feat: merge PR #522 - add HalDisplay and HalGPIO abstraction layer
Cherry-picked upstream PR #522 (da4d3b5) with conflict resolution: - Added new lib/hal/ files (HalDisplay, HalGPIO) - Updated GfxRenderer to use HalDisplay, preserving base viewable margins - Adopted PR #522's MappedInputManager lookup table implementation - Updated main.cpp to use HAL while preserving custom Serial initialization - Updated all EInkDisplay::RefreshMode references to HalDisplay::RefreshMode This introduces a Hardware Abstraction Layer for display and GPIO, enabling easier emulation and testing.
This commit is contained in:
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448ce55bb4
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be8b02efd6
@ -10,19 +10,19 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
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// Logical portrait (480x800) → panel (800x480)
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// Rotation: 90 degrees clockwise
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*rotatedX = y;
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*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
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*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - x;
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break;
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}
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case LandscapeClockwise: {
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// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and left/right)
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*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - x;
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*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - y;
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*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - x;
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*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - y;
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break;
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}
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case PortraitInverted: {
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// Logical portrait (480x800) → panel (800x480)
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// Rotation: 90 degrees counter-clockwise
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*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - y;
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*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - y;
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*rotatedY = x;
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break;
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}
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@ -36,7 +36,7 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
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}
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void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
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uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
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uint8_t* frameBuffer = display.getFrameBuffer();
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// Early return if no framebuffer is set
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if (!frameBuffer) {
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@ -49,14 +49,13 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
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rotateCoordinates(x, y, &rotatedX, &rotatedY);
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// Bounds checking against physical panel dimensions
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if (rotatedX < 0 || rotatedX >= EInkDisplay::DISPLAY_WIDTH || rotatedY < 0 ||
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rotatedY >= EInkDisplay::DISPLAY_HEIGHT) {
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if (rotatedX < 0 || rotatedX >= HalDisplay::DISPLAY_WIDTH || rotatedY < 0 || rotatedY >= HalDisplay::DISPLAY_HEIGHT) {
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Serial.printf("[%lu] [GFX] !! Outside range (%d, %d) -> (%d, %d)\n", millis(), x, y, rotatedX, rotatedY);
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return;
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}
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// Calculate byte position and bit position
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const uint16_t byteIndex = rotatedY * EInkDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
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const uint16_t byteIndex = rotatedY * HalDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
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const uint8_t bitPosition = 7 - (rotatedX % 8); // MSB first
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if (state) {
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@ -202,7 +201,7 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
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break;
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}
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// TODO: Rotate bits
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einkDisplay.drawImage(bitmap, rotatedX, rotatedY, width, height);
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display.drawImage(bitmap, rotatedX, rotatedY, width, height);
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}
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void GfxRenderer::drawImageRotated(const uint8_t bitmap[], const int x, const int y, const int width, const int height,
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@ -519,22 +518,20 @@ void GfxRenderer::fillPolygon(const int* xPoints, const int* yPoints, int numPoi
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free(nodeX);
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}
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void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
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void GfxRenderer::clearScreen(const uint8_t color) const { display.clearScreen(color); }
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void GfxRenderer::invertScreen() const {
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uint8_t* buffer = einkDisplay.getFrameBuffer();
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uint8_t* buffer = display.getFrameBuffer();
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if (!buffer) {
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Serial.printf("[%lu] [GFX] !! No framebuffer in invertScreen\n", millis());
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return;
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}
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for (int i = 0; i < EInkDisplay::BUFFER_SIZE; i++) {
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for (int i = 0; i < HalDisplay::BUFFER_SIZE; i++) {
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buffer[i] = ~buffer[i];
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}
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}
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void GfxRenderer::displayBuffer(const EInkDisplay::RefreshMode refreshMode) const {
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einkDisplay.displayBuffer(refreshMode);
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}
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void GfxRenderer::displayBuffer(const HalDisplay::RefreshMode refreshMode) const { display.displayBuffer(refreshMode); }
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std::string GfxRenderer::truncatedText(const int fontId, const char* text, const int maxWidth,
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const EpdFontFamily::Style style) const {
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@ -553,13 +550,13 @@ int GfxRenderer::getScreenWidth() const {
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case Portrait:
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case PortraitInverted:
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// 480px wide in portrait logical coordinates
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return EInkDisplay::DISPLAY_HEIGHT;
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return HalDisplay::DISPLAY_HEIGHT;
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case LandscapeClockwise:
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case LandscapeCounterClockwise:
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// 800px wide in landscape logical coordinates
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return EInkDisplay::DISPLAY_WIDTH;
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return HalDisplay::DISPLAY_WIDTH;
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}
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return EInkDisplay::DISPLAY_HEIGHT;
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return HalDisplay::DISPLAY_HEIGHT;
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}
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int GfxRenderer::getScreenHeight() const {
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@ -567,13 +564,13 @@ int GfxRenderer::getScreenHeight() const {
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case Portrait:
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case PortraitInverted:
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// 800px tall in portrait logical coordinates
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return EInkDisplay::DISPLAY_WIDTH;
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return HalDisplay::DISPLAY_WIDTH;
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case LandscapeClockwise:
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case LandscapeCounterClockwise:
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// 480px tall in landscape logical coordinates
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return EInkDisplay::DISPLAY_HEIGHT;
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return HalDisplay::DISPLAY_HEIGHT;
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}
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return EInkDisplay::DISPLAY_WIDTH;
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return HalDisplay::DISPLAY_WIDTH;
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}
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int GfxRenderer::getSpaceWidth(const int fontId) const {
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@ -902,17 +899,18 @@ void GfxRenderer::drawTextRotated90CCW(const int fontId, const int x, const int
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}
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}
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uint8_t* GfxRenderer::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
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uint8_t* GfxRenderer::getFrameBuffer() const { return display.getFrameBuffer(); }
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size_t GfxRenderer::getBufferSize() { return EInkDisplay::BUFFER_SIZE; }
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size_t GfxRenderer::getBufferSize() { return HalDisplay::BUFFER_SIZE; }
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void GfxRenderer::grayscaleRevert() const { einkDisplay.grayscaleRevert(); }
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// unused
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// void GfxRenderer::grayscaleRevert() const { display.grayscaleRevert(); }
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void GfxRenderer::copyGrayscaleLsbBuffers() const { einkDisplay.copyGrayscaleLsbBuffers(einkDisplay.getFrameBuffer()); }
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void GfxRenderer::copyGrayscaleLsbBuffers() const { display.copyGrayscaleLsbBuffers(display.getFrameBuffer()); }
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void GfxRenderer::copyGrayscaleMsbBuffers() const { einkDisplay.copyGrayscaleMsbBuffers(einkDisplay.getFrameBuffer()); }
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void GfxRenderer::copyGrayscaleMsbBuffers() const { display.copyGrayscaleMsbBuffers(display.getFrameBuffer()); }
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void GfxRenderer::displayGrayBuffer() const { einkDisplay.displayGrayBuffer(); }
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void GfxRenderer::displayGrayBuffer() const { display.displayGrayBuffer(); }
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void GfxRenderer::freeBwBufferChunks() {
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for (auto& bwBufferChunk : bwBufferChunks) {
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@ -930,7 +928,7 @@ void GfxRenderer::freeBwBufferChunks() {
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* Returns true if buffer was stored successfully, false if allocation failed.
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*/
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bool GfxRenderer::storeBwBuffer() {
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const uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
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const uint8_t* frameBuffer = display.getFrameBuffer();
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if (!frameBuffer) {
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Serial.printf("[%lu] [GFX] !! No framebuffer in storeBwBuffer\n", millis());
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return false;
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@ -985,14 +983,14 @@ void GfxRenderer::restoreBwBuffer() {
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// CRITICAL: Even if restore fails, we must clean up the grayscale state
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// to prevent grayscaleRevert() from being called with corrupted RAM state
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// Use the current framebuffer content (which may not be ideal but prevents worse issues)
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uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
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uint8_t* frameBuffer = display.getFrameBuffer();
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if (frameBuffer) {
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einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
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display.cleanupGrayscaleBuffers(frameBuffer);
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}
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return;
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}
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uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
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uint8_t* frameBuffer = display.getFrameBuffer();
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if (!frameBuffer) {
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Serial.printf("[%lu] [GFX] !! No framebuffer in restoreBwBuffer\n", millis());
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freeBwBufferChunks();
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@ -1005,7 +1003,7 @@ void GfxRenderer::restoreBwBuffer() {
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Serial.printf("[%lu] [GFX] !! BW buffer chunks not stored - this is likely a bug\n", millis());
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freeBwBufferChunks();
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// CRITICAL: Clean up grayscale state even on mid-restore failure
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einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
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display.cleanupGrayscaleBuffers(frameBuffer);
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return;
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}
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@ -1013,7 +1011,7 @@ void GfxRenderer::restoreBwBuffer() {
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memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
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}
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einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
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display.cleanupGrayscaleBuffers(frameBuffer);
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freeBwBufferChunks();
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Serial.printf("[%lu] [GFX] Restored and freed BW buffer chunks\n", millis());
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@ -1024,9 +1022,9 @@ void GfxRenderer::restoreBwBuffer() {
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* Use this when BW buffer was re-rendered instead of stored/restored.
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*/
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void GfxRenderer::cleanupGrayscaleWithFrameBuffer() const {
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uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
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uint8_t* frameBuffer = display.getFrameBuffer();
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if (frameBuffer) {
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einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
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display.cleanupGrayscaleBuffers(frameBuffer);
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}
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}
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@ -1,7 +1,7 @@
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#pragma once
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#include <EInkDisplay.h>
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#include <EpdFontFamily.h>
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#include <HalDisplay.h>
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#include <map>
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@ -24,8 +24,8 @@ class GfxRenderer {
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private:
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static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
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static constexpr size_t BW_BUFFER_NUM_CHUNKS = EInkDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
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static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == EInkDisplay::BUFFER_SIZE,
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static constexpr size_t BW_BUFFER_NUM_CHUNKS = HalDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
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static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == HalDisplay::BUFFER_SIZE,
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"BW buffer chunking does not line up with display buffer size");
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// Base viewable margins (hardware-specific, before bezel compensation)
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@ -34,7 +34,7 @@ class GfxRenderer {
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static constexpr int BASE_VIEWABLE_MARGIN_BOTTOM = 3;
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static constexpr int BASE_VIEWABLE_MARGIN_LEFT = 3;
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EInkDisplay& einkDisplay;
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HalDisplay& display;
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RenderMode renderMode;
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Orientation orientation;
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int bezelCompensation = 0; // Pixels to add for bezel defect compensation
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@ -47,7 +47,7 @@ class GfxRenderer {
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void rotateCoordinates(int x, int y, int* rotatedX, int* rotatedY) const;
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public:
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explicit GfxRenderer(EInkDisplay& einkDisplay) : einkDisplay(einkDisplay), renderMode(BW), orientation(Portrait) {}
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explicit GfxRenderer(HalDisplay& halDisplay) : display(halDisplay), renderMode(BW), orientation(Portrait) {}
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~GfxRenderer() { freeBwBufferChunks(); }
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// Viewable margins (includes bezel compensation applied to the configured edge)
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@ -79,7 +79,7 @@ class GfxRenderer {
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// Screen ops
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int getScreenWidth() const;
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int getScreenHeight() const;
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void displayBuffer(EInkDisplay::RefreshMode refreshMode = EInkDisplay::FAST_REFRESH) const;
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void displayBuffer(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
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// EXPERIMENTAL: Windowed update - display only a rectangular region
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void displayWindow(int x, int y, int width, int height) const;
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void invertScreen() const;
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51
lib/hal/HalDisplay.cpp
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51
lib/hal/HalDisplay.cpp
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@ -0,0 +1,51 @@
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#include <HalDisplay.h>
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#include <HalGPIO.h>
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#define SD_SPI_MISO 7
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HalDisplay::HalDisplay() : einkDisplay(EPD_SCLK, EPD_MOSI, EPD_CS, EPD_DC, EPD_RST, EPD_BUSY) {}
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HalDisplay::~HalDisplay() {}
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void HalDisplay::begin() { einkDisplay.begin(); }
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void HalDisplay::clearScreen(uint8_t color) const { einkDisplay.clearScreen(color); }
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void HalDisplay::drawImage(const uint8_t* imageData, uint16_t x, uint16_t y, uint16_t w, uint16_t h,
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bool fromProgmem) const {
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einkDisplay.drawImage(imageData, x, y, w, h, fromProgmem);
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}
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EInkDisplay::RefreshMode convertRefreshMode(HalDisplay::RefreshMode mode) {
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switch (mode) {
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case HalDisplay::FULL_REFRESH:
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return EInkDisplay::FULL_REFRESH;
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case HalDisplay::HALF_REFRESH:
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return EInkDisplay::HALF_REFRESH;
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case HalDisplay::FAST_REFRESH:
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default:
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return EInkDisplay::FAST_REFRESH;
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}
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}
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void HalDisplay::displayBuffer(HalDisplay::RefreshMode mode) { einkDisplay.displayBuffer(convertRefreshMode(mode)); }
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void HalDisplay::refreshDisplay(HalDisplay::RefreshMode mode, bool turnOffScreen) {
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einkDisplay.refreshDisplay(convertRefreshMode(mode), turnOffScreen);
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}
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void HalDisplay::deepSleep() { einkDisplay.deepSleep(); }
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uint8_t* HalDisplay::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
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void HalDisplay::copyGrayscaleBuffers(const uint8_t* lsbBuffer, const uint8_t* msbBuffer) {
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einkDisplay.copyGrayscaleBuffers(lsbBuffer, msbBuffer);
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}
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void HalDisplay::copyGrayscaleLsbBuffers(const uint8_t* lsbBuffer) { einkDisplay.copyGrayscaleLsbBuffers(lsbBuffer); }
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void HalDisplay::copyGrayscaleMsbBuffers(const uint8_t* msbBuffer) { einkDisplay.copyGrayscaleMsbBuffers(msbBuffer); }
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void HalDisplay::cleanupGrayscaleBuffers(const uint8_t* bwBuffer) { einkDisplay.cleanupGrayscaleBuffers(bwBuffer); }
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void HalDisplay::displayGrayBuffer() { einkDisplay.displayGrayBuffer(); }
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52
lib/hal/HalDisplay.h
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52
lib/hal/HalDisplay.h
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#pragma once
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#include <Arduino.h>
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#include <EInkDisplay.h>
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class HalDisplay {
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public:
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// Constructor with pin configuration
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HalDisplay();
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// Destructor
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~HalDisplay();
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// Refresh modes
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enum RefreshMode {
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FULL_REFRESH, // Full refresh with complete waveform
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HALF_REFRESH, // Half refresh (1720ms) - balanced quality and speed
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FAST_REFRESH // Fast refresh using custom LUT
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};
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// Initialize the display hardware and driver
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void begin();
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// Display dimensions
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static constexpr uint16_t DISPLAY_WIDTH = EInkDisplay::DISPLAY_WIDTH;
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static constexpr uint16_t DISPLAY_HEIGHT = EInkDisplay::DISPLAY_HEIGHT;
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static constexpr uint16_t DISPLAY_WIDTH_BYTES = DISPLAY_WIDTH / 8;
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static constexpr uint32_t BUFFER_SIZE = DISPLAY_WIDTH_BYTES * DISPLAY_HEIGHT;
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// Frame buffer operations
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void clearScreen(uint8_t color = 0xFF) const;
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void drawImage(const uint8_t* imageData, uint16_t x, uint16_t y, uint16_t w, uint16_t h,
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bool fromProgmem = false) const;
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void displayBuffer(RefreshMode mode = RefreshMode::FAST_REFRESH);
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void refreshDisplay(RefreshMode mode = RefreshMode::FAST_REFRESH, bool turnOffScreen = false);
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// Power management
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void deepSleep();
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// Access to frame buffer
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uint8_t* getFrameBuffer() const;
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void copyGrayscaleBuffers(const uint8_t* lsbBuffer, const uint8_t* msbBuffer);
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void copyGrayscaleLsbBuffers(const uint8_t* lsbBuffer);
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void copyGrayscaleMsbBuffers(const uint8_t* msbBuffer);
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void cleanupGrayscaleBuffers(const uint8_t* bwBuffer);
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void displayGrayBuffer();
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private:
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EInkDisplay einkDisplay;
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};
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55
lib/hal/HalGPIO.cpp
Normal file
55
lib/hal/HalGPIO.cpp
Normal file
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#include <HalGPIO.h>
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#include <SPI.h>
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#include <esp_sleep.h>
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void HalGPIO::begin() {
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inputMgr.begin();
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SPI.begin(EPD_SCLK, SPI_MISO, EPD_MOSI, EPD_CS);
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pinMode(BAT_GPIO0, INPUT);
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pinMode(UART0_RXD, INPUT);
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}
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void HalGPIO::update() { inputMgr.update(); }
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bool HalGPIO::isPressed(uint8_t buttonIndex) const { return inputMgr.isPressed(buttonIndex); }
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bool HalGPIO::wasPressed(uint8_t buttonIndex) const { return inputMgr.wasPressed(buttonIndex); }
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bool HalGPIO::wasAnyPressed() const { return inputMgr.wasAnyPressed(); }
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bool HalGPIO::wasReleased(uint8_t buttonIndex) const { return inputMgr.wasReleased(buttonIndex); }
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bool HalGPIO::wasAnyReleased() const { return inputMgr.wasAnyReleased(); }
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unsigned long HalGPIO::getHeldTime() const { return inputMgr.getHeldTime(); }
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void HalGPIO::startDeepSleep() {
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esp_deep_sleep_enable_gpio_wakeup(1ULL << InputManager::POWER_BUTTON_PIN, ESP_GPIO_WAKEUP_GPIO_LOW);
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// Ensure that the power button has been released to avoid immediately turning back on if you're holding it
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while (inputMgr.isPressed(BTN_POWER)) {
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delay(50);
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inputMgr.update();
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}
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// Enter Deep Sleep
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esp_deep_sleep_start();
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}
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int HalGPIO::getBatteryPercentage() const {
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static const BatteryMonitor battery = BatteryMonitor(BAT_GPIO0);
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return battery.readPercentage();
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}
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||||
|
||||
bool HalGPIO::isUsbConnected() const {
|
||||
// U0RXD/GPIO20 reads HIGH when USB is connected
|
||||
return digitalRead(UART0_RXD) == HIGH;
|
||||
}
|
||||
|
||||
bool HalGPIO::isWakeupByPowerButton() const {
|
||||
const auto wakeupCause = esp_sleep_get_wakeup_cause();
|
||||
const auto resetReason = esp_reset_reason();
|
||||
if (isUsbConnected()) {
|
||||
return wakeupCause == ESP_SLEEP_WAKEUP_GPIO;
|
||||
} else {
|
||||
return (wakeupCause == ESP_SLEEP_WAKEUP_UNDEFINED) && (resetReason == ESP_RST_POWERON);
|
||||
}
|
||||
}
|
||||
61
lib/hal/HalGPIO.h
Normal file
61
lib/hal/HalGPIO.h
Normal file
@ -0,0 +1,61 @@
|
||||
#pragma once
|
||||
|
||||
#include <Arduino.h>
|
||||
#include <BatteryMonitor.h>
|
||||
#include <InputManager.h>
|
||||
|
||||
// Display SPI pins (custom pins for XteinkX4, not hardware SPI defaults)
|
||||
#define EPD_SCLK 8 // SPI Clock
|
||||
#define EPD_MOSI 10 // SPI MOSI (Master Out Slave In)
|
||||
#define EPD_CS 21 // Chip Select
|
||||
#define EPD_DC 4 // Data/Command
|
||||
#define EPD_RST 5 // Reset
|
||||
#define EPD_BUSY 6 // Busy
|
||||
|
||||
#define SPI_MISO 7 // SPI MISO, shared between SD card and display (Master In Slave Out)
|
||||
|
||||
#define BAT_GPIO0 0 // Battery voltage
|
||||
|
||||
#define UART0_RXD 20 // Used for USB connection detection
|
||||
|
||||
class HalGPIO {
|
||||
#if CROSSPOINT_EMULATED == 0
|
||||
InputManager inputMgr;
|
||||
#endif
|
||||
|
||||
public:
|
||||
HalGPIO() = default;
|
||||
|
||||
// Start button GPIO and setup SPI for screen and SD card
|
||||
void begin();
|
||||
|
||||
// Button input methods
|
||||
void update();
|
||||
bool isPressed(uint8_t buttonIndex) const;
|
||||
bool wasPressed(uint8_t buttonIndex) const;
|
||||
bool wasAnyPressed() const;
|
||||
bool wasReleased(uint8_t buttonIndex) const;
|
||||
bool wasAnyReleased() const;
|
||||
unsigned long getHeldTime() const;
|
||||
|
||||
// Setup wake up GPIO and enter deep sleep
|
||||
void startDeepSleep();
|
||||
|
||||
// Get battery percentage (range 0-100)
|
||||
int getBatteryPercentage() const;
|
||||
|
||||
// Check if USB is connected
|
||||
bool isUsbConnected() const;
|
||||
|
||||
// Check if wakeup was caused by power button press
|
||||
bool isWakeupByPowerButton() const;
|
||||
|
||||
// Button indices
|
||||
static constexpr uint8_t BTN_BACK = 0;
|
||||
static constexpr uint8_t BTN_CONFIRM = 1;
|
||||
static constexpr uint8_t BTN_LEFT = 2;
|
||||
static constexpr uint8_t BTN_RIGHT = 3;
|
||||
static constexpr uint8_t BTN_UP = 4;
|
||||
static constexpr uint8_t BTN_DOWN = 5;
|
||||
static constexpr uint8_t BTN_POWER = 6;
|
||||
};
|
||||
@ -2,103 +2,77 @@
|
||||
|
||||
#include "CrossPointSettings.h"
|
||||
|
||||
decltype(InputManager::BTN_BACK) MappedInputManager::mapButton(const Button button) const {
|
||||
namespace {
|
||||
using ButtonIndex = uint8_t;
|
||||
|
||||
struct FrontLayoutMap {
|
||||
ButtonIndex back;
|
||||
ButtonIndex confirm;
|
||||
ButtonIndex left;
|
||||
ButtonIndex right;
|
||||
};
|
||||
|
||||
struct SideLayoutMap {
|
||||
ButtonIndex pageBack;
|
||||
ButtonIndex pageForward;
|
||||
};
|
||||
|
||||
// Order matches CrossPointSettings::FRONT_BUTTON_LAYOUT.
|
||||
constexpr FrontLayoutMap kFrontLayouts[] = {
|
||||
{HalGPIO::BTN_BACK, HalGPIO::BTN_CONFIRM, HalGPIO::BTN_LEFT, HalGPIO::BTN_RIGHT},
|
||||
{HalGPIO::BTN_LEFT, HalGPIO::BTN_RIGHT, HalGPIO::BTN_BACK, HalGPIO::BTN_CONFIRM},
|
||||
{HalGPIO::BTN_CONFIRM, HalGPIO::BTN_LEFT, HalGPIO::BTN_BACK, HalGPIO::BTN_RIGHT},
|
||||
{HalGPIO::BTN_BACK, HalGPIO::BTN_CONFIRM, HalGPIO::BTN_RIGHT, HalGPIO::BTN_LEFT},
|
||||
};
|
||||
|
||||
// Order matches CrossPointSettings::SIDE_BUTTON_LAYOUT.
|
||||
constexpr SideLayoutMap kSideLayouts[] = {
|
||||
{HalGPIO::BTN_UP, HalGPIO::BTN_DOWN},
|
||||
{HalGPIO::BTN_DOWN, HalGPIO::BTN_UP},
|
||||
};
|
||||
} // namespace
|
||||
|
||||
bool MappedInputManager::mapButton(const Button button, bool (HalGPIO::*fn)(uint8_t) const) const {
|
||||
const auto frontLayout = static_cast<CrossPointSettings::FRONT_BUTTON_LAYOUT>(SETTINGS.frontButtonLayout);
|
||||
const auto sideLayout = static_cast<CrossPointSettings::SIDE_BUTTON_LAYOUT>(SETTINGS.sideButtonLayout);
|
||||
const auto& front = kFrontLayouts[frontLayout];
|
||||
const auto& side = kSideLayouts[sideLayout];
|
||||
|
||||
switch (button) {
|
||||
case Button::Back:
|
||||
switch (frontLayout) {
|
||||
case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
|
||||
return InputManager::BTN_LEFT;
|
||||
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
|
||||
return InputManager::BTN_CONFIRM;
|
||||
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
|
||||
/* fall through */
|
||||
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
|
||||
/* fall through */
|
||||
default:
|
||||
return InputManager::BTN_BACK;
|
||||
}
|
||||
return (gpio.*fn)(front.back);
|
||||
case Button::Confirm:
|
||||
switch (frontLayout) {
|
||||
case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
|
||||
return InputManager::BTN_RIGHT;
|
||||
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
|
||||
return InputManager::BTN_LEFT;
|
||||
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
|
||||
/* fall through */
|
||||
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
|
||||
/* fall through */
|
||||
default:
|
||||
return InputManager::BTN_CONFIRM;
|
||||
}
|
||||
return (gpio.*fn)(front.confirm);
|
||||
case Button::Left:
|
||||
switch (frontLayout) {
|
||||
case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
|
||||
/* fall through */
|
||||
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
|
||||
return InputManager::BTN_BACK;
|
||||
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
|
||||
return InputManager::BTN_RIGHT;
|
||||
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
|
||||
/* fall through */
|
||||
default:
|
||||
return InputManager::BTN_LEFT;
|
||||
}
|
||||
return (gpio.*fn)(front.left);
|
||||
case Button::Right:
|
||||
switch (frontLayout) {
|
||||
case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
|
||||
return InputManager::BTN_CONFIRM;
|
||||
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
|
||||
return InputManager::BTN_LEFT;
|
||||
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
|
||||
/* fall through */
|
||||
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
|
||||
/* fall through */
|
||||
default:
|
||||
return InputManager::BTN_RIGHT;
|
||||
}
|
||||
return (gpio.*fn)(front.right);
|
||||
case Button::Up:
|
||||
return InputManager::BTN_UP;
|
||||
return (gpio.*fn)(HalGPIO::BTN_UP);
|
||||
case Button::Down:
|
||||
return InputManager::BTN_DOWN;
|
||||
return (gpio.*fn)(HalGPIO::BTN_DOWN);
|
||||
case Button::Power:
|
||||
return InputManager::BTN_POWER;
|
||||
return (gpio.*fn)(HalGPIO::BTN_POWER);
|
||||
case Button::PageBack:
|
||||
switch (sideLayout) {
|
||||
case CrossPointSettings::NEXT_PREV:
|
||||
return InputManager::BTN_DOWN;
|
||||
case CrossPointSettings::PREV_NEXT:
|
||||
/* fall through */
|
||||
default:
|
||||
return InputManager::BTN_UP;
|
||||
}
|
||||
return (gpio.*fn)(side.pageBack);
|
||||
case Button::PageForward:
|
||||
switch (sideLayout) {
|
||||
case CrossPointSettings::NEXT_PREV:
|
||||
return InputManager::BTN_UP;
|
||||
case CrossPointSettings::PREV_NEXT:
|
||||
/* fall through */
|
||||
default:
|
||||
return InputManager::BTN_DOWN;
|
||||
}
|
||||
return (gpio.*fn)(side.pageForward);
|
||||
}
|
||||
|
||||
return InputManager::BTN_BACK;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MappedInputManager::wasPressed(const Button button) const { return inputManager.wasPressed(mapButton(button)); }
|
||||
bool MappedInputManager::wasPressed(const Button button) const { return mapButton(button, &HalGPIO::wasPressed); }
|
||||
|
||||
bool MappedInputManager::wasReleased(const Button button) const { return inputManager.wasReleased(mapButton(button)); }
|
||||
bool MappedInputManager::wasReleased(const Button button) const { return mapButton(button, &HalGPIO::wasReleased); }
|
||||
|
||||
bool MappedInputManager::isPressed(const Button button) const { return inputManager.isPressed(mapButton(button)); }
|
||||
bool MappedInputManager::isPressed(const Button button) const { return mapButton(button, &HalGPIO::isPressed); }
|
||||
|
||||
bool MappedInputManager::wasAnyPressed() const { return inputManager.wasAnyPressed(); }
|
||||
bool MappedInputManager::wasAnyPressed() const { return gpio.wasAnyPressed(); }
|
||||
|
||||
bool MappedInputManager::wasAnyReleased() const { return inputManager.wasAnyReleased(); }
|
||||
bool MappedInputManager::wasAnyReleased() const { return gpio.wasAnyReleased(); }
|
||||
|
||||
unsigned long MappedInputManager::getHeldTime() const { return inputManager.getHeldTime(); }
|
||||
unsigned long MappedInputManager::getHeldTime() const { return gpio.getHeldTime(); }
|
||||
|
||||
MappedInputManager::Labels MappedInputManager::mapLabels(const char* back, const char* confirm, const char* previous,
|
||||
const char* next) const {
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <InputManager.h>
|
||||
#include <HalGPIO.h>
|
||||
|
||||
class MappedInputManager {
|
||||
public:
|
||||
@ -13,7 +13,7 @@ class MappedInputManager {
|
||||
const char* btn4;
|
||||
};
|
||||
|
||||
explicit MappedInputManager(InputManager& inputManager) : inputManager(inputManager) {}
|
||||
explicit MappedInputManager(HalGPIO& gpio) : gpio(gpio) {}
|
||||
|
||||
bool wasPressed(Button button) const;
|
||||
bool wasReleased(Button button) const;
|
||||
@ -24,6 +24,7 @@ class MappedInputManager {
|
||||
Labels mapLabels(const char* back, const char* confirm, const char* previous, const char* next) const;
|
||||
|
||||
private:
|
||||
InputManager& inputManager;
|
||||
decltype(InputManager::BTN_BACK) mapButton(Button button) const;
|
||||
HalGPIO& gpio;
|
||||
|
||||
bool mapButton(Button button, bool (HalGPIO::*fn)(uint8_t) const) const;
|
||||
};
|
||||
|
||||
@ -154,7 +154,7 @@ void SleepActivity::renderDefaultSleepScreen() const {
|
||||
renderer.invertScreen();
|
||||
}
|
||||
|
||||
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
||||
}
|
||||
|
||||
void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap, const std::string& bmpPath) const {
|
||||
@ -269,7 +269,7 @@ void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap, const std::str
|
||||
renderer.invertScreen();
|
||||
}
|
||||
|
||||
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
||||
|
||||
if (hasGreyscale) {
|
||||
// Grayscale LSB pass
|
||||
@ -400,7 +400,7 @@ void SleepActivity::renderCoverSleepScreen() const {
|
||||
|
||||
void SleepActivity::renderBlankSleepScreen() const {
|
||||
renderer.clearScreen();
|
||||
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
||||
}
|
||||
|
||||
std::string SleepActivity::getEdgeCachePath(const std::string& bmpPath) {
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "EpubWordSelectionActivity.h"
|
||||
|
||||
#include <EInkDisplay.h>
|
||||
#include <HalDisplay.h>
|
||||
#include <GfxRenderer.h>
|
||||
|
||||
#include <algorithm>
|
||||
@ -263,5 +263,5 @@ void EpubWordSelectionActivity::render() const {
|
||||
const char* sideBottomHint = (currentLineIndex < lastLine) ? "DOWN" : "";
|
||||
renderer.drawSideButtonHints(SMALL_FONT_ID, sideTopHint, sideBottomHint, false); // No border
|
||||
|
||||
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
||||
}
|
||||
|
||||
@ -89,7 +89,7 @@ void EpubReaderActivity::onEnter() {
|
||||
renderer.fillRect(boxX, boxY, boxWidth, boxHeight, false);
|
||||
renderer.drawRect(boxX + 5, boxY + 5, boxWidth - 10, boxHeight - 10);
|
||||
renderer.drawText(UI_12_FONT_ID, boxX + boxMargin, boxY + boxMargin, "Preparing book... [0%]");
|
||||
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
||||
|
||||
// Generate covers with progress callback
|
||||
epub->generateAllCovers([&](int percent) {
|
||||
@ -103,7 +103,7 @@ void EpubReaderActivity::onEnter() {
|
||||
char progressStr[32];
|
||||
snprintf(progressStr, sizeof(progressStr), "Preparing book... [%d%%]", percent);
|
||||
renderer.drawText(UI_12_FONT_ID, boxX + boxMargin, boxY + boxMargin, progressStr);
|
||||
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -717,7 +717,7 @@ void EpubReaderActivity::renderScreen() {
|
||||
auto progressCallback = [this, barX, barY, barWidth, barHeight](int progress) {
|
||||
const int fillWidth = (barWidth - 2) * progress / 100;
|
||||
renderer.fillRect(barX + 1, barY + 1, fillWidth, barHeight - 2, true);
|
||||
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
||||
};
|
||||
|
||||
if (!section->createSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
|
||||
@ -835,7 +835,7 @@ void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int or
|
||||
|
||||
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
|
||||
if (pagesUntilFullRefresh <= 1) {
|
||||
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
||||
pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
|
||||
} else {
|
||||
renderer.displayBuffer();
|
||||
|
||||
@ -85,7 +85,7 @@ void TxtReaderActivity::onEnter() {
|
||||
renderer.fillRect(boxX, boxY, boxWidth, boxHeight, false);
|
||||
renderer.drawRect(boxX + 5, boxY + 5, boxWidth - 10, boxHeight - 10);
|
||||
renderer.drawText(UI_12_FONT_ID, boxX + boxMargin, boxY + boxMargin, "Preparing book... [0%]");
|
||||
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
||||
|
||||
// Generate covers with progress callback
|
||||
(void)txt->generateAllCovers([&](int percent) {
|
||||
@ -99,7 +99,7 @@ void TxtReaderActivity::onEnter() {
|
||||
char progressStr[32];
|
||||
snprintf(progressStr, sizeof(progressStr), "Preparing book... [%d%%]", percent);
|
||||
renderer.drawText(UI_12_FONT_ID, boxX + boxMargin, boxY + boxMargin, progressStr);
|
||||
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -339,7 +339,7 @@ void TxtReaderActivity::buildPageIndex() {
|
||||
// Fill progress bar
|
||||
const int fillWidth = (barWidth - 2) * progressPercent / 100;
|
||||
renderer.fillRect(barX + 1, barY + 1, fillWidth, barHeight - 2, true);
|
||||
renderer.displayBuffer(EInkDisplay::FAST_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
|
||||
}
|
||||
|
||||
// Yield to other tasks periodically
|
||||
@ -571,7 +571,7 @@ void TxtReaderActivity::renderPage() {
|
||||
renderStatusBar(orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
|
||||
|
||||
if (pagesUntilFullRefresh <= 1) {
|
||||
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
||||
pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
|
||||
} else {
|
||||
renderer.displayBuffer();
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
#include <EInkDisplay.h>
|
||||
#include <EpdFontFamily.h>
|
||||
#include <HalDisplay.h>
|
||||
|
||||
#include <string>
|
||||
#include <utility>
|
||||
@ -10,12 +10,12 @@
|
||||
class FullScreenMessageActivity final : public Activity {
|
||||
std::string text;
|
||||
EpdFontFamily::Style style;
|
||||
EInkDisplay::RefreshMode refreshMode;
|
||||
HalDisplay::RefreshMode refreshMode;
|
||||
|
||||
public:
|
||||
explicit FullScreenMessageActivity(GfxRenderer& renderer, MappedInputManager& mappedInput, std::string text,
|
||||
const EpdFontFamily::Style style = EpdFontFamily::REGULAR,
|
||||
const EInkDisplay::RefreshMode refreshMode = EInkDisplay::FAST_REFRESH)
|
||||
const HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH)
|
||||
: Activity("FullScreenMessage", renderer, mappedInput),
|
||||
text(std::move(text)),
|
||||
style(style),
|
||||
|
||||
99
src/main.cpp
99
src/main.cpp
@ -1,9 +1,9 @@
|
||||
#include <Arduino.h>
|
||||
#include <BitmapHelpers.h>
|
||||
#include <EInkDisplay.h>
|
||||
#include <Epub.h>
|
||||
#include <GfxRenderer.h>
|
||||
#include <InputManager.h>
|
||||
#include <HalDisplay.h>
|
||||
#include <HalGPIO.h>
|
||||
#include <SDCardManager.h>
|
||||
#include <SPI.h>
|
||||
#include <builtinFonts/all.h>
|
||||
@ -32,23 +32,10 @@
|
||||
#include "fontIds.h"
|
||||
#include "images/LockIcon.h"
|
||||
|
||||
#define SPI_FQ 40000000
|
||||
// Display SPI pins (custom pins for XteinkX4, not hardware SPI defaults)
|
||||
#define EPD_SCLK 8 // SPI Clock
|
||||
#define EPD_MOSI 10 // SPI MOSI (Master Out Slave In)
|
||||
#define EPD_CS 21 // Chip Select
|
||||
#define EPD_DC 4 // Data/Command
|
||||
#define EPD_RST 5 // Reset
|
||||
#define EPD_BUSY 6 // Busy
|
||||
|
||||
#define UART0_RXD 20 // Used for USB connection detection
|
||||
|
||||
#define SD_SPI_MISO 7
|
||||
|
||||
EInkDisplay einkDisplay(EPD_SCLK, EPD_MOSI, EPD_CS, EPD_DC, EPD_RST, EPD_BUSY);
|
||||
InputManager inputManager;
|
||||
MappedInputManager mappedInputManager(inputManager);
|
||||
GfxRenderer renderer(einkDisplay);
|
||||
HalDisplay display;
|
||||
HalGPIO gpio;
|
||||
MappedInputManager mappedInputManager(gpio);
|
||||
GfxRenderer renderer(display);
|
||||
Activity* currentActivity;
|
||||
|
||||
// Fonts
|
||||
@ -221,7 +208,7 @@ void checkForFlashCommand() {
|
||||
renderer.drawImageRotated(LockIcon, iconX, iconY, LOCK_ICON_WIDTH, LOCK_ICON_HEIGHT, rotation);
|
||||
|
||||
// Use full refresh for clean display before flash overwrites firmware
|
||||
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
||||
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
||||
}
|
||||
flashCmdBuffer = "";
|
||||
} else if (c != '\r') {
|
||||
@ -272,21 +259,20 @@ void verifyPowerButtonDuration() {
|
||||
const uint16_t calibratedPressDuration =
|
||||
(calibration < SETTINGS.getPowerButtonDuration()) ? SETTINGS.getPowerButtonDuration() - calibration : 1;
|
||||
|
||||
inputManager.update();
|
||||
// Verify the user has actually pressed
|
||||
gpio.update();
|
||||
// Needed because inputManager.isPressed() may take up to ~500ms to return the correct state
|
||||
while (!inputManager.isPressed(InputManager::BTN_POWER) && millis() - start < 1000) {
|
||||
while (!gpio.isPressed(HalGPIO::BTN_POWER) && millis() - start < 1000) {
|
||||
delay(10); // only wait 10ms each iteration to not delay too much in case of short configured duration.
|
||||
inputManager.update();
|
||||
gpio.update();
|
||||
}
|
||||
|
||||
t2 = millis();
|
||||
if (inputManager.isPressed(InputManager::BTN_POWER)) {
|
||||
if (gpio.isPressed(HalGPIO::BTN_POWER)) {
|
||||
do {
|
||||
delay(10);
|
||||
inputManager.update();
|
||||
} while (inputManager.isPressed(InputManager::BTN_POWER) && inputManager.getHeldTime() < calibratedPressDuration);
|
||||
abort = inputManager.getHeldTime() < calibratedPressDuration;
|
||||
gpio.update();
|
||||
} while (gpio.isPressed(HalGPIO::BTN_POWER) && gpio.getHeldTime() < calibratedPressDuration);
|
||||
abort = gpio.getHeldTime() < calibratedPressDuration;
|
||||
} else {
|
||||
abort = true;
|
||||
}
|
||||
@ -294,16 +280,15 @@ void verifyPowerButtonDuration() {
|
||||
if (abort) {
|
||||
// Button released too early. Returning to sleep.
|
||||
// IMPORTANT: Re-arm the wakeup trigger before sleeping again
|
||||
esp_deep_sleep_enable_gpio_wakeup(1ULL << InputManager::POWER_BUTTON_PIN, ESP_GPIO_WAKEUP_GPIO_LOW);
|
||||
esp_deep_sleep_start();
|
||||
gpio.startDeepSleep();
|
||||
}
|
||||
}
|
||||
|
||||
void waitForPowerRelease() {
|
||||
inputManager.update();
|
||||
while (inputManager.isPressed(InputManager::BTN_POWER)) {
|
||||
gpio.update();
|
||||
while (gpio.isPressed(HalGPIO::BTN_POWER)) {
|
||||
delay(50);
|
||||
inputManager.update();
|
||||
gpio.update();
|
||||
}
|
||||
}
|
||||
|
||||
@ -312,14 +297,11 @@ void enterDeepSleep() {
|
||||
exitActivity();
|
||||
enterNewActivity(new SleepActivity(renderer, mappedInputManager));
|
||||
|
||||
einkDisplay.deepSleep();
|
||||
display.deepSleep();
|
||||
Serial.printf("[%lu] [ ] Power button press calibration value: %lu ms\n", millis(), t2 - t1);
|
||||
Serial.printf("[%lu] [ ] Entering deep sleep.\n", millis());
|
||||
esp_deep_sleep_enable_gpio_wakeup(1ULL << InputManager::POWER_BUTTON_PIN, ESP_GPIO_WAKEUP_GPIO_LOW);
|
||||
// Ensure that the power button has been released to avoid immediately turning back on if you're holding it
|
||||
waitForPowerRelease();
|
||||
// Enter Deep Sleep
|
||||
esp_deep_sleep_start();
|
||||
|
||||
gpio.startDeepSleep();
|
||||
}
|
||||
|
||||
void onGoHome();
|
||||
@ -444,7 +426,7 @@ void onGoHome() {
|
||||
}
|
||||
|
||||
void setupDisplayAndFonts() {
|
||||
einkDisplay.begin();
|
||||
display.begin();
|
||||
Serial.printf("[%lu] [ ] Display initialized\n", millis());
|
||||
renderer.insertFont(BOOKERLY_14_FONT_ID, bookerly14FontFamily);
|
||||
#ifndef OMIT_FONTS
|
||||
@ -466,45 +448,24 @@ void setupDisplayAndFonts() {
|
||||
Serial.printf("[%lu] [ ] Fonts setup\n", millis());
|
||||
}
|
||||
|
||||
bool isUsbConnected() {
|
||||
// U0RXD/GPIO20 reads HIGH when USB is connected
|
||||
return digitalRead(UART0_RXD) == HIGH;
|
||||
}
|
||||
|
||||
bool isWakeupByPowerButton() {
|
||||
const auto wakeupCause = esp_sleep_get_wakeup_cause();
|
||||
const auto resetReason = esp_reset_reason();
|
||||
if (isUsbConnected()) {
|
||||
return wakeupCause == ESP_SLEEP_WAKEUP_GPIO;
|
||||
} else {
|
||||
return (wakeupCause == ESP_SLEEP_WAKEUP_UNDEFINED) && (resetReason == ESP_RST_POWERON);
|
||||
}
|
||||
}
|
||||
|
||||
void setup() {
|
||||
t1 = millis();
|
||||
|
||||
gpio.begin();
|
||||
|
||||
// Always initialize Serial - safe on ESP32-C3 USB CDC even without USB connected
|
||||
// (the peripheral just remains idle).
|
||||
pinMode(UART0_RXD, INPUT);
|
||||
Serial.begin(115200);
|
||||
|
||||
// Only wait for terminal connection if USB is physically connected
|
||||
// This allows catching early debug logs when a serial monitor is attached
|
||||
if (isUsbConnected()) {
|
||||
if (gpio.isUsbConnected()) {
|
||||
unsigned long start = millis();
|
||||
while (!Serial && (millis() - start) < 3000) {
|
||||
delay(10);
|
||||
}
|
||||
}
|
||||
|
||||
inputManager.begin();
|
||||
// Initialize pins
|
||||
pinMode(BAT_GPIO0, INPUT);
|
||||
|
||||
// Initialize SPI with custom pins
|
||||
SPI.begin(EPD_SCLK, SD_SPI_MISO, EPD_MOSI, EPD_CS);
|
||||
|
||||
// SD Card Initialization
|
||||
// We need 6 open files concurrently when parsing a new chapter
|
||||
if (!SdMan.begin()) {
|
||||
@ -521,7 +482,7 @@ void setup() {
|
||||
// Apply bezel compensation from settings
|
||||
renderer.setBezelCompensation(SETTINGS.bezelCompensation, SETTINGS.bezelCompensationEdge);
|
||||
|
||||
if (isWakeupByPowerButton()) {
|
||||
if (gpio.isWakeupByPowerButton()) {
|
||||
// For normal wakeups, verify power button press duration
|
||||
Serial.printf("[%lu] [ ] Verifying power button press duration\n", millis());
|
||||
verifyPowerButtonDuration();
|
||||
@ -561,7 +522,7 @@ void loop() {
|
||||
const unsigned long loopStartTime = millis();
|
||||
static unsigned long lastMemPrint = 0;
|
||||
|
||||
inputManager.update();
|
||||
gpio.update();
|
||||
|
||||
if (Serial && millis() - lastMemPrint >= 10000) {
|
||||
// Basic heap info
|
||||
@ -579,8 +540,7 @@ void loop() {
|
||||
|
||||
// Check for any user activity (button press or release) or active background work
|
||||
static unsigned long lastActivityTime = millis();
|
||||
if (inputManager.wasAnyPressed() || inputManager.wasAnyReleased() ||
|
||||
(currentActivity && currentActivity->preventAutoSleep())) {
|
||||
if (gpio.wasAnyPressed() || gpio.wasAnyReleased() || (currentActivity && currentActivity->preventAutoSleep())) {
|
||||
lastActivityTime = millis(); // Reset inactivity timer
|
||||
}
|
||||
|
||||
@ -592,8 +552,7 @@ void loop() {
|
||||
return;
|
||||
}
|
||||
|
||||
if (inputManager.isPressed(InputManager::BTN_POWER) &&
|
||||
inputManager.getHeldTime() > SETTINGS.getPowerButtonDuration()) {
|
||||
if (gpio.isPressed(HalGPIO::BTN_POWER) && gpio.getHeldTime() > SETTINGS.getPowerButtonDuration()) {
|
||||
enterDeepSleep();
|
||||
// This should never be hit as `enterDeepSleep` calls esp_deep_sleep_start
|
||||
return;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user