Merge 2a65d109250a033085ebaa0482284168e60f89ec into 3ce11f14ce7bc3ce1f2f040bfb09a9b3d9f87f72
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commit
3812ef9e82
@ -16,7 +16,7 @@ class CrossPointSettings {
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CrossPointSettings& operator=(const CrossPointSettings&) = delete;
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CrossPointSettings& operator=(const CrossPointSettings&) = delete;
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// Should match with SettingsActivity text
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// Should match with SettingsActivity text
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enum SLEEP_SCREEN_MODE { DARK = 0, LIGHT = 1, CUSTOM = 2, COVER = 3, BLANK = 4 };
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enum SLEEP_SCREEN_MODE { DARK = 0, LIGHT = 1, CUSTOM = 2, COVER = 3, LAST_SCREEN = 4, BLANK = 5 };
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enum SLEEP_SCREEN_COVER_MODE { FIT = 0, CROP = 1 };
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enum SLEEP_SCREEN_COVER_MODE { FIT = 0, CROP = 1 };
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// Status bar display type enum
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// Status bar display type enum
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@ -14,7 +14,11 @@
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void SleepActivity::onEnter() {
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void SleepActivity::onEnter() {
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Activity::onEnter();
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Activity::onEnter();
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renderPopup("Entering Sleep...");
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if (SETTINGS.sleepScreen != CrossPointSettings::SLEEP_SCREEN_MODE::LAST_SCREEN) {
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renderPopup("Entering Sleep...");
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} else {
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return renderLastScreenSleepScreen();
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}
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if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::BLANK) {
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if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::BLANK) {
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return renderBlankSleepScreen();
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return renderBlankSleepScreen();
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@ -268,6 +272,21 @@ void SleepActivity::renderCoverSleepScreen() const {
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renderDefaultSleepScreen();
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renderDefaultSleepScreen();
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}
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}
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void SleepActivity::renderLastScreenSleepScreen() const {
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const int textWidth = renderer.getTextWidth(UI_12_FONT_ID, "SLEEPING...", EpdFontFamily::BOLD);
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constexpr int margin = 20;
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const int x = (renderer.getScreenWidth() - textWidth - margin * 2) / 2;
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const int w = textWidth + margin * 2;
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const int h = renderer.getLineHeight(UI_12_FONT_ID) + margin * 2;
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const int y = renderer.getScreenHeight() - h - margin;
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renderer.fillRect(x - 5, y - 5, w + 10, h + 10, true);
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renderer.fillRect(x + 5, y + 5, w - 10, h - 10, false);
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renderer.drawText(UI_12_FONT_ID, x + margin, y + margin, "SLEEPING...", true, EpdFontFamily::BOLD);
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renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
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}
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void SleepActivity::renderBlankSleepScreen() const {
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void SleepActivity::renderBlankSleepScreen() const {
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renderer.clearScreen();
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renderer.clearScreen();
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renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
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renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
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@ -15,5 +15,6 @@ class SleepActivity final : public Activity {
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void renderCustomSleepScreen() const;
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void renderCustomSleepScreen() const;
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void renderCoverSleepScreen() const;
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void renderCoverSleepScreen() const;
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void renderBitmapSleepScreen(const Bitmap& bitmap) const;
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void renderBitmapSleepScreen(const Bitmap& bitmap) const;
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void renderLastScreenSleepScreen() const;
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void renderBlankSleepScreen() const;
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void renderBlankSleepScreen() const;
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};
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};
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@ -14,7 +14,8 @@ namespace {
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constexpr int displaySettingsCount = 5;
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constexpr int displaySettingsCount = 5;
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const SettingInfo displaySettings[displaySettingsCount] = {
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const SettingInfo displaySettings[displaySettingsCount] = {
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// Should match with SLEEP_SCREEN_MODE
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// Should match with SLEEP_SCREEN_MODE
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SettingInfo::Enum("Sleep Screen", &CrossPointSettings::sleepScreen, {"Dark", "Light", "Custom", "Cover", "None"}),
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SettingInfo::Enum("Sleep Screen", &CrossPointSettings::sleepScreen,
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{"Dark", "Light", "Custom", "Cover", "Last Screen", "None"}),
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SettingInfo::Enum("Sleep Screen Cover Mode", &CrossPointSettings::sleepScreenCoverMode, {"Fit", "Crop"}),
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SettingInfo::Enum("Sleep Screen Cover Mode", &CrossPointSettings::sleepScreenCoverMode, {"Fit", "Crop"}),
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SettingInfo::Enum("Status Bar", &CrossPointSettings::statusBar, {"None", "No Progress", "Full"}),
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SettingInfo::Enum("Status Bar", &CrossPointSettings::statusBar, {"None", "No Progress", "Full"}),
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SettingInfo::Enum("Hide Battery %", &CrossPointSettings::hideBatteryPercentage, {"Never", "In Reader", "Always"}),
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SettingInfo::Enum("Hide Battery %", &CrossPointSettings::hideBatteryPercentage, {"Never", "In Reader", "Always"}),
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