fix: invert bottom left/right buttons on landscape ccw
When reading on Landscape Counter ClockWise mode, the left/right button appear inverted: the upper button (left) goes down and the lower button (right) goes up. Discussion: #449
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@ -5,12 +5,13 @@
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decltype(InputManager::BTN_BACK) MappedInputManager::mapButton(const Button button) const {
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const auto frontLayout = static_cast<CrossPointSettings::FRONT_BUTTON_LAYOUT>(SETTINGS.frontButtonLayout);
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const auto sideLayout = static_cast<CrossPointSettings::SIDE_BUTTON_LAYOUT>(SETTINGS.sideButtonLayout);
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const bool is_landscape_ccw = SETTINGS.orientation == CrossPointSettings::ORIENTATION::LANDSCAPE_CCW;
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switch (button) {
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case Button::Back:
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switch (frontLayout) {
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case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
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return InputManager::BTN_LEFT;
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return is_landscape_ccw ? InputManager::BTN_RIGHT : InputManager::BTN_LEFT;
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case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
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return InputManager::BTN_CONFIRM;
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case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
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@ -20,9 +21,9 @@ decltype(InputManager::BTN_BACK) MappedInputManager::mapButton(const Button butt
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case Button::Confirm:
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switch (frontLayout) {
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case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
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return InputManager::BTN_RIGHT;
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return is_landscape_ccw ? InputManager::BTN_LEFT : InputManager::BTN_RIGHT;
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case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
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return InputManager::BTN_LEFT;
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return is_landscape_ccw ? InputManager::BTN_RIGHT : InputManager::BTN_LEFT;
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case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
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default:
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return InputManager::BTN_CONFIRM;
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@ -34,7 +35,7 @@ decltype(InputManager::BTN_BACK) MappedInputManager::mapButton(const Button butt
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return InputManager::BTN_BACK;
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case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
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default:
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return InputManager::BTN_LEFT;
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return is_landscape_ccw ? InputManager::BTN_RIGHT : InputManager::BTN_LEFT;
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}
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case Button::Right:
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switch (frontLayout) {
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@ -43,7 +44,7 @@ decltype(InputManager::BTN_BACK) MappedInputManager::mapButton(const Button butt
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case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
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case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
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default:
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return InputManager::BTN_RIGHT;
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return is_landscape_ccw ? InputManager::BTN_LEFT : InputManager::BTN_RIGHT;
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}
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case Button::Up:
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return InputManager::BTN_UP;
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