Files
jackboxpartypack-gamepicker/docker-compose.yml
cottongin c24223be5c feat: add TMP3 support and fix shard probe lifecycle bug
Add Trivia Murder Party 3 (Playtest) ticker and seed data. Bind-mount
tickers.json in docker-compose so ticker changes take effect on restart
without image rebuilds.

Fix shard monitor probe poisoning game lifecycle state — the player-count
probe no longer sets gameFinished, which was preventing the main WS from
processing room/lock and room/exit for games like TMP3 that don't send
entity updates.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-24 12:45:59 -04:00

54 lines
1.2 KiB
YAML

services:
backend:
build:
context: ./backend
dockerfile: Dockerfile
container_name: jackbox-backend
restart: unless-stopped
environment:
- PORT=5000
- NODE_ENV=production
- DB_PATH=/app/data/jackbox.db
- JWT_SECRET=${JWT_SECRET:?JWT_SECRET is required}
- ADMIN_KEY=${ADMIN_KEY:-}
- ADMIN_CONFIG_PATH=${ADMIN_CONFIG_PATH:-}
- DEBUG=false
volumes:
- jackbox-data:/app/data
- ./games-list.csv:/app/games-list.csv:ro,z
- ./backend/config/admins.json:/app/config/admins.json:ro,z
- ./backend/config/tickers.json:/app/config/tickers.json:ro,z
ports:
- "5000:5000"
networks:
- jackbox-network
healthcheck:
test: ["CMD", "wget", "--quiet", "--tries=1", "--spider", "http://localhost:5000/health"]
interval: 10s
timeout: 5s
retries: 5
start_period: 10s
frontend:
build:
context: ./frontend
dockerfile: Dockerfile
container_name: jackbox-frontend
restart: unless-stopped
ports:
- "3000:80"
depends_on:
backend:
condition: service_healthy
networks:
- jackbox-network
networks:
jackbox-network:
driver: bridge
volumes:
jackbox-data:
driver: local