fix: timeline resize regression + dynamic lane alignment
- Remove splitAreaEl dependency from handleResizeMove; use fixed 40-500 clamp - Add computeLanes() + LaneLayout for dynamic lane height computation - Update clipRenderer to accept LaneLayout instead of hardcoded constants - Tighten CONTROLS_HEIGHT (30→22) and CLIP_HEIGHT (30→20) to reduce gaps - Tighten label baseline offset (14→10) for better waveform-to-tick alignment Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -1,8 +1,6 @@
|
||||
import type { Clip } from '$lib/stores/clips.svelte';
|
||||
import { timeToX, type TimelineState } from './renderer';
|
||||
import { timeToX, type TimelineState, type LaneLayout } from './renderer';
|
||||
|
||||
const CLIP_LANE_Y = 90;
|
||||
const CLIP_LANE_HEIGHT = 30;
|
||||
const HANDLE_WIDTH = 6;
|
||||
|
||||
export function drawClips(
|
||||
@@ -10,24 +8,28 @@ export function drawClips(
|
||||
state: TimelineState,
|
||||
clips: Clip[],
|
||||
selectedId: string | null,
|
||||
pendingInPoint: number | null
|
||||
pendingInPoint: number | null,
|
||||
lanes: LaneLayout
|
||||
): void {
|
||||
const clipY = lanes.clipY;
|
||||
const clipH = lanes.clipHeight;
|
||||
|
||||
for (const clip of clips) {
|
||||
const x1 = timeToX(clip.startTime, state);
|
||||
const x2 = timeToX(clip.endTime, state);
|
||||
const isSelected = clip.id === selectedId;
|
||||
|
||||
ctx.fillStyle = clip.color + '66';
|
||||
ctx.fillRect(x1, CLIP_LANE_Y, x2 - x1, CLIP_LANE_HEIGHT);
|
||||
ctx.fillRect(x1, clipY, x2 - x1, clipH);
|
||||
|
||||
ctx.strokeStyle = isSelected ? '#ffffff' : clip.color;
|
||||
ctx.lineWidth = isSelected ? 2 : 1;
|
||||
ctx.strokeRect(x1, CLIP_LANE_Y, x2 - x1, CLIP_LANE_HEIGHT);
|
||||
ctx.strokeRect(x1, clipY, x2 - x1, clipH);
|
||||
ctx.lineWidth = 1;
|
||||
|
||||
ctx.fillStyle = isSelected ? '#ffffff' : clip.color;
|
||||
ctx.fillRect(x1 - HANDLE_WIDTH / 2, CLIP_LANE_Y, HANDLE_WIDTH, CLIP_LANE_HEIGHT);
|
||||
ctx.fillRect(x2 - HANDLE_WIDTH / 2, CLIP_LANE_Y, HANDLE_WIDTH, CLIP_LANE_HEIGHT);
|
||||
ctx.fillRect(x1 - HANDLE_WIDTH / 2, clipY, HANDLE_WIDTH, clipH);
|
||||
ctx.fillRect(x2 - HANDLE_WIDTH / 2, clipY, HANDLE_WIDTH, clipH);
|
||||
|
||||
const labelWidth = x2 - x1;
|
||||
if (labelWidth > 40) {
|
||||
@@ -37,7 +39,7 @@ export function drawClips(
|
||||
ctx.fillText(
|
||||
clip.label,
|
||||
(x1 + x2) / 2,
|
||||
CLIP_LANE_Y + CLIP_LANE_HEIGHT / 2 + 4,
|
||||
clipY + clipH / 2 + 4,
|
||||
labelWidth - 10
|
||||
);
|
||||
}
|
||||
@@ -49,8 +51,8 @@ export function drawClips(
|
||||
ctx.lineWidth = 2;
|
||||
ctx.setLineDash([4, 4]);
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x, CLIP_LANE_Y);
|
||||
ctx.lineTo(x, CLIP_LANE_Y + CLIP_LANE_HEIGHT);
|
||||
ctx.moveTo(x, clipY);
|
||||
ctx.lineTo(x, clipY + clipH);
|
||||
ctx.stroke();
|
||||
ctx.setLineDash([]);
|
||||
ctx.lineWidth = 1;
|
||||
@@ -66,9 +68,10 @@ export function hitTestClip(
|
||||
x: number,
|
||||
y: number,
|
||||
state: TimelineState,
|
||||
clips: Clip[]
|
||||
clips: Clip[],
|
||||
lanes: LaneLayout
|
||||
): ClipHitResult | null {
|
||||
if (y < CLIP_LANE_Y || y > CLIP_LANE_Y + CLIP_LANE_HEIGHT) {
|
||||
if (y < lanes.clipY || y > lanes.clipY + lanes.clipHeight) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,14 +23,41 @@ export function xToTime(x: number, state: TimelineState): number {
|
||||
return state.visibleStart + (x / state.width) * range;
|
||||
}
|
||||
|
||||
const THUMB_LANE_HEIGHT = 50;
|
||||
const WAVEFORM_LANE_HEIGHT = 40;
|
||||
const CONTROLS_LANE_HEIGHT = 30;
|
||||
const TICK_HEIGHT = 10;
|
||||
const BASE_FONT_SIZE = 12;
|
||||
const MAGNIFY_BONUS = 10;
|
||||
const MAGNIFY_RADIUS = 100;
|
||||
|
||||
const CONTROLS_HEIGHT = 22;
|
||||
const CLIP_HEIGHT = 20;
|
||||
|
||||
export interface LaneLayout {
|
||||
thumbY: number;
|
||||
thumbHeight: number;
|
||||
waveformY: number;
|
||||
waveformHeight: number;
|
||||
clipY: number;
|
||||
clipHeight: number;
|
||||
controlsY: number;
|
||||
controlsHeight: number;
|
||||
}
|
||||
|
||||
export function computeLanes(totalHeight: number): LaneLayout {
|
||||
const available = Math.max(0, totalHeight - CONTROLS_HEIGHT - CLIP_HEIGHT);
|
||||
const thumbHeight = Math.max(20, Math.round(available * 0.55));
|
||||
const waveformHeight = Math.max(15, available - thumbHeight);
|
||||
return {
|
||||
thumbY: 0,
|
||||
thumbHeight,
|
||||
waveformY: thumbHeight,
|
||||
waveformHeight,
|
||||
clipY: thumbHeight + waveformHeight,
|
||||
clipHeight: CLIP_HEIGHT,
|
||||
controlsY: totalHeight - CONTROLS_HEIGHT,
|
||||
controlsHeight: CONTROLS_HEIGHT,
|
||||
};
|
||||
}
|
||||
|
||||
export function drawTimeline(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
state: TimelineState,
|
||||
@@ -50,21 +77,23 @@ export function drawTimeline(
|
||||
ctx.fillStyle = '#181825';
|
||||
ctx.fillRect(0, 0, width, height);
|
||||
|
||||
drawTimeTicks(ctx, state, duration, mouseX);
|
||||
const lanes = computeLanes(height);
|
||||
|
||||
drawTimeTicks(ctx, state, duration, mouseX, lanes);
|
||||
|
||||
if (thumbnailSpritesheets.length > 0) {
|
||||
drawThumbnails(ctx, state, thumbnailSpritesheets, duration, 0, THUMB_LANE_HEIGHT);
|
||||
drawThumbnails(ctx, state, thumbnailSpritesheets, duration, lanes.thumbY, lanes.thumbHeight);
|
||||
} else {
|
||||
drawPlaceholderLane(ctx, state, 0, THUMB_LANE_HEIGHT, 'Thumbnails', hasVideo);
|
||||
drawPlaceholderLane(ctx, state, lanes.thumbY, lanes.thumbHeight, 'Thumbnails', hasVideo);
|
||||
}
|
||||
|
||||
if (waveform.tiers) {
|
||||
drawWaveform(ctx, state, waveform, duration, THUMB_LANE_HEIGHT, WAVEFORM_LANE_HEIGHT);
|
||||
drawWaveform(ctx, state, waveform, duration, lanes.waveformY, lanes.waveformHeight);
|
||||
} else {
|
||||
drawPlaceholderLane(ctx, state, THUMB_LANE_HEIGHT, WAVEFORM_LANE_HEIGHT, 'Waveform', hasVideo);
|
||||
drawPlaceholderLane(ctx, state, lanes.waveformY, lanes.waveformHeight, 'Waveform', hasVideo);
|
||||
}
|
||||
|
||||
drawClips(ctx, state, clips, selectedClipId, pendingInPoint);
|
||||
drawClips(ctx, state, clips, selectedClipId, pendingInPoint, lanes);
|
||||
|
||||
drawPlayhead(ctx, state, currentTime);
|
||||
}
|
||||
@@ -73,14 +102,15 @@ function drawTimeTicks(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
state: TimelineState,
|
||||
duration: number,
|
||||
mouseX: number | null
|
||||
mouseX: number | null,
|
||||
lanes: LaneLayout
|
||||
): void {
|
||||
const range = state.visibleEnd - state.visibleStart;
|
||||
const tickInterval = getTickInterval(range, state.width);
|
||||
const startTick = Math.floor(state.visibleStart / tickInterval) * tickInterval;
|
||||
|
||||
ctx.textAlign = 'center';
|
||||
const baselineY = state.height - CONTROLS_LANE_HEIGHT + TICK_HEIGHT + 14;
|
||||
const baselineY = lanes.controlsY + TICK_HEIGHT + 10;
|
||||
|
||||
// Draw minor ticks first (behind major ticks)
|
||||
const minorInterval = tickInterval / 4;
|
||||
@@ -91,8 +121,8 @@ function drawTimeTicks(
|
||||
const x = timeToX(t, state);
|
||||
ctx.strokeStyle = '#35354a';
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x, state.height - CONTROLS_LANE_HEIGHT);
|
||||
ctx.lineTo(x, state.height - CONTROLS_LANE_HEIGHT + minorTickHeight);
|
||||
ctx.moveTo(x, lanes.controlsY);
|
||||
ctx.lineTo(x, lanes.controlsY + minorTickHeight);
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
@@ -103,8 +133,8 @@ function drawTimeTicks(
|
||||
|
||||
ctx.strokeStyle = '#45475a';
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x, state.height - CONTROLS_LANE_HEIGHT);
|
||||
ctx.lineTo(x, state.height - CONTROLS_LANE_HEIGHT + TICK_HEIGHT);
|
||||
ctx.moveTo(x, lanes.controlsY);
|
||||
ctx.lineTo(x, lanes.controlsY + TICK_HEIGHT);
|
||||
ctx.stroke();
|
||||
|
||||
let fontSize = BASE_FONT_SIZE;
|
||||
|
||||
Reference in New Issue
Block a user