Dave Allie 6e9ba1006a
Use sane smaller data types for data in section.bin (#188)
## Summary

* Update EpdFontFamily::Style to be u8 instead of u32 (saving 3 bytes
per word)
* Update layout width/height to be u16 from int
* Update page element count to be u16 from u32
* Update text block element count to be u16 from u32
* Bumped section bin version to version 8
2025-12-31 13:11:36 +11:00

42 lines
1.3 KiB
C++

#pragma once
#include <EpdFontFamily.h>
#include <SdFat.h>
#include <list>
#include <memory>
#include <string>
#include "Block.h"
// Represents a line of text on a page
class TextBlock final : public Block {
public:
enum Style : uint8_t {
JUSTIFIED = 0,
LEFT_ALIGN = 1,
CENTER_ALIGN = 2,
RIGHT_ALIGN = 3,
};
private:
std::list<std::string> words;
std::list<uint16_t> wordXpos;
std::list<EpdFontFamily::Style> wordStyles;
Style style;
public:
explicit TextBlock(std::list<std::string> words, std::list<uint16_t> word_xpos,
std::list<EpdFontFamily::Style> word_styles, const Style style)
: words(std::move(words)), wordXpos(std::move(word_xpos)), wordStyles(std::move(word_styles)), style(style) {}
~TextBlock() override = default;
void setStyle(const Style style) { this->style = style; }
Style getStyle() const { return style; }
bool isEmpty() override { return words.empty(); }
void layout(GfxRenderer& renderer) override {};
// given a renderer works out where to break the words into lines
void render(const GfxRenderer& renderer, int fontId, int x, int y) const;
BlockType getType() override { return TEXT_BLOCK; }
bool serialize(FsFile& file) const;
static std::unique_ptr<TextBlock> deserialize(FsFile& file);
};