crosspoint-reader/src/activities/network/CrossPointWebServerActivity.h
2025-12-21 19:33:29 -05:00

74 lines
2.6 KiB
C++

#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <freertos/task.h>
#include <functional>
#include <memory>
#include <string>
#include "activities/ActivityWithSubactivity.h"
#include "network/CrossPointWebServer.h"
#include "NetworkModeSelectionActivity.h"
// Web server activity states
enum class WebServerActivityState {
MODE_SELECTION, // Choosing between Join Network and Create Hotspot
WIFI_SELECTION, // WiFi selection subactivity is active (for Join Network mode)
AP_STARTING, // Starting Access Point mode
SERVER_RUNNING, // Web server is running and handling requests
SHUTTING_DOWN // Shutting down server and WiFi
};
/**
* CrossPointWebServerActivity is the entry point for file transfer functionality.
* It:
* - First presents a choice between "Join a Network" (STA) and "Create Hotspot" (AP)
* - For STA mode: Launches WifiSelectionActivity to connect to an existing network
* - For AP mode: Creates an Access Point that clients can connect to
* - Starts the CrossPointWebServer when connected
* - Handles client requests in its loop() function
* - Cleans up the server and shuts down WiFi on exit
*/
class CrossPointWebServerActivity final : public ActivityWithSubactivity {
TaskHandle_t displayTaskHandle = nullptr;
SemaphoreHandle_t renderingMutex = nullptr;
bool updateRequired = false;
WebServerActivityState state = WebServerActivityState::MODE_SELECTION;
const std::function<void()> onGoBack;
// Network mode
NetworkMode networkMode = NetworkMode::JOIN_NETWORK;
bool isApMode = false;
// Web server - owned by this activity
std::unique_ptr<CrossPointWebServer> webServer;
// Server status
std::string connectedIP;
std::string connectedSSID; // For STA mode: network name, For AP mode: AP name
// Performance monitoring
unsigned long lastHandleClientTime = 0;
static void taskTrampoline(void* param);
[[noreturn]] void displayTaskLoop();
void render() const;
void renderServerRunning() const;
void onNetworkModeSelected(NetworkMode mode);
void onWifiSelectionComplete(bool connected);
void startAccessPoint();
void startWebServer();
void stopWebServer();
public:
explicit CrossPointWebServerActivity(GfxRenderer& renderer, InputManager& inputManager,
const std::function<void()>& onGoBack)
: ActivityWithSubactivity("CrossPointWebServer", renderer, inputManager), onGoBack(onGoBack) {}
void onEnter() override;
void onExit() override;
void loop() override;
bool skipLoopDelay() override { return webServer && webServer->isRunning(); }
};