Added popup to notify we're going to sleep (loading image takes time).

Skip files starting with '.'
This commit is contained in:
Jonas Diemer 2025-12-19 12:40:43 +01:00
parent 4fe467ca3c
commit 95cf1dcfc3
2 changed files with 22 additions and 0 deletions

View File

@ -10,6 +10,7 @@
#include "images/CrossLarge.h" #include "images/CrossLarge.h"
void SleepActivity::onEnter() { void SleepActivity::onEnter() {
renderPopup("Entering Sleep...");
// Check if we have a /sleep directory // Check if we have a /sleep directory
auto dir = SD.open("/sleep"); auto dir = SD.open("/sleep");
if (dir && dir.isDirectory()) { if (dir && dir.isDirectory()) {
@ -21,6 +22,11 @@ void SleepActivity::onEnter() {
continue; continue;
} }
auto filename = std::string(file.name()); auto filename = std::string(file.name());
if (filename[0] == '.') {
file.close();
continue;
}
if (filename.substr(filename.length() - 4) != ".bmp") { if (filename.substr(filename.length() - 4) != ".bmp") {
Serial.printf("[%lu] [Slp] Skipping non-.bmp file name: %s\n", millis(), file.name()); Serial.printf("[%lu] [Slp] Skipping non-.bmp file name: %s\n", millis(), file.name());
file.close(); file.close();
@ -70,6 +76,21 @@ void SleepActivity::onEnter() {
renderDefaultSleepScreen(); renderDefaultSleepScreen();
} }
void SleepActivity::renderPopup(const char* message) const {
const int textWidth = renderer.getTextWidth(READER_FONT_ID, message);
constexpr int margin = 20;
// Round all coordinates to 8 pixel boundaries
const int x = ((GfxRenderer::getScreenWidth() - textWidth - margin * 2) / 2 + 7) / 8 * 8;
constexpr int y = 56;
const int w = (textWidth + margin * 2 + 7) / 8 * 8;
const int h = (renderer.getLineHeight(READER_FONT_ID) + margin * 2 + 7) / 8 * 8;
// renderer.clearScreen();
renderer.fillRect(x + 5, y + 5, w - 10, h - 10, false);
renderer.drawText(READER_FONT_ID, x + margin, y + margin, message);
renderer.drawRect(x + 5, y + 5, w - 10, h - 10);
renderer.displayBuffer();
}
void SleepActivity::renderDefaultSleepScreen() const { void SleepActivity::renderDefaultSleepScreen() const {
const auto pageWidth = GfxRenderer::getScreenWidth(); const auto pageWidth = GfxRenderer::getScreenWidth();
const auto pageHeight = GfxRenderer::getScreenHeight(); const auto pageHeight = GfxRenderer::getScreenHeight();

View File

@ -11,4 +11,5 @@ class SleepActivity final : public Activity {
private: private:
void renderDefaultSleepScreen() const; void renderDefaultSleepScreen() const;
void renderCustomSleepScreen(const Bitmap& bitmap) const; void renderCustomSleepScreen(const Bitmap& bitmap) const;
void renderPopup(const char* message) const;
}; };