fix cover art sizing options

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cottongin 2026-01-22 13:13:12 -05:00
parent 9493fb1f18
commit 6b533207e1
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GPG Key ID: 0ECC91FE4655C262
4 changed files with 154 additions and 107 deletions

View File

@ -161,21 +161,30 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
}
float scale = 1.0f;
bool isScaled = false;
int cropPixX = std::floor(bitmap.getWidth() * cropX / 2.0f);
int cropPixY = std::floor(bitmap.getHeight() * cropY / 2.0f);
Serial.printf("[%lu] [GFX] Cropping %dx%d by %dx%d pix, is %s\n", millis(), bitmap.getWidth(), bitmap.getHeight(),
cropPixX, cropPixY, bitmap.isTopDown() ? "top-down" : "bottom-up");
if (maxWidth > 0 && (1.0f - cropX) * bitmap.getWidth() > maxWidth) {
scale = static_cast<float>(maxWidth) / static_cast<float>((1.0f - cropX) * bitmap.getWidth());
isScaled = true;
// Calculate effective image dimensions after cropping
const int effectiveWidth = static_cast<int>((1.0f - cropX) * bitmap.getWidth());
const int effectiveHeight = static_cast<int>((1.0f - cropY) * bitmap.getHeight());
// Calculate scale to fit within maxWidth/maxHeight (supports both up and down scaling)
if (maxWidth > 0 && maxHeight > 0) {
const float scaleX = static_cast<float>(maxWidth) / static_cast<float>(effectiveWidth);
const float scaleY = static_cast<float>(maxHeight) / static_cast<float>(effectiveHeight);
scale = std::min(scaleX, scaleY);
} else if (maxWidth > 0) {
scale = static_cast<float>(maxWidth) / static_cast<float>(effectiveWidth);
} else if (maxHeight > 0) {
scale = static_cast<float>(maxHeight) / static_cast<float>(effectiveHeight);
}
if (maxHeight > 0 && (1.0f - cropY) * bitmap.getHeight() > maxHeight) {
scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>((1.0f - cropY) * bitmap.getHeight()));
isScaled = true;
}
Serial.printf("[%lu] [GFX] Scaling by %f - %s\n", millis(), scale, isScaled ? "scaled" : "not scaled");
const bool isUpscaling = scale > 1.0f;
const bool isDownscaling = scale < 1.0f;
Serial.printf("[%lu] [GFX] Scaling by %f - %s\n", millis(), scale,
isUpscaling ? "upscaling" : (isDownscaling ? "downscaling" : "no scaling"));
// Calculate output row size (2 bits per pixel, packed into bytes)
// IMPORTANT: Use int, not uint8_t, to avoid overflow for images > 1020 pixels wide
@ -190,18 +199,10 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
return;
}
for (int bmpY = 0; bmpY < (bitmap.getHeight() - cropPixY); bmpY++) {
// The BMP's (0, 0) is the bottom-left corner (if the height is positive, top-left if negative).
// Screen's (0, 0) is the top-left corner.
int screenY = -cropPixY + (bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY);
if (isScaled) {
screenY = std::floor(screenY * scale);
}
screenY += y; // the offset should not be scaled
if (screenY >= getScreenHeight()) {
break;
}
// Track the last drawn Y position for upscaling (to fill gaps)
int lastDrawnY = -1;
for (int bmpY = 0; bmpY < bitmap.getHeight(); bmpY++) {
if (bitmap.readNextRow(outputRow, rowBytes) != BmpReaderError::Ok) {
Serial.printf("[%lu] [GFX] Failed to read row %d from bitmap\n", millis(), bmpY);
free(outputRow);
@ -209,30 +210,43 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
return;
}
if (screenY < 0) {
// Skip rows in the crop area
if (bmpY < cropPixY || bmpY >= bitmap.getHeight() - cropPixY) {
continue;
}
if (bmpY < cropPixY) {
// Skip the row if it's outside the crop area
continue;
}
// Calculate the source Y coordinate (relative to cropped area)
const int srcY = bmpY - cropPixY;
// The BMP's (0, 0) is the bottom-left corner (if the height is positive, top-left if negative).
// Screen's (0, 0) is the top-left corner.
const int logicalY = bitmap.isTopDown() ? srcY : (effectiveHeight - 1 - srcY);
// Calculate screen Y position
const int screenYStart = y + static_cast<int>(std::floor(logicalY * scale));
// For upscaling, calculate the end position for this source row
const int screenYEnd = isUpscaling ? (y + static_cast<int>(std::floor((logicalY + 1) * scale))) : (screenYStart + 1);
// Draw to all Y positions this source row maps to (for upscaling, this fills gaps)
for (int screenY = screenYStart; screenY < screenYEnd; screenY++) {
if (screenY < 0) continue;
if (screenY >= getScreenHeight()) break;
for (int bmpX = cropPixX; bmpX < bitmap.getWidth() - cropPixX; bmpX++) {
int screenX = bmpX - cropPixX;
if (isScaled) {
screenX = std::floor(screenX * scale);
}
screenX += x; // the offset should not be scaled
if (screenX >= getScreenWidth()) {
break;
}
if (screenX < 0) {
continue;
}
const int srcX = bmpX - cropPixX;
// Calculate screen X position
const int screenXStart = x + static_cast<int>(std::floor(srcX * scale));
// For upscaling, calculate the end position for this source pixel
const int screenXEnd = isUpscaling ? (x + static_cast<int>(std::floor((srcX + 1) * scale))) : (screenXStart + 1);
const uint8_t val = outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8)) & 0x3;
// Draw to all X positions this source pixel maps to (for upscaling, this fills gaps)
for (int screenX = screenXStart; screenX < screenXEnd; screenX++) {
if (screenX < 0) continue;
if (screenX >= getScreenWidth()) break;
if (renderMode == BW && val < 3) {
drawPixel(screenX, screenY);
} else if (renderMode == GRAYSCALE_MSB && (val == 1 || val == 2)) {
@ -242,6 +256,8 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
}
}
}
}
}
free(outputRow);
free(rowBytes);
@ -250,16 +266,20 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y, const int maxWidth,
const int maxHeight) const {
float scale = 1.0f;
bool isScaled = false;
if (maxWidth > 0 && bitmap.getWidth() > maxWidth) {
// Calculate scale to fit within maxWidth/maxHeight (supports both up and down scaling)
if (maxWidth > 0 && maxHeight > 0) {
const float scaleX = static_cast<float>(maxWidth) / static_cast<float>(bitmap.getWidth());
const float scaleY = static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight());
scale = std::min(scaleX, scaleY);
} else if (maxWidth > 0) {
scale = static_cast<float>(maxWidth) / static_cast<float>(bitmap.getWidth());
isScaled = true;
}
if (maxHeight > 0 && bitmap.getHeight() > maxHeight) {
scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight()));
isScaled = true;
} else if (maxHeight > 0) {
scale = static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight());
}
const bool isUpscaling = scale > 1.0f;
// For 1-bit BMP, output is still 2-bit packed (for consistency with readNextRow)
const int outputRowSize = (bitmap.getWidth() + 3) / 4;
auto* outputRow = static_cast<uint8_t*>(malloc(outputRowSize));
@ -282,23 +302,23 @@ void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y,
}
// Calculate screen Y based on whether BMP is top-down or bottom-up
const int bmpYOffset = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
int screenY = y + (isScaled ? static_cast<int>(std::floor(bmpYOffset * scale)) : bmpYOffset);
if (screenY >= getScreenHeight()) {
continue; // Continue reading to keep row counter in sync
}
if (screenY < 0) {
continue;
}
const int logicalY = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
// Calculate screen Y position
const int screenYStart = y + static_cast<int>(std::floor(logicalY * scale));
// For upscaling, calculate the end position for this source row
const int screenYEnd = isUpscaling ? (y + static_cast<int>(std::floor((logicalY + 1) * scale))) : (screenYStart + 1);
// Draw to all Y positions this source row maps to (for upscaling, this fills gaps)
for (int screenY = screenYStart; screenY < screenYEnd; screenY++) {
if (screenY < 0) continue;
if (screenY >= getScreenHeight()) continue;
for (int bmpX = 0; bmpX < bitmap.getWidth(); bmpX++) {
int screenX = x + (isScaled ? static_cast<int>(std::floor(bmpX * scale)) : bmpX);
if (screenX >= getScreenWidth()) {
break;
}
if (screenX < 0) {
continue;
}
// Calculate screen X position
const int screenXStart = x + static_cast<int>(std::floor(bmpX * scale));
// For upscaling, calculate the end position for this source pixel
const int screenXEnd = isUpscaling ? (x + static_cast<int>(std::floor((bmpX + 1) * scale))) : (screenXStart + 1);
// Get 2-bit value (result of readNextRow quantization)
const uint8_t val = outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8)) & 0x3;
@ -306,11 +326,17 @@ void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y,
// For 1-bit source: 0 or 1 -> map to black (0,1,2) or white (3)
// val < 3 means black pixel (draw it)
if (val < 3) {
// Draw to all X positions this source pixel maps to (for upscaling, this fills gaps)
for (int screenX = screenXStart; screenX < screenXEnd; screenX++) {
if (screenX < 0) continue;
if (screenX >= getScreenWidth()) break;
drawPixel(screenX, screenY, true);
}
}
// White pixels (val == 3) are not drawn (leave background)
}
}
}
free(outputRow);
free(rowBytes);

View File

@ -17,7 +17,7 @@ class CrossPointSettings {
// Should match with SettingsActivity text
enum SLEEP_SCREEN_MODE { DARK = 0, LIGHT = 1, CUSTOM = 2, COVER = 3, BLANK = 4 };
enum SLEEP_SCREEN_COVER_MODE { FIT = 0, CROP = 1 };
enum SLEEP_SCREEN_COVER_MODE { FIT = 0, CROP = 1, ACTUAL = 2 };
// Status bar display type enum
enum STATUS_BAR_MODE { NONE = 0, NO_PROGRESS = 1, FULL = 2 };

View File

@ -141,58 +141,79 @@ void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap) const {
const auto pageWidth = renderer.getScreenWidth();
const auto pageHeight = renderer.getScreenHeight();
float cropX = 0, cropY = 0;
int drawWidth = pageWidth;
int drawHeight = pageHeight;
Serial.printf("[%lu] [SLP] bitmap %d x %d, screen %d x %d\n", millis(), bitmap.getWidth(), bitmap.getHeight(),
pageWidth, pageHeight);
if (bitmap.getWidth() > pageWidth || bitmap.getHeight() > pageHeight) {
// image will scale, make sure placement is right
float ratio = static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
const float screenRatio = static_cast<float>(pageWidth) / static_cast<float>(pageHeight);
Serial.printf("[%lu] [SLP] bitmap ratio: %f, screen ratio: %f\n", millis(), ratio, screenRatio);
if (ratio > screenRatio) {
// image wider than viewport ratio, scaled down image needs to be centered vertically
if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
cropX = 1.0f - (screenRatio / ratio);
Serial.printf("[%lu] [SLP] Cropping bitmap x: %f\n", millis(), cropX);
ratio = (1.0f - cropX) * static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
}
x = 0;
y = std::round((static_cast<float>(pageHeight) - static_cast<float>(pageWidth) / ratio) / 2);
Serial.printf("[%lu] [SLP] Centering with ratio %f to y=%d\n", millis(), ratio, y);
} else {
// image taller than viewport ratio, scaled down image needs to be centered horizontally
if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
cropY = 1.0f - (ratio / screenRatio);
Serial.printf("[%lu] [SLP] Cropping bitmap y: %f\n", millis(), cropY);
ratio = static_cast<float>(bitmap.getWidth()) / ((1.0f - cropY) * static_cast<float>(bitmap.getHeight()));
}
x = std::round((static_cast<float>(pageWidth) - static_cast<float>(pageHeight) * ratio) / 2);
y = 0;
Serial.printf("[%lu] [SLP] Centering with ratio %f to x=%d\n", millis(), ratio, x);
}
} else {
// center the image
const float bitmapRatio = static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
const float screenRatio = static_cast<float>(pageWidth) / static_cast<float>(pageHeight);
Serial.printf("[%lu] [SLP] bitmap ratio: %f, screen ratio: %f\n", millis(), bitmapRatio, screenRatio);
const auto coverMode = SETTINGS.sleepScreenCoverMode;
if (coverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::ACTUAL) {
// ACTUAL mode: Show image at actual size, centered (no scaling)
x = (pageWidth - bitmap.getWidth()) / 2;
y = (pageHeight - bitmap.getHeight()) / 2;
// Don't constrain to screen dimensions - drawBitmap will clip
drawWidth = 0;
drawHeight = 0;
Serial.printf("[%lu] [SLP] ACTUAL mode: centering at %d, %d\n", millis(), x, y);
} else if (coverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
// CROP mode: Scale to fill screen completely (may crop edges)
// Calculate crop values to fill the screen while maintaining aspect ratio
if (bitmapRatio > screenRatio) {
// Image is wider than screen ratio - crop horizontally
cropX = 1.0f - (screenRatio / bitmapRatio);
Serial.printf("[%lu] [SLP] CROP mode: cropping x by %f\n", millis(), cropX);
} else if (bitmapRatio < screenRatio) {
// Image is taller than screen ratio - crop vertically
cropY = 1.0f - (bitmapRatio / screenRatio);
Serial.printf("[%lu] [SLP] CROP mode: cropping y by %f\n", millis(), cropY);
}
// After cropping, the image should fill the screen exactly
x = 0;
y = 0;
Serial.printf("[%lu] [SLP] CROP mode: drawing at 0, 0 with crop %f, %f\n", millis(), cropX, cropY);
} else {
// FIT mode (default): Scale to fit entire image within screen (may have letterboxing)
// Calculate the scaled dimensions
float scale;
if (bitmapRatio > screenRatio) {
// Image is wider than screen ratio - fit to width
scale = static_cast<float>(pageWidth) / static_cast<float>(bitmap.getWidth());
} else {
// Image is taller than screen ratio - fit to height
scale = static_cast<float>(pageHeight) / static_cast<float>(bitmap.getHeight());
}
const int scaledWidth = static_cast<int>(bitmap.getWidth() * scale);
const int scaledHeight = static_cast<int>(bitmap.getHeight() * scale);
// Center the scaled image
x = (pageWidth - scaledWidth) / 2;
y = (pageHeight - scaledHeight) / 2;
Serial.printf("[%lu] [SLP] FIT mode: scale %f, scaled size %d x %d, position %d, %d\n", millis(), scale,
scaledWidth, scaledHeight, x, y);
}
Serial.printf("[%lu] [SLP] drawing to %d x %d\n", millis(), x, y);
renderer.clearScreen();
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
renderer.drawBitmap(bitmap, x, y, drawWidth, drawHeight, cropX, cropY);
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
if (bitmap.hasGreyscale()) {
bitmap.rewindToData();
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
renderer.drawBitmap(bitmap, x, y, drawWidth, drawHeight, cropX, cropY);
renderer.copyGrayscaleLsbBuffers();
bitmap.rewindToData();
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
renderer.drawBitmap(bitmap, x, y, drawWidth, drawHeight, cropX, cropY);
renderer.copyGrayscaleMsbBuffers();
renderer.displayGrayBuffer();

View File

@ -15,7 +15,7 @@ constexpr int displaySettingsCount = 5;
const SettingInfo displaySettings[displaySettingsCount] = {
// Should match with SLEEP_SCREEN_MODE
SettingInfo::Enum("Sleep Screen", &CrossPointSettings::sleepScreen, {"Dark", "Light", "Custom", "Cover", "None"}),
SettingInfo::Enum("Sleep Screen Cover Mode", &CrossPointSettings::sleepScreenCoverMode, {"Fit", "Crop"}),
SettingInfo::Enum("Sleep Screen Cover Mode", &CrossPointSettings::sleepScreenCoverMode, {"Fit", "Crop", "Actual"}),
SettingInfo::Enum("Status Bar", &CrossPointSettings::statusBar, {"None", "No Progress", "Full"}),
SettingInfo::Enum("Hide Battery %", &CrossPointSettings::hideBatteryPercentage, {"Never", "In Reader", "Always"}),
SettingInfo::Enum("Refresh Frequency", &CrossPointSettings::refreshFrequency,