Implement crop mode for cover image on sleep screen.
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@@ -257,6 +257,7 @@ BmpReaderError Bitmap::parseHeaders() {
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}
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// packed 2bpp output, 0 = black, 1 = dark gray, 2 = light gray, 3 = white
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// TODO: This seems to only work sequentially, rowY is mostly ignored
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BmpReaderError Bitmap::readRow(uint8_t* data, uint8_t* rowBuffer, int rowY) const {
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// Note: rowBuffer should be pre-allocated by the caller to size 'rowBytes'
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if (file.read(rowBuffer, rowBytes) != rowBytes) return BmpReaderError::ShortReadRow;
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@@ -152,18 +152,24 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
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einkDisplay.drawImage(bitmap, rotatedX, rotatedY, width, height);
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}
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void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth,
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const int maxHeight) const {
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void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth, const int maxHeight,
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const float cropX, const float cropY) const {
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float scale = 1.0f;
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bool isScaled = false;
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if (maxWidth > 0 && bitmap.getWidth() > maxWidth) {
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scale = static_cast<float>(maxWidth) / static_cast<float>(bitmap.getWidth());
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int cropPixX = std::floor(bitmap.getWidth() * cropX / 2.0f);
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int cropPixY = std::floor(bitmap.getHeight() * cropY / 2.0f);
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Serial.printf("[%lu] [GFX] Cropping %dx%d by %dx%d pix, is %s\n", millis(), bitmap.getWidth(), bitmap.getHeight(),
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cropPixX, cropPixY, bitmap.isTopDown() ? "top-down" : "bottom-up");
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if (maxWidth > 0 && (1.0f - cropX) * bitmap.getWidth() > maxWidth) {
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scale = static_cast<float>(maxWidth) / static_cast<float>((1.0f - cropX) * bitmap.getWidth());
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isScaled = true;
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}
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if (maxHeight > 0 && bitmap.getHeight() > maxHeight) {
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scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight()));
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if (maxHeight > 0 && (1.0f - cropY) * bitmap.getHeight() > maxHeight) {
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scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>((1.0f - cropY) * bitmap.getHeight()));
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isScaled = true;
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}
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Serial.printf("[%lu] [GFX] Scaling by %f - %s\n", millis(), scale, isScaled ? "scaled" : "not scaled");
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// Calculate output row size (2 bits per pixel, packed into bytes)
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// IMPORTANT: Use int, not uint8_t, to avoid overflow for images > 1020 pixels wide
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@@ -178,10 +184,10 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
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return;
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}
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for (int bmpY = 0; bmpY < bitmap.getHeight(); bmpY++) {
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for (int bmpY = 0; bmpY < (bitmap.getHeight() - cropPixY); bmpY++) {
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// The BMP's (0, 0) is the bottom-left corner (if the height is positive, top-left if negative).
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// Screen's (0, 0) is the top-left corner.
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int screenY = y + (bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY);
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int screenY = y - cropPixY + (bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY);
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if (isScaled) {
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screenY = std::floor(screenY * scale);
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}
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@@ -196,8 +202,13 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
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return;
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}
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for (int bmpX = 0; bmpX < bitmap.getWidth(); bmpX++) {
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int screenX = x + bmpX;
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if (bmpY < cropPixY) {
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// Skip the row if it's outside the crop area
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continue;
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}
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for (int bmpX = cropPixX; bmpX < bitmap.getWidth() - cropPixX; bmpX++) {
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int screenX = x + bmpX - cropPixX;
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if (isScaled) {
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screenX = std::floor(screenX * scale);
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}
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@@ -66,7 +66,8 @@ class GfxRenderer {
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void drawRect(int x, int y, int width, int height, bool state = true) const;
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void fillRect(int x, int y, int width, int height, bool state = true) const;
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void drawImage(const uint8_t bitmap[], int x, int y, int width, int height) const;
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void drawBitmap(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight) const;
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void drawBitmap(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight, float cropX = 0,
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float cropY = 0) const;
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// Text
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int getTextWidth(int fontId, const char* text, EpdFontFamily::Style style = EpdFontFamily::REGULAR) const;
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@@ -468,7 +468,10 @@ bool JpegToBmpConverter::jpegFileToBmpStream(FsFile& jpegFile, Print& bmpOut) {
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// Calculate scale to fit within target dimensions while maintaining aspect ratio
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const float scaleToFitWidth = static_cast<float>(TARGET_MAX_WIDTH) / imageInfo.m_width;
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const float scaleToFitHeight = static_cast<float>(TARGET_MAX_HEIGHT) / imageInfo.m_height;
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const float scale = (scaleToFitWidth < scaleToFitHeight) ? scaleToFitWidth : scaleToFitHeight;
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// const float scale = (scaleToFitWidth < scaleToFitHeight) ? scaleToFitWidth : scaleToFitHeight;
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// For now, scale to the smaller dimension, so we can crop later.
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// TODO: ideally, we already crop here.
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const float scale = (scaleToFitWidth > scaleToFitHeight) ? scaleToFitWidth : scaleToFitHeight;
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outWidth = static_cast<int>(imageInfo.m_width * scale);
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outHeight = static_cast<int>(imageInfo.m_height * scale);
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