feat: add event broadcasting and entity update handlers to shard client

Made-with: Cursor
This commit is contained in:
cottongin
2026-03-20 11:19:57 -04:00
parent 516db57248
commit 3f21299720
2 changed files with 280 additions and 0 deletions

View File

@@ -102,6 +102,7 @@ describe('EcastShardClient', () => {
expect(client.playerNames).toEqual([]);
expect(client.gameStarted).toBe(false);
expect(client.gameFinished).toBe(false);
expect(client.appTag).toBeNull();
expect(client.ws).toBeNull();
});
});
@@ -170,4 +171,187 @@ describe('EcastShardClient', () => {
expect(client.lobbyState).toBe('CanStart');
});
});
describe('event broadcasting', () => {
let events;
let client;
beforeEach(() => {
events = [];
client = new EcastShardClient({
sessionId: 1,
gameId: 5,
roomCode: 'TEST',
maxPlayers: 8,
onEvent: (type, data) => events.push({ type, data }),
});
});
describe('handleWelcome broadcasts room.connected', () => {
test('broadcasts room.connected with initial state', () => {
client.appTag = 'drawful2international';
client.handleWelcome({
id: 7,
secret: 'abc',
reconnect: false,
entities: {
room: ['object', { key: 'room', val: { state: 'Lobby', lobbyState: 'CanStart', gameCanStart: true, gameIsStarting: false, gameFinished: false }, version: 0, from: 1 }, { locked: false }]
},
here: {
'1': { id: 1, roles: { host: {} } },
'2': { id: 2, roles: { player: { name: 'Alice' } } },
}
});
expect(events).toHaveLength(1);
expect(events[0].type).toBe('room.connected');
expect(events[0].data.playerCount).toBe(1);
expect(events[0].data.players).toEqual(['Alice']);
expect(events[0].data.lobbyState).toBe('CanStart');
});
});
describe('handleEntityUpdate broadcasts events', () => {
test('broadcasts lobby.updated on lobbyState change', () => {
client.lobbyState = 'WaitingForMore';
client.gameState = 'Lobby';
client.handleEntityUpdate({
key: 'room',
val: { state: 'Lobby', lobbyState: 'CanStart', gameCanStart: true, gameIsStarting: false, gameFinished: false },
version: 2, from: 1,
});
expect(events).toHaveLength(1);
expect(events[0].type).toBe('lobby.updated');
expect(events[0].data.lobbyState).toBe('CanStart');
});
test('broadcasts game.started on state transition to Gameplay', () => {
client.lobbyState = 'Countdown';
client.gameState = 'Lobby';
client.gameStarted = false;
client.playerCount = 4;
client.playerNames = ['A', 'B', 'C', 'D'];
client.handleEntityUpdate({
key: 'room',
val: { state: 'Gameplay', lobbyState: 'Countdown', gameCanStart: true, gameIsStarting: true, gameFinished: false },
version: 5, from: 1,
});
const startEvents = events.filter(e => e.type === 'game.started');
expect(startEvents).toHaveLength(1);
expect(startEvents[0].data.playerCount).toBe(4);
expect(startEvents[0].data.players).toEqual(['A', 'B', 'C', 'D']);
});
test('does not broadcast game.started if already started', () => {
client.gameStarted = true;
client.gameState = 'Gameplay';
client.handleEntityUpdate({
key: 'room',
val: { state: 'Gameplay', lobbyState: '', gameCanStart: true, gameIsStarting: false, gameFinished: false },
version: 10, from: 1,
});
expect(events.filter(e => e.type === 'game.started')).toHaveLength(0);
});
test('broadcasts game.ended on gameFinished transition', () => {
client.gameStarted = true;
client.gameState = 'Gameplay';
client.gameFinished = false;
client.playerCount = 3;
client.playerNames = ['X', 'Y', 'Z'];
client.handleEntityUpdate({
key: 'room',
val: { state: 'Gameplay', lobbyState: '', gameCanStart: true, gameIsStarting: false, gameFinished: true },
version: 20, from: 1,
});
const endEvents = events.filter(e => e.type === 'game.ended');
expect(endEvents).toHaveLength(1);
expect(endEvents[0].data.playerCount).toBe(3);
});
test('broadcasts lobby.player-joined from textDescriptions', () => {
client.playerNames = ['Alice'];
client.playerCount = 1;
client.handleEntityUpdate({
key: 'textDescriptions',
val: {
latestDescriptions: [
{ category: 'TEXT_DESCRIPTION_PLAYER_JOINED', text: 'Bob joined.' }
]
},
version: 3, from: 1,
});
expect(events).toHaveLength(1);
expect(events[0].type).toBe('lobby.player-joined');
expect(events[0].data.playerName).toBe('Bob');
expect(events[0].data.playerCount).toBe(2);
expect(events[0].data.players).toEqual(['Alice', 'Bob']);
});
test('does not broadcast duplicate player join', () => {
client.playerNames = ['Alice', 'Bob'];
client.playerCount = 2;
client.handleEntityUpdate({
key: 'textDescriptions',
val: {
latestDescriptions: [
{ category: 'TEXT_DESCRIPTION_PLAYER_JOINED', text: 'Bob joined.' }
]
},
version: 4, from: 1,
});
expect(events).toHaveLength(0);
});
});
describe('handleClientConnected', () => {
test('broadcasts lobby.player-joined for new player connection', () => {
client.playerNames = ['Alice'];
client.playerCount = 1;
client.handleClientConnected({
id: 3,
roles: { player: { name: 'Charlie' } },
});
expect(events).toHaveLength(1);
expect(events[0].type).toBe('lobby.player-joined');
expect(events[0].data.playerName).toBe('Charlie');
expect(events[0].data.playerCount).toBe(2);
});
test('ignores non-player connections', () => {
client.handleClientConnected({
id: 5,
roles: { shard: {} },
});
expect(events).toHaveLength(0);
});
test('ignores duplicate player connection', () => {
client.playerNames = ['Alice'];
client.playerCount = 1;
client.handleClientConnected({
id: 2,
roles: { player: { name: 'Alice' } },
});
expect(events).toHaveLength(0);
});
});
});
});