Support swapping the functionality of the front buttons (#133)

## Summary

**What is the goal of this PR?** 

Adds a setting to swap the front buttons. The default functionality are:
Back/Confirm/Left/Right. When this setting is enabled they become:
Left/Right/Back/Confirm. This makes it more comfortable to use when
holding in your right hand since your thumb can more easily rest on the
next button. The original firmware has a similar setting.

**What changes are included?**

- Add the new setting.
- Create a mapper to dynamically switch the buttons based on the
setting.
- Use mapper on the various activity screens.
- Update the button hints to reflect the swapped buttons.

## Additional Context

Full disclosure: I used Codex CLI to put this PR together, but did
review it to make sure it makes sense.

Also tested on my device:
https://share.cleanshot.com/k76891NY
This commit is contained in:
dangson
2025-12-28 21:59:14 -06:00
committed by GitHub
parent 534504cf7a
commit 140d8749a6
35 changed files with 285 additions and 140 deletions

31
src/MappedInputManager.h Normal file
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#pragma once
#include <InputManager.h>
#include "CrossPointSettings.h"
class MappedInputManager {
public:
enum class Button { Back, Confirm, Left, Right, Up, Down, Power, PageBack, PageForward };
struct Labels {
const char* btn1;
const char* btn2;
const char* btn3;
const char* btn4;
};
explicit MappedInputManager(InputManager& inputManager) : inputManager(inputManager) {}
bool wasPressed(Button button) const;
bool wasReleased(Button button) const;
bool isPressed(Button button) const;
bool wasAnyPressed() const;
bool wasAnyReleased() const;
unsigned long getHeldTime() const;
Labels mapLabels(const char* back, const char* confirm, const char* previous, const char* next) const;
private:
InputManager& inputManager;
decltype(InputManager::BTN_BACK) mapButton(Button button) const;
};