port: extract shared reader utilities (upstream PR #1329)
Adapted from upstream PR #1329 (not yet merged). Adds ReaderUtils.h with shared orientation, page-turn detection, refresh cycle, and anti-aliased rendering utilities. Refactors EpubReaderActivity and TxtReaderActivity to use shared implementations instead of duplicated inline code. If/when #1329 is merged upstream, this commit should be dropped during the next sync and the upstream version used instead. Made-with: Cursor
This commit is contained in:
@@ -25,6 +25,7 @@
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#include "LookedUpWordsActivity.h"
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#include "MappedInputManager.h"
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#include "QrDisplayActivity.h"
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#include "ReaderUtils.h"
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#include "RecentBooksStore.h"
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#include "components/UITheme.h"
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#include "fontIds.h"
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@@ -36,7 +37,6 @@
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namespace {
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// pagesPerRefresh now comes from SETTINGS.getRefreshFrequency()
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constexpr unsigned long skipChapterMs = 700;
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constexpr unsigned long goHomeMs = 1000;
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constexpr unsigned long longPressConfirmMs = 700;
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// pages per minute, first item is 1 to prevent division by zero if accessed
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const std::vector<int> PAGE_TURN_LABELS = {1, 1, 3, 6, 12};
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@@ -55,27 +55,6 @@ int clampPercent(int percent) {
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return percent;
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}
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// Apply the logical reader orientation to the renderer.
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// This centralizes orientation mapping so we don't duplicate switch logic elsewhere.
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void applyReaderOrientation(GfxRenderer& renderer, const uint8_t orientation) {
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switch (orientation) {
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case CrossPointSettings::ORIENTATION::PORTRAIT:
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renderer.setOrientation(GfxRenderer::Orientation::Portrait);
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break;
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case CrossPointSettings::ORIENTATION::LANDSCAPE_CW:
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
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break;
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case CrossPointSettings::ORIENTATION::INVERTED:
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renderer.setOrientation(GfxRenderer::Orientation::PortraitInverted);
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break;
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case CrossPointSettings::ORIENTATION::LANDSCAPE_CCW:
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeCounterClockwise);
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break;
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default:
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break;
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}
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}
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} // namespace
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void EpubReaderActivity::onEnter() {
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@@ -87,7 +66,7 @@ void EpubReaderActivity::onEnter() {
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// Configure screen orientation based on settings
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// NOTE: This affects layout math and must be applied before any render calls.
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applyReaderOrientation(renderer, SETTINGS.orientation);
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ReaderUtils::applyOrientation(renderer, SETTINGS.orientation);
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epub->setupCacheDir();
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@@ -314,13 +293,14 @@ void EpubReaderActivity::loop() {
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}
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// Long press BACK (1s+) goes to file selection
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if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= goHomeMs) {
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if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= ReaderUtils::GO_HOME_MS) {
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activityManager.goToFileBrowser(epub ? epub->getPath() : "");
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return;
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}
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// Short press BACK goes directly to home (or restores position if viewing footnote)
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if (mappedInput.wasReleased(MappedInputManager::Button::Back) && mappedInput.getHeldTime() < goHomeMs) {
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if (mappedInput.wasReleased(MappedInputManager::Button::Back) &&
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mappedInput.getHeldTime() < ReaderUtils::GO_HOME_MS) {
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if (footnoteDepth > 0) {
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restoreSavedPosition();
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return;
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@@ -329,20 +309,7 @@ void EpubReaderActivity::loop() {
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return;
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}
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// When long-press chapter skip is disabled, turn pages on press instead of release.
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const bool usePressForPageTurn = !SETTINGS.longPressChapterSkip;
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const bool prevTriggered = usePressForPageTurn ? (mappedInput.wasPressed(MappedInputManager::Button::PageBack) ||
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mappedInput.wasPressed(MappedInputManager::Button::Left))
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: (mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
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mappedInput.wasReleased(MappedInputManager::Button::Left));
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const bool powerPageTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
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mappedInput.wasReleased(MappedInputManager::Button::Power);
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const bool nextTriggered = usePressForPageTurn
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? (mappedInput.wasPressed(MappedInputManager::Button::PageForward) || powerPageTurn ||
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mappedInput.wasPressed(MappedInputManager::Button::Right))
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: (mappedInput.wasReleased(MappedInputManager::Button::PageForward) || powerPageTurn ||
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mappedInput.wasReleased(MappedInputManager::Button::Right));
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auto [prevTriggered, nextTriggered] = ReaderUtils::detectPageTurn(mappedInput);
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if (!prevTriggered && !nextTriggered) {
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return;
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}
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@@ -771,7 +738,7 @@ void EpubReaderActivity::applyOrientation(const uint8_t orientation) {
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SETTINGS.saveToFile();
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// Update renderer orientation to match the new logical coordinate system.
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applyReaderOrientation(renderer, SETTINGS.orientation);
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ReaderUtils::applyOrientation(renderer, SETTINGS.orientation);
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// Reset section to force re-layout in the new orientation.
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section.reset();
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@@ -1121,12 +1088,8 @@ void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int or
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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}
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// Double FAST_REFRESH handles ghosting for image pages; don't count toward full refresh cadence
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} else if (pagesUntilFullRefresh <= 1) {
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
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} else {
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renderer.displayBuffer();
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pagesUntilFullRefresh--;
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ReaderUtils::displayWithRefreshCycle(renderer, pagesUntilFullRefresh);
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}
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// Save bw buffer to reset buffer state after grayscale data sync
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89
src/activities/reader/ReaderUtils.h
Normal file
89
src/activities/reader/ReaderUtils.h
Normal file
@@ -0,0 +1,89 @@
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#pragma once
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#include <CrossPointSettings.h>
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#include <GfxRenderer.h>
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#include <Logging.h>
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#include "MappedInputManager.h"
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namespace ReaderUtils {
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constexpr unsigned long GO_HOME_MS = 1000;
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inline void applyOrientation(GfxRenderer& renderer, const uint8_t orientation) {
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switch (orientation) {
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case CrossPointSettings::ORIENTATION::PORTRAIT:
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renderer.setOrientation(GfxRenderer::Orientation::Portrait);
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break;
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case CrossPointSettings::ORIENTATION::LANDSCAPE_CW:
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
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break;
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case CrossPointSettings::ORIENTATION::INVERTED:
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renderer.setOrientation(GfxRenderer::Orientation::PortraitInverted);
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break;
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case CrossPointSettings::ORIENTATION::LANDSCAPE_CCW:
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeCounterClockwise);
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break;
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default:
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break;
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}
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}
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struct PageTurnResult {
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bool prev;
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bool next;
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};
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inline PageTurnResult detectPageTurn(const MappedInputManager& input) {
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const bool usePress = !SETTINGS.longPressChapterSkip;
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const bool prev = usePress ? (input.wasPressed(MappedInputManager::Button::PageBack) ||
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input.wasPressed(MappedInputManager::Button::Left))
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: (input.wasReleased(MappedInputManager::Button::PageBack) ||
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input.wasReleased(MappedInputManager::Button::Left));
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const bool powerTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
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input.wasReleased(MappedInputManager::Button::Power);
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const bool next = usePress ? (input.wasPressed(MappedInputManager::Button::PageForward) || powerTurn ||
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input.wasPressed(MappedInputManager::Button::Right))
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: (input.wasReleased(MappedInputManager::Button::PageForward) || powerTurn ||
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input.wasReleased(MappedInputManager::Button::Right));
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return {prev, next};
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}
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inline void displayWithRefreshCycle(const GfxRenderer& renderer, int& pagesUntilFullRefresh) {
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if (pagesUntilFullRefresh <= 1) {
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
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} else {
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renderer.displayBuffer();
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pagesUntilFullRefresh--;
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}
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}
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// Grayscale anti-aliasing pass. Renders content twice (LSB + MSB) to build
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// the grayscale buffer. Only the content callback is re-rendered -- status bars
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// and other overlays should be drawn before calling this.
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// Kept as a template to avoid std::function overhead; instantiated once per reader type.
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template <typename RenderFn>
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void renderAntiAliased(GfxRenderer& renderer, RenderFn&& renderFn) {
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if (!renderer.storeBwBuffer()) {
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LOG_ERR("READER", "Failed to store BW buffer for anti-aliasing");
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return;
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}
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
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renderFn();
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renderer.copyGrayscaleLsbBuffers();
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
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renderFn();
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renderer.copyGrayscaleMsbBuffers();
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renderer.displayGrayBuffer();
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renderer.setRenderMode(GfxRenderer::BW);
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renderer.restoreBwBuffer();
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}
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} // namespace ReaderUtils
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@@ -9,14 +9,13 @@
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#include "CrossPointSettings.h"
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#include "CrossPointState.h"
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#include "MappedInputManager.h"
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#include "ReaderUtils.h"
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#include "RecentBooksStore.h"
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#include "components/UITheme.h"
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#include "fontIds.h"
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namespace {
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constexpr unsigned long goHomeMs = 1000;
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constexpr size_t CHUNK_SIZE = 8 * 1024; // 8KB chunk for reading
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// Cache file magic and version
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constexpr uint32_t CACHE_MAGIC = 0x54585449; // "TXTI"
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constexpr uint8_t CACHE_VERSION = 2; // Increment when cache format changes
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@@ -29,23 +28,7 @@ void TxtReaderActivity::onEnter() {
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return;
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}
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// Configure screen orientation based on settings
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switch (SETTINGS.orientation) {
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case CrossPointSettings::ORIENTATION::PORTRAIT:
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renderer.setOrientation(GfxRenderer::Orientation::Portrait);
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break;
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case CrossPointSettings::ORIENTATION::LANDSCAPE_CW:
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
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break;
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case CrossPointSettings::ORIENTATION::INVERTED:
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renderer.setOrientation(GfxRenderer::Orientation::PortraitInverted);
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break;
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case CrossPointSettings::ORIENTATION::LANDSCAPE_CCW:
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeCounterClockwise);
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break;
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default:
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break;
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}
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ReaderUtils::applyOrientation(renderer, SETTINGS.orientation);
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txt->setupCacheDir();
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@@ -75,31 +58,19 @@ void TxtReaderActivity::onExit() {
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void TxtReaderActivity::loop() {
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// Long press BACK (1s+) goes to file selection
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if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= goHomeMs) {
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if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= ReaderUtils::GO_HOME_MS) {
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activityManager.goToFileBrowser(txt ? txt->getPath() : "");
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return;
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}
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// Short press BACK goes directly to home
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if (mappedInput.wasReleased(MappedInputManager::Button::Back) && mappedInput.getHeldTime() < goHomeMs) {
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if (mappedInput.wasReleased(MappedInputManager::Button::Back) &&
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mappedInput.getHeldTime() < ReaderUtils::GO_HOME_MS) {
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onGoHome();
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return;
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}
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// When long-press chapter skip is disabled, turn pages on press instead of release.
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const bool usePressForPageTurn = !SETTINGS.longPressChapterSkip;
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const bool prevTriggered = usePressForPageTurn ? (mappedInput.wasPressed(MappedInputManager::Button::PageBack) ||
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mappedInput.wasPressed(MappedInputManager::Button::Left))
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: (mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
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mappedInput.wasReleased(MappedInputManager::Button::Left));
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const bool powerPageTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
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mappedInput.wasReleased(MappedInputManager::Button::Power);
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const bool nextTriggered = usePressForPageTurn
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? (mappedInput.wasPressed(MappedInputManager::Button::PageForward) || powerPageTurn ||
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mappedInput.wasPressed(MappedInputManager::Button::Right))
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: (mappedInput.wasReleased(MappedInputManager::Button::PageForward) || powerPageTurn ||
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mappedInput.wasReleased(MappedInputManager::Button::Right));
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auto [prevTriggered, nextTriggered] = ReaderUtils::detectPageTurn(mappedInput);
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if (!prevTriggered && !nextTriggered) {
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return;
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}
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@@ -398,34 +369,10 @@ void TxtReaderActivity::renderPage() {
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renderLines();
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renderStatusBar();
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if (pagesUntilFullRefresh <= 1) {
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
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} else {
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renderer.displayBuffer();
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pagesUntilFullRefresh--;
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}
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ReaderUtils::displayWithRefreshCycle(renderer, pagesUntilFullRefresh);
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// Grayscale rendering pass (for anti-aliased fonts)
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if (SETTINGS.textAntiAliasing) {
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// Save BW buffer for restoration after grayscale pass
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renderer.storeBwBuffer();
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
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renderLines();
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renderer.copyGrayscaleLsbBuffers();
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
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renderLines();
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renderer.copyGrayscaleMsbBuffers();
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renderer.displayGrayBuffer();
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renderer.setRenderMode(GfxRenderer::BW);
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// Restore BW buffer
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renderer.restoreBwBuffer();
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ReaderUtils::renderAntiAliased(renderer, [&renderLines]() { renderLines(); });
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}
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}
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