Restructure config for per-mode style/sound and fix pulse dismiss
Major changes: - Add StyleConfig dataclass with independent color, width, opacity, duration, pulse_speed, sound, and volume per mode (running/completed) - Replace flat flash_*/sound_*/play_on config with running: and completed: YAML sections - Replace CGEventTap (silently fails in forked daemon) with CGEventSourceSecondsSinceLastEventType polling for reliable input-based pulse dismissal when Cursor is already frontmost - Update overlay, sound, and daemon to pass StyleConfig per call - Rewrite tests for new config shape and dismiss mechanism Made-with: Cursor
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chat-summaries/2026-03-10_04-08-summary.md
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chat-summaries/2026-03-10_04-08-summary.md
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# Tweaks: approval filtering + two flash modes
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## Task
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Added tool filtering and differentiated flash behavior for approval vs. completion events.
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## Changes
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- **`config.py`**: Added `approval_tools` list (default: Shell, Write, Delete), `sound_name`/`sound_volume`, `pulse_speed`
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- **`overlay.py`**: Two modes — `pulse()` with sine-wave animation + auto-dismiss when Cursor is focused, `flash()` for brief single flash
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- **`daemon.py`**: Routes `preToolUse` to pulse+sound (filtered by approval_tools), `stop` to brief flash; stop dismisses active pulse
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- **`sound.py`**: Re-added for approval pulse events
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- **Tests**: 19 tests covering tool filtering, both flash modes, cooldown, fallback behavior
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- **`README.md`**: Documented both behaviors and config options
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## Behavior
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| Event | Tool in approval_tools? | Action |
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|-------|------------------------|--------|
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| preToolUse | Yes (Shell, Write, Delete) | Pulse border + play sound until user clicks window |
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| preToolUse | No (Read, Grep, etc.) | Ignored |
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| stop | N/A | Brief single flash |
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