Rename Screens to Activities and restructure files (#44)

## Summary

* This PR drastically reshapes the structure of the codebase, moving
from the concept of "Screens" to "Activities", restructing the files and
setting up the concept of subactivities.
* This should help with keep the main file clean and containing all
functional logic in the relevant activity.
* CrossPointState is now also a global singleton which should help with
accessing it from within activities.

## Additional Context

* This is probably going to be a bit disruptive for people with open
PRs, sorry 😞
This commit is contained in:
Dave Allie
2025-12-17 23:32:18 +11:00
committed by GitHub
parent c78f2a9840
commit d429966dd4
32 changed files with 372 additions and 261 deletions

18
src/activities/Activity.h Normal file
View File

@@ -0,0 +1,18 @@
#pragma once
#include <InputManager.h>
class GfxRenderer;
class Activity {
protected:
GfxRenderer& renderer;
InputManager& inputManager;
public:
explicit Activity(GfxRenderer& renderer, InputManager& inputManager)
: renderer(renderer), inputManager(inputManager) {}
virtual ~Activity() = default;
virtual void onEnter() {}
virtual void onExit() {}
virtual void loop() {}
};