Brings ~55 mod-exclusive files to the upstream-based mod/master-resync branch: Activities (migrated to new ActivityManager pattern): - Clock/Time: SetTimeActivity, SetTimezoneOffsetActivity, NtpSyncActivity - Dictionary: DictionaryDefinitionActivity, DictionarySuggestionsActivity, DictionaryWordSelectActivity, LookedUpWordsActivity - Bookmark: EpubReaderBookmarkSelectionActivity - Book management: BookManageMenuActivity, EndOfBookMenuActivity - OPDS: OpdsServerListActivity, OpdsSettingsActivity - Utility: DirectoryPickerActivity, NumericStepperActivity Utilities (unchanged): - BookManager, BookSettings, BookmarkStore, BootNtpSync - Dictionary, LookupHistory, TimeSync, OpdsServerStore Libraries: PlaceholderCover, TableData, ChapterXPathIndexer Scripts: inject_mod_version, generate_book_icon, preview_placeholder_cover Docs: KOReader sync XPath mapping Migration changes: - ActivityWithSubactivity -> Activity base class - Callback constructors -> finish()/setResult() pattern - enterNewActivity() -> startActivityForResult() - Activity::RenderLock&& -> RenderLock&& These files won't compile yet - they reference mod settings and I18n strings that will be added in subsequent phases. Made-with: Cursor
25 lines
1.7 KiB
Markdown
25 lines
1.7 KiB
Markdown
# Home Screen Book Card Highlight Fixes
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## Task
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Fix visual issues with the selection highlight on home screen recent book cards:
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1. Bottom padding too tight against author text descenders
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2. Rounded corners not uniform across all four corners
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## Changes Made
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### LyraTheme.h
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- Increased `homeCoverTileHeight` from 310 to 318 to provide bottom padding below author text
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### LyraTheme.cpp
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- Reduced `cornerRadius` from 6 to 4 to prevent radius clamping in the 8px-tall top strip (which was clamping `min(6, w/2, 4) = 4` while the bottom section used the full 6)
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### GfxRenderer.cpp
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- No net changes. Two approaches were tried and reverted:
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1. **Dither origin** (global shift): misaligned the highlight's dot pattern with surrounding UI
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2. **Arc-relative dither** (per-corner relative coords): created visible seam artifacts at 3 of 4 corners where the arc's relative dither met the adjacent rectangle's absolute dither with inverted parity
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## Key Decisions
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- **Bottom padding**: Originally tried shrinking the highlight (subtracting extra padding from bottom section height), but this cut off the author text. Correct approach: increase the tile height so the highlight naturally has more room.
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- **Corner radius**: Reducing from 6 to 4 ensures all corners (both the thin top strip and taller bottom section) use the same `maxRadius` through `fillRoundedRect`'s clamping formula.
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- **Dither approaches (both reverted)**: Two dither fixes were tried: (1) global dither origin shift misaligned with surrounding UI, (2) arc-relative dither created visible seam artifacts at corners where parity mismatched. The absolute dither pattern in `fillArc` is the least-bad option — the minor L/R asymmetry at radius 4 is much less noticeable than seam artifacts.
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