fix: raise controls to 64px, smooth blur via ::before pseudo-element

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-09-23 02:21:56 -04:00
parent d8a6e0edd0
commit 646f2e511b

View File

@@ -277,7 +277,7 @@
<style> <style>
.player-controls-overlay { .player-controls-overlay {
position: absolute; position: absolute;
bottom: 48px; bottom: 64px;
left: 15%; left: 15%;
right: 15%; right: 15%;
pointer-events: none; pointer-events: none;
@@ -293,8 +293,7 @@
.player-controls-panel { .player-controls-panel {
pointer-events: auto; pointer-events: auto;
background: rgba(0, 0, 0, 0.75); position: relative;
backdrop-filter: blur(8px);
border-radius: 12px; border-radius: 12px;
padding: 12px 16px; padding: 12px 16px;
display: flex; display: flex;
@@ -302,6 +301,23 @@
gap: 8px; gap: 8px;
} }
.player-controls-panel::before {
content: '';
position: absolute;
inset: 0;
background: rgba(0, 0, 0, 0.75);
backdrop-filter: blur(20px);
-webkit-backdrop-filter: blur(20px);
border-radius: 12px;
z-index: -1;
opacity: 0;
transition: opacity 0.25s ease;
}
.player-controls-overlay.visible .player-controls-panel::before {
opacity: 1;
}
/* --- Seek bar --- */ /* --- Seek bar --- */
.seek-bar { .seek-bar {
width: 100%; width: 100%;