github.com/user-attachments/assets/af32370a-6244-400f-bea9-5c27db040b5b) | | Noto Sans | ![IMG_5708](https://github.com/user-attachments/assets/1f9264a5-c069-4e22-9099-a082bfcaabc5) | ![IMG_5709](https://github.com/user-attachments/assets/ef6b07fe-8d87-403a-b152-05f50b69b78e) | ![IMG_5710](https://github.com/user-attachments/assets/112a5d20-262c-4dc0-b67d-980b237e4607) | ![IMG_5711](https://github.com/user-attachments/assets/d25e0e1d-2ace-450d-96dd-618e4efd4805) | | Open Dyslexic | ![IMG_5712](https://github.com/user-attachments/assets/ead64690-f261-4fae-a4a2-0becd1162e2d) | ![IMG_5713](https://github.com/user-attachments/assets/59d60f7d-5142-4591-96b0-c04e0a4c6436) | ![IMG_5714](https://github.com/user-attachments/assets/bb6652cd-1790-46a3-93ea-2b8f70d0d36d) | ![IMG_5715](https://github.com/user-attachments/assets/496e7eb4-c81a-4232-83e9-9ba9148fdea4) |
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page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
// Draw bookmark indicator (folded corner) if this page is bookmarked
if (section) {
const uint32_t contentOffset = section->getContentOffsetForPage(section->currentPage);
if (BookmarkStore::isPageBookmarked(epub->getPath(), currentSpineIndex, contentOffset)) {
// Draw folded corner in top-right
const int screenWidth = renderer.getScreenWidth();
constexpr int cornerSize = 20;
const int cornerX = screenWidth - orientedMarginRight - cornerSize;
const int cornerY = orientedMarginTop;
// Draw triangle (folded corner effect)
const int xPoints[3] = {cornerX, cornerX + cornerSize, cornerX + cornerSize};
const int yPoints[3] = {cornerY, cornerY, cornerY + cornerSize};
renderer.fillPolygon(xPoints, yPoints, 3, true); // Black triangle
}
}
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
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renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
if (pagesUntilFullRefresh <= 1) {
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
} else {
renderer.displayBuffer();
pagesUntilFullRefresh--;
}
// grayscale rendering requires storing the BW buffer first
// If we can't allocate memory for the backup, skip grayscale to avoid artifacts
// TODO: Only do this if font supports it
if (SETTINGS.textAntiAliasing) {
// Try to save BW buffer - if this fails, skip grayscale rendering entirely
const bool bwBufferStored = renderer.storeBwBuffer();
if (bwBufferStored) {
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
renderer.copyGrayscaleLsbBuffers();
// Render and copy to MSB buffer
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
renderer.copyGrayscaleMsbBuffers();
// display grayscale part
renderer.displayGrayBuffer();
renderer.setRenderMode(GfxRenderer::BW);
// restore the bw data
renderer.restoreBwBuffer();
}
}
}
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
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void EpubReaderActivity::renderStatusBar(const int orientedMarginRight, const int orientedMarginBottom,
const int orientedMarginLeft) const {
// determine visible status bar elements
const bool showProgressPercentage = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL;
const bool showProgressBar = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL_WITH_PROGRESS_BAR ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::ONLY_PROGRESS_BAR;
const bool showProgressText = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL_WITH_PROGRESS_BAR;
const bool showBattery = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::NO_PROGRESS ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL_WITH_PROGRESS_BAR;
const bool showChapterTitle = SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::NO_PROGRESS ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL ||
SETTINGS.statusBar == CrossPointSettings::STATUS_BAR_MODE::FULL_WITH_PROGRESS_BAR;
const bool showBatteryPercentage =
SETTINGS.hideBatteryPercentage == CrossPointSettings::HIDE_BATTERY_PERCENTAGE::HIDE_NEVER;
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
// Position status bar near the bottom of the logical screen, regardless of orientation
const auto screenHeight = renderer.getScreenHeight();
const auto textY = screenHeight - orientedMarginBottom - 4;
int progressTextWidth = 0;
// Calculate progress in book
const float sectionChapterProg = static_cast<float>(section->currentPage) / section->pageCount;
const float bookProgress = epub->calculateProgress(currentSpineIndex, sectionChapterProg) * 100;
if (showProgressText || showProgressPercentage) {
// Right aligned text for progress counter
char progressStr[32];
// Hide percentage when progress bar is shown to reduce clutter
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if (showProgressPercentage) {
snprintf(progressStr, sizeof(progressStr), "%d/%d %.0f%%", section->currentPage + 1, section->pageCount,
bookProgress);
} else {
snprintf(progressStr, sizeof(progressStr), "%d/%d", section->currentPage + 1, section->pageCount);
}
progressTextWidth = renderer.getTextWidth(SMALL_FONT_ID, progressStr);
Rotation Support (#77) • What is the goal of this PR? Implement a horizontal EPUB reading mode so books can be read in landscape orientation (both 90° and 270°), while keeping the rest of the UI in portrait. • What changes are included? ◦ Rendering / Display ▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal, LandscapeFlipped) and made: ▪ drawPixel, drawImage, displayWindow map logical coordinates differently depending on orientation. ▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical dimensions (480×800 in portrait, 800×480 in landscape). ◦ Settings / Configuration ▪ Extended CrossPointSettings with: ▪ landscapeReading (toggle for portrait vs. landscape EPUB reading). ▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal holding directions are supported). ▪ Updated settings serialization/deserialization to persist these fields while remaining backward‑compatible with existing settings files. ▪ Updated SettingsActivity to expose two new toggles: ▪ “Landscape Reading” ▪ “Flip Landscape (swap top/bottom)” ◦ EPUB Reader ▪ In EpubReaderActivity: ▪ On onEnter, set GfxRenderer orientation based on the new settings (Portrait, LandscapeNormal, or LandscapeFlipped). ▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings, etc. continue to render as before. ▪ Adjusted renderStatusBar to position the status bar and battery indicator relative to GfxRenderer::getScreenHeight() instead of hard‑coded Y coordinates, so it stays correctly at the bottom in both portrait and landscape. ◦ EPUB Caching / Layout ▪ Extended Section cache metadata (section.bin) to include the logical screenWidth and screenHeight used when pages were generated; bumped SECTION_FILE_VERSION. ▪ Updated loadCacheMetadata to compare: ▪ font/margins/line compression/extraParagraphSpacing and screen dimensions; mismatches now invalidate and clear the cache. ▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so portrait and landscape caches are kept separate and correctly sized. Additional Context • Cache behavior / migration ◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected as incompatible and their caches cleared and rebuilt once per chapter when first opened after this change. ◦ Within a given orientation, caches will be reused as before. Switching orientation (portrait ↔ landscape) will cause a one‑time re‑index of each chapter in the new orientation. • Scope and risks ◦ Orientation changes are scoped to the EPUB reader; the Home screen, Settings, WiFi selection, sleep screens, and web server UI continue to assume portrait orientation. ◦ The renderer’s orientation is a static/global setting; if future code uses GfxRenderer outside the reader while a reader instance is active, it should be aware that orientation is no longer implicitly fixed. ◦ All drawing primitives now go through orientation‑aware coordinate transforms; any code that previously relied on edge‑case behavior or out‑of‑bounds writes might surface as logged “Outside range” warnings instead. • Testing suggestions / areas to focus on ◦ Verify in hardware: ▪ Portrait mode still renders correctly (boot, home, settings, WiFi, reader). ▪ Landscape reading in both directions: ▪ Landscape Reading = ON, Flip Landscape = OFF. ▪ Landscape Reading = ON, Flip Landscape = ON. ▪ Status bar (page X/Y, % progress, battery icon) is fully visible and aligned at the bottom in all three combinations. ◦ Open the same book: ▪ In portrait first, then switch to landscape and reopen it. ▪ Confirm that: ▪ Old portrait caches are rebuilt once for landscape (you should see the “Indexing…” page). ▪ Progress save/restore still works (resume opens to the correct page in the current orientation). ◦ Ensure grayscale rendering (the secondary pass in EpubReaderActivity::renderContents) still looks correct in both orientations. --------- Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 05:33:20 -05:00
renderer.drawText(SMALL_FONT_ID, renderer.getScreenWidth() - orientedMarginRight - progressTextWidth, textY,
progressStr);
}
if (showProgressBar) {
// Draw progress bar at the very bottom of the screen, from edge to edge of viewable area
ScreenComponents::drawBookProgressBar(renderer, static_cast<size_t>(bookProgress));
}
if (showBattery) {
ScreenComponents::drawBattery(renderer, orientedMarginLeft + 1, textY, showBatteryPercentage);
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}
if (showChapterTitle) {
// Centered chatper title text
// Page width minus existing content with 30px padding on each side
const int rendererableScreenWidth = renderer.getScreenWidth() - orientedMarginLeft - orientedMarginRight;
const int batterySize = showBattery ? (showBatteryPercentage ? 50 : 20) : 0;
const int titleMarginLeft = batterySize + 30;
const int titleMarginRight = progressTextWidth + 30;
// Attempt to center title on the screen, but if title is too wide then later we will center it within the
// available space.
int titleMarginLeftAdjusted = std::max(titleMarginLeft, titleMarginRight);
int availableTitleSpace = rendererableScreenWidth - 2 * titleMarginLeftAdjusted;
const int tocIndex = epub->getTocIndexForSpineIndex(currentSpineIndex);
std::string title;
int titleWidth;
if (tocIndex == -1) {
title = "Unnamed";
titleWidth = renderer.getTextWidth(SMALL_FONT_ID, "Unnamed");
} else {
const auto tocItem = epub->getTocItem(tocIndex);
title = tocItem.title;
titleWidth = renderer.getTextWidth(SMALL_FONT_ID, title.c_str());
if (titleWidth > availableTitleSpace) {
// Not enough space to center on the screen, center it within the remaining space instead
availableTitleSpace = rendererableScreenWidth - titleMarginLeft - titleMarginRight;
titleMarginLeftAdjusted = titleMarginLeft;
}
while (titleWidth > availableTitleSpace && title.length() > 11) {
title.replace(title.length() - 8, 8, "...");
titleWidth = renderer.getTextWidth(SMALL_FONT_ID, title.c_str());
}
}
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renderer.drawText(SMALL_FONT_ID,
titleMarginLeftAdjusted + orientedMarginLeft + (availableTitleSpace - titleWidth) / 2, textY,
title.c_str());
}
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}
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void EpubReaderActivity::renderEndOfBookPrompt() {
const int pageWidth = renderer.getScreenWidth();
const int pageHeight = renderer.getScreenHeight();
renderer.clearScreen();
// Title
renderer.drawCenteredText(UI_12_FONT_ID, 80, "Finished!", true, EpdFontFamily::BOLD);
// Book title (truncated if needed)
std::string bookTitle = epub->getTitle();
if (bookTitle.length() > 30) {
bookTitle = bookTitle.substr(0, 27) + "...";
}
renderer.drawCenteredText(UI_10_FONT_ID, 120, bookTitle.c_str());
// Menu options
const int menuStartY = pageHeight / 2 - 30;
constexpr int menuLineHeight = 45;
constexpr int menuItemWidth = 140;
const int menuX = (pageWidth - menuItemWidth) / 2;
const char* options[] = {"Archive", "Delete", "Keep"};
for (int i = 0; i < 3; i++) {
const int optionY = menuStartY + i * menuLineHeight;
if (endOfBookSelection == i) {
renderer.fillRect(menuX - 10, optionY - 5, menuItemWidth + 20, menuLineHeight - 5);
}
renderer.drawCenteredText(UI_10_FONT_ID, optionY, options[i], endOfBookSelection != i);
}
// Button hints
const auto labels = mappedInput.mapLabels("« Back", "Select", "", "");
renderer.drawButtonHints(UI_10_FONT_ID, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
renderer.displayBuffer();
}
void EpubReaderActivity::handleEndOfBookAction() {
const std::string bookPath = epub->getPath();
switch (endOfBookSelection) {
case 0: // Archive
BookManager::archiveBook(bookPath);
onGoHome();
break;
case 1: // Delete
BookManager::deleteBook(bookPath);
onGoHome();
break;
case 2: // Keep
default:
onGoHome();
break;
}
}