#include "SleepActivity.h" #include #include #include #include #include "CrossPointSettings.h" #include "CrossPointState.h" #include "config.h" #include "images/CrossLarge.h" void SleepActivity::onEnter() { Activity::onEnter(); renderPopup("Entering Sleep..."); if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::CUSTOM) { return renderCustomSleepScreen(); } if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::COVER) { return renderCoverSleepScreen(); } renderDefaultSleepScreen(); } void SleepActivity::renderPopup(const char* message) const { const int textWidth = renderer.getTextWidth(READER_FONT_ID, message); constexpr int margin = 20; const int x = (renderer.getScreenWidth() - textWidth - margin * 2) / 2; constexpr int y = 117; const int w = textWidth + margin * 2; const int h = renderer.getLineHeight(READER_FONT_ID) + margin * 2; // renderer.clearScreen(); renderer.fillRect(x + 5, y + 5, w - 10, h - 10, false); renderer.drawText(READER_FONT_ID, x + margin, y + margin, message); renderer.drawRect(x + 5, y + 5, w - 10, h - 10); renderer.displayBuffer(); } void SleepActivity::renderCustomSleepScreen() const { // Check if we have a /sleep directory auto dir = SD.open("/sleep"); if (dir && dir.isDirectory()) { std::vector files; // collect all valid BMP files for (File file = dir.openNextFile(); file; file = dir.openNextFile()) { if (file.isDirectory()) { file.close(); continue; } auto filename = std::string(file.name()); if (filename[0] == '.') { file.close(); continue; } if (filename.substr(filename.length() - 4) != ".bmp") { Serial.printf("[%lu] [SLP] Skipping non-.bmp file name: %s\n", millis(), file.name()); file.close(); continue; } Bitmap bitmap(file); if (bitmap.parseHeaders() != BmpReaderError::Ok) { Serial.printf("[%lu] [SLP] Skipping invalid BMP file: %s\n", millis(), file.name()); file.close(); continue; } files.emplace_back(filename); file.close(); } const auto numFiles = files.size(); if (numFiles > 0) { // Generate a random number between 1 and numFiles const auto randomFileIndex = random(numFiles); const auto filename = "/sleep/" + files[randomFileIndex]; auto file = SD.open(filename.c_str()); if (file) { Serial.printf("[%lu] [SLP] Randomly loading: /sleep/%s\n", millis(), files[randomFileIndex].c_str()); delay(100); Bitmap bitmap(file); if (bitmap.parseHeaders() == BmpReaderError::Ok) { renderBitmapSleepScreen(bitmap); dir.close(); return; } } } } if (dir) dir.close(); // Look for sleep.bmp on the root of the sd card to determine if we should // render a custom sleep screen instead of the default. auto file = SD.open("/sleep.bmp"); if (file) { Bitmap bitmap(file); if (bitmap.parseHeaders() == BmpReaderError::Ok) { Serial.printf("[%lu] [SLP] Loading: /sleep.bmp\n", millis()); renderBitmapSleepScreen(bitmap); return; } } renderDefaultSleepScreen(); } void SleepActivity::renderDefaultSleepScreen() const { const auto pageWidth = renderer.getScreenWidth(); const auto pageHeight = renderer.getScreenHeight(); renderer.clearScreen(); renderer.drawImage(CrossLarge, (pageWidth - 128) / 2, (pageHeight - 128) / 2, 128, 128); renderer.drawCenteredText(UI_FONT_ID, pageHeight / 2 + 70, "CrossPoint", true, BOLD); renderer.drawCenteredText(SMALL_FONT_ID, pageHeight / 2 + 95, "SLEEPING"); // Make sleep screen dark unless light is selected in settings if (SETTINGS.sleepScreen != CrossPointSettings::SLEEP_SCREEN_MODE::LIGHT) { renderer.invertScreen(); } renderer.displayBuffer(EInkDisplay::HALF_REFRESH); } void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap) const { int x, y; const auto pageWidth = renderer.getScreenWidth(); const auto pageHeight = renderer.getScreenHeight(); if (bitmap.getWidth() > pageWidth || bitmap.getHeight() > pageHeight) { // image will scale, make sure placement is right const float ratio = static_cast(bitmap.getWidth()) / static_cast(bitmap.getHeight()); const float screenRatio = static_cast(pageWidth) / static_cast(pageHeight); if (ratio > screenRatio) { // image wider than viewport ratio, scaled down image needs to be centered vertically x = 0; y = (pageHeight - pageWidth / ratio) / 2; } else { // image taller than viewport ratio, scaled down image needs to be centered horizontally x = (pageWidth - pageHeight * ratio) / 2; y = 0; } } else { // center the image x = (pageWidth - bitmap.getWidth()) / 2; y = (pageHeight - bitmap.getHeight()) / 2; } renderer.clearScreen(); renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight); renderer.displayBuffer(EInkDisplay::HALF_REFRESH); if (bitmap.hasGreyscale()) { bitmap.rewindToData(); renderer.clearScreen(0x00); renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB); renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight); renderer.copyGrayscaleLsbBuffers(); bitmap.rewindToData(); renderer.clearScreen(0x00); renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB); renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight); renderer.copyGrayscaleMsbBuffers(); renderer.displayGrayBuffer(); renderer.setRenderMode(GfxRenderer::BW); } } void SleepActivity::renderCoverSleepScreen() const { if (APP_STATE.openEpubPath.empty()) { return renderDefaultSleepScreen(); } Epub lastEpub(APP_STATE.openEpubPath, "/.crosspoint"); if (!lastEpub.load()) { Serial.println("[SLP] Failed to load last epub"); return renderDefaultSleepScreen(); } if (!lastEpub.generateCoverBmp()) { Serial.println("[SLP] Failed to generate cover bmp"); return renderDefaultSleepScreen(); } auto file = SD.open(lastEpub.getCoverBmpPath().c_str(), FILE_READ); if (file) { Bitmap bitmap(file); if (bitmap.parseHeaders() == BmpReaderError::Ok) { renderBitmapSleepScreen(bitmap); return; } } renderDefaultSleepScreen(); }