feat: merge PR #522 - add HalDisplay and HalGPIO abstraction layer

Cherry-picked upstream PR #522 (da4d3b5) with conflict resolution:
- Added new lib/hal/ files (HalDisplay, HalGPIO)
- Updated GfxRenderer to use HalDisplay, preserving base viewable margins
- Adopted PR #522's MappedInputManager lookup table implementation
- Updated main.cpp to use HAL while preserving custom Serial initialization
- Updated all EInkDisplay::RefreshMode references to HalDisplay::RefreshMode

This introduces a Hardware Abstraction Layer for display and GPIO,
enabling easier emulation and testing.
This commit is contained in:
cottongin
2026-01-30 22:49:52 -05:00
parent 448ce55bb4
commit be8b02efd6
14 changed files with 357 additions and 206 deletions

View File

@@ -10,19 +10,19 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
// Logical portrait (480x800) → panel (800x480)
// Rotation: 90 degrees clockwise
*rotatedX = y;
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - x;
break;
}
case LandscapeClockwise: {
// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and left/right)
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - x;
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - y;
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - x;
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - y;
break;
}
case PortraitInverted: {
// Logical portrait (480x800) → panel (800x480)
// Rotation: 90 degrees counter-clockwise
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - y;
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - y;
*rotatedY = x;
break;
}
@@ -36,7 +36,7 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
}
void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
// Early return if no framebuffer is set
if (!frameBuffer) {
@@ -49,14 +49,13 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
rotateCoordinates(x, y, &rotatedX, &rotatedY);
// Bounds checking against physical panel dimensions
if (rotatedX < 0 || rotatedX >= EInkDisplay::DISPLAY_WIDTH || rotatedY < 0 ||
rotatedY >= EInkDisplay::DISPLAY_HEIGHT) {
if (rotatedX < 0 || rotatedX >= HalDisplay::DISPLAY_WIDTH || rotatedY < 0 || rotatedY >= HalDisplay::DISPLAY_HEIGHT) {
Serial.printf("[%lu] [GFX] !! Outside range (%d, %d) -> (%d, %d)\n", millis(), x, y, rotatedX, rotatedY);
return;
}
// Calculate byte position and bit position
const uint16_t byteIndex = rotatedY * EInkDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint16_t byteIndex = rotatedY * HalDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint8_t bitPosition = 7 - (rotatedX % 8); // MSB first
if (state) {
@@ -202,7 +201,7 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
break;
}
// TODO: Rotate bits
einkDisplay.drawImage(bitmap, rotatedX, rotatedY, width, height);
display.drawImage(bitmap, rotatedX, rotatedY, width, height);
}
void GfxRenderer::drawImageRotated(const uint8_t bitmap[], const int x, const int y, const int width, const int height,
@@ -519,22 +518,20 @@ void GfxRenderer::fillPolygon(const int* xPoints, const int* yPoints, int numPoi
free(nodeX);
}
void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
void GfxRenderer::clearScreen(const uint8_t color) const { display.clearScreen(color); }
void GfxRenderer::invertScreen() const {
uint8_t* buffer = einkDisplay.getFrameBuffer();
uint8_t* buffer = display.getFrameBuffer();
if (!buffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in invertScreen\n", millis());
return;
}
for (int i = 0; i < EInkDisplay::BUFFER_SIZE; i++) {
for (int i = 0; i < HalDisplay::BUFFER_SIZE; i++) {
buffer[i] = ~buffer[i];
}
}
void GfxRenderer::displayBuffer(const EInkDisplay::RefreshMode refreshMode) const {
einkDisplay.displayBuffer(refreshMode);
}
void GfxRenderer::displayBuffer(const HalDisplay::RefreshMode refreshMode) const { display.displayBuffer(refreshMode); }
std::string GfxRenderer::truncatedText(const int fontId, const char* text, const int maxWidth,
const EpdFontFamily::Style style) const {
@@ -553,13 +550,13 @@ int GfxRenderer::getScreenWidth() const {
case Portrait:
case PortraitInverted:
// 480px wide in portrait logical coordinates
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
case LandscapeClockwise:
case LandscapeCounterClockwise:
// 800px wide in landscape logical coordinates
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
}
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
}
int GfxRenderer::getScreenHeight() const {
@@ -567,13 +564,13 @@ int GfxRenderer::getScreenHeight() const {
case Portrait:
case PortraitInverted:
// 800px tall in portrait logical coordinates
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
case LandscapeClockwise:
case LandscapeCounterClockwise:
// 480px tall in landscape logical coordinates
return EInkDisplay::DISPLAY_HEIGHT;
return HalDisplay::DISPLAY_HEIGHT;
}
return EInkDisplay::DISPLAY_WIDTH;
return HalDisplay::DISPLAY_WIDTH;
}
int GfxRenderer::getSpaceWidth(const int fontId) const {
@@ -902,17 +899,18 @@ void GfxRenderer::drawTextRotated90CCW(const int fontId, const int x, const int
}
}
uint8_t* GfxRenderer::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
uint8_t* GfxRenderer::getFrameBuffer() const { return display.getFrameBuffer(); }
size_t GfxRenderer::getBufferSize() { return EInkDisplay::BUFFER_SIZE; }
size_t GfxRenderer::getBufferSize() { return HalDisplay::BUFFER_SIZE; }
void GfxRenderer::grayscaleRevert() const { einkDisplay.grayscaleRevert(); }
// unused
// void GfxRenderer::grayscaleRevert() const { display.grayscaleRevert(); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { einkDisplay.copyGrayscaleLsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { display.copyGrayscaleLsbBuffers(display.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { einkDisplay.copyGrayscaleMsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { display.copyGrayscaleMsbBuffers(display.getFrameBuffer()); }
void GfxRenderer::displayGrayBuffer() const { einkDisplay.displayGrayBuffer(); }
void GfxRenderer::displayGrayBuffer() const { display.displayGrayBuffer(); }
void GfxRenderer::freeBwBufferChunks() {
for (auto& bwBufferChunk : bwBufferChunks) {
@@ -930,7 +928,7 @@ void GfxRenderer::freeBwBufferChunks() {
* Returns true if buffer was stored successfully, false if allocation failed.
*/
bool GfxRenderer::storeBwBuffer() {
const uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
const uint8_t* frameBuffer = display.getFrameBuffer();
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in storeBwBuffer\n", millis());
return false;
@@ -985,14 +983,14 @@ void GfxRenderer::restoreBwBuffer() {
// CRITICAL: Even if restore fails, we must clean up the grayscale state
// to prevent grayscaleRevert() from being called with corrupted RAM state
// Use the current framebuffer content (which may not be ideal but prevents worse issues)
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
if (frameBuffer) {
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
display.cleanupGrayscaleBuffers(frameBuffer);
}
return;
}
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in restoreBwBuffer\n", millis());
freeBwBufferChunks();
@@ -1005,7 +1003,7 @@ void GfxRenderer::restoreBwBuffer() {
Serial.printf("[%lu] [GFX] !! BW buffer chunks not stored - this is likely a bug\n", millis());
freeBwBufferChunks();
// CRITICAL: Clean up grayscale state even on mid-restore failure
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
display.cleanupGrayscaleBuffers(frameBuffer);
return;
}
@@ -1013,7 +1011,7 @@ void GfxRenderer::restoreBwBuffer() {
memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
}
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
display.cleanupGrayscaleBuffers(frameBuffer);
freeBwBufferChunks();
Serial.printf("[%lu] [GFX] Restored and freed BW buffer chunks\n", millis());
@@ -1024,9 +1022,9 @@ void GfxRenderer::restoreBwBuffer() {
* Use this when BW buffer was re-rendered instead of stored/restored.
*/
void GfxRenderer::cleanupGrayscaleWithFrameBuffer() const {
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
uint8_t* frameBuffer = display.getFrameBuffer();
if (frameBuffer) {
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
display.cleanupGrayscaleBuffers(frameBuffer);
}
}

View File

@@ -1,7 +1,7 @@
#pragma once
#include <EInkDisplay.h>
#include <EpdFontFamily.h>
#include <HalDisplay.h>
#include <map>
@@ -24,8 +24,8 @@ class GfxRenderer {
private:
static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
static constexpr size_t BW_BUFFER_NUM_CHUNKS = EInkDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == EInkDisplay::BUFFER_SIZE,
static constexpr size_t BW_BUFFER_NUM_CHUNKS = HalDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == HalDisplay::BUFFER_SIZE,
"BW buffer chunking does not line up with display buffer size");
// Base viewable margins (hardware-specific, before bezel compensation)
@@ -34,7 +34,7 @@ class GfxRenderer {
static constexpr int BASE_VIEWABLE_MARGIN_BOTTOM = 3;
static constexpr int BASE_VIEWABLE_MARGIN_LEFT = 3;
EInkDisplay& einkDisplay;
HalDisplay& display;
RenderMode renderMode;
Orientation orientation;
int bezelCompensation = 0; // Pixels to add for bezel defect compensation
@@ -47,7 +47,7 @@ class GfxRenderer {
void rotateCoordinates(int x, int y, int* rotatedX, int* rotatedY) const;
public:
explicit GfxRenderer(EInkDisplay& einkDisplay) : einkDisplay(einkDisplay), renderMode(BW), orientation(Portrait) {}
explicit GfxRenderer(HalDisplay& halDisplay) : display(halDisplay), renderMode(BW), orientation(Portrait) {}
~GfxRenderer() { freeBwBufferChunks(); }
// Viewable margins (includes bezel compensation applied to the configured edge)
@@ -79,7 +79,7 @@ class GfxRenderer {
// Screen ops
int getScreenWidth() const;
int getScreenHeight() const;
void displayBuffer(EInkDisplay::RefreshMode refreshMode = EInkDisplay::FAST_REFRESH) const;
void displayBuffer(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
// EXPERIMENTAL: Windowed update - display only a rectangular region
void displayWindow(int x, int y, int width, int height) const;
void invertScreen() const;