2026-01-17 13:30:59 -08:00

21 lines
593 B
C++

#pragma once
#include "../Activity.h"
class Bitmap;
class SleepActivity final : public Activity {
public:
explicit SleepActivity(GfxRenderer& renderer, MappedInputManager& mappedInput)
: Activity("Sleep", renderer, mappedInput) {}
void onEnter() override;
private:
void renderPopup(const char* message) const;
void renderDefaultSleepScreen() const;
void renderCustomSleepScreen() const;
void renderCoverSleepScreen() const;
void renderBitmapSleepScreen(const Bitmap& bitmap) const;
void renderLastScreenSleepScreen() const;
void renderBlankSleepScreen() const;
};