Aleo, Noto Sans, Open Dyslexic fonts (#163)
## Summary * Swap out Bookerly font due to licensing issues, replace default font with Aleo * I did a bunch of searching around for a nice replacement font, and this trumped several other like Literata, Merriwether, Vollkorn, etc * Add Noto Sans, and Open Dyslexic as font options * They can be selected in the settings screen * Add font size options (Small, Medium, Large, Extra Large) * Adjustable in settings * Swap out uses of reader font in headings and replaced with slightly larger Ubuntu font * Replaced PixelArial14 font as it was difficult to track down, replace with Space Grotesk * Remove auto formatting on generated font files * Massively speeds up formatting step now that there is a lot more CPP font source * Include fonts with their licenses in the repo ## Additional Context Line compression setting will follow | Font | Small | Medium | Large | X Large | | --- | --- | --- | --- | --- | | Aleo |  |  |  |  | | Noto Sans |  |  |  |  | | Open Dyslexic |  |  |  |  |
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@@ -3,7 +3,7 @@
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#include <GfxRenderer.h>
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#include "MappedInputManager.h"
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#include "config.h"
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#include "fontIds.h"
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namespace {
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constexpr int MENU_ITEM_COUNT = 2;
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@@ -97,10 +97,10 @@ void NetworkModeSelectionActivity::render() const {
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const auto pageHeight = renderer.getScreenHeight();
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// Draw header
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renderer.drawCenteredText(READER_FONT_ID, 10, "File Transfer", true, BOLD);
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renderer.drawCenteredText(UI_12_FONT_ID, 10, "File Transfer", true, BOLD);
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// Draw subtitle
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renderer.drawCenteredText(UI_FONT_ID, 50, "How would you like to connect?", true, REGULAR);
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renderer.drawCenteredText(UI_10_FONT_ID, 50, "How would you like to connect?");
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// Draw menu items centered on screen
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constexpr int itemHeight = 50; // Height for each menu item (including description)
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@@ -117,13 +117,13 @@ void NetworkModeSelectionActivity::render() const {
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// Draw text: black=false (white text) when selected (on black background)
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// black=true (black text) when not selected (on white background)
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renderer.drawText(UI_FONT_ID, 30, itemY, MENU_ITEMS[i], /*black=*/!isSelected);
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renderer.drawText(UI_10_FONT_ID, 30, itemY, MENU_ITEMS[i], /*black=*/!isSelected);
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renderer.drawText(SMALL_FONT_ID, 30, itemY + 22, MENU_DESCRIPTIONS[i], /*black=*/!isSelected);
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}
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// Draw help text at bottom
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const auto labels = mappedInput.mapLabels("« Back", "Select", "", "");
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renderer.drawButtonHints(UI_FONT_ID, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
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renderer.drawButtonHints(UI_10_FONT_ID, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
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renderer.displayBuffer();
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}
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