clang format fix

This commit is contained in:
Arthur Tazhitdinov 2026-01-21 22:12:48 +05:00
parent a4e335f0aa
commit 93ce00aed9

View File

@ -79,94 +79,94 @@ void ScreenComponents::fillPopupProgress(const GfxRenderer& renderer, const Popu
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
}
int ScreenComponents::drawTabBar(const GfxRenderer& renderer, const int y, const std::vector<TabInfo>& tabs) {
constexpr int tabPadding = 20; // Horizontal padding between tabs
constexpr int leftMargin = 20; // Left margin for first tab
constexpr int underlineHeight = 2; // Height of selection underline
constexpr int underlineGap = 4; // Gap between text and underline
int ScreenComponents::drawTabBar(const GfxRenderer& renderer, const int y, const std::vector<TabInfo>& tabs) {
constexpr int tabPadding = 20; // Horizontal padding between tabs
constexpr int leftMargin = 20; // Left margin for first tab
constexpr int underlineHeight = 2; // Height of selection underline
constexpr int underlineGap = 4; // Gap between text and underline
const int lineHeight = renderer.getLineHeight(UI_12_FONT_ID);
const int tabBarHeight = lineHeight + underlineGap + underlineHeight;
const int lineHeight = renderer.getLineHeight(UI_12_FONT_ID);
const int tabBarHeight = lineHeight + underlineGap + underlineHeight;
int currentX = leftMargin;
int currentX = leftMargin;
for (const auto& tab : tabs) {
const int textWidth =
renderer.getTextWidth(UI_12_FONT_ID, tab.label, tab.selected ? EpdFontFamily::BOLD : EpdFontFamily::REGULAR);
for (const auto& tab : tabs) {
const int textWidth =
renderer.getTextWidth(UI_12_FONT_ID, tab.label, tab.selected ? EpdFontFamily::BOLD : EpdFontFamily::REGULAR);
// Draw tab label
renderer.drawText(UI_12_FONT_ID, currentX, y, tab.label, true,
tab.selected ? EpdFontFamily::BOLD : EpdFontFamily::REGULAR);
// Draw tab label
renderer.drawText(UI_12_FONT_ID, currentX, y, tab.label, true,
tab.selected ? EpdFontFamily::BOLD : EpdFontFamily::REGULAR);
// Draw underline for selected tab
if (tab.selected) {
renderer.fillRect(currentX, y + lineHeight + underlineGap, textWidth, underlineHeight);
}
currentX += textWidth + tabPadding;
// Draw underline for selected tab
if (tab.selected) {
renderer.fillRect(currentX, y + lineHeight + underlineGap, textWidth, underlineHeight);
}
return tabBarHeight;
currentX += textWidth + tabPadding;
}
void ScreenComponents::drawScrollIndicator(const GfxRenderer& renderer, const int currentPage, const int totalPages,
const int contentTop, const int contentHeight) {
if (totalPages <= 1) {
return; // No need for indicator if only one page
}
return tabBarHeight;
}
const int screenWidth = renderer.getScreenWidth();
constexpr int indicatorWidth = 20;
constexpr int arrowSize = 6;
constexpr int margin = 15; // Offset from right edge
const int centerX = screenWidth - indicatorWidth / 2 - margin;
const int indicatorTop = contentTop + 60; // Offset to avoid overlapping side button hints
const int indicatorBottom = contentTop + contentHeight - 30;
// Draw up arrow at top (^) - narrow point at top, wide base at bottom
for (int i = 0; i < arrowSize; ++i) {
const int lineWidth = 1 + i * 2;
const int startX = centerX - i;
renderer.drawLine(startX, indicatorTop + i, startX + lineWidth - 1, indicatorTop + i);
}
// Draw down arrow at bottom (v) - wide base at top, narrow point at bottom
for (int i = 0; i < arrowSize; ++i) {
const int lineWidth = 1 + (arrowSize - 1 - i) * 2;
const int startX = centerX - (arrowSize - 1 - i);
renderer.drawLine(startX, indicatorBottom - arrowSize + 1 + i, startX + lineWidth - 1,
indicatorBottom - arrowSize + 1 + i);
}
// Draw page fraction in the middle (e.g., "1/3")
const std::string pageText = std::to_string(currentPage) + "/" + std::to_string(totalPages);
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, pageText.c_str());
const int textX = centerX - textWidth / 2;
const int textY = (indicatorTop + indicatorBottom) / 2 - renderer.getLineHeight(SMALL_FONT_ID) / 2;
renderer.drawText(SMALL_FONT_ID, textX, textY, pageText.c_str());
void ScreenComponents::drawScrollIndicator(const GfxRenderer& renderer, const int currentPage, const int totalPages,
const int contentTop, const int contentHeight) {
if (totalPages <= 1) {
return; // No need for indicator if only one page
}
void ScreenComponents::drawProgressBar(const GfxRenderer& renderer, const int x, const int y, const int width,
const int height, const size_t current, const size_t total) {
if (total == 0) {
return;
}
const int screenWidth = renderer.getScreenWidth();
constexpr int indicatorWidth = 20;
constexpr int arrowSize = 6;
constexpr int margin = 15; // Offset from right edge
// Use 64-bit arithmetic to avoid overflow for large files
const int percent = static_cast<int>((static_cast<uint64_t>(current) * 100) / total);
const int centerX = screenWidth - indicatorWidth / 2 - margin;
const int indicatorTop = contentTop + 60; // Offset to avoid overlapping side button hints
const int indicatorBottom = contentTop + contentHeight - 30;
// Draw outline
renderer.drawRect(x, y, width, height);
// Draw filled portion
const int fillWidth = (width - 4) * percent / 100;
if (fillWidth > 0) {
renderer.fillRect(x + 2, y + 2, fillWidth, height - 4);
}
// Draw percentage text centered below bar
const std::string percentText = std::to_string(percent) + "%";
renderer.drawCenteredText(UI_10_FONT_ID, y + height + 15, percentText.c_str());
// Draw up arrow at top (^) - narrow point at top, wide base at bottom
for (int i = 0; i < arrowSize; ++i) {
const int lineWidth = 1 + i * 2;
const int startX = centerX - i;
renderer.drawLine(startX, indicatorTop + i, startX + lineWidth - 1, indicatorTop + i);
}
// Draw down arrow at bottom (v) - wide base at top, narrow point at bottom
for (int i = 0; i < arrowSize; ++i) {
const int lineWidth = 1 + (arrowSize - 1 - i) * 2;
const int startX = centerX - (arrowSize - 1 - i);
renderer.drawLine(startX, indicatorBottom - arrowSize + 1 + i, startX + lineWidth - 1,
indicatorBottom - arrowSize + 1 + i);
}
// Draw page fraction in the middle (e.g., "1/3")
const std::string pageText = std::to_string(currentPage) + "/" + std::to_string(totalPages);
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, pageText.c_str());
const int textX = centerX - textWidth / 2;
const int textY = (indicatorTop + indicatorBottom) / 2 - renderer.getLineHeight(SMALL_FONT_ID) / 2;
renderer.drawText(SMALL_FONT_ID, textX, textY, pageText.c_str());
}
void ScreenComponents::drawProgressBar(const GfxRenderer& renderer, const int x, const int y, const int width,
const int height, const size_t current, const size_t total) {
if (total == 0) {
return;
}
// Use 64-bit arithmetic to avoid overflow for large files
const int percent = static_cast<int>((static_cast<uint64_t>(current) * 100) / total);
// Draw outline
renderer.drawRect(x, y, width, height);
// Draw filled portion
const int fillWidth = (width - 4) * percent / 100;
if (fillWidth > 0) {
renderer.fillRect(x + 2, y + 2, fillWidth, height - 4);
}
// Draw percentage text centered below bar
const std::string percentText = std::to_string(percent) + "%";
renderer.drawCenteredText(UI_10_FONT_ID, y + height + 15, percentText.c_str());
}