Files
immich-frame/src/image_pipeline.cpp
cottongin 1944ce4f93 fix: eliminate diagonal dither pattern from display driver
Root cause: Panel_ED2208's epd_quality mode applies _dither_row_rgb_pair
(diagonal bias pattern with dither=140) during _exec_transfer(). Since our
ImagePipeline already does proper Floyd-Steinberg dithering, the driver's
additional dithering was creating visible diagonal artifacts.

Fix: setEpdMode(epd_fastest) selects _dither_row_none (clean nearest-color
lookup, no spatial bias). On Panel_ED2208 this only affects the dither
function — NOT refresh quality or waveform.

Also: default dither_noise setting to OFF since error scatter was targeting
the wrong layer (it made gradient areas fuzzier without fixing the real
problem in the display driver).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 19:52:22 -04:00

1208 lines
46 KiB
C++

#include "image_pipeline.h"
#include "blue_noise.h"
#include <M5GFX.h>
#include <esp_heap_caps.h>
#include <cstring>
#include <cmath>
// Spectra 6 calibrated palette (measured display appearance from epdoptimize)
// These represent what the display ACTUALLY shows, used for dithering decisions
static const uint8_t PALETTE_CALIBRATED[6][3] = {
{0x1F, 0x22, 0x26}, // Black -> appears as dark gray
{0xB9, 0xC7, 0xC9}, // White -> appears as light gray-blue
{0x62, 0x20, 0x1E}, // Red -> appears as dark red/brown
{0x35, 0x56, 0x3A}, // Green -> appears as dark forest green
{0x23, 0x3F, 0x8E}, // Blue -> appears as dark navy
{0xC1, 0xBB, 0x1E} // Yellow -> appears as olive/mustard
};
// ---------------------------------------------------------------------------
// Color science helpers (sRGB <-> LAB, luma, saturation)
// ---------------------------------------------------------------------------
static inline uint8_t clampByte(float v) {
if (v <= 0.0f) return 0;
if (v >= 255.0f) return 255;
return (uint8_t)(v + 0.5f);
}
static inline float clampF(float v, float lo, float hi) {
return (v < lo) ? lo : (v > hi) ? hi : v;
}
static inline float luma709(float r, float g, float b) {
return 0.2126f * r + 0.7152f * g + 0.0722f * b;
}
// Pre-computed sRGB-to-linear LUT (avoids per-pixel powf)
static const float* getSrgbToLinear() {
static float lut[256];
static bool initialized = false;
if (!initialized) {
for (int i = 0; i < 256; i++) {
float n = i / 255.0f;
lut[i] = (n > 0.04045f)
? powf((n + 0.055f) / 1.055f, 2.4f)
: n / 12.92f;
}
initialized = true;
}
return lut;
}
static inline float labForwardPivot(float v) {
return (v > 0.008856f) ? cbrtf(v) : 7.787f * v + 16.0f / 116.0f;
}
// Lightness-only conversion (for DRC histogram pass)
static float rgbToLabLightness(uint8_t r, uint8_t g, uint8_t b) {
const float* lut = getSrgbToLinear();
float y = lut[r] * 0.2126729f + lut[g] * 0.7151522f + lut[b] * 0.0721750f;
return 116.0f * labForwardPivot(y) - 16.0f;
}
// Full sRGB -> CIE LAB (D65 illuminant)
static void srgbToLab(uint8_t r, uint8_t g, uint8_t b,
float* L, float* a, float* bOut) {
const float* lut = getSrgbToLinear();
float rn = lut[r], gn = lut[g], bn = lut[b];
float x = rn * 0.4124564f + gn * 0.3575761f + bn * 0.1804375f;
float y = rn * 0.2126729f + gn * 0.7151522f + bn * 0.0721750f;
float z = rn * 0.0193339f + gn * 0.1191920f + bn * 0.9503041f;
float fx = labForwardPivot(x / 0.95047f);
float fy = labForwardPivot(y);
float fz = labForwardPivot(z / 1.08883f);
*L = 116.0f * fy - 16.0f;
*a = 500.0f * (fx - fy);
*bOut = 200.0f * (fy - fz);
}
// CIE LAB -> sRGB (D65 illuminant)
static void labToSrgb(float L, float a, float b,
uint8_t* rOut, uint8_t* gOut, uint8_t* bOut) {
float fy = (L + 16.0f) / 116.0f;
float fx = a / 500.0f + fy;
float fz = fy - b / 200.0f;
float x = (fx > 0.206897f) ? fx * fx * fx : (fx - 16.0f / 116.0f) / 7.787f;
float y = (fy > 0.206897f) ? fy * fy * fy : (fy - 16.0f / 116.0f) / 7.787f;
float z = (fz > 0.206897f) ? fz * fz * fz : (fz - 16.0f / 116.0f) / 7.787f;
x *= 0.95047f;
z *= 1.08883f;
float rl = x * 3.2404542f + y * -1.5371385f + z * -0.4985314f;
float gl = x * -0.9692660f + y * 1.8760108f + z * 0.0415560f;
float bl = x * 0.0556434f + y * -0.2040259f + z * 1.0572252f;
auto linearToSrgb = [](float v) -> float {
if (v <= 0.0f) return 0.0f;
return (v > 0.0031308f)
? 1.055f * powf(v, 1.0f / 2.4f) - 0.055f
: 12.92f * v;
};
*rOut = clampByte(linearToSrgb(rl) * 255.0f);
*gOut = clampByte(linearToSrgb(gl) * 255.0f);
*bOut = clampByte(linearToSrgb(bl) * 255.0f);
}
// HSV-style saturation (max-min)/max in 0..1 range
static inline float pixelSaturation(float r, float g, float b) {
float mx = fmaxf(r, fmaxf(g, b));
float mn = fminf(r, fminf(g, b));
return (mx > 0.0f) ? (mx - mn) / mx : 0.0f;
}
// ---------------------------------------------------------------------------
// Tone mapping (replaces enhanceContrast)
//
// Uses epdoptimize's "dynamic" preset:
// - Asymmetric power-curve S-curve built into a 256-entry LUT
// - HSL-space saturation adjustment (preserves hue fidelity)
// - Lookup-table contrast and exposure
// ---------------------------------------------------------------------------
static constexpr float SHADOW_TONE_RESPONSE = 1.5f;
static void toneMap(uint8_t* rgb, size_t pixelCount) {
static constexpr float EXPOSURE = 0.0f; // stops (2^0 = 1.0x)
static constexpr float SATURATION_ADJ = 0.3f; // -> 1.3x multiplier
static constexpr float CONTRAST_ADJ = 0.0f; // -> 1.0x multiplier
static constexpr float STRENGTH = 0.9f;
static constexpr float SHADOW_BOOST = 0.0f;
static constexpr float HIGHLIGHT_COMP = -1.5f;
static constexpr float MIDPOINT = 0.5f;
float exposureMul = powf(2.0f, EXPOSURE);
float satMul = fmaxf(0.0f, SATURATION_ADJ + 1.0f);
float contrastMul = (CONTRAST_ADJ < 0.0f)
? fmaxf(0.5f, 1.0f + CONTRAST_ADJ * 0.5f)
: CONTRAST_ADJ + 1.0f;
// Build S-curve LUT (asymmetric power curve per epdoptimize)
float mid = clampF(MIDPOINT, 0.01f, 0.99f);
float shadowExp = clampF(1.0f - STRENGTH * SHADOW_BOOST * SHADOW_TONE_RESPONSE, 0.15f, 3.0f);
float highlightExp = clampF(1.0f - STRENGTH * HIGHLIGHT_COMP, 0.15f, 3.0f);
uint8_t exposureLut[256];
uint8_t toneLut[256];
for (int v = 0; v < 256; v++) {
exposureLut[v] = clampByte((float)v * exposureMul);
float tv = clampF(((float)v - 128.0f) * contrastMul + 128.0f, 0.0f, 255.0f);
if (STRENGTH != 0.0f) {
float n = tv / 255.0f;
float curved;
if (n <= mid) {
curved = powf(n / mid, shadowExp) * mid;
} else {
curved = mid + powf((n - mid) / (1.0f - mid), highlightExp) * (1.0f - mid);
}
tv = clampF(curved * 255.0f, 0.0f, 255.0f);
}
toneLut[v] = (uint8_t)tv;
}
bool needsSaturation = (satMul != 1.0f);
for (size_t i = 0; i < pixelCount; i++) {
size_t idx = i * 3;
if (!needsSaturation) {
rgb[idx] = toneLut[exposureLut[rgb[idx]]];
rgb[idx + 1] = toneLut[exposureLut[rgb[idx + 1]]];
rgb[idx + 2] = toneLut[exposureLut[rgb[idx + 2]]];
continue;
}
// HSL-space saturation (preserves hue, matches epdoptimize)
float r0 = exposureLut[rgb[idx]] / 255.0f;
float g0 = exposureLut[rgb[idx + 1]] / 255.0f;
float b0 = exposureLut[rgb[idx + 2]] / 255.0f;
float maxC = fmaxf(r0, fmaxf(g0, b0));
float minC = fminf(r0, fminf(g0, b0));
float light = (maxC + minC) * 0.5f;
float r = r0, g = g0, b = b0;
if (maxC != minC) {
float delta = maxC - minC;
float sat = (light > 0.5f)
? delta / (2.0f - maxC - minC)
: delta / fmaxf(maxC + minC, 1e-6f);
float hue;
if (maxC == r0) {
hue = (g0 - b0) / delta;
if (g0 < b0) hue += 6.0f;
hue /= 6.0f;
} else if (maxC == g0) {
hue = ((b0 - r0) / delta + 2.0f) / 6.0f;
} else {
hue = ((r0 - g0) / delta + 4.0f) / 6.0f;
}
float newSat = clampF(sat * satMul, 0.0f, 1.0f);
float c = (1.0f - fabsf(2.0f * light - 1.0f)) * newSat;
float x = c * (1.0f - fabsf(fmodf(hue * 6.0f, 2.0f) - 1.0f));
float m = light - c * 0.5f;
int sector = (int)(hue * 6.0f);
if (sector >= 6) sector = 5;
switch (sector) {
case 0: r = c + m; g = x + m; b = m; break;
case 1: r = x + m; g = c + m; b = m; break;
case 2: r = m; g = c + m; b = x + m; break;
case 3: r = m; g = x + m; b = c + m; break;
case 4: r = x + m; g = m; b = c + m; break;
case 5: r = c + m; g = m; b = x + m; break;
}
}
rgb[idx] = toneLut[clampByte(r * 255.0f)];
rgb[idx + 1] = toneLut[clampByte(g * 255.0f)];
rgb[idx + 2] = toneLut[clampByte(b * 255.0f)];
}
Serial.printf("[pipeline] toneMap: exposure=%.1f sat=%.1fx strength=%.1f\n",
EXPOSURE, satMul, STRENGTH);
}
// ---------------------------------------------------------------------------
// Dynamic range compression (fast luma path with chroma protection)
//
// Uses epdoptimize's "balanced" preset approach:
// - Histogram percentile scan for source range detection
// - Remap into palette luminance range
// - smoothstep chroma protection prevents saturated color washout
// ---------------------------------------------------------------------------
static void compressDynamicRange(uint8_t* rgb, size_t pixelCount) {
static constexpr float STRENGTH = 1.0f;
static constexpr float LOW_PERCENTILE = 0.01f;
static constexpr float HIGH_PERCENTILE = 0.99f;
float blackY = luma709(PALETTE_CALIBRATED[0][0],
PALETTE_CALIBRATED[0][1],
PALETTE_CALIBRATED[0][2]);
float whiteY = luma709(PALETTE_CALIBRATED[1][0],
PALETTE_CALIBRATED[1][1],
PALETTE_CALIBRATED[1][2]);
float targetRange = whiteY - blackY;
if (targetRange <= 0.0f) return;
// Build luma histogram for percentile detection
uint32_t histogram[256] = {0};
for (size_t i = 0; i < pixelCount; i++) {
size_t idx = i * 3;
histogram[clampByte(luma709(rgb[idx], rgb[idx + 1], rgb[idx + 2]))]++;
}
// Find percentile endpoints
auto findPercentile = [&](float p) -> float {
uint32_t target = (uint32_t)((pixelCount - 1) * p);
uint32_t seen = 0;
for (int i = 0; i < 256; i++) {
seen += histogram[i];
if (seen > target) return (float)i;
}
return 255.0f;
};
float sourceBlackY = findPercentile(LOW_PERCENTILE);
float sourceWhiteY = findPercentile(HIGH_PERCENTILE);
float sourceRange = sourceWhiteY - sourceBlackY;
if (sourceRange <= 0.0001f) return;
for (size_t i = 0; i < pixelCount; i++) {
size_t idx = i * 3;
float r = rgb[idx], g = rgb[idx + 1], b = rgb[idx + 2];
float y = luma709(r, g, b);
float normalizedY = clampF((y - sourceBlackY) / sourceRange, 0.0f, 1.0f);
float targetY = blackY + normalizedY * targetRange;
// Chroma protection: smoothstep(0.18, 0.68, saturation) * 0.85
float sat = pixelSaturation(r, g, b);
float chromaProtection = 0.0f;
if (sat > 0.18f) {
float t = clampF((sat - 0.18f) / (0.68f - 0.18f), 0.0f, 1.0f);
chromaProtection = t * t * (3.0f - 2.0f * t) * 0.85f;
}
float effectiveStrength = STRENGTH * (1.0f - chromaProtection);
float nextY = y + (targetY - y) * effectiveStrength;
float ratio = (y > 0.0f) ? nextY / y : 0.0f;
float maxChannel = fmaxf(r, fmaxf(g, b));
if (maxChannel > 0.0f) ratio = fminf(ratio, 255.0f / maxChannel);
rgb[idx] = clampByte(r * ratio);
rgb[idx + 1] = clampByte(g * ratio);
rgb[idx + 2] = clampByte(b * ratio);
}
Serial.printf("[pipeline] DRC: src=[%.0f..%.0f] -> dst=[%.0f..%.0f]\n",
sourceBlackY, sourceWhiteY, blackY, whiteY);
}
// JPEGDEC draw callback: receives decoded MCU blocks and writes RGB888 to buffer
static int jpegDrawCallback(JPEGDRAW* pDraw) {
auto* ctx = static_cast<DecodeContext*>(pDraw->pUser);
if (ctx == nullptr || ctx->rgbBuffer == nullptr) return 0;
for (int y = 0; y < pDraw->iHeight; y++) {
int dstRow = pDraw->y + y;
if (dstRow < 0 || dstRow >= ctx->bufferHeight) continue;
for (int x = 0; x < pDraw->iWidthUsed; x++) {
int dstCol = pDraw->x + x;
if (dstCol < 0 || dstCol >= ctx->bufferWidth) continue;
// Convert RGB565 to RGB888
uint16_t pixel = pDraw->pPixels[y * pDraw->iWidth + x];
uint8_t r = (pixel >> 11) << 3;
uint8_t g = ((pixel >> 5) & 0x3F) << 2;
uint8_t b = (pixel & 0x1F) << 3;
size_t dstIdx = ((size_t)dstRow * ctx->bufferWidth + dstCol) * 3;
ctx->rgbBuffer[dstIdx] = r;
ctx->rgbBuffer[dstIdx + 1] = g;
ctx->rgbBuffer[dstIdx + 2] = b;
}
}
return 1;
}
// Average a single edge of the fitted image (4 rows or columns deep)
static constexpr int EDGE_DEPTH = 4;
struct EdgeColor { uint8_t r, g, b; };
static EdgeColor averageEdge(const uint8_t* rgb, uint16_t w, uint16_t h,
int side) {
// side: 0=top, 1=bottom, 2=left, 3=right
uint32_t sumR = 0, sumG = 0, sumB = 0, count = 0;
switch (side) {
case 0: { // top rows
int rows = min((int)h, EDGE_DEPTH);
for (int y = 0; y < rows; y++)
for (int x = 0; x < w; x++) {
size_t idx = ((size_t)y * w + x) * 3;
sumR += rgb[idx]; sumG += rgb[idx+1]; sumB += rgb[idx+2]; count++;
}
break;
}
case 1: { // bottom rows
int rows = min((int)h, EDGE_DEPTH);
for (int y = h - rows; y < h; y++)
for (int x = 0; x < w; x++) {
size_t idx = ((size_t)y * w + x) * 3;
sumR += rgb[idx]; sumG += rgb[idx+1]; sumB += rgb[idx+2]; count++;
}
break;
}
case 2: { // left columns
int cols = min((int)w, EDGE_DEPTH);
for (int y = 0; y < h; y++)
for (int x = 0; x < cols; x++) {
size_t idx = ((size_t)y * w + x) * 3;
sumR += rgb[idx]; sumG += rgb[idx+1]; sumB += rgb[idx+2]; count++;
}
break;
}
case 3: { // right columns
int cols = min((int)w, EDGE_DEPTH);
for (int y = 0; y < h; y++)
for (int x = w - cols; x < w; x++) {
size_t idx = ((size_t)y * w + x) * 3;
sumR += rgb[idx]; sumG += rgb[idx+1]; sumB += rgb[idx+2]; count++;
}
break;
}
}
if (count == 0) return {0, 0, 0};
return {(uint8_t)(sumR / count), (uint8_t)(sumG / count), (uint8_t)(sumB / count)};
}
// In-place horizontal box blur on a rectangular sub-region of a row-major RGB buffer.
// Operates on rows from y0..y1-1, columns x0..x1-1, within a buffer of stride `stride` pixels.
static void boxBlurH(uint8_t* buf, uint16_t stride,
uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, int radius) {
int width = x1 - x0;
if (width <= 0) return;
// Temp row buffer for one scanline (3 bytes per pixel)
uint8_t* tmp = (uint8_t*)malloc(width * 3);
if (tmp == nullptr) return;
int diam = radius * 2 + 1;
for (uint16_t y = y0; y < y1; y++) {
uint8_t* row = buf + ((size_t)y * stride + x0) * 3;
// Running sum initialization
int sumR = 0, sumG = 0, sumB = 0;
for (int i = -radius; i <= radius; i++) {
int xi = constrain(i, 0, width - 1);
sumR += row[xi * 3];
sumG += row[xi * 3 + 1];
sumB += row[xi * 3 + 2];
}
tmp[0] = sumR / diam;
tmp[1] = sumG / diam;
tmp[2] = sumB / diam;
for (int x = 1; x < width; x++) {
int addIdx = constrain(x + radius, 0, width - 1);
int remIdx = constrain(x - radius - 1, 0, width - 1);
sumR += row[addIdx * 3] - row[remIdx * 3];
sumG += row[addIdx * 3 + 1] - row[remIdx * 3 + 1];
sumB += row[addIdx * 3 + 2] - row[remIdx * 3 + 2];
tmp[x * 3] = sumR / diam;
tmp[x * 3 + 1] = sumG / diam;
tmp[x * 3 + 2] = sumB / diam;
}
memcpy(row, tmp, width * 3);
}
free(tmp);
}
// In-place vertical box blur on a rectangular sub-region.
static void boxBlurV(uint8_t* buf, uint16_t stride,
uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, int radius) {
int height = y1 - y0;
if (height <= 0) return;
uint8_t* tmp = (uint8_t*)malloc(height * 3);
if (tmp == nullptr) return;
int diam = radius * 2 + 1;
for (uint16_t x = x0; x < x1; x++) {
// Running sum initialization
int sumR = 0, sumG = 0, sumB = 0;
for (int i = -radius; i <= radius; i++) {
int yi = y0 + constrain(i, 0, height - 1);
size_t idx = ((size_t)yi * stride + x) * 3;
sumR += buf[idx];
sumG += buf[idx + 1];
sumB += buf[idx + 2];
}
tmp[0] = sumR / diam;
tmp[1] = sumG / diam;
tmp[2] = sumB / diam;
for (int y = 1; y < height; y++) {
int addY = y0 + constrain(y + radius, 0, height - 1);
int remY = y0 + constrain(y - radius - 1, 0, height - 1);
size_t addIdx = ((size_t)addY * stride + x) * 3;
size_t remIdx = ((size_t)remY * stride + x) * 3;
sumR += buf[addIdx] - buf[remIdx];
sumG += buf[addIdx + 1] - buf[remIdx + 1];
sumB += buf[addIdx + 2] - buf[remIdx + 2];
tmp[y * 3] = sumR / diam;
tmp[y * 3 + 1] = sumG / diam;
tmp[y * 3 + 2] = sumB / diam;
}
// Write back
for (int y = 0; y < height; y++) {
size_t idx = ((size_t)(y0 + y) * stride + x) * 3;
buf[idx] = tmp[y * 3];
buf[idx + 1] = tmp[y * 3 + 1];
buf[idx + 2] = tmp[y * 3 + 2];
}
}
free(tmp);
}
// 3-pass box blur (approximates Gaussian) on a sub-region
static void gaussianBlurRegion(uint8_t* buf, uint16_t stride,
uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1,
int radius) {
for (int pass = 0; pass < 3; pass++) {
boxBlurH(buf, stride, x0, y0, x1, y1, radius);
boxBlurV(buf, stride, x0, y0, x1, y1, radius);
}
}
// Fill letterbox bars with mirrored + blurred + faded content from the photo edge.
// The fitted image must already be placed in final_buf at (offsetX, offsetY).
static void fillLetterbox(uint8_t* final_buf, uint16_t targetW, uint16_t targetH,
const uint8_t* fitted, uint16_t fitW, uint16_t fitH,
uint16_t offsetX, uint16_t offsetY) {
static constexpr int BLUR_RADIUS = 6;
if (offsetY > 0) {
// Horizontal bars (top and bottom)
EdgeColor topEdge = averageEdge(fitted, fitW, fitH, 0);
EdgeColor botEdge = averageEdge(fitted, fitW, fitH, 1);
// --- Extend top edge into top bar ---
// Every row in the bar copies from the photo's topmost row (row 0)
for (uint16_t y = 0; y < offsetY; y++) {
for (uint16_t x = 0; x < targetW; x++) {
int srcX = (int)x - (int)offsetX;
srcX = constrain(srcX, 0, (int)fitW - 1);
size_t srcIdx = ((size_t)0 * fitW + srcX) * 3; // always row 0
size_t dstIdx = ((size_t)y * targetW + x) * 3;
final_buf[dstIdx] = fitted[srcIdx];
final_buf[dstIdx + 1] = fitted[srcIdx + 1];
final_buf[dstIdx + 2] = fitted[srcIdx + 2];
}
}
// --- Extend bottom edge into bottom bar ---
// Every row copies from the photo's bottommost row (fitH - 1)
uint16_t botStart = offsetY + fitH;
uint16_t lastRow = fitH - 1;
for (uint16_t y = botStart; y < targetH; y++) {
for (uint16_t x = 0; x < targetW; x++) {
int srcX = (int)x - (int)offsetX;
srcX = constrain(srcX, 0, (int)fitW - 1);
size_t srcIdx = ((size_t)lastRow * fitW + srcX) * 3;
size_t dstIdx = ((size_t)y * targetW + x) * 3;
final_buf[dstIdx] = fitted[srcIdx];
final_buf[dstIdx + 1] = fitted[srcIdx + 1];
final_buf[dstIdx + 2] = fitted[srcIdx + 2];
}
}
// --- Blur both bars ---
gaussianBlurRegion(final_buf, targetW, 0, 0, targetW, offsetY, BLUR_RADIUS);
gaussianBlurRegion(final_buf, targetW, 0, botStart, targetW, targetH, BLUR_RADIUS);
// --- Fade toward solid edge color ---
for (uint16_t y = 0; y < offsetY; y++) {
float alpha = (float)(offsetY - 1 - y) / (float)offsetY; // 0 at photo, 1 at screen edge
for (uint16_t x = 0; x < targetW; x++) {
size_t idx = ((size_t)y * targetW + x) * 3;
final_buf[idx] = (uint8_t)(final_buf[idx] * (1.0f - alpha) + topEdge.r * alpha);
final_buf[idx + 1] = (uint8_t)(final_buf[idx + 1] * (1.0f - alpha) + topEdge.g * alpha);
final_buf[idx + 2] = (uint8_t)(final_buf[idx + 2] * (1.0f - alpha) + topEdge.b * alpha);
}
}
for (uint16_t y = botStart; y < targetH; y++) {
float alpha = (float)(y - botStart) / (float)(targetH - botStart);
for (uint16_t x = 0; x < targetW; x++) {
size_t idx = ((size_t)y * targetW + x) * 3;
final_buf[idx] = (uint8_t)(final_buf[idx] * (1.0f - alpha) + botEdge.r * alpha);
final_buf[idx + 1] = (uint8_t)(final_buf[idx + 1] * (1.0f - alpha) + botEdge.g * alpha);
final_buf[idx + 2] = (uint8_t)(final_buf[idx + 2] * (1.0f - alpha) + botEdge.b * alpha);
}
}
Serial.printf("[pipeline] Letterbox TB: bars %dpx, top=#%02X%02X%02X bot=#%02X%02X%02X\n",
offsetY, topEdge.r, topEdge.g, topEdge.b, botEdge.r, botEdge.g, botEdge.b);
}
if (offsetX > 0) {
// Vertical bars (left and right)
EdgeColor leftEdge = averageEdge(fitted, fitW, fitH, 2);
EdgeColor rightEdge = averageEdge(fitted, fitW, fitH, 3);
// --- Extend left edge into left bar ---
// Every column in the bar copies from the photo's leftmost column (col 0)
for (uint16_t y = 0; y < targetH; y++) {
int srcY = (int)y - (int)offsetY;
srcY = constrain(srcY, 0, (int)fitH - 1);
size_t srcIdx = ((size_t)srcY * fitW + 0) * 3; // always column 0
for (uint16_t x = 0; x < offsetX; x++) {
size_t dstIdx = ((size_t)y * targetW + x) * 3;
final_buf[dstIdx] = fitted[srcIdx];
final_buf[dstIdx + 1] = fitted[srcIdx + 1];
final_buf[dstIdx + 2] = fitted[srcIdx + 2];
}
}
// --- Extend right edge into right bar ---
// Every column copies from the photo's rightmost column (fitW - 1)
uint16_t rightStart = offsetX + fitW;
uint16_t lastCol = fitW - 1;
for (uint16_t y = 0; y < targetH; y++) {
int srcY = (int)y - (int)offsetY;
srcY = constrain(srcY, 0, (int)fitH - 1);
size_t srcIdx = ((size_t)srcY * fitW + lastCol) * 3;
for (uint16_t x = rightStart; x < targetW; x++) {
size_t dstIdx = ((size_t)y * targetW + x) * 3;
final_buf[dstIdx] = fitted[srcIdx];
final_buf[dstIdx + 1] = fitted[srcIdx + 1];
final_buf[dstIdx + 2] = fitted[srcIdx + 2];
}
}
// --- Blur both bars ---
gaussianBlurRegion(final_buf, targetW, 0, 0, offsetX, targetH, BLUR_RADIUS);
gaussianBlurRegion(final_buf, targetW, rightStart, 0, targetW, targetH, BLUR_RADIUS);
// --- Fade toward solid edge color ---
for (uint16_t y = 0; y < targetH; y++) {
for (uint16_t x = 0; x < offsetX; x++) {
float alpha = (float)(offsetX - 1 - x) / (float)offsetX;
size_t idx = ((size_t)y * targetW + x) * 3;
final_buf[idx] = (uint8_t)(final_buf[idx] * (1.0f - alpha) + leftEdge.r * alpha);
final_buf[idx + 1] = (uint8_t)(final_buf[idx + 1] * (1.0f - alpha) + leftEdge.g * alpha);
final_buf[idx + 2] = (uint8_t)(final_buf[idx + 2] * (1.0f - alpha) + leftEdge.b * alpha);
}
for (uint16_t x = rightStart; x < targetW; x++) {
float alpha = (float)(x - rightStart) / (float)(targetW - rightStart);
size_t idx = ((size_t)y * targetW + x) * 3;
final_buf[idx] = (uint8_t)(final_buf[idx] * (1.0f - alpha) + rightEdge.r * alpha);
final_buf[idx + 1] = (uint8_t)(final_buf[idx + 1] * (1.0f - alpha) + rightEdge.g * alpha);
final_buf[idx + 2] = (uint8_t)(final_buf[idx + 2] * (1.0f - alpha) + rightEdge.b * alpha);
}
}
Serial.printf("[pipeline] Letterbox LR: bars %dpx, left=#%02X%02X%02X right=#%02X%02X%02X\n",
offsetX, leftEdge.r, leftEdge.g, leftEdge.b,
rightEdge.r, rightEdge.g, rightEdge.b);
}
}
// Bilinear resize from src (srcW x srcH) to dst (dstW x dstH)
static void bilinearResize(const uint8_t* src, uint16_t srcW, uint16_t srcH,
uint8_t* dst, uint16_t dstW, uint16_t dstH) {
if (dstW <= 1 || dstH <= 1 || srcW <= 1 || srcH <= 1) return;
float xRatio = (float)(srcW - 1) / (float)(dstW - 1);
float yRatio = (float)(srcH - 1) / (float)(dstH - 1);
for (uint16_t y = 0; y < dstH; y++) {
float srcY = y * yRatio;
uint16_t y0 = (uint16_t)srcY;
uint16_t y1 = min((uint16_t)(y0 + 1), (uint16_t)(srcH - 1));
float yFrac = srcY - y0;
for (uint16_t x = 0; x < dstW; x++) {
float srcX = x * xRatio;
uint16_t x0 = (uint16_t)srcX;
uint16_t x1 = min((uint16_t)(x0 + 1), (uint16_t)(srcW - 1));
float xFrac = srcX - x0;
for (int c = 0; c < 3; c++) {
float top = src[(y0 * srcW + x0) * 3 + c] * (1 - xFrac) +
src[(y0 * srcW + x1) * 3 + c] * xFrac;
float bot = src[(y1 * srcW + x0) * 3 + c] * (1 - xFrac) +
src[(y1 * srcW + x1) * 3 + c] * xFrac;
float val = top * (1 - yFrac) + bot * yFrac;
dst[(y * dstW + x) * 3 + c] = (uint8_t)(val + 0.5f);
}
}
}
}
// Parse JPEG markers properly to find SOF and extract dimensions.
static bool parseJpegHeader(const uint8_t* data, size_t size,
uint16_t* width, uint16_t* height, bool* isProgressive) {
*width = 0;
*height = 0;
*isProgressive = false;
if (size < 2 || data[0] != 0xFF || data[1] != 0xD8) return false;
size_t pos = 2;
while (pos + 4 < size) {
if (data[pos] != 0xFF) { pos++; continue; }
while (pos < size && data[pos] == 0xFF) pos++;
if (pos >= size) break;
uint8_t marker = data[pos++];
if (marker >= 0xC0 && marker <= 0xCF && marker != 0xC4 && marker != 0xCC) {
if (pos + 7 > size) break;
*height = (data[pos + 3] << 8) | data[pos + 4];
*width = (data[pos + 5] << 8) | data[pos + 6];
*isProgressive = (marker == 0xC2);
return true;
}
if (marker == 0xDA) break;
if (pos + 1 >= size) break;
uint16_t segLen = (data[pos] << 8) | data[pos + 1];
pos += segLen;
}
return false;
}
// Fallback decoder using LGFX's built-in TJPGD
static uint8_t* decodeFallbackLGFX(uint8_t* data, size_t size,
uint16_t targetW, uint16_t targetH,
uint16_t imgW, uint16_t imgH,
uint16_t* outW, uint16_t* outH) {
// Calculate decode dimensions (cap at 960px longest side)
static constexpr uint16_t MAX_DECODE = 960;
uint16_t decodeW = imgW;
uint16_t decodeH = imgH;
uint16_t maxSide = max(imgW, imgH);
if (maxSide > MAX_DECODE) {
float scale = (float)MAX_DECODE / (float)maxSide;
decodeW = (uint16_t)(imgW * scale);
decodeH = (uint16_t)(imgH * scale);
}
Serial.printf("[pipeline/lgfx] Decoding %dx%d -> %dx%d sprite\n",
imgW, imgH, decodeW, decodeH);
lgfx::LGFX_Sprite sprite;
sprite.setPsram(true);
sprite.setColorDepth(lgfx::color_depth_t::rgb888_3Byte);
if (!sprite.createSprite(decodeW, decodeH)) {
Serial.println("[pipeline/lgfx] Sprite alloc failed");
return nullptr;
}
sprite.fillSprite(0);
float scaleX = (float)decodeW / (float)imgW;
float scaleY = (float)decodeH / (float)imgH;
if (!sprite.drawJpg(data, size, 0, 0, decodeW, decodeH, 0, 0, scaleX, scaleY)) {
Serial.println("[pipeline/lgfx] drawJpg failed (possibly progressive)");
sprite.deleteSprite();
return nullptr;
}
// Fit-contain: scale to fit entirely within target
float fitScaleW = (float)targetW / (float)decodeW;
float fitScaleH = (float)targetH / (float)decodeH;
float fitScale = fminf(fitScaleW, fitScaleH);
uint16_t fitW = (uint16_t)(decodeW * fitScale);
uint16_t fitH = (uint16_t)(decodeH * fitScale);
// Extract full decoded image from sprite
size_t decodeBufSize = (size_t)decodeW * decodeH * 3;
uint8_t* decoded = (uint8_t*)ps_malloc(decodeBufSize);
if (decoded == nullptr) {
sprite.deleteSprite();
return nullptr;
}
for (uint16_t y = 0; y < decodeH; y++) {
for (uint16_t x = 0; x < decodeW; x++) {
lgfx::bgr888_t color = sprite.readPixelRGB(x, y);
size_t idx = ((size_t)y * decodeW + x) * 3;
decoded[idx] = color.r;
decoded[idx + 1] = color.g;
decoded[idx + 2] = color.b;
}
}
sprite.deleteSprite();
// Resize to fit dimensions
uint8_t* fitted = (uint8_t*)ps_malloc((size_t)fitW * fitH * 3);
if (fitted == nullptr) {
free(decoded);
return nullptr;
}
bilinearResize(decoded, decodeW, decodeH, fitted, fitW, fitH);
free(decoded);
// Allocate final target buffer (zeroed)
size_t finalSize = (size_t)targetW * targetH * 3;
uint8_t* final_buf = (uint8_t*)ps_calloc(targetW * targetH, 3);
if (final_buf == nullptr) {
free(fitted);
return nullptr;
}
// Center the fitted image in the final buffer
uint16_t offsetX = (targetW - fitW) / 2;
uint16_t offsetY = (targetH - fitH) / 2;
for (uint16_t y = 0; y < fitH; y++) {
memcpy(final_buf + ((size_t)(offsetY + y) * targetW + offsetX) * 3,
fitted + (size_t)y * fitW * 3,
fitW * 3);
}
// Fill letterbox bars with per-edge average colors
fillLetterbox(final_buf, targetW, targetH, fitted, fitW, fitH, offsetX, offsetY);
free(fitted);
Serial.printf("[pipeline/lgfx] Fit %dx%d into %dx%d (offset %d,%d)\n",
fitW, fitH, targetW, targetH, offsetX, offsetY);
*outW = targetW;
*outH = targetH;
return final_buf;
}
uint8_t* ImagePipeline::decodeAndFit(uint8_t* data, size_t size,
uint16_t targetW, uint16_t targetH,
uint16_t* outW, uint16_t* outH) {
// Parse JPEG header to get dimensions and detect progressive
uint16_t headerW = 0, headerH = 0;
bool progressive = false;
if (parseJpegHeader(data, size, &headerW, &headerH, &progressive)) {
Serial.printf("[pipeline] Header: %dx%d %s\n", headerW, headerH,
progressive ? "progressive" : "baseline");
} else {
Serial.println("[pipeline] Could not parse JPEG header");
}
if (progressive) {
Serial.println("[pipeline] Progressive JPEG — skipping (server still reprocessing?)");
return nullptr;
}
// Primary path: JPEGDEC
JPEGDEC jpeg;
if (!jpeg.openRAM(data, (int)size, jpegDrawCallback)) {
int err = jpeg.getLastError();
Serial.printf("[pipeline] JPEGDEC openRAM failed (err %d), trying LGFX fallback\n", err);
if (headerW > 0 && headerH > 0) {
return decodeFallbackLGFX(data, size, targetW, targetH,
headerW, headerH, outW, outH);
}
return nullptr;
}
int imgW = jpeg.getWidth();
int imgH = jpeg.getHeight();
Serial.printf("[pipeline] JPEG: %dx%d, type=baseline\n", imgW, imgH);
// Determine decode scale (reduce large images before fit)
int decodeOptions = 0;
int decodeW = imgW;
int decodeH = imgH;
if (imgW > targetW * 4 && imgH > targetH * 4) {
decodeOptions = JPEG_SCALE_QUARTER;
decodeW = imgW / 4;
decodeH = imgH / 4;
Serial.printf("[pipeline] Using 1/4 scale: %dx%d\n", decodeW, decodeH);
} else if (imgW > targetW * 2 && imgH > targetH * 2) {
decodeOptions = JPEG_SCALE_HALF;
decodeW = imgW / 2;
decodeH = imgH / 2;
Serial.printf("[pipeline] Using 1/2 scale: %dx%d\n", decodeW, decodeH);
}
// Decode full image (no cropping — we want the whole photo)
size_t decodeBufSize = (size_t)decodeW * decodeH * 3;
uint8_t* decodedRgb = (uint8_t*)ps_malloc(decodeBufSize);
if (decodedRgb == nullptr) {
Serial.printf("[pipeline] Failed to allocate %u KB for decode buffer\n",
(unsigned)(decodeBufSize / 1024));
jpeg.close();
return nullptr;
}
memset(decodedRgb, 0, decodeBufSize);
DecodeContext ctx;
ctx.rgbBuffer = decodedRgb;
ctx.bufferWidth = (uint16_t)decodeW;
ctx.bufferHeight = (uint16_t)decodeH;
jpeg.setUserPointer(&ctx);
jpeg.setPixelType(RGB565_LITTLE_ENDIAN);
if (!jpeg.decode(0, 0, decodeOptions)) {
Serial.printf("[pipeline] JPEGDEC decode failed (err %d), trying LGFX fallback\n",
jpeg.getLastError());
free(decodedRgb);
jpeg.close();
if (headerW > 0 && headerH > 0) {
return decodeFallbackLGFX(data, size, targetW, targetH,
headerW, headerH, outW, outH);
}
return nullptr;
}
jpeg.close();
// Fit-contain: scale to fit entirely within target dimensions
float fitScaleW = (float)targetW / (float)decodeW;
float fitScaleH = (float)targetH / (float)decodeH;
float fitScale = fminf(fitScaleW, fitScaleH);
uint16_t fitW = (uint16_t)(decodeW * fitScale);
uint16_t fitH = (uint16_t)(decodeH * fitScale);
Serial.printf("[pipeline] Fit: %dx%d -> %dx%d (scale %.2f)\n",
decodeW, decodeH, fitW, fitH, fitScale);
// Resize decoded image to fit dimensions
uint8_t* fitted = (uint8_t*)ps_malloc((size_t)fitW * fitH * 3);
if (fitted == nullptr) {
Serial.println("[pipeline] Fit alloc failed");
free(decodedRgb);
return nullptr;
}
bilinearResize(decodedRgb, (uint16_t)decodeW, (uint16_t)decodeH, fitted, fitW, fitH);
free(decodedRgb);
// Allocate final target-sized buffer (zeroed)
size_t finalSize = (size_t)targetW * targetH * 3;
uint8_t* final_buf = (uint8_t*)ps_calloc(targetW * targetH, 3);
if (final_buf == nullptr) {
Serial.println("[pipeline] Final buffer alloc failed");
free(fitted);
return nullptr;
}
// Center the fitted image into the final buffer
uint16_t offsetX = (targetW - fitW) / 2;
uint16_t offsetY = (targetH - fitH) / 2;
for (uint16_t y = 0; y < fitH; y++) {
memcpy(final_buf + ((size_t)(offsetY + y) * targetW + offsetX) * 3,
fitted + (size_t)y * fitW * 3,
fitW * 3);
}
// Fill letterbox bars — each bar matches the adjacent photo edge
fillLetterbox(final_buf, targetW, targetH, fitted, fitW, fitH, offsetX, offsetY);
free(fitted);
*outW = targetW;
*outH = targetH;
return final_buf;
}
ProcessedImage ImagePipeline::process(uint8_t* jpegData, size_t jpegSize) {
ProcessedImage result = {nullptr, DISPLAY_WIDTH, DISPLAY_HEIGHT, false};
uint16_t outW, outH;
uint8_t* rgb = decodeAndFit(jpegData, jpegSize, DISPLAY_WIDTH, DISPLAY_HEIGHT, &outW, &outH);
if (rgb == nullptr) {
Serial.println("[pipeline] Decode/fit failed");
return result;
}
Serial.printf("[pipeline] Got %dx%d fitted RGB\n", outW, outH);
size_t totalPixels = (size_t)outW * outH;
switch (_mode) {
case PipelineMode::DYNAMIC:
toneMap(rgb, totalPixels);
break;
case PipelineMode::BALANCED:
compressDynamicRange(rgb, totalPixels);
break;
case PipelineMode::NONE:
break;
// No default — compiler warns on unhandled PipelineMode via -Wswitch
}
uint8_t* dithered = ditherRowByRow(rgb, outW, outH);
free(rgb);
if (dithered == nullptr) {
return result;
}
result.framebuffer = dithered;
result.width = outW;
result.height = outH;
result.valid = true;
const char* modeName = (_mode == PipelineMode::DYNAMIC) ? "dynamic"
: (_mode == PipelineMode::BALANCED) ? "balanced"
: "none";
Serial.printf("[pipeline] Processing complete (%dx%d, mode=%s)\n",
outW, outH, modeName);
return result;
}
ProcessedImage ImagePipeline::processPortraitPair(uint8_t* jpeg1Data, size_t jpeg1Size,
uint8_t* jpeg2Data, size_t jpeg2Size) {
ProcessedImage result = {nullptr, DISPLAY_WIDTH, DISPLAY_HEIGHT, false};
uint16_t portraitW = (DISPLAY_WIDTH - PORTRAIT_GAP_PX) / 2;
uint16_t portraitH = DISPLAY_HEIGHT;
uint16_t out1W, out1H;
uint8_t* rgb1 = decodeAndFit(jpeg1Data, jpeg1Size, portraitW, portraitH, &out1W, &out1H);
uint16_t out2W, out2H;
uint8_t* rgb2 = decodeAndFit(jpeg2Data, jpeg2Size, portraitW, portraitH, &out2W, &out2H);
// Allocate combined RGB buffer
uint8_t* combined = (uint8_t*)ps_calloc(DISPLAY_WIDTH * DISPLAY_HEIGHT, 3);
if (combined == nullptr) {
if (rgb1) free(rgb1);
if (rgb2) free(rgb2);
return result;
}
if (rgb1 != nullptr) {
for (uint16_t y = 0; y < out1H; y++) {
memcpy(combined + y * DISPLAY_WIDTH * 3,
rgb1 + y * out1W * 3, out1W * 3);
}
free(rgb1);
}
if (rgb2 != nullptr) {
uint16_t offsetX = portraitW + PORTRAIT_GAP_PX;
for (uint16_t y = 0; y < out2H; y++) {
memcpy(combined + (y * DISPLAY_WIDTH + offsetX) * 3,
rgb2 + y * out2W * 3, out2W * 3);
}
free(rgb2);
}
size_t combinedPixels = (size_t)DISPLAY_WIDTH * DISPLAY_HEIGHT;
switch (_mode) {
case PipelineMode::DYNAMIC:
toneMap(combined, combinedPixels);
break;
case PipelineMode::BALANCED:
compressDynamicRange(combined, combinedPixels);
break;
case PipelineMode::NONE:
break;
// No default — compiler warns on unhandled PipelineMode via -Wswitch
}
uint8_t* dithered = ditherRowByRow(combined, DISPLAY_WIDTH, DISPLAY_HEIGHT);
free(combined);
if (dithered == nullptr) return result;
result.framebuffer = dithered;
result.width = DISPLAY_WIDTH;
result.height = DISPLAY_HEIGHT;
result.valid = true;
return result;
}
void ImagePipeline::freeImage(ProcessedImage& img) {
if (img.framebuffer) {
free(img.framebuffer);
img.framebuffer = nullptr;
}
img.valid = false;
}
uint8_t* ImagePipeline::ditherRowByRow(uint8_t* rgb, uint16_t width, uint16_t height) {
size_t pixelCount = (size_t)width * height;
uint8_t* output = (uint8_t*)ps_malloc(pixelCount);
if (output == nullptr) {
Serial.println("[pipeline] Dither output alloc failed");
return nullptr;
}
size_t rowBytes = (size_t)width * 3 * sizeof(int16_t);
int16_t* errCurrent = (int16_t*)ps_malloc(rowBytes);
int16_t* errNext = (int16_t*)ps_malloc(rowBytes);
if (errCurrent == nullptr || errNext == nullptr) {
Serial.println("[pipeline] Dither error buffer alloc failed");
free(output);
if (errCurrent) free(errCurrent);
if (errNext) free(errNext);
return nullptr;
}
// Initialize first row
for (uint16_t x = 0; x < width; x++) {
size_t srcIdx = x * 3;
size_t errIdx = x * 3;
errCurrent[errIdx] = rgb[srcIdx];
errCurrent[errIdx + 1] = rgb[srcIdx + 1];
errCurrent[errIdx + 2] = rgb[srcIdx + 2];
}
for (uint16_t y = 0; y < height; y++) {
// Prepare next row from source
if (y + 1 < height) {
size_t nextRowOffset = (size_t)(y + 1) * width * 3;
for (uint16_t x = 0; x < width; x++) {
size_t srcIdx = nextRowOffset + x * 3;
size_t errIdx = x * 3;
errNext[errIdx] = rgb[srcIdx];
errNext[errIdx + 1] = rgb[srcIdx + 1];
errNext[errIdx + 2] = rgb[srcIdx + 2];
}
} else {
memset(errNext, 0, rowBytes);
}
// Serpentine: alternate scan direction each row
bool forward = (y % 2 == 0);
int xStart = forward ? 0 : (int)width - 1;
int xEnd = forward ? (int)width : -1;
int xStep = forward ? 1 : -1;
for (int x = xStart; x != xEnd; x += xStep) {
size_t errIdx = (size_t)x * 3;
int r = constrain(errCurrent[errIdx], 0, 255);
int g = constrain(errCurrent[errIdx + 1], 0, 255);
int b = constrain(errCurrent[errIdx + 2], 0, 255);
uint8_t nearest = findNearest(r, g, b);
output[y * width + x] = nearest;
int errR = r - PALETTE_CALIBRATED[nearest][0];
int errG = g - PALETTE_CALIBRATED[nearest][1];
int errB = b - PALETTE_CALIBRATED[nearest][2];
// Floyd-Steinberg: mirror dx offsets on reverse rows
int xRight = forward ? x + 1 : x - 1;
int xLeft = forward ? x - 1 : x + 1;
// 7/16 to next pixel in scan direction
if (xRight >= 0 && xRight < (int)width) {
size_t ni = (size_t)xRight * 3;
errCurrent[ni] += errR * 7 / 16;
errCurrent[ni + 1] += errG * 7 / 16;
errCurrent[ni + 2] += errB * 7 / 16;
}
if (y + 1 < height) {
if (_blueNoise) {
// Randomized error scatter: the diagonal pattern is caused
// by the 5/16 "below" weight always landing error on the
// same column, creating vertical correlation that manifests
// as diagonal lines. We break this by randomly offsetting
// the entire below-row error target by -2..+2 pixels.
// Energy is perfectly conserved (same 9/16 total, same
// 3/5/1 ratio — just shifted horizontally).
uint32_t h = (uint32_t)x * 2654435761u
^ (uint32_t)y * 2246822519u;
int offset = (int)(h % 5u) - 2; // -2, -1, 0, +1, or +2
int xBL = xLeft + offset;
int xB = x + offset;
int xBR = xRight + offset;
// 3/16 to below-left (shifted)
if (xBL >= 0 && xBL < (int)width) {
size_t ni = (size_t)xBL * 3;
errNext[ni] += errR * 3 / 16;
errNext[ni + 1] += errG * 3 / 16;
errNext[ni + 2] += errB * 3 / 16;
}
// 5/16 to below (shifted)
if (xB >= 0 && xB < (int)width) {
size_t ni = (size_t)xB * 3;
errNext[ni] += errR * 5 / 16;
errNext[ni + 1] += errG * 5 / 16;
errNext[ni + 2] += errB * 5 / 16;
}
// 1/16 to below-right (shifted)
if (xBR >= 0 && xBR < (int)width) {
size_t ni = (size_t)xBR * 3;
errNext[ni] += errR * 1 / 16;
errNext[ni + 1] += errG * 1 / 16;
errNext[ni + 2] += errB * 1 / 16;
}
} else {
// Standard fixed Floyd-Steinberg weights
if (xLeft >= 0 && xLeft < (int)width) {
size_t ni = (size_t)xLeft * 3;
errNext[ni] += errR * 3 / 16;
errNext[ni + 1] += errG * 3 / 16;
errNext[ni + 2] += errB * 3 / 16;
}
{
size_t ni = (size_t)x * 3;
errNext[ni] += errR * 5 / 16;
errNext[ni + 1] += errG * 5 / 16;
errNext[ni + 2] += errB * 5 / 16;
}
if (xRight >= 0 && xRight < (int)width) {
size_t ni = (size_t)xRight * 3;
errNext[ni] += errR * 1 / 16;
errNext[ni + 1] += errG * 1 / 16;
errNext[ni + 2] += errB * 1 / 16;
}
}
}
}
int16_t* tmp = errCurrent;
errCurrent = errNext;
errNext = tmp;
}
free(errCurrent);
free(errNext);
return output;
}
uint8_t ImagePipeline::findNearest(int r, int g, int b) {
uint8_t best = 0;
int32_t bestDist = INT32_MAX;
for (int i = 0; i < DISPLAY_COLORS; i++) {
int dr = r - PALETTE_CALIBRATED[i][0];
int dg = g - PALETTE_CALIBRATED[i][1];
int db = b - PALETTE_CALIBRATED[i][2];
// Rec. 709 luminance-weighted distance (integer weights x10000)
int32_t dist = 2126 * dr * dr + 7152 * dg * dg + 722 * db * db;
if (dist < bestDist) {
bestDist = dist;
best = static_cast<uint8_t>(i);
}
}
return best;
}