crosspoint-reader/src/activities/network/CrossPointWebServerActivity.cpp

226 lines
7.8 KiB
C++

#include "CrossPointWebServerActivity.h"
#include <GfxRenderer.h>
#include <WiFi.h>
#include "config.h"
void CrossPointWebServerActivity::taskTrampoline(void* param) {
auto* self = static_cast<CrossPointWebServerActivity*>(param);
self->displayTaskLoop();
}
void CrossPointWebServerActivity::onEnter() {
ActivityWithSubactivity::onEnter();
Serial.printf("[%lu] [WEBACT] [MEM] Free heap at onEnter: %d bytes\n", millis(), ESP.getFreeHeap());
renderingMutex = xSemaphoreCreateMutex();
// Reset state
state = WebServerActivityState::WIFI_SELECTION;
connectedIP.clear();
connectedSSID.clear();
lastHandleClientTime = 0;
updateRequired = true;
xTaskCreate(&CrossPointWebServerActivity::taskTrampoline, "WebServerActivityTask",
2048, // Stack size
this, // Parameters
1, // Priority
&displayTaskHandle // Task handle
);
// Turn on WiFi immediately
Serial.printf("[%lu] [WEBACT] Turning on WiFi...\n", millis());
WiFi.mode(WIFI_STA);
// Launch WiFi selection subactivity
Serial.printf("[%lu] [WEBACT] Launching WifiSelectionActivity...\n", millis());
enterNewActivity(new WifiSelectionActivity(renderer, inputManager,
[this](const bool connected) { onWifiSelectionComplete(connected); }));
}
void CrossPointWebServerActivity::onExit() {
ActivityWithSubactivity::onExit();
Serial.printf("[%lu] [WEBACT] [MEM] Free heap at onExit start: %d bytes\n", millis(), ESP.getFreeHeap());
state = WebServerActivityState::SHUTTING_DOWN;
// Stop the web server first (before disconnecting WiFi)
stopWebServer();
// CRITICAL: Wait for LWIP stack to flush any pending packets
Serial.printf("[%lu] [WEBACT] Waiting 500ms for network stack to flush pending packets...\n", millis());
delay(500);
// Disconnect WiFi gracefully
Serial.printf("[%lu] [WEBACT] Disconnecting WiFi (graceful)...\n", millis());
WiFi.disconnect(false); // false = don't erase credentials, send disconnect frame
delay(100); // Allow disconnect frame to be sent
Serial.printf("[%lu] [WEBACT] Setting WiFi mode OFF...\n", millis());
WiFi.mode(WIFI_OFF);
delay(100); // Allow WiFi hardware to fully power down
Serial.printf("[%lu] [WEBACT] [MEM] Free heap after WiFi disconnect: %d bytes\n", millis(), ESP.getFreeHeap());
// Acquire mutex before deleting task
Serial.printf("[%lu] [WEBACT] Acquiring rendering mutex before task deletion...\n", millis());
xSemaphoreTake(renderingMutex, portMAX_DELAY);
// Delete the display task
Serial.printf("[%lu] [WEBACT] Deleting display task...\n", millis());
if (displayTaskHandle) {
vTaskDelete(displayTaskHandle);
displayTaskHandle = nullptr;
Serial.printf("[%lu] [WEBACT] Display task deleted\n", millis());
}
// Delete the mutex
Serial.printf("[%lu] [WEBACT] Deleting mutex...\n", millis());
vSemaphoreDelete(renderingMutex);
renderingMutex = nullptr;
Serial.printf("[%lu] [WEBACT] Mutex deleted\n", millis());
Serial.printf("[%lu] [WEBACT] [MEM] Free heap at onExit end: %d bytes\n", millis(), ESP.getFreeHeap());
}
void CrossPointWebServerActivity::onWifiSelectionComplete(const bool connected) {
Serial.printf("[%lu] [WEBACT] WifiSelectionActivity completed, connected=%d\n", millis(), connected);
if (connected) {
// Get connection info before exiting subactivity
connectedIP = static_cast<WifiSelectionActivity*>(subActivity.get())->getConnectedIP();
connectedSSID = WiFi.SSID().c_str();
exitActivity();
// Start the web server
startWebServer();
} else {
// User cancelled - go back
onGoBack();
}
}
void CrossPointWebServerActivity::startWebServer() {
Serial.printf("[%lu] [WEBACT] Starting web server...\n", millis());
// Create the web server instance
webServer.reset(new CrossPointWebServer());
webServer->begin();
if (webServer->isRunning()) {
state = WebServerActivityState::SERVER_RUNNING;
Serial.printf("[%lu] [WEBACT] Web server started successfully\n", millis());
// Force an immediate render since we're transitioning from a subactivity
// that had its own rendering task. We need to make sure our display is shown.
xSemaphoreTake(renderingMutex, portMAX_DELAY);
render();
xSemaphoreGive(renderingMutex);
Serial.printf("[%lu] [WEBACT] Rendered File Transfer screen\n", millis());
} else {
Serial.printf("[%lu] [WEBACT] ERROR: Failed to start web server!\n", millis());
webServer.reset();
// Go back on error
onGoBack();
}
}
void CrossPointWebServerActivity::stopWebServer() {
if (webServer && webServer->isRunning()) {
Serial.printf("[%lu] [WEBACT] Stopping web server...\n", millis());
webServer->stop();
Serial.printf("[%lu] [WEBACT] Web server stopped\n", millis());
}
webServer.reset();
}
void CrossPointWebServerActivity::loop() {
if (subActivity) {
// Forward loop to subactivity
subActivity->loop();
return;
}
// Handle different states
if (state == WebServerActivityState::SERVER_RUNNING) {
// Handle web server requests - call handleClient multiple times per loop
// to improve responsiveness and upload throughput
if (webServer && webServer->isRunning()) {
const unsigned long timeSinceLastHandleClient = millis() - lastHandleClientTime;
// Log if there's a significant gap between handleClient calls (>100ms)
if (lastHandleClientTime > 0 && timeSinceLastHandleClient > 100) {
Serial.printf("[%lu] [WEBACT] WARNING: %lu ms gap since last handleClient\n", millis(),
timeSinceLastHandleClient);
}
// Call handleClient multiple times to process pending requests faster
// This is critical for upload performance - HTTP file uploads send data
// in chunks and each handleClient() call processes incoming data
constexpr int HANDLE_CLIENT_ITERATIONS = 10;
for (int i = 0; i < HANDLE_CLIENT_ITERATIONS && webServer->isRunning(); i++) {
webServer->handleClient();
}
lastHandleClientTime = millis();
}
// Handle exit on Back button
if (inputManager.wasPressed(InputManager::BTN_BACK)) {
onGoBack();
return;
}
}
}
void CrossPointWebServerActivity::displayTaskLoop() {
while (true) {
if (updateRequired) {
updateRequired = false;
xSemaphoreTake(renderingMutex, portMAX_DELAY);
render();
xSemaphoreGive(renderingMutex);
}
vTaskDelay(10 / portTICK_PERIOD_MS);
}
}
void CrossPointWebServerActivity::render() const {
// Only render our own UI when server is running
// WiFi selection handles its own rendering
if (state == WebServerActivityState::SERVER_RUNNING) {
renderer.clearScreen();
renderServerRunning();
renderer.displayBuffer();
}
}
void CrossPointWebServerActivity::renderServerRunning() const {
const auto pageHeight = renderer.getScreenHeight();
const auto height = renderer.getLineHeight(UI_FONT_ID);
const auto top = (pageHeight - height * 5) / 2;
renderer.drawCenteredText(READER_FONT_ID, top - 30, "File Transfer", true, BOLD);
std::string ssidInfo = "Network: " + connectedSSID;
if (ssidInfo.length() > 28) {
ssidInfo.replace(25, ssidInfo.length() - 25, "...");
}
renderer.drawCenteredText(UI_FONT_ID, top + 10, ssidInfo.c_str(), true, REGULAR);
std::string ipInfo = "IP Address: " + connectedIP;
renderer.drawCenteredText(UI_FONT_ID, top + 40, ipInfo.c_str(), true, REGULAR);
// Show web server URL prominently
std::string webInfo = "http://" + connectedIP + "/";
renderer.drawCenteredText(UI_FONT_ID, top + 70, webInfo.c_str(), true, BOLD);
renderer.drawCenteredText(SMALL_FONT_ID, top + 110, "Open this URL in your browser", true, REGULAR);
renderer.drawCenteredText(SMALL_FONT_ID, pageHeight - 30, "Press BACK to exit", true, REGULAR);
}