port: extract shared reader utilities (upstream PR #1329)

Adapted from upstream PR #1329 (not yet merged).
Adds ReaderUtils.h with shared orientation, page-turn detection,
refresh cycle, and anti-aliased rendering utilities. Refactors
EpubReaderActivity and TxtReaderActivity to use shared implementations
instead of duplicated inline code.

If/when #1329 is merged upstream, this commit should be dropped
during the next sync and the upstream version used instead.

Made-with: Cursor
This commit is contained in:
cottongin
2026-03-08 04:37:13 -04:00
parent cc90d7c755
commit 0d828ba986
3 changed files with 105 additions and 106 deletions

View File

@@ -9,14 +9,13 @@
#include "CrossPointSettings.h"
#include "CrossPointState.h"
#include "MappedInputManager.h"
#include "ReaderUtils.h"
#include "RecentBooksStore.h"
#include "components/UITheme.h"
#include "fontIds.h"
namespace {
constexpr unsigned long goHomeMs = 1000;
constexpr size_t CHUNK_SIZE = 8 * 1024; // 8KB chunk for reading
// Cache file magic and version
constexpr uint32_t CACHE_MAGIC = 0x54585449; // "TXTI"
constexpr uint8_t CACHE_VERSION = 2; // Increment when cache format changes
@@ -29,23 +28,7 @@ void TxtReaderActivity::onEnter() {
return;
}
// Configure screen orientation based on settings
switch (SETTINGS.orientation) {
case CrossPointSettings::ORIENTATION::PORTRAIT:
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
break;
case CrossPointSettings::ORIENTATION::LANDSCAPE_CW:
renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
break;
case CrossPointSettings::ORIENTATION::INVERTED:
renderer.setOrientation(GfxRenderer::Orientation::PortraitInverted);
break;
case CrossPointSettings::ORIENTATION::LANDSCAPE_CCW:
renderer.setOrientation(GfxRenderer::Orientation::LandscapeCounterClockwise);
break;
default:
break;
}
ReaderUtils::applyOrientation(renderer, SETTINGS.orientation);
txt->setupCacheDir();
@@ -75,31 +58,19 @@ void TxtReaderActivity::onExit() {
void TxtReaderActivity::loop() {
// Long press BACK (1s+) goes to file selection
if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= goHomeMs) {
if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= ReaderUtils::GO_HOME_MS) {
activityManager.goToFileBrowser(txt ? txt->getPath() : "");
return;
}
// Short press BACK goes directly to home
if (mappedInput.wasReleased(MappedInputManager::Button::Back) && mappedInput.getHeldTime() < goHomeMs) {
if (mappedInput.wasReleased(MappedInputManager::Button::Back) &&
mappedInput.getHeldTime() < ReaderUtils::GO_HOME_MS) {
onGoHome();
return;
}
// When long-press chapter skip is disabled, turn pages on press instead of release.
const bool usePressForPageTurn = !SETTINGS.longPressChapterSkip;
const bool prevTriggered = usePressForPageTurn ? (mappedInput.wasPressed(MappedInputManager::Button::PageBack) ||
mappedInput.wasPressed(MappedInputManager::Button::Left))
: (mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
mappedInput.wasReleased(MappedInputManager::Button::Left));
const bool powerPageTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
mappedInput.wasReleased(MappedInputManager::Button::Power);
const bool nextTriggered = usePressForPageTurn
? (mappedInput.wasPressed(MappedInputManager::Button::PageForward) || powerPageTurn ||
mappedInput.wasPressed(MappedInputManager::Button::Right))
: (mappedInput.wasReleased(MappedInputManager::Button::PageForward) || powerPageTurn ||
mappedInput.wasReleased(MappedInputManager::Button::Right));
auto [prevTriggered, nextTriggered] = ReaderUtils::detectPageTurn(mappedInput);
if (!prevTriggered && !nextTriggered) {
return;
}
@@ -398,34 +369,10 @@ void TxtReaderActivity::renderPage() {
renderLines();
renderStatusBar();
if (pagesUntilFullRefresh <= 1) {
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
pagesUntilFullRefresh = SETTINGS.getRefreshFrequency();
} else {
renderer.displayBuffer();
pagesUntilFullRefresh--;
}
ReaderUtils::displayWithRefreshCycle(renderer, pagesUntilFullRefresh);
// Grayscale rendering pass (for anti-aliased fonts)
if (SETTINGS.textAntiAliasing) {
// Save BW buffer for restoration after grayscale pass
renderer.storeBwBuffer();
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
renderLines();
renderer.copyGrayscaleLsbBuffers();
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
renderLines();
renderer.copyGrayscaleMsbBuffers();
renderer.displayGrayBuffer();
renderer.setRenderMode(GfxRenderer::BW);
// Restore BW buffer
renderer.restoreBwBuffer();
ReaderUtils::renderAntiAliased(renderer, [&renderLines]() { renderLines(); });
}
}