Chapter/List View Fix
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@ -5,9 +5,25 @@
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#include "config.h"
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constexpr int PAGE_ITEMS = 24;
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// Time threshold for treating a long press as a page-up/page-down
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constexpr int SKIP_PAGE_MS = 700;
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int EpubReaderChapterSelectionActivity::getPageItems() const {
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// Layout constants used in renderScreen
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constexpr int startY = 60;
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constexpr int lineHeight = 30;
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const int screenHeight = GfxRenderer::getScreenHeight();
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const int availableHeight = screenHeight - startY;
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int items = availableHeight / lineHeight;
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// Ensure we always have at least one item per page to avoid division by zero
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if (items < 1) {
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items = 1;
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}
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return items;
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}
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void EpubReaderChapterSelectionActivity::taskTrampoline(void* param) {
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auto* self = static_cast<EpubReaderChapterSelectionActivity*>(param);
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self->displayTaskLoop();
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@ -49,6 +65,7 @@ void EpubReaderChapterSelectionActivity::loop() {
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inputManager.wasReleased(InputManager::BTN_DOWN) || inputManager.wasReleased(InputManager::BTN_RIGHT);
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const bool skipPage = inputManager.getHeldTime() > SKIP_PAGE_MS;
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const int pageItems = getPageItems();
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if (inputManager.wasPressed(InputManager::BTN_CONFIRM)) {
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onSelectSpineIndex(selectorIndex);
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@ -57,14 +74,14 @@ void EpubReaderChapterSelectionActivity::loop() {
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} else if (prevReleased) {
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if (skipPage) {
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selectorIndex =
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((selectorIndex / PAGE_ITEMS - 1) * PAGE_ITEMS + epub->getSpineItemsCount()) % epub->getSpineItemsCount();
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((selectorIndex / pageItems - 1) * pageItems + epub->getSpineItemsCount()) % epub->getSpineItemsCount();
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} else {
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selectorIndex = (selectorIndex + epub->getSpineItemsCount() - 1) % epub->getSpineItemsCount();
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}
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updateRequired = true;
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} else if (nextReleased) {
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if (skipPage) {
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selectorIndex = ((selectorIndex / PAGE_ITEMS + 1) * PAGE_ITEMS) % epub->getSpineItemsCount();
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selectorIndex = ((selectorIndex / pageItems + 1) * pageItems) % epub->getSpineItemsCount();
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} else {
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selectorIndex = (selectorIndex + 1) % epub->getSpineItemsCount();
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}
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@ -88,17 +105,18 @@ void EpubReaderChapterSelectionActivity::renderScreen() {
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renderer.clearScreen();
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const auto pageWidth = renderer.getScreenWidth();
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const int pageItems = getPageItems();
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renderer.drawCenteredText(READER_FONT_ID, 10, "Select Chapter", true, BOLD);
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const auto pageStartIndex = selectorIndex / PAGE_ITEMS * PAGE_ITEMS;
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renderer.fillRect(0, 60 + (selectorIndex % PAGE_ITEMS) * 30 + 2, pageWidth - 1, 30);
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for (int i = pageStartIndex; i < epub->getSpineItemsCount() && i < pageStartIndex + PAGE_ITEMS; i++) {
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const auto pageStartIndex = selectorIndex / pageItems * pageItems;
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renderer.fillRect(0, 60 + (selectorIndex % pageItems) * 30 + 2, pageWidth - 1, 30);
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for (int i = pageStartIndex; i < epub->getSpineItemsCount() && i < pageStartIndex + pageItems; i++) {
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const int tocIndex = epub->getTocIndexForSpineIndex(i);
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if (tocIndex == -1) {
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renderer.drawText(UI_FONT_ID, 20, 60 + (i % PAGE_ITEMS) * 30, "Unnamed", i != selectorIndex);
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renderer.drawText(UI_FONT_ID, 20, 60 + (i % pageItems) * 30, "Unnamed", i != selectorIndex);
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} else {
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auto item = epub->getTocItem(tocIndex);
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renderer.drawText(UI_FONT_ID, 20 + (item.level - 1) * 15, 60 + (i % PAGE_ITEMS) * 30, item.title.c_str(),
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renderer.drawText(UI_FONT_ID, 20 + (item.level - 1) * 15, 60 + (i % pageItems) * 30, item.title.c_str(),
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i != selectorIndex);
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}
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}
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@ -18,6 +18,10 @@ class EpubReaderChapterSelectionActivity final : public Activity {
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const std::function<void()> onGoBack;
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const std::function<void(int newSpineIndex)> onSelectSpineIndex;
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// Number of items that fit on a page, derived from logical screen height.
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// This adapts automatically when switching between portrait and landscape.
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int getPageItems() const;
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static void taskTrampoline(void* param);
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[[noreturn]] void displayTaskLoop();
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void renderScreen();
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