Files
jackboxpartypack-gamepicker/backend/routes/votes.js
2025-11-02 16:06:31 -05:00

199 lines
5.6 KiB
JavaScript

const express = require('express');
const { authenticateToken } = require('../middleware/auth');
const db = require('../database');
const router = express.Router();
// Live vote endpoint - receives real-time votes from bot
router.post('/live', authenticateToken, (req, res) => {
try {
const { username, vote, timestamp } = req.body;
// Validate payload
if (!username || !vote || !timestamp) {
return res.status(400).json({
error: 'Missing required fields: username, vote, timestamp'
});
}
if (vote !== 'up' && vote !== 'down') {
return res.status(400).json({
error: 'vote must be either "up" or "down"'
});
}
// Validate timestamp format
const voteTimestamp = new Date(timestamp);
if (isNaN(voteTimestamp.getTime())) {
return res.status(400).json({
error: 'Invalid timestamp format. Use ISO 8601 format (e.g., 2025-11-01T20:30:00Z)'
});
}
// Check for active session
const activeSession = db.prepare(`
SELECT * FROM sessions WHERE is_active = 1 LIMIT 1
`).get();
if (!activeSession) {
return res.status(404).json({
error: 'No active session found'
});
}
// Get all games played in this session with timestamps
const sessionGames = db.prepare(`
SELECT sg.game_id, sg.played_at, g.title, g.upvotes, g.downvotes, g.popularity_score
FROM session_games sg
JOIN games g ON sg.game_id = g.id
WHERE sg.session_id = ?
ORDER BY sg.played_at ASC
`).all(activeSession.id);
if (sessionGames.length === 0) {
return res.status(404).json({
error: 'No games have been played in the active session yet'
});
}
// Match vote timestamp to the correct game using interval logic
const voteTime = voteTimestamp.getTime();
let matchedGame = null;
for (let i = 0; i < sessionGames.length; i++) {
const currentGame = sessionGames[i];
const nextGame = sessionGames[i + 1];
const currentGameTime = new Date(currentGame.played_at).getTime();
if (nextGame) {
const nextGameTime = new Date(nextGame.played_at).getTime();
if (voteTime >= currentGameTime && voteTime < nextGameTime) {
matchedGame = currentGame;
break;
}
} else {
// Last game in session - vote belongs here if timestamp is after this game started
if (voteTime >= currentGameTime) {
matchedGame = currentGame;
break;
}
}
}
if (!matchedGame) {
return res.status(404).json({
error: 'Vote timestamp does not match any game in the active session',
debug: {
voteTimestamp: timestamp,
sessionGames: sessionGames.map(g => ({
title: g.title,
played_at: g.played_at
}))
}
});
}
// Check for duplicate vote (within 1 second window)
// Get the most recent vote from this user
const lastVote = db.prepare(`
SELECT timestamp FROM live_votes
WHERE username = ?
ORDER BY created_at DESC
LIMIT 1
`).get(username);
if (lastVote) {
const lastVoteTime = new Date(lastVote.timestamp).getTime();
const currentVoteTime = new Date(timestamp).getTime();
const timeDiffSeconds = Math.abs(currentVoteTime - lastVoteTime) / 1000;
if (timeDiffSeconds <= 1) {
return res.status(409).json({
error: 'Duplicate vote detected (within 1 second of previous vote)',
message: 'Please wait at least 1 second between votes',
timeSinceLastVote: timeDiffSeconds
});
}
}
// Process the vote in a transaction
const voteType = vote === 'up' ? 1 : -1;
const insertVote = db.prepare(`
INSERT INTO live_votes (session_id, game_id, username, vote_type, timestamp)
VALUES (?, ?, ?, ?, ?)
`);
const updateUpvote = db.prepare(`
UPDATE games
SET upvotes = upvotes + 1, popularity_score = popularity_score + 1
WHERE id = ?
`);
const updateDownvote = db.prepare(`
UPDATE games
SET downvotes = downvotes + 1, popularity_score = popularity_score - 1
WHERE id = ?
`);
const processVote = db.transaction(() => {
insertVote.run(activeSession.id, matchedGame.game_id, username, voteType, timestamp);
if (voteType === 1) {
updateUpvote.run(matchedGame.game_id);
} else {
updateDownvote.run(matchedGame.game_id);
}
});
processVote();
// Get updated game stats
const updatedGame = db.prepare(`
SELECT id, title, upvotes, downvotes, popularity_score
FROM games
WHERE id = ?
`).get(matchedGame.game_id);
// Get session stats
const sessionStats = db.prepare(`
SELECT
s.*,
COUNT(sg.id) as games_played
FROM sessions s
LEFT JOIN session_games sg ON s.id = sg.session_id
WHERE s.id = ?
GROUP BY s.id
`).get(activeSession.id);
res.json({
success: true,
message: 'Vote recorded successfully',
session: {
id: sessionStats.id,
games_played: sessionStats.games_played
},
game: {
id: updatedGame.id,
title: updatedGame.title,
upvotes: updatedGame.upvotes,
downvotes: updatedGame.downvotes,
popularity_score: updatedGame.popularity_score
},
vote: {
username: username,
type: vote,
timestamp: timestamp
}
});
} catch (error) {
console.error('Error processing live vote:', error);
res.status(500).json({ error: error.message });
}
});
module.exports = router;